HOW TO UNDERSTAND ANIMATION CHARTS // USING ANIMATION CHART - 1on1 Animation

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  • Опубликовано: 6 мар 2019
  • In this video, I'll explain how an animator uses animation charts and more!
    "1 on 1 Animation" are courses emphasizing on traditional animation techniques to teach the required foundation of all forms of animation, traditional, CG, and stop motion. Students of all levels can gain a career or hobby in animation.
    About Wayne Carlisi
    Wayne Carlisi is an animator and artist in Los Angeles who has worked in the animation industries from Disney to Nickelodeon for over 30 years. His known works such as "Catscratch", "The Mighty B!", "Beauty and Beast", "Cat Don't Dance", "Rugrats" "Spongebob Squarepants Movie" and more!
    He still creates some animations, drawings, and tutorials nowadays mostly putting his work on his Instagram.
    If you like his work, check out and follow more on
    Instagram: / 1on1animation
    Vimeo: vimeo.com/waynecarlisi
    Subscribe to "1on1Animation" RUclips Channel for more tutorials, animations, drawings, and more!

Комментарии • 146

  • @1on1Animation
    @1on1Animation  4 года назад +15

    ➤➤➤ Do you want your Animation to be fluid Check this series ➤➤➤: bit.ly/2EmRwRB

  • @ElvisWairiaAnimation
    @ElvisWairiaAnimation 5 лет назад +46

    Thank you very much Mr Wayne. This is super helpful. I'm currently getting ready to produce my final year college film and this information will be useful for me and my team.

    • @1on1Animation
      @1on1Animation  4 года назад +1

      Elvis Wairia Art Glad to hear it.🙂

  • @GeahkBurchill
    @GeahkBurchill 4 года назад +11

    This is incredible! I’ve been trying to teach myself animation and I’ve been noticing these charts in other people’s animation and trying to figure out how they’re used. This is such a good explanation!

    • @1on1Animation
      @1on1Animation  4 года назад

      Geahk Burchill Thanks. Glad to hear it helps.

  • @eqajmg
    @eqajmg 4 года назад +13

    Best tutorial or timing charts ever. So hard to find the correct and detailed knowledge on this must needed process of animation. Thanks brotha for real.

    • @1on1Animation
      @1on1Animation  4 года назад +3

      Thank you. Glad to hear it helps. :)

  • @minimations8697
    @minimations8697 3 года назад +5

    I’m a hobbyist but this video by far best explains timing-better than any other video I’ve seen. Thank you so much!!

  • @benjaminbanh9955
    @benjaminbanh9955 5 лет назад +8

    just found your channel. huge thank you for producing such thorough tutorials!!

  • @deaosatori216
    @deaosatori216 4 года назад

    This is the best explanation of this process I have found on RUclips. Thank you.

  • @dj2460
    @dj2460 4 года назад +1

    This was soo cool to watch. You explained it so well. Great video, thank you

  • @NerdVinTV
    @NerdVinTV 2 года назад

    This is awesome and exactly what i have been looking for!

  • @gallow_
    @gallow_ Год назад

    Perfect explanation, I hadn't realised it was that straightforward before. The animation bit you did as an example was a really nice touch as well, cheers 👍

  • @pianoatthirty
    @pianoatthirty 5 месяцев назад

    I'm so grateful for this video. This is one of the few places on the internet that shows a professional workflow in real time. Thank you! Was a pleasure drawing along with this!

    • @1on1Animation
      @1on1Animation  5 месяцев назад

      Thank you. Appreciate your kind words.🙂

  • @filippomacchi1493
    @filippomacchi1493 3 года назад

    Never used the charts before, but now I will! Thanks for sharing this!

  • @yourcdfgi
    @yourcdfgi 3 года назад +1

    Thank you very much for your clear animation demo.

  • @MichaelSmith-ds4jt
    @MichaelSmith-ds4jt 2 года назад

    I haven’t finished watching this yet but it’s been really useful so far. Thanks!

    • @1on1Animation
      @1on1Animation  2 года назад

      You are welcome. Glad to hear it helps. 🙂

  • @onnivision6464
    @onnivision6464 29 дней назад

    Wow, thanks for sharing!👍🏼👍🏼

    • @1on1Animation
      @1on1Animation  24 дня назад

      Glad to hear it helps. Thank you much.🙂👍

  • @AlexKavazArt
    @AlexKavazArt 4 года назад +1

    thanks alot! having an example as reference is a HUGE help! XD

  •  5 лет назад +2

    Thank you for this demo :)

  • @Bright_Star_Queen
    @Bright_Star_Queen 2 года назад

    Very helpful! Thank you so much for sharing! 👍

  • @Joyboy9776
    @Joyboy9776 2 года назад

    This is really helpful. Your channel is treasure

  • @Dzul960
    @Dzul960 Год назад

    Wow, Thank you very much, lucky me for founding this channel

  • @GrayD_Fox
    @GrayD_Fox 2 месяца назад

    That’s exactly right Jay

  • @kittylunamewmew
    @kittylunamewmew 5 лет назад +6

    Thank you so much for uploading your work Mr. Wayne! I have a question about a couple of frames you made because I noticed on your time chart you put frame 27 in place of 26 mark on the timeline, I was wondering does the time chart reflect the timeline exactly?

    • @1on1Animation
      @1on1Animation  5 лет назад +2

      LOL...yes it is supposed to. I made a mistake. :)

  • @negintabrizi
    @negintabrizi 2 года назад

    Thank you sooo much!!!❤️❤️❤️❤️

  • @CrowleyBlack2
    @CrowleyBlack2 4 года назад +1

    Amazing! =D

  • @CGInsider8
    @CGInsider8 Год назад

    Sir your videos are really helpful ☺️

  • @daniellevictorio
    @daniellevictorio 3 года назад

    Thank you!

  • @CocoMonkeyTV
    @CocoMonkeyTV 4 года назад +4

    Wow this was so useful! Thank you so much! I get a bit confused between the extremes and breakdowns. Are the middle in-between, in between each half, supposed to be the breakdown?
    Also what is the difference in action when animating in halves or thirds? This has always confused me.

    • @1on1Animation
      @1on1Animation  3 года назад +2

      I’m so SORRY for the very late response. I had not seen your question. Sorry again.
      No, all the drawings in this demonstration are INBETWEENS. The EXTREMES (KEYS) and BREAKDOWNS were done beforehand. The BREAKDOWNS are the drawings that describe the action, meaning the way the character will move from one key to the next. At this point, I am putting in just the INBETWEENS.
      When I start the character's movement from a starting pose, this will be a SLOW OUT. When the character is in the middle of a movement, this will be a Consistent movement meaning it will be on halves or thirds or whatever your chart will describe showing it’s not a sow in or a slow out. (hope that made sense)
      When your character comes into a pose that you want to have the audience see, it will slow in and then slow out.
      Also, remember there is no set rule as far as how long to hold a pose from one to another. It will vary on what you as the animator want to express with that particular action.
      As far as your question, "what are the difference between half and thirds...", there isn't any difference. It is just showing that the movement is constant. The loops on the side of the chats are what indicate what the spacing is. I should have explained that in more detail in the video. I will make another video to explain it more clearly.
      I hope this answers your question and if you have any more, please don't hesitate to ask.
      Wayne🙂

  • @DJSAnimation100
    @DJSAnimation100 5 лет назад +4

    Thanks for your videos, I play these in the background while working on my own stuff!

    • @1on1Animation
      @1on1Animation  5 лет назад +1

      You're very welcome. Glad to hear they help. :)

  • @nogabendor5805
    @nogabendor5805 5 лет назад +6

    Thank you so much for this lecture, it had made timing charts so clear. I'll definitely be using it from now on!
    I also have a question: is the middle inbetween actually a breakdown? For example- on frame 15 which is the middle inbetween of frame 1 and 17 you determine which organ reaches which point, is this considered a breakdown drawing?

    • @1on1Animation
      @1on1Animation  5 лет назад +1

      You're very welcome and that a good question. As I looked back on the video, I realized I had put some drag on the right hand on #15. Yes, that part of the drawing would be considered a breakdown because it's not a direct inbetween. ( my bad, I should have made that point clearer), but everything els is a direct inbetween.
      What I would do in this case, would just draw the hand and arm that is dragging, numbered it and sent it on to the assistant with a note to let them know to drag the hand but inbetween everything else as charted. Hope this is clear and don't hesitate to ask me more if it isn't. :)

    • @nogabendor5805
      @nogabendor5805 5 лет назад

      @@1on1Animation thank you! Do you have an online program? Like Skype lesson 1 on 1?

    • @1on1Animation
      @1on1Animation  5 лет назад

      @@nogabendor5805 Yes I do. You can contact me at '1on1animation@gmail.com'

  • @yellowlila
    @yellowlila 3 года назад

    Thanks to clarify this complicated subject. Plus you are so handsome :)

  • @hasanhuseyindincer5334
    @hasanhuseyindincer5334 13 дней назад

    👍👍

    • @1on1Animation
      @1on1Animation  12 дней назад

      @@hasanhuseyindincer5334 🙏🙏🙂

  • @sfnadim
    @sfnadim 3 года назад

    Very informative video. I have a question,
    In the 16x frame the spacing chart goes 17-13-11-9--1, where is 7,5,3?

  • @Shabazza84
    @Shabazza84 2 года назад

    "I'm not married to anything.... oh wait!" XD
    Nice explanation.

  • @FedericoSchiavoneArt
    @FedericoSchiavoneArt 4 года назад +1

    Hi, really nice tutorial! The only thing that I don't understand is: why did you stop on the 9th frame while creating the slow out? I mean, why you didn't put in the chart also 7, 5 and 3?

    • @1on1Animation
      @1on1Animation  4 года назад +1

      Hi,
      Because traditional animation can be shot on what is known as 1's or 2's. 2's is 1 drawing per 2 frames of film. 1's mean 1 drawing for every frame of film. The basic rule is normal to slow actions are done with 2's. Fast actions are done with 1's.
      All animators use this system differently. Some put everything on 1's (Richard Williams) and others do it on 2's. Most animators use both.
      Hope this helps.

    • @FedericoSchiavoneArt
      @FedericoSchiavoneArt 4 года назад

      @@1on1Animation thanks for the answer, but I meant something else. Let's say you want to slow out from 1 to 17, as in your example. So you in-between the 15, then 13, 11, 9 and so it's on two's. But the thing that I don't understand is, why you didn't created the in-betweens 7, 5 and 3? Why did you stop on the 9th? Probably it's me haha but I really would like to understand this

    • @1on1Animation
      @1on1Animation  4 года назад +1

      @@FedericoSchiavoneArt Oh, now I see what you mean. (lol)... I just held the fist pose for 6 frames because I didn't feel the need to put in the rest of the in-betweens. Drawings 9,11, 13 were close enough to drawing 1. I defiantly could have put them in and that would have made it fuller, but I just chose to hold it for 6 frames.

    • @FedericoSchiavoneArt
      @FedericoSchiavoneArt 4 года назад

      @@1on1Animation ohh ok!! I thought it was a kind of technique haha. Anyway in that case, if you wanted to put also those frames in the timing chart, you must create a new chart? Because you can't write smaller and smaller right?

    • @1on1Animation
      @1on1Animation  4 года назад +1

      Yes.

  • @GenexisXTC
    @GenexisXTC 2 года назад

    Hi, first i want to thank you a lot for your extrem good quality Videos. Thank for your great work to teach us what you know. Here's a like and a sub. 🥳😉 Also i habe a question, but it's difficult to explain, and english isnt my native language but i will Try. Im starting my first animation project but i'm in front of problem i didnt thought about befor. Maybe you can help me. When you're drawing a move, How do you know in advance, how long will last every key frame to make the move look soft and fluid ? I mean for exemple, a man is lying on the floor, then he move to the sitting position, and then he is standing ready to Walk. Im lost to make this animation looks soft and nice. How do you know that the first frame will have 2 empty frames right after, and the Next one will only have 1 empty frame etc.. Hard to tell where is the slow out/slow in etc... Maybe do you have some tips ? Hope you understand what i mean. Anyway, thanks a lot Again.

    • @1on1Animation
      @1on1Animation  2 года назад

      I highly recommend that you make thumbnails in the beginning. When you're done with your thumbnails, you should have a sense of timing. Then when you do your animation, do a pose test of what you imagine with your thumbnails.

  • @wactp9516
    @wactp9516 Месяц назад

    I have a question about timing charts, I was wondering how do you know how many frames you'll need to make to have the timing that you needed?

    • @1on1Animation
      @1on1Animation  24 дня назад +1

      That really matters on the type of action you’re looking for. Timing is one of the hardest things to learn when you are just starting out. A simple way to approach it as you are starting out is think, 4 to 6 frames is a glimpse, 16 frames is a pause and 24 is a bit longer pause.
      Remember that the charts are really for the assistant to get an idea of what the animator is thinking.

  • @kayqueelson1761
    @kayqueelson1761 6 месяцев назад

    The only thing that's not clear to me is how do you decide how many frames your timechart will have? For example, here 7:37, you already positioned and decided that your timechart would have 16 frames, so the starting and ending frames were 1 and 17 respectively.
    But how did you decide that? Did you "picture the scene" in your head, see how long it would take, and convert that time to frames?

    • @1on1Animation
      @1on1Animation  6 месяцев назад +1

      16 frame is just a basic slow out. Not to fast and not to slow. I could have done it in 4, 6, or any number I wish to. So it just depends on what type of timing you’re trying to express. The main thing I’m trying to show here is the basic slow out and slow in. I recommend that you create 2 poses and tryout different timing with those 2 poses, meaning faster slow out and slow in and slower ones. This is a good way to start to get a feel for timing.
      Hope this helps.

  • @murtadhaalsuliman5410
    @murtadhaalsuliman5410 4 года назад

    What is the name software for Animation

    • @1on1Animation
      @1on1Animation  4 года назад

      I used TVPaint for this demonstration.

  • @gherat
    @gherat 20 часов назад

    that 'slow in' text and 'slow out' text should be the other way around right? It goes slow in on the left because the frames are really close together at the start and then speeds up, so 'slow in' and fast out. The higher the keyframe resolution the slower the movement through time.

    • @1on1Animation
      @1on1Animation  5 часов назад

      @@gherat If I’m understanding you correctly,no, the slow out chart is showing the drawings are closer at the beginning and when the movement comes to a pose that stops, the chart will indicate more drawings at the end. This will indicate a movement coming slowing out of the first pose and then slowing in to the last pose. This is just a basic slow out and then a basic slow in. There are no rules or formulas that says how many drawings you should use for slowing in or out. It always matters what scene and action is about. I hope this makes sense.🙂

    • @gherat
      @gherat Час назад

      @@1on1Animation I was wrong, its because adobe calls a 'slow out' an 'ease in' and that got me confused

  • @bryanaddawoo9792
    @bryanaddawoo9792 3 месяца назад

    What is meant by drawing on two's
    Does it mean that two frames will have the same drawing?

    • @1on1Animation
      @1on1Animation  3 месяца назад

      Yes. When someone refers to 1's, that mean there is a drawing for each frame of film. Anime usually uses 4 frames of film for each drawing. This is why it does not look as fluid as a Disney type of film. It's just a matter of personal preference.

  • @ilikedrawing4371
    @ilikedrawing4371 3 года назад

    Are you using the timing chart for keyframes?
    🤨

  • @ilikedrawing4371
    @ilikedrawing4371 3 года назад

    15:16

  • @ilikedrawing4371
    @ilikedrawing4371 3 года назад

    How do you freeze all the frames I don't understand, for example, it has to be 4X or 16X

    • @1on1Animation
      @1on1Animation  3 года назад

      You can hold a drawing for as many frames as you want...be it 4,10, 24, or 100 frames. It's up to you.🙂

    • @ilikedrawing4371
      @ilikedrawing4371 3 года назад

      @@1on1Animation thanks

    • @ilikedrawing4371
      @ilikedrawing4371 3 года назад

      @@1on1Animation are you have tips for that technique

    • @1on1Animation
      @1on1Animation  3 года назад

      @@ilikedrawing4371 Not really understanding your question. Tips on drawing or how to hold the drawings?

    • @ilikedrawing4371
      @ilikedrawing4371 3 года назад

      @@1on1Animation hold the drawing

  • @Axel_Skillz
    @Axel_Skillz 4 года назад

    translater helps!

    • @1on1Animation
      @1on1Animation  4 года назад

      Sorry, I don't know how to make translations. I will try and figure it out.

  • @posingmoreposing6030
    @posingmoreposing6030 Год назад

    married to anything hahahahahahaha....

  • @mazelyrics111
    @mazelyrics111 3 года назад

    What happens If I dont use charts... Will my animation still be good ??

    • @1on1Animation
      @1on1Animation  3 года назад

      Yes.

    • @mazelyrics111
      @mazelyrics111 3 года назад

      @@1on1Animation thanks for the respond Mr. Wayne....I will keep in touch to your channel so I can learn more.... It is so professional... Thanks

  • @thomasfurlano4461
    @thomasfurlano4461 11 месяцев назад

    Slow out is called Cushion out by Eric Goldberg then Slow in is called Cushion in by Eric Goldberg right Wayne?

    • @1on1Animation
      @1on1Animation  11 месяцев назад +1

      Hi Thomas, Yes, you are correct.🙂

    • @thomasfurlano4461
      @thomasfurlano4461 11 месяцев назад

      @@1on1Animation These sessions are so vital for me, This is real teaching, coaching and essential in my Animation University drive Wayne are my 'key principle animation videos I use to run through with the books etc. 'I am in the Animation Studio' at home. Thanks.

    • @1on1Animation
      @1on1Animation  11 месяцев назад +1

      @@thomasfurlano4461 Your welcome Thomas. 🙂

  • @midnightunderground
    @midnightunderground Год назад

    0:00 is that a mfk rlm reference?!?!

    • @1on1Animation
      @1on1Animation  Год назад

      No idea what you are asking me. All the best.

  • @ilikedrawing4371
    @ilikedrawing4371 3 года назад

    6:20 ?

  • @JuanThaSilva
    @JuanThaSilva Год назад

    Chart? I always called it a timeline for my animation.

    • @1on1Animation
      @1on1Animation  Год назад +1

      The charts are a bit different than the timeline. Charts are specific to the spacing of the drawings, meaning that the in-between drawing could favor the first drawing instead of being directly in-between or vice versa. Hope that makes sense.🙂

  • @kilianstarzengruber6835
    @kilianstarzengruber6835 2 года назад

    Chef John???

    • @1on1Animation
      @1on1Animation  2 года назад

      I don't understand your question?

    • @kilianstarzengruber6835
      @kilianstarzengruber6835 2 года назад

      @@1on1Animation Pardon, didn't mean to cause confusion. Chef John is the cook from "Food Wishes" and they start their episodes with the same/similar tune as you did this video

  • @jameslabs1
    @jameslabs1 3 года назад +1

    your teaching is good. Please stop over using the FILLER WORDS like to many youtube teachers, such as ( so, aaaa, ummm, so a ) Your lessons are informative and interesting thanks

    • @1on1Animation
      @1on1Animation  3 года назад +1

      HI, thanks a lot for your comment. I really going to try to keep it in mind. It is a habit but it is good that you pointed it out so I can pay attention to it! ;) Thanks for visitiong too!!

  • @neimyx1
    @neimyx1 5 лет назад +42

    The only part that confuses me is the beginning. How do you determine how long the key drawings will be exposed before making the chart? And how did you determine in the beginning that there would only be 29 key frames?

    • @1on1Animation
      @1on1Animation  5 лет назад +22

      You determine the first pose basically like the rest of the poses in the pose test. But I do understand why you ask this. Let's say you hold the first pose for 24 frames and you don't want to do all the in-betweens slowing out, (That would be a total of 24 drawings on 1's) and you just wanted to slow out with 6 drawings. You would hold drawing 1 for 18 frames and start to slow out on frame 19 to frame 24. The reason for this is because the first pose is held for a bit. But understand, if you wanted, you could slow out on every drawing. The drawings would basically be tracebacks if you put your first inbetween in the middle of the chart and there is nothing wrong with this. This would be considered completely full animation. It's up to the animator what kind of effect they want. Both ways work. It's just a matter of taste. This is the same principle with 2's also.
      Hope this helps. :)

    • @1on1Animation
      @1on1Animation  5 лет назад +11

      I just picked this number at random. You could have the movement right out from the start of the scene and not hold it at all. I could hold the first drawing for 4 frames or 48. It's about what you are trying to convey.
      The main thing to understand is animation is not a formula. It is an art form, and whatever the animator (or director) wants, is up to them. After you learn the principles, you can do whatever you want. If you look at a Tex Avery scene, it much different than a Milt Khal scene. It's up to you.
      Let me know if I am being clear. :)
      If need be, we can Skype and I will explain it more clearly.

    • @neimyx1
      @neimyx1 5 лет назад +12

      @@1on1Animation Thank you for replying. Honestly, what really confuses me is determining what numbers of my keyframes. I know it varies based on the action being animated, but I still can't determine how long my scene will be. I'll have an idea in mind, but I'm not really sure how to determine the length of time it will take to complete the action. It really gets confusing with me using flash because when I add inbetween frames, it changes the number of my keyframe drawings. I understand the concept of slowing in/out etc. It's honestly just the determining the number order that confuses me. Sorry to bother you with such an amateur question.

    • @1on1Animation
      @1on1Animation  5 лет назад +3

      @@neimyx1 If I am understanding you correctly, are asking about how to time out your scene in a pose test before putting in the rest of the breakdowns, (more poses)?
      Or are you talking about the numbering of the drawings and how they correspond with the rest of the scene?
      I have never used Flash, so I’m not sure how the interface works, but I would imagine it’s the same as the other softwares.
      If you want, you can DM me on 1 on 1 Animation/InstaGram and we can try to figure it out on Skype. :)

    • @1on1Animation
      @1on1Animation  5 лет назад +4

      @@neimyx1 Sorry, I wrote you back a couple days ago but forgot to hit the reply button. If you want you gan DR me on my InstaGram account and we could have a Skype conversation to clarify.

  • @LunaMikin
    @LunaMikin 4 года назад +3

    I think I'm FINALLY beginning to understand how timing charts work. I'm learning traditional animation on my own, and these charts are really confusing at first. But this video helped me A LOT in understanding how to use it properly. Thank you for your great work!!

    • @1on1Animation
      @1on1Animation  4 года назад +1

      Thank you for the positive feedback. Glad to hear it helps 🙂

  • @DeezyweezyYOOO
    @DeezyweezyYOOO 5 лет назад +1

    bless your soul for this tutorial, thank you for clarifying so much my friend!
    I hope to learn more some your videos!

  • @mayuraadhikari1921
    @mayuraadhikari1921 5 лет назад +5

    Thank you so much!!! this was my biggest doubt and you cleared it flawlessly!! thank you and a special thanks to the one who asked this question and btw your oc is super cute !!!

    • @1on1Animation
      @1on1Animation  5 лет назад +1

      Your very welcome and thank you for letting me know it helped you out. :)

    • @1on1Animation
      @1on1Animation  5 лет назад +1

      thank for the oc comment :)

  • @FriedFrogLegsAnimations
    @FriedFrogLegsAnimations 4 года назад +1

    Awesome thanks for making this video

  • @EliaForce1984ita
    @EliaForce1984ita 4 года назад +4

    Very nice tutorial! I'm in my very early artistic drawing and animating stages, I figure this same theory can apply for 3D animation as well!
    One thing I don't understand is: how can I time an animation beforehand so it can precisely fit a specific time span? For example: a scene with a character and a bridge, how can I time the keyframes so the character crosses the bridge exactly within X frames? How do I put the key poses on the timeline before the draft stage?

    • @1on1Animation
      @1on1Animation  4 года назад +2

      Elìa1995 Lets say you 24 frames that is allotted for the character to cross the bridge and you created 4 key drawings. Put your 4 key poses within the 24 frames on your time . That would be every 6th frame on the timeline. This well tell you how many drawing you have to put inbetween your keys. This will be true in any pose test.
      Hope this makes sense.

    • @EliaForce1984ita
      @EliaForce1984ita 4 года назад

      @@1on1Animation thanks, I think I got the idea.
      So the very first thing to do when making an animation, is to freely draw the key poses anywhere in the timeline and then move them around until I get a good duration of the scene, with the last key pose corresponding to the last frame ?

    • @1on1Animation
      @1on1Animation  4 года назад +1

      @@EliaForce1984ita Yes, this is how you will start to get a sense of your timeing. Especially when your first starting out.

  • @mischief7781
    @mischief7781 5 лет назад +2

    Thank you so much for these! This'll help me a lot!

  • @natechecots
    @natechecots 4 года назад +1

    When making timing charts, are you thinking about spacing as well? Do the tick marks on the chart represent the spacing of the drawings or just the timing?

    • @1on1Animation
      @1on1Animation  4 года назад

      Yes, the tick do represent the spacing of the drawings.

  • @karonlimbu7004
    @karonlimbu7004 5 лет назад +2

    guy which software do u use for animation

    • @1on1Animation
      @1on1Animation  5 лет назад +1

      TVPaint on my Cintiq and RoughAnimator or FlipBook on my iPad Pro.