This is one of the BEST videos on anime style VFX I've ever seen!! 🤩✨️ Wow! I'm blown away by your genius expertise on animation! Thank you so much for this video, I definitely will watch this more than once to appreciate all the information! 👍😃
How do you decide when to keep the camera in place or have it move in world space? is it shot dependent or are there general rules? - anywho, great knowledge in this video as always!
As soon as you "move" (cahnge location) of the camera, you may feel it's 3D You can rotate and zoom without changing the perspective, so if you're looking for that 2D feel, you want tomove the camera as less as possible. Then, it's a per shot decision, you have to figure it out.
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Ah man, I used to love Captain Tsubasa man! What a throwback. Awesome video Pierrick
Take that 🤣!
Uppercut to your youth.... I took several punches doing this one too :)
Isn't it also called Benjamin a l 'ecole de champion
Amazing as always, Pierricko, thank you for sharing this with us!
The perfect blend of genius and glorious as always!!!
Furiously taking notes 🤯
Thanks for this Pierrick, the community would really love to see ypur toon shading process on the short.
x2
Genius tricks !
Thanks for sharing them :)
This is one of the BEST videos on anime style VFX I've ever seen!! 🤩✨️ Wow! I'm blown away by your genius expertise on animation! Thank you so much for this video, I definitely will watch this more than once to appreciate all the information! 👍😃
Amazing outro
It's amazing how you keep innovating in Blender and sharing the knowledge Big thanks!
Thanks for your kind words
Toujours au rendez vous 😤😤
great tips!
Great contribution. Thank you very much. Regards
awesome video! thanks PP!!
Bom demais!!!!👏🏼👏🏼👏🏼👏🏼
espectacular, saludos desde Argentinaa
so cool!!
love it!!!! ❤🔥
Thanks mate!
My favorite tutorials are french people making english video with a french accent while i'm french with not so great english
How do you decide when to keep the camera in place or have it move in world space?
is it shot dependent or are there general rules? - anywho, great knowledge in this video as always!
As soon as you "move" (cahnge location) of the camera, you may feel it's 3D
You can rotate and zoom without changing the perspective, so if you're looking for that 2D feel, you want tomove the camera as less as possible.
Then, it's a per shot decision, you have to figure it out.
comme d hab, super video!
Professor, is it possible to have a tutorial on LineArt, this is excellent, I would greatly appreciate it
can you add caption? because some of words you said hard to understand.