Melee on Overdrive | Armored Core VI Double Melee PVP

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  • Опубликовано: 17 янв 2025

Комментарии • 53

  • @derpi3438
    @derpi3438 8 месяцев назад +24

    Having this show up on my feed and hearing that Arknights battle theme as I'm watching the 5th Anniversary stream 👌

    • @Podjie
      @Podjie  8 месяцев назад +2

      AK OSTs lives rent free in my head, even though I don't play it anymore...

  • @vulnerablerummy
    @vulnerablerummy 8 месяцев назад +15

    impressive bladework as always, and the way you maneuver around with manual aim is impeccable, truly a feast to the eye 🔥🔥
    keep up the good work!

    • @Podjie
      @Podjie  8 месяцев назад +2

      Maaan thanks for the kind words, glad you enjoyed the clips!

  • @amiris1404
    @amiris1404 6 месяцев назад +3

    Marvelous melee build and crazy dodge! This pilot is the true Raven!

  • @Schpoonman
    @Schpoonman 4 месяца назад

    Oh, that slide at 4:14 was cleeean.

  • @LotusGamesNYap
    @LotusGamesNYap 8 месяцев назад +5

    AK OST in my AC6? Bless

  • @parkergosman5476
    @parkergosman5476 8 месяцев назад +1

    Incredible. I thought I was doing okay in PvP, but this just confirms how far I still have to go DX

  • @N0P3Sugar
    @N0P3Sugar 8 месяцев назад +1

    if only there is a camera mode for replays as spectator view to see those sick moves

  • @krebsfish5035
    @krebsfish5035 3 месяца назад

    ah yes, soft lock and AK enjoyer
    wish i found you sooner, thats some clean moves you got

  • @somechinesedude5466
    @somechinesedude5466 8 месяцев назад +6

    7:00 how? 😅😂

    • @cridus_
      @cridus_ 8 месяцев назад

      if you mean "how did he die", pulse armor does deal some damage and stagger, at point blank.

    • @somechinesedude5466
      @somechinesedude5466 8 месяцев назад

      ​@@cridus_no, i mean poji killed him 1st, then the armor came out killing him
      By the rule poji should win, alas, skill issue

    • @cridus_
      @cridus_ 8 месяцев назад +1

      @@somechinesedude5466 then I guess it's the classic case of fromsoft's "the longer death animation wins".

  • @j0k3r84
    @j0k3r84 8 месяцев назад

    Hope next upda will give us Melee for the right arm part

  • @nkedgun1011
    @nkedgun1011 8 месяцев назад +2

    6:19

  • @TheGlitterMan
    @TheGlitterMan 2 месяца назад

    All I want for Chirstmas is more uploads 😢

  • @脳汁マンドレイク
    @脳汁マンドレイク 7 месяцев назад

    ????????
    what's that?
    by any chance is he irregular?

  • @ZAIBYR
    @ZAIBYR 7 месяцев назад

    Any idea what generator and booster are used?

    • @Podjie
      @Podjie  7 месяцев назад +1

      San-tai for generator and Kikaku for booster

    • @ZAIBYR
      @ZAIBYR 7 месяцев назад

      @@Podjie Cool. Thanks

  • @kalebomb5018
    @kalebomb5018 8 месяцев назад

    Great vid my dude! What's the music I'm hearing?

  • @tomhasyourlocatenow
    @tomhasyourlocatenow 8 месяцев назад

    instead using qb melee cancel you can use ab melee cancel too track enemy better and more correctly. Also use lower energy supply.

    • @Podjie
      @Podjie  8 месяцев назад +1

      Ah, there would also be less overshoots ya? I'll try it, thanks!

    • @tomhasyourlocatenow
      @tomhasyourlocatenow 8 месяцев назад

      @@Podjie but you have to use hard lock while doing this

    • @Slamscape
      @Slamscape 8 месяцев назад

      It also takes more time. Often leading to the target escaping before the blade strikes.

  • @jimburk8077
    @jimburk8077 8 месяцев назад

    Every time pulse blade into fully charged harris it was glorious.
    What’s the build for the first part of the video?

    • @Podjie
      @Podjie  8 месяцев назад +4

      Pulse Blade into Harris, then Pile Bunker punish is the most satisfying combo there is imo, nothing comes close!
      Anyway, the parts are:
      Pulse Blade
      Harris
      Pile Bunker
      Small Forward Missiles
      -
      Firmeza Heads and Legs
      Nacth Core (Rusty's core)
      and VP... something... I forgot, the one Pater uses.
      -
      Kikaku + Santai
      I was using P05 in most of this clips, but I suggest you use either Abbot or Ocellus if you use hard-lock. Keep in mind the EN efficiency will fall if you choose Ocellus, and it's already sitting at 2750 with P05, iirc. Good luck, if you intend to try it!

  • @ghiffaribara2949
    @ghiffaribara2949 2 месяца назад

    Yooo this is the same weapon build i use on my first day of AC6, though i don't use it on pvp but story. Linear Rifle (The first one) + Missile Launcher + Blade + Pile

    • @Podjie
      @Podjie  2 месяца назад

      Double melee FTW! though I don't recommend using this kind of build in PVP anymore, all other builds out there counters this kind of build easily...

  • @ActiasECHO
    @ActiasECHO 7 месяцев назад

    Hey poji, as someone who wants to get into dual melee
    I've a few questions
    One is, how do you melee cancel vertically? cause you suddenly end up going upwards
    All i know is how to melee cancel towards someone
    Another thing is
    How do i make sure my fully charged bunker always hits(tips basically)
    Thank you for your great vids and help

    • @Podjie
      @Podjie  7 месяцев назад +1

      Maann, sorry I didn't get to answer your original questions... I was too sleepy to answer...
      But, to do verticals is just the same technique with basic melee cancelling. Just make sure you cancel it before you get beneath/close to your target, or else the melee attack will automatically released. A good way to practice this is to have trainer ac with AI off, and you hover right above him, then start from there. There is this thing called 'staircase' where you qb backward before doing another lunge, but the concept is pretty much the same.
      As for the bunker, try the bunk slide tech; you light attack with it, cancel it with forward QB, and charge whilst the momentum carries you forward. That's for punish.
      Raw bunks is more about knowing when to, honestly, and the opponent has to make mistake for you to capitalize on. I don't always hit it myself, as you can see in the video.

    • @ActiasECHO
      @ActiasECHO 7 месяцев назад

      @@Podjie
      Oh yeah
      Practiced the bunker punish for an hour on training then went to arena with it
      The issue is that the stagger time is too low for you to shoot the Harris and do a full charge
      They always can dodge it in arena
      Not sure about pvp yet
      Maybe the lag makes it possible, just like burrito from bloodborne
      But the main issue for me is that
      Specially if you change the setup
      Like put a shotgun, then the stagger is very likely to not even happen, because of lower impact
      (though im sure you already know all of this)
      Anyways
      Ima go train with the hover and backslide techs now
      Thx again podjie

    • @Podjie
      @Podjie  7 месяцев назад +1

      @@ActiasECHO One thing to keep in mind is that you want to switch to bunker before shooting the harris, switching after will make the charged attack lands too late most of the time.

    • @ActiasECHO
      @ActiasECHO 7 месяцев назад +1

      @@Podjie
      Oh yeah, absolutely
      The issue is even then, it still takes too long in pve

  • @RizkT511
    @RizkT511 7 месяцев назад

    Arknights lone trail OST hell yeah

  • @chadheathjr3371
    @chadheathjr3371 8 месяцев назад

    How are you doing those twitchy movements? I don’t get how you’re so fast with those legs

    • @orppranator5230
      @orppranator5230 6 месяцев назад

      He isn’t using hardlock, that’s why I think. Plus also, could be using mouse and keyboard

  • @skythrill8856
    @skythrill8856 8 месяцев назад

    Build id? 🥺

  • @fishcake2015
    @fishcake2015 8 месяцев назад +1

    Nice!

    • @Podjie
      @Podjie  8 месяцев назад +1

      Thanks ^^

  • @TheRickman22
    @TheRickman22 8 месяцев назад

    Pulse blade combos into curtis not harris.
    You will be faster and more agile.
    Also deadly as one charged pulse means pile death

    • @Podjie
      @Podjie  8 месяцев назад

      Been trying that out. I really want it to work but it's just too inconsistent, even with set up non-charged shots before initiating the combo, it edges the ACS bar and only consistently staggers on LWs. Still trying it out though, wish me luck!

    • @TheRickman22
      @TheRickman22 8 месяцев назад

      Hold curtis charges. Do a charged pulse blade.
      If it hits let the charged curtis stagger in a true combo

    • @TheRickman22
      @TheRickman22 8 месяцев назад

      ruclips.net/video/t7vKNBAQAXo/видео.htmlsi=1xmC8JIzvh4-qFv2
      Full combo (optimal) link

    • @Podjie
      @Podjie  8 месяцев назад

      @@TheRickman22 Ah, okay, I see what you mean. The thing specific to this combo is that you have to swap from pulse blade to bunker before letting of harris charged, and some impact is usually lost during that time. The reason why his combo worked is because he use earshots for punish, so he can 1-2 from pb to curtis before the pulse blade impact decays into accumulated impact. I'm still trying it out though, might have to switch the build around more.

    • @TheRickman22
      @TheRickman22 8 месяцев назад

      @@Podjie comboing the pile bunker into it is hard but I did it a few times.
      During the charged curtis you stagger the you boost forward and hold the bunker.
      I was able to do it, it is just too hard to get it consistently

  • @Koshaku410
    @Koshaku410 8 месяцев назад +2

    Aaaaarhg, so cringe when the pile bunker misses 😂
    But bruh, u piloting skill is awesome

    • @Podjie
      @Podjie  8 месяцев назад

      Thanks man. Got a little rusty after a short break from the game 😅

    • @Koshaku410
      @Koshaku410 8 месяцев назад +1

      @@Podjie u got rusty after a short break? Maaan i dunno, maybe im corroded now. Havent played for a month or 2 now.

  • @gameclips5734
    @gameclips5734 8 месяцев назад

    not this build again...