🌱 WoW Player Reacts to FF14 ULTIMATE TOP ECHO CLEAR
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- Опубликовано: 24 авг 2024
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It wasnt "Server ticks" that made people live through the enrage. Thats just what people say when they don't know how the game works. Damage radiates from the boss it doesn't just go out truly roomwide. thats why some people lived. They were just physically further away from the boss. It also works like that for healing. The aoe heal radiates from the healer.
Can confirm, its harder than it look. It took around 2 months and half for my static to clear from fresh. We start on patch day, so we're blind for the first week lol. I play healer and feel the pain real good!
you healers suffer extra o7
You pretty much got everything except golden phase, but golden phase is so incomprehensible and includes a new debuff never seen anywhere, related to that 3 stack buff.
I didn't see anyone else mention this, but the final phase? The tank LB you use on the first raidwide transforms the 3 stacks into a new buff that gives everyone one free LB. However, the buff ALSO extends the mitigation provided by that first tank LB at the beginning of the fight. If you die, you lose it. So it is impossible to save any mistakes in the final phase. I've only had one clear with deaths and it was a dragoon who died to the flares at the end, right before the healer LB spam to bring him back up.
(Ironically, this player is the one who rescued that melee out of LB recently that everyone has been clowning on, lol)
There are some mechanics with permutations you didn't see, like the tethers forcing players to be far instead of a middle distance or you get a vuln, but other than that you deduced everything up to P5 pretty much on point
The 3 stacks gives everyone a free LB in the final phase which are needed for specific mechanics. Caster LB to clear the smaller meteors, ranged LB to clear the larger meteors in the middle, and the tank and healer LBs are used on the 2 Magic Number casts. Tank LB lets you survive the damage, and healer LB cleanses the doom Magic Number gives which will kill everyone if it's not cleansed. Fun fact, during this mechanic it's meta for DRK to click off their own tank LB and intentionally die to Magic Number because the healer LB that comes right after will refill their mana bar and give them a few more uses of Edge of Shadow 😂
It also means this is the only mechanic that prevents an intentionally under-healered team from clearing the raid. Some team cleared TOP using healerless squad with Paladin and RDM, so in theory a team that notices if you dodge all wipe mechanics in previous phases you can just bring only one healer and then does bring only one healer should be able to do TOP relatively easily if not for the phase 6 LB mechanic.
The other thing is for a standard squad, teams with two melee DPS will have a significant advantage because for the two free LBs melee>ranged or caster and the world #18 kill spent a long time in phase 6 to maximize their damage so that they could clear it with two casters, they were previously top 10 or top 5 I think but dropped to 18 because of it.
This is why I think TOP phase 6 is a terrible phase where you go through the previous five phases, suddenly phase 6, a supposedly easy phase suddenly hits you with a wall that forces you to change comps.
Granted players don't often encounter these two problems in EW (people rarely use non-standard comp and EW's arena sized boss hitboxes means most teams will use two melee)
Great react! Theres ALOT of subtleties that you definitely cant catch until you're actually in the fight itself. Certain things that arent quite shown or can be observed in clear POVs, but are practiced such as priority systems and flexing roles for different mechanics. The movement in this fight is so stupidly tight sometimes, and one step can be a insta wipe so easily.
This fight kicked everyone's ass, and I love it. Probably my favorite fight by a long shot, despite the long mental war.
When people are like "Ultimates are like low mythic difficulty" Im always like "Nah... Nah its not" 🤣
Your chat was feeding you misinformation about high end raiders with regards to ultimate prep. Yes, people do splits for ultimates with 2 characters. That means you can gear up a character to BiS in 4 weeks. Ultimates are released 3 months after savage so it gives you time to gear up 3 jobs for a bit of flexibility in your role.
We will also do the Savage tier the ultimate is based on at max level but taking off certain pieces of gear to replicate the health and damage tuning as closely as possible to the ok content release. This allows us to play our jobs at 90 while re-familiarizing ourselves with the old mechanics.
Hey Psybear. You missed this, this and this.
You're right about splits. For savage, serious groups will at least split with one alt. All serious groups I've been in, especially since the horrific P8S damage check, has required splits. It also helps for farming gear for alt classes, which is really important because the ultimate releases BEFORE the tier's loot is unlocked. Theoretically you could have 8 groups to split to farm out your gear nearly instantly but it's usually not worth the time investment, especially in a week one. Chat's wrong on that.
True with only savage fights and once you learn a savage fight reclearing for alts only takes like 1 hour.
Serious groups for P8S would have killed it week 1 though, after that it was nerfed and you keep getting new tome gear /savage gear, so the dps check gets easy quickly. So splits aren't really needed.
Just got to the point in the vid where you talked about maybe doing uwu blind. Go for it dude, they made that ultimate for that blind progression/streamer progression and you'd probably have a lot of fun doing that blind. I would say maybe consider getting other blind people too so they can help you cook
For your question at ~39min about the difficulty changing or being nerfed:
TOP and other ultimates have not been nerfed (besides fixing bugs). But - the reason that they are a little easier now is natural "nerfs" over time. As patches go by, better food, better potions, dungeon gear + relics, and potency buffs to the jobs in the game (since there are far more buffs than nerfs) make the DPS and healing 1-2% easier each time, which adds up. DSR in 6.5 can be killed a full minute faster than DSR in 6.1. It's only a small amount per phase, but it turns pulls that would've been enrages on release patch, into clears off-patch.
Also to note - they couldn't avoid any job buffs, but Echo made sure to use 6.3 gear, potions, and food.
your chat isn't full of raiders. Yes, a lot of high tier raiders have 2 characters with 1-2 jobs maxed and I only know this cause I was in a raiding fc for a while. Chat is right that it doesn't help ultimates but yeah, savage raiders its pretty normal
I recently cleared this monstrosity and honestly, I do recommend it but it will push you to your absolute limits as a player and as a team. Not for the faint of heart. Great vid!
strummer you missed THIS catKISS
I will say if you decide to do UwU blind you absolutely CANNOT wathc guides for that at all, uwu is the most puzzle-y fight in the game and getting any sort of hint at all will ruin the big puzzle the fight is trying to present.
Its not even an exaggeration because it is universally accepted that most people nowadays will never experience uwu how it was meant to be experienced because any spoiler will ruin the fight.
Splits are done in FF sometimes, but it's almost always in the form of an outside group carrying some members of a main group for an EX trial coffer. It's exceedingly rare though; Savage rarely lasts long enough for the extra ilvl to be worth it for most world prog groups, and ilvl is generally less impactful per pound than it is in WoW anyway. Their time is better spent gathering data.
If a group actually bothers to reclear floors on alts for ilvl, the tier is an anomaly. At least, to my understanding.
Just started this video but been going for the clear for 2 weeks now. Really hoping I get well can b one it hike next week. A couple 2 percent wiped that sucked the soul out of me.
i duno what people are talking about not having splits in ff, we do have it its just not everyone does it...i have like 4 or 5 friends on my friends list and in my fc that all have alts for splits, i have a raiding alt just so i can raid in pf outside my static too
Ffxiv does have splits. People will have an alt and do split clears for loot. Not sure what twitch chat is talking about. Its not common but absolutely people do splits in ffxiv.
the twitch chat is right, even your statement of "its not common" means that vast majority of players dont do alts. its the idiots who think they need 10 fully geared jobs to do the most mundane of shit are the ones who do gear alts and are the first to whine when they cant get all 10 jobs geared because of the limited acquisition. the game isnt designed to need more than maybe one or two jobs maxed. this is player created problem, like always.
@@Shiirow He asked if it's done in ffxiv. They said no. It is done in ffxiv. Don't really care what your opinion on it is. It's just a thing that literally is done in ffxiv. Crazy.
@@Shiirow weird ass unprompted rant. high tier players often do splits, that's just a fact