Firearms Expert Reacts to Robocop: Rogue City’s Guns

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  • Опубликовано: 30 сен 2024

Комментарии • 1 тыс.

  • @IrregularDave
    @IrregularDave 10 месяцев назад +470

    lil oopsie from us at 3:57. I'm actually referring to the side of the M82 rifle having "Assault Rifle" written on the weapon rather than the RBS Mk2 being highlighted. You can see it written on the weapon during reloads of while the Cobra variant is being inspected.

    • @under-chonker
      @under-chonker 10 месяцев назад +17

      It would be cool seeing Jonathan react to the guns of Warframe

    • @anthropologuy
      @anthropologuy 10 месяцев назад +1

      ​@@under-chonkersoma prime ftw!

    • @MasterChief-zd3pc
      @MasterChief-zd3pc 10 месяцев назад +1

      Receiver 2 next!! Receiver 2 next!!

    • @Mr_T_Badger
      @Mr_T_Badger 10 месяцев назад +4

      That would explain that confusion then. I couldn’t see Johnathan mistaking a G11. 😋

    • @TheCommanderNZ
      @TheCommanderNZ 10 месяцев назад +2

      Where was the Styre Aug?

  • @kylepage7491
    @kylepage7491 10 месяцев назад +1071

    The "Not M60" is normally attached to standing turret mounts that enemies will use. Partially explains the lack of bipod components, at least.

    • @HH60gPaveHawk
      @HH60gPaveHawk 10 месяцев назад +63

      I did find this weapon the most amusing... the Not M60 holds its ammo in a box that said "50 CRTG 50 CAL", so the wrong caliber for the M60, or really any Squad Automatic Weapon class machine gun, and also the wrong number of rounds per reload.

    • @JTD19881369
      @JTD19881369 10 месяцев назад +25

      ​@@HH60gPaveHawkif you look at the barrel shroud though it looks like the pig had a baby with Ma Deuce.

    • @joe125ful
      @joe125ful 10 месяцев назад +6

      And its .50 cal :):)

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +23

      Having seen this monstrosity from the side, it is definitely also missing its gas parts :D

    • @KniteTime
      @KniteTime 10 месяцев назад +12

      The front half is an M2. Same heatshield and has the handle for barrel swaps.

  • @FuzzWoof
    @FuzzWoof 10 месяцев назад +665

    There are definitely a few inaccuracies in the game, but I forgave it everything when I found out there was a specific achievement for shooting people in the nuts. The spirit of Robocop is alive and well with the devs, haha.

    • @Richterdgf
      @Richterdgf 10 месяцев назад +74

      Best of all, the achievement is named "Zip This Up." Personally, I would think that "Your Move, Creep" would have been a better name, but I'm still glad that most, if not all Achievements are named using movie quotes.

    • @pho3nix-
      @pho3nix- 10 месяцев назад +10

      The game is in heavy need of patching for sure

    • @yocapo32
      @yocapo32 10 месяцев назад +14

      @@pho3nix-
      It will probably happen, they used the money they got form Terminator Resistance to make DLC and patches for it, I don't see why they wouldn't do the same for this game.

    • @Scuzzlebutt142
      @Scuzzlebutt142 10 месяцев назад +23

      I just love that every time he leaves the precinct, just like the movies, his car sparks on the ramp, they made sure to have it in there.

    • @CountryBoystrong
      @CountryBoystrong 10 месяцев назад

      ​@@Richterdgfhow about "Nut buster" or "Nutty Business"?

  • @theoneandonlymichaelmccormick
    @theoneandonlymichaelmccormick 10 месяцев назад +322

    The way I had always interpreted the Auto 9 when I was too young to be watching this movie was that it WAS a fully-automatic gun, but Robocop was so mechanically precise in his movements that he fired it in 3 shot bursts every time.

    • @Gebunator
      @Gebunator 10 месяцев назад +66

      Wouldn't be too farfetched. Like soldiers who get non-burst automatic rifles are drilled to fire 3-5 shot bursts (depending on the doctrine) in any situation. Robocop just won't need the firearm drills, I figure.

    • @MajorJakas
      @MajorJakas 10 месяцев назад +44

      That's definitely the case. The first time we see him fire the weapon, he fires a 4 round burst amongst a bunch of 3 rounders. The pistol is fully automatic, RoboCop is easily capable, as even real life humans can be capable, of controlling his fire.

    • @bloodlinefilms
      @bloodlinefilms 10 месяцев назад +6

      im also not sure off the top of my head whether we ever see him reload the auto 9 in the movie. far to assume the magazine gets replaced/refilled while its in his leg but i always thought ammo fed through his hand into the grip somehow to allow him continuous fire.

    • @kylebrady969
      @kylebrady969 9 месяцев назад +4

      @@bloodlinefilms In Robocop 2 I believe you see him reload once or twice

    • @synthnation9857
      @synthnation9857 9 месяцев назад +1

      ​@bloodlinefilms he reload it once in the first film, when he was about to get into a shootout at the old factory.

  • @EatTheMarxists
    @EatTheMarxists 10 месяцев назад +441

    My favorite upgrade for the Auto-9 is the ‘never needs reloading’ perk. Yes it’s silly and not even remotely realistic, but it’s not like firearms were ever reloaded in 98% of 80’s action movies so it works. I always laugh when watching an old Arnold flick from the 80s and he fires like thirty rounds out of a handgun with a nine round magazine 🤣

    • @Deuzen_FIN
      @Deuzen_FIN 10 месяцев назад +77

      Funnily enough it's also kinda based on the movies' behind-the-scenes similar to the full-auto version, in that they considered explaining that Robo's hand has basically an autoloader/feeding mechanism so he wouldn't have to reload.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +55

      I think it's wholly appopriate within this franchise :) If they ever make a Commando game, I don't want to see ANY reloading.

    • @draconusfrigidus
      @draconusfrigidus 10 месяцев назад +39

      Looking at the HUD, they also respected the Robocop lore that the mag somehow has a capacity of 50 rounds despite being too small to even hold half that number. Frankly I think that's better than the 'never reloading' since Robocop has both a targeting system and is always shown firing only one or two bursts to take down opponents, so 50 rounds probably would last him a while.

    • @gunnargunnarsson5963
      @gunnargunnarsson5963 10 месяцев назад +13

      @@jonathanferguson1211 have you heard of John Woo’s Stranglehold? Reloading is non existent( pretty much like how every gunfight in John Woo's gun fu film plays out), except when you need to activate an ability.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      Heard it, played it, completed it :D@@gunnargunnarsson5963

  • @jonathanferguson1211
    @jonathanferguson1211 10 месяцев назад +203

    My comment about "Assault Rifle" at 03:48 was nothing to do with the faux-G11 shown. As the mention of the Barrett would suggest, I was talking about the in-game Cobra 'Assault Rifle' - which literally has that engraved on the side of the gun in-game. Hence my freakout :)

    • @Yoel_Mizrachi
      @Yoel_Mizrachi 10 месяцев назад +6

      I did wonder why what I intially thought was the bottom side of Cobra Assault rifle look really like G11's bottle side.
      Thanks for clarify that part

    • @judsongaiden9878
      @judsongaiden9878 10 месяцев назад +2

      All the stuff they got right with the aesthetics and they just had to swap the word "Cannon" with "Rifle." It's a fifty, so it's technically a rifle, not a canon, but it's used with explosive rounds, so that makes it a "payload rifle." Most payload rifles in our timeline are 20mm or 25mm which technically means they could be classified as "cannons" since a 20mm bore diameter is the bare minimum that's considered a "cannon." Btw, a payload rifle is basically a direct-fire grenade launcher.

  • @Pigness7
    @Pigness7 10 месяцев назад +473

    I LOVE robocop spinning his hand to crank the G11, thats amazing

  • @benhall850
    @benhall850 10 месяцев назад +93

    Royal armouries has always been one of my favourite museums, and I started working there just today!

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +29

      That's great! Welcome :)

    • @themagnushjort
      @themagnushjort 10 месяцев назад +1

      That's cool, what do you do there if you don't mind me asking? :)

    • @TheSundayShooter
      @TheSundayShooter 10 месяцев назад

      Tower of London?

    • @uzivatel56
      @uzivatel56 10 месяцев назад +1

      Lucky you!

    • @benhall850
      @benhall850 10 месяцев назад +5

      @@themagnushjort museum assistant role, the people you see wandering the galleries and stuff!

  • @theguyinthere
    @theguyinthere 10 месяцев назад +161

    I love how they have all the 80's guns in this game.

    • @HumanHamCube
      @HumanHamCube 10 месяцев назад +11

      Spas 12 in there? That's a super 80s gun to me

    • @Star_Lancer
      @Star_Lancer 10 месяцев назад +18

      @@HumanHamCube yes, its called S12 combat shotgun.

    • @bloodlinefilms
      @bloodlinefilms 10 месяцев назад +1

      if they have one of those M16s from predator in there either with grenade or shotgun attachment and that big heat sheild shroud arnolds had on it they really touched all the bases.

  • @Rossen42
    @Rossen42 10 месяцев назад +614

    I really want to see Jonathan break down the guns from The Order 1886

    • @jonnydodger9780
      @jonnydodger9780 10 месяцев назад +69

      Judging from the preview, next week is your week lol

    • @Rossen42
      @Rossen42 10 месяцев назад +36

      @@jonnydodger9780 Yeah i saw that. 🤞

    • @gohunt001-5
      @gohunt001-5 10 месяцев назад +10

      THERE IS HOPE!!!!!!!!!!!

    • @thomr902
      @thomr902 10 месяцев назад +35

      I laughed out loud when they showed that preview under the words "let us know what you want to see in the comments" as it has to come up on every episode at this point

    • @Rossen42
      @Rossen42 10 месяцев назад +11

      @@thomr902 My eyes got so big when i saw that in the intro

  • @maymayman0
    @maymayman0 10 месяцев назад +67

    I would looooove to see an updated / third look at Hunt: Showdown. There have been lots of new weapons added! They LISTENED to Jonathan's recommendation on the Martin-Henry Harston Magazine and added it to the game! along with a Springfield Krag, a drilling combination gun, a derringer firing penny-filled buckshot shells.... a Bergmann No. 1 with a suppressor!! You could also showcase how some of the guns can be operated with fanning and levering traits.

  • @rcslyman8929
    @rcslyman8929 10 месяцев назад +91

    This game really did justice to the Auto-9. My second playthrough, I barely ever had to use anything else. I mean, the Cobra obviously, how can you not use that beast when you get the chance to? But when you have a system built around keeping that iconic weapon as a solid weapon throughout the game... it just showed how much they cared about the IP, rather than getting those details right on weapons that you stop even bothering with.

    • @DoktorJammified
      @DoktorJammified 10 месяцев назад +11

      They also did a great job with the Terminator game. After so much shovelware it's nice to see developer team respecting the IP.

    • @Mr_T_Badger
      @Mr_T_Badger 10 месяцев назад +1

      @@DoktorJammified it’s clear that Tayon love the franchises they work on and have learned from their mistakes on the Rambo game.

    • @renaudlemieux1
      @renaudlemieux1 10 месяцев назад +2

      The auto 9 is insane but some other guns are also nice and feels brutal and heavy

    • @Billy-bc8pk
      @Billy-bc8pk 10 месяцев назад +1

      ​ @DoktorJammified Now that they have rights to both IPs I sincerely hope they do another Robocop vs Terminator game. The one on the Genesis is still awesome to this day. Having one made in Teyon's design aesthetic would be awesome! Especially if you get to play as Robocop, a Terminator, and as a squishy human throughout the game at some point.

    • @kugelblitzkrieg
      @kugelblitzkrieg 10 месяцев назад +1

      @@Billy-bc8pk I mean you could see in this video he fought terminator-like robots, I wouldn’t be surprised if it could possibly be the groundwork for said game.

  • @LarsBlitzer
    @LarsBlitzer 10 месяцев назад +251

    The "Auto 9" also shows up in Frank Miller's "Sin City" comics in the hands of a bad guy. Since the comics were essentially used as the storyboard for Robert Rodriguez's adaptation it was in the movie as well.

    • @sklaWlivE
      @sklaWlivE 10 месяцев назад +29

      Loved running that fully upgraded in Far Cry 3: Blood Dragon.

    • @rmoultonrmoulton145
      @rmoultonrmoulton145 10 месяцев назад +9

      ​@sklaWlivE Amen dude. I've played that game 5 times and love every nostalgic piece of it. Especially the AJM 9000

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +8

      Yes, it's the same prop from RoboCop 3 - which was built on a 92FS because the original armourer didn't work on that movie.

    • @jairusjuedes22
      @jairusjuedes22 10 месяцев назад +1

      I thought the auto 9 was also I. Ghost recon breakpoint but it wasn't

    • @FlyingHeadbutt100
      @FlyingHeadbutt100 10 месяцев назад +3

      It was also used by the big bad in Jackie Chan's "City Hunter" which is demented fun if you see it anywhere

  • @TheRedWon
    @TheRedWon 10 месяцев назад +320

    Another weird thing about the Barrett is how slow those explosive rounds are moving. It feels more like a (video game) rocket launcher.

    • @joe125ful
      @joe125ful 10 месяцев назад +3

      Yeah API maybe?
      Need more speed maybe programable ammo?

    • @gabrielinostroza4989
      @gabrielinostroza4989 10 месяцев назад +25

      I would point out how the magazine clips completely past the magazine well at the back first, that model is rough

    • @joe125ful
      @joe125ful 10 месяцев назад +1

      @@gabrielinostroza4989 Yeah and model of M60 is not ok too..

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +14

      Very weird indeed! Honestly if this wasn't RoboCop, I would not be so forgiving :D

    • @Anvilshock
      @Anvilshock 10 месяцев назад +2

      Probably gyrojet, then.

  • @cable2590
    @cable2590 10 месяцев назад +88

    The thing that bugs me most about the case ejection in this game is that when you zoom in for accuracy sake, the point of ejection of the cases move forward on the gun and get smaller because it seems that the case ejection is tied to the camera.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +27

      Oh good grief.

    • @cable2590
      @cable2590 10 месяцев назад +3

      @@jonathanferguson1211 yeah once you see it. it's hard to unsee xD

    • @ivanalfonso2273
      @ivanalfonso2273 10 месяцев назад +1

      It's the first thing i've noticed, i spent the rest off the video looking if it was just the animation on that gun or if it was in all of them

  • @Deathwatch05
    @Deathwatch05 10 месяцев назад +82

    I was hoping you would do the not-AKM in this game and confirm my observations that the mag is both weirdly straight and not pushed up all the way into the mag well, but it looks pretty much fine otherwise so I can understand skipping it. Great video!

    • @olotocolo
      @olotocolo 10 месяцев назад +1

      It is straight indeed :) But mag should be ok

    • @isaacrhodes4617
      @isaacrhodes4617 10 месяцев назад +1

      Ikr! Looks like an AK-.308. Fave early game weapon though :)

    • @Deathwatch05
      @Deathwatch05 10 месяцев назад

      It does not, from what I saw. The body and muzzle device are dead giveaways.@@isaacrhodes4617

    • @krosskreut3463
      @krosskreut3463 10 месяцев назад

      it seems to be like a full auto of the 7.62x51 ak s, they exist, and are cool, specially that one with g3 magazine

    • @56bturn
      @56bturn 6 месяцев назад

      It's apparently a Galil mag.

  • @ceriousgaming6392
    @ceriousgaming6392 10 месяцев назад +31

    I want to believe that the backwards ejection is a callout to the promo material. If it is, that would be brilliant.

  • @JadeFalcon07
    @JadeFalcon07 10 месяцев назад +23

    I will never unsee the cartridges ejecting backwards!

    • @Pyke_
      @Pyke_ 10 месяцев назад +5

      People should report that for devs to fix it

    • @joe125ful
      @joe125ful 10 месяцев назад

      Yeah same here..

  • @AE1OU
    @AE1OU 10 месяцев назад +38

    Please Jonathan, break down the weapons from *METAL GEAR SOLID 3* before the remake comes out.
    So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher and Eva's chinese mauser clone.
    There are so many more other interesting trivias and weapons in MGS3 so please gamespot and Johnathan make a video for the game.

    • @ongogablogian4315
      @ongogablogian4315 10 месяцев назад +2

      Delta coming out soon so keep at it lol

    • @sike3000
      @sike3000 10 месяцев назад +5

      First of all, the feeding ramp is polished to a mirror sheen. It's not going to have any feeding problems. The slide's been replaced with a reinforced version, and it meshes perfectly with the frame. The frame itself has been iron-welded and scraped down multiple times for maximum precision. The front strap part of the frame has been checkered to make it dig into the hand. That prevents any slipping. The sight system's original too. It's a 3-dot type. It's got an enlarged front sight, giving it superior target sighting capability. The regular hammer's been replaced with a ring hammer. That enhances the cocking control and increases the hammer-down speed. They also reworked the grip safety to accommodate the ring hammer. It looks like they eliminated it altogether. This is a tool for pros. The thumb safety and slide stop are extended for precise handling. The base of the trigger guard is whittled down so you can use a high grip, and the trigger itself is a long type for easy finger access. The trigger pull is about 3.5 pounds. that's about a pound and a half lighter than normal. The magazine well has been widened to make it easier to put in a new magazine. The magazine catch button has been filed down low to make it harder to hit it by mistake. The mainspring housing has been changed to a flat type to increase grip, and it's even been fitted with stepping so that it won't slip from the recoil when firing. On top of that, they added cocking serrations to the top part of the slide. That lets you load and eject cartridges faster in an emergency. Whoever did this is a professional, no question. This thing could shoot a one-hole at 25 yards in a machine rest.

  • @Odin79_LTD
    @Odin79_LTD 10 месяцев назад +18

    The M60 in game always starts as a mounted gun, I get the feeling the barrel being long is there way of trying to make this a M60/M2 hybrid

    • @olotocolo
      @olotocolo 10 месяцев назад

      correct!

    • @YouCaughtCzars
      @YouCaughtCzars 10 месяцев назад

      That's an excellent catch! I was wondering why the front of the MG in this game looked so familiar.

    • @jamesab722
      @jamesab722 10 месяцев назад

      Especially since if you look on the side of the ammo box, it says .50 cal.

    • @Odin79_LTD
      @Odin79_LTD 10 месяцев назад

      Missed that @@jamesab722

    • @_Shootist_
      @_Shootist_ 10 месяцев назад

      It also has a weird AR-15 style Flash hider/Muzzle device on the barrel. Don't remember what its proper name is...

  • @Fyrehart97
    @Fyrehart97 10 месяцев назад +26

    The look of both disgust and disappointment on Jonathan's face as he shakes his head back and forth at the casings ejecting backwards is so relatable!

  • @SarcasticPossum
    @SarcasticPossum 10 месяцев назад +41

    You can never go wrong with the Auto 9.

    • @EatTheMarxists
      @EatTheMarxists 10 месяцев назад +10

      I’m seriously considering wasting $270 for the airsoft replica now that I know that one exists. I can’t, I shouldn’t, but dang I’m really tempted.

    • @fabulous55641
      @fabulous55641 10 месяцев назад

      ​@@EatTheMarxistsIf you want one just for showcase you should keep an eye out for used ones with malfunctioning internals as long as the looks hold up. Might get one cheaper that way but unfortunately I don't know about availability.

    • @joe125ful
      @joe125ful 10 месяцев назад

      I rather want own 93R.
      Love that gun soom much:)

    • @waynesmith8555
      @waynesmith8555 10 месяцев назад

      @@EatTheMarxists I still have one of those that I bought 30+ years ago for around £30. I never expected it to be worth so much.

    • @FlyboyHelosim
      @FlyboyHelosim 9 месяцев назад

      @@EatTheMarxists You'd be better off trying to get the KSC PFC cap version. It fires brass casing blanks and is fully operational like the real thing.

  • @kanrakucheese
    @kanrakucheese 10 месяцев назад +16

    Backward casing and .44/.50 inconsistency really should get fixed in a patch. Hope they do. With JF's love of the Pulse Rifle, I wonder if he has read the short story Episode 22 in the book Aliens: Bug Hunt. It's an in-world TV documentary style biography on the Pulse Rifle written by an MG dealer/competitive shoot turned best selling author.
    59th week of asking for Bullet Girls Phantasia. 35th week of asking for episode covering games (not) keeping track of round in chamber between reload.

    • @VRGladiator
      @VRGladiator 10 месяцев назад +2

      If it's not Larry Correia I'll be surprised.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +5

      Thank you, definitely checking that out.

  • @mop4232
    @mop4232 10 месяцев назад +28

    Jonathan was peak Jonathan this episode and I love it.

  • @charrod2554
    @charrod2554 10 месяцев назад +24

    I honestly like the portions where dave and jonathan just...talk to eachother lol

    • @TheSundayShooter
      @TheSundayShooter 10 месяцев назад +3

      Computer Game and Firearm Expert React™️

    • @robinfrund5364
      @robinfrund5364 10 месяцев назад

      Not a big fan of Dave to be honest.

    • @TheSundayShooter
      @TheSundayShooter 10 месяцев назад +1

      @@robinfrund5364 Dave did nothing wrong

  • @humanthefinite8304
    @humanthefinite8304 10 месяцев назад +15

    Mgs4 please. Lots of weapons in that game. Cool mechanics like older guns without rail systems couldn't take accessories. Also a neat little ballistics chart for each weapon.

    • @Kifernandez
      @Kifernandez 10 месяцев назад

      When I first saw this series I always thought they should do an MGS4 episode, sadly the only way they would be able to have proper clips of the guns in-game is to play it on PS3 or have a PS3 emulator on PC. Been wanting to play the game again but my PS3 is not working anymore, they should release it on steam because I believe it has the best replayability in the whole franchise.

    • @peppermillers8361
      @peppermillers8361 10 месяцев назад

      @@Kifernandez I think they're planning on porting it soon along with the other games.

  • @AldanFerrox
    @AldanFerrox 10 месяцев назад +69

    But the Barrett M82 and the Cobra Assault Cannon actually look like the very early/prototype version of the M82. I thought Mr. Ferguson would know that. The Cobra just got a weird housing around the scope.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +36

      Only the brake (as far as I could see) looks like the prototype M82 (we have one, so I do know that :D). The rest of the in-game version is a weird idealised version they've cooked up.

    • @AldanFerrox
      @AldanFerrox 10 месяцев назад

      Ah, thanks for the clarification.@@jonathanferguson1211

    • @Randomly_Browsing
      @Randomly_Browsing 10 месяцев назад

      Pauza 50 to be exact

    • @SecuR0M
      @SecuR0M 10 месяцев назад

      Well the movie version was a gussied up Pauza P50, not a M82, but this version looks like a junkyard artist's take on the M82.
      Perhaps it's simply different to avoid the legal issues of licensing either a P50 or a M82 likeness for the game.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      The Cobra in RC1 is the Barrett. The Pauza is in RC2. @@SecuR0M

  • @ongogablogian4315
    @ongogablogian4315 10 месяцев назад +47

    Can't believe Jonathan the firearm expert is holding the auto 9 lol

    • @AC-hj9tv
      @AC-hj9tv 10 месяцев назад +1

      Skill issue

  • @widgren87
    @widgren87 10 месяцев назад +15

    I wonder if you could adapt that Mossberg bullpup shell to a Benelli M4... Might explain the whole semi auto bit if one really wanted to.

    • @gameragodzilla
      @gameragodzilla 9 месяцев назад +1

      Could be possible. The HS-10 shotgun (was in Black Ops 1 and I got to handle, albeit not shoot, one IRL) is basically a bullpup shell for a High Standard semi auto shotgun.

  • @rogerborg
    @rogerborg 10 месяцев назад +2

    Ponder for a second that studios will hire hundreds of people and spend hundreds of millions developing a title, but won't ask a single person who's actually fired a gun, ever, which way round the shellazines eject.

  • @Thine_Reaper
    @Thine_Reaper 10 месяцев назад +9

    The Sig SG 510 kind of ejects backwards due to the way the extractor/ejector works. It kicks the case out rear first to fit out of the smaller ejection port and so the cases rotate counterclockwise as they fall.

  • @WanderlustZero
    @WanderlustZero 10 месяцев назад +4

    @jonathan This may be a bit of a reach, but Robocop and an M60 briefly was a bit of a meme. Google the cover art for a film called 'Robo Vampire' (1988)

    • @WanderlustZero
      @WanderlustZero 10 месяцев назад

      Also:
      Pls modders put an SA80 into this game ;_; it has the perfect 80s-but-futute aesthetics. Robocop could fire it one-handed easily

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +1

      Interesting, thanks - could be a bit of memery.

  • @Alastor-x
    @Alastor-x 10 месяцев назад +3

    That "let us know in the comments" while showing The Order 1886 is evil. Good job.

  • @isaiahcampbell488
    @isaiahcampbell488 10 месяцев назад +3

    Why does this gameplay look like fallout 4?

  • @5Andysalive
    @5Andysalive 10 месяцев назад +8

    makes you wish for a movie/making of special series with him. He seems to know a lot about that stuff.
    Also love to see the "very historical piece of wood" again.

  • @iratewolfe8491
    @iratewolfe8491 10 месяцев назад +2

    The part where they call the Barrett an Assault rifle is wrong, they got the footage mixed up. That's a screenshot of the G11, which in gane is called the RBS MK2

  • @PsychoC4rnivore
    @PsychoC4rnivore 10 месяцев назад +5

    Its weird that the M60 box says “50 CRTG 50 Cal” when the M60 isnt a .50 and the gun holds over 50 rounds in game

    • @YouCaughtCzars
      @YouCaughtCzars 10 месяцев назад

      Another commenter (@Odin79_LTD) pointed out that the gun appears to be an M2 Browning and M-60 hybrid, which could account for that design choice.

  • @pho3nix-
    @pho3nix- 10 месяцев назад +2

    Jonathan single-handedly saved Gamespot from bankruptcy

  • @EatTheMarxists
    @EatTheMarxists 10 месяцев назад +17

    I always enjoy videos with this man; he truly is an expert in firearms and he has one of the coolest jobs I’ve ever heard of. I would love to be his apprentice!
    As a huge Robocop fan I of course pre-ordered the game, and while it’s not some epic masterpiece that we’ll still be talking about ten years from now it is a pretty fun game and I don’t regret spending $70 on it. What is weird to me is that Murphy would experience any recoil from virtually any firearm. Why would he? He’s a walking, talking tank. His cyborg frame gives him an insane level of strength and I can’t imagine how anything less than a .50cal would even shift his hand 1/16th of an inch when he fires it. I can only guess that the game’s development team found a static firearm not moving from recoil to look really weird?

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +6

      Excellent point - I think you're right re the devs. I would rationalise it as being a deliberate Robo design choice by OCP to reduce wear and tear on his joints - he's an MG42 mount, basically :)

    • @cattysplat
      @cattysplat 10 месяцев назад +2

      Recoil is one of the major challenges in any shooting game. Taking it away makes them incredible easy to point and click enemies away in a stream of perfect accuracy. It would feel like cheating.

    • @Keithustus
      @Keithustus 10 месяцев назад +4

      He’s still a two-legged partially mobile weapon platform, not a tank. Even small rounds have enough kickback to throw off his point of aim a little bit.

    • @peppermillers8361
      @peppermillers8361 10 месяцев назад +4

      The kickback is definitely to make the weapons feel nice and natural. I saw a Fallout 4 mod that tried to eliminate recoil and sway from Power armor to make it accurate to the feel of it, but instead it made it feel off, like you were floating. Honestly, I'm impressed that they managed to find a middle-ground between the guns kicking like a mule and Robocop absorbing the recoil.

  • @Mr_T_Badger
    @Mr_T_Badger 10 месяцев назад +11

    Johnathan, the "Assault Rifle" Dave was showing you was if you wanted to pick up the H&K G11, which is in the game.

    • @TheSundayShooter
      @TheSundayShooter 10 месяцев назад +2

      Not sure how that G11 world model was misconstrued for an M82. Maybe they were reacting to a HUD glitch that was lost in the edit

    • @Mr_T_Badger
      @Mr_T_Badger 10 месяцев назад +1

      @@TheSundayShooter possibly, I mean I’d expect Johnathan, of all people, to know what a G11 looked like. 😋

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      That's weird - I was reacting to the actual text on the side of the Not-Barrett, which literally calls it "Assault Rifle". Nothing to do with the G11.@@TheSundayShooter

  • @skepsisology
    @skepsisology 10 месяцев назад +4

    I can forgive all the jank because it's a good game that feels like it's had a lot of love put into it
    Only thing I can't get over is the incorrect flash pattern on the auto 9 - the integral muzzle break should make the pattern wider like in the films 😂
    Fun fact: When I was a kid I was sure the auto 9 was semi auto and it fired so fast because robocop had insane trigger finger speed - reason being because in the firing range scene he finishes off the target with a set of single shots without manipulating any sort of fire mode selector beforehand

    • @peppermillers8361
      @peppermillers8361 10 месяцев назад +1

      That's a funny idea, but I personally figured it was just how the gun worked because the policemen were just so enamored with his cool gun.

  • @Meow110
    @Meow110 10 месяцев назад +3

    So you're telling me mans had a Beretta 93r, in his car, for personal defense. Respect!

  • @boogerboy87
    @boogerboy87 10 месяцев назад +19

    The Desert Eagle in movie is as follows- Kurtwood Smith uses a .357 version for himself. The ED-209 Omnicorp showoff and ending scene uses a nickel plated .50 AE. Still loving the work these guys put in

    • @Alpha-Leader
      @Alpha-Leader 10 месяцев назад +4

      The not desert eagle in the game is also ejecting rifle cases. It looks like 556.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +6

      I spotted that but forgot to actually mention it!@@Alpha-Leader

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +6

      Ah, thank you. I almost fired up IMFDB but time was against me.

    • @boogerboy87
      @boogerboy87 10 месяцев назад

      @@Alpha-Leader That's funny

    • @boogerboy87
      @boogerboy87 10 месяцев назад

      Still weird that the cartridge they chose when you reload is a .44 Mag ammo. Weird Not a Desert Eagle thing going on in the game. As for your observation Alpha, you may be right in that is almost looks like a spend .5.56@@Alpha-Leader

  • @InquisitorDrake
    @InquisitorDrake 10 месяцев назад +2

    the "Not M-60" has a barrel from an M-2 Browning .50 MG

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      Yes, as I discovered after recording - pretty cursed!

  • @wotwott2319
    @wotwott2319 10 месяцев назад +32

    Jonathan gotta make a second part breakdown of the guns in Hunt: Showdown. They've added quite a huge selection of weapons since the last video.

  • @johnathan651
    @johnathan651 10 месяцев назад +2

    I remember watching the movie and thinking that there was no way that was a 3-round burst, but 7!?

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      The movie guns had 3 and 7-round ratchet options as well as full-auto only. It had to be set up for each scene with the given ratchet.

  • @Cats-TM
    @Cats-TM 10 месяцев назад +5

    Just seeing Jonathan's smile on the thumbnail always makes me so happy.

  • @blackironseamus
    @blackironseamus 10 месяцев назад +3

    Intentional or not the way the weapons aren't quite realistic really makes this feel like a modern retro shooter plus like a bunch of other stuff, they really nailed it with this one

  • @sinandpunishment
    @sinandpunishment 10 месяцев назад +7

    The Desert Eagle has had the capability of interchangeable barrels which allowed it to used .357/.44/.50.

  • @chaahlee
    @chaahlee 10 месяцев назад +2

    do one whit generation zero its got alot of cool swedish weapons

  • @oddball_the_blue
    @oddball_the_blue 10 месяцев назад +3

    I've seen Jonathan geek out over the pulse rifle (he brought some of the prop guns to a Leeds Film fest showing off Aliens) and yes. I can attest the man is a serious fan.

  • @TheHorzabora
    @TheHorzabora 10 месяцев назад +2

    “There is definitely something to be said for Robocop and an M60, it is inherently cool, so I guess we can allow it.”
    This made me laugh out loud! Absolutely correct. Jonathan has become a nerd hero for my (aging) generation. Never change.

  • @theguyinthere
    @theguyinthere 10 месяцев назад +3

    I hope these developers can make all the 80's movie games alien even though it's 79. predator maybe die hard. just give these guys a chance to make the 80's in videogame form.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      To be fair Predator has Hunting Grounds, which is awesome, if multiplayer-only.

  • @ripvanwinkle2002
    @ripvanwinkle2002 Месяц назад +1

    YOU ARE INCORRECT
    the robocop cobra assault cannon was NOT a Barret
    it was a Pauza P50
    HAHAHAHA i know more than the curator!
    I WANT YOUR JOB MATE..
    FLAWLESS VICTORY!

  • @Kamenriderneo
    @Kamenriderneo 10 месяцев назад +4

    I had not seen the game yet, so this video has the first footage of it I've seen and I couldn't help but notice that the ennemies Robocop is fighting are based on one of the Robocop MK2 failed prototypes from the Robocop 2 movie. This is the first one who rips his head off to reveal his actual human skull under neath

    • @KilliK69
      @KilliK69 10 месяцев назад

      this is correct. the game takes place between R2 and R3.

    • @Kamenriderneo
      @Kamenriderneo 10 месяцев назад

      @@KilliK69 any chance we might get Robocop's arm canon from R3, you think?

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      Wow, how did I not spot that?!

    • @Kamenriderneo
      @Kamenriderneo 10 месяцев назад

      @@jonathanferguson1211 too many years since you last saw it?

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +2

      I have been holding off rewatching it as I'm hoping it will get a big-screen re-release and I can see it "fresh" :) @@Kamenriderneo

  • @marcellosilva9286
    @marcellosilva9286 10 месяцев назад +1

    32nd week pushing for a Resistance, Darkwatch or E.Y.E. Divine Cybermancy video.

  • @foxdancemedia
    @foxdancemedia 10 месяцев назад +3

    surprised he didn't mention how the barret's animations are bugged so that both the magazine and bolt are just floating and not lined up right

  • @jamesburk8145
    @jamesburk8145 10 месяцев назад +1

    I feel like a decent amount of these mistakes were purposeful to add on to the cheesy nature of the Robocop IP. Like calling a Barrett .50 an "Assault Rifle" seems like a mistake that a silly 80's action movie would make, but also to a normal person a Barrett is a huge antimateriel rifle, to Robocop it's just an M4 on semi auto because that's how he wields it.

  • @dontomaso11
    @dontomaso11 10 месяцев назад +5

    As neither sound or muzzle of the ingame auto9 is anything like in the movie, I expected them to really complain about it when they talked about the muzzle flash, instead they just moved on? Waiting for mods...

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +1

      I believe I did mention the sound, perhaps that got cut. I did miss the muzzle flash, to my shame, despite actually talking about why it's 'bow-tie' shaped in the movies.

  • @longtsun8286
    @longtsun8286 10 месяцев назад +1

    The game developers made a HUGE mistake when they had the Barrett and the Cobra Assault Cannon, making the latter look NERFED in this game! A single shot from the Cobra was enough to take down the ED-209 in the movie, meaning gamers will expect the Barrett to DISINTEGRATE those Urban Enforcement Droids!
    Better make the antimateriel rifle an Ulfberht in .338 Lapua Magnum, so people won't expect it to deliver the same amount of power as a Barrett in .50 BMG, or whatever the Cobra is chambered in.

  • @Mario_bland
    @Mario_bland 10 месяцев назад +14

    The idea of the set armorer just riding around with a 93r in his car as his car gun is hilarious. Maybe I'm wrong, but isn't that thing so rare that it's more expensive than his car unless he's in a ferarri or such? lol

    • @Star_Lancer
      @Star_Lancer 10 месяцев назад +3

      It was before 1986 ban.

  • @KashouWannabe
    @KashouWannabe 10 месяцев назад +2

    The team made a great Terminator game and I'm looking forward to picking this up at some point.
    It would be nice if the devs got in contact with you or people like yourself and make changes based on the feedback.
    It would add lots of nice little touches while increasing realism and immersion.

  • @rogo1230
    @rogo1230 10 месяцев назад +3

    If I remember correctly, I believe the Tec-9 started out as an open bolt semi-auto, but once the ATF made open bolt semi autos illegal due to being too easy to convert to full auto, I think that's when they began producing closed bolt models and all existing open bolt models were grandfathered in. However, I could be remembering that wrong.

  • @dameanvil
    @dameanvil 10 месяцев назад +1

    00:12 🔫 Jonathan Ferguson reviews Robocop: Rogue City's iconic '80s arsenal, focusing on the Auto 9 and other firearms from the game.
    00:58 🎮 The Tech 9's portrayal in the game as Robocop's weapon feels odd given his possession of the Auto 9, raising questions about its in-game advantage.
    02:22 🔍 Detailed firearm analysis highlights inaccuracies like the Uzi's high rate of fire, odd case ejection, and improper functioning.
    04:01 🤔 The game's portrayal of the Cobra assault cannon and Barrett rifle deviates from reality, using shared models with inaccuracies in design.
    06:08 🎥 The Auto 9, inspired by the Desert Eagle, was modified due to aesthetic and practical concerns, though its representation in the game remains recognizable.
    08:49 💡 The game allows upgrading the iconic Auto 9, adapting it for different functionalities, ensuring it remains a useful weapon throughout the gameplay.
    09:44 🛠 Detailed breakdown of the Beretta 93R's modifications to become the Auto 9 in the movie, showing real-life gun models to highlight differences.
    11:17 🎯 Inaccuracies and deviations in representing the Mossberg 500 series in the game, reflecting a futuristic design rather than accurate replication.
    13:25 🕰 The game's depiction of the H&K G11 seems to take creative liberties, presenting a cyberpunk-esque version diverging from the original firearm's features.
    14:59 🔫 Inaccurate representation of ammunition, caliber, andrail systems in various firearms, reflecting discrepancies in technical details.
    16:46 🤨 The inclusion of an M60 in the game seems more like a generic '80s movie choice than a faithful Robocop gun, lacking accuracy in its portrayal.

  • @BainesMkII
    @BainesMkII 10 месяцев назад +3

    I'm not even a big gun nerd, but the case ejection still stood out like a sore thumb the first time I saw footage of the game. It's just wrong in so many ways that it seems outright intentional, though I have no clue *why* it would be intentional.

  • @DH-cw9it
    @DH-cw9it 10 месяцев назад +2

    I went through the whole game with the Auto-9 only. Because otherwise it felt wrong :D

  • @killer4278
    @killer4278 10 месяцев назад +3

    I love that dave is more and more in these vids, his input helps a lot and i would love if it was more of a normal thing

  • @PassportBrosBusinessClass
    @PassportBrosBusinessClass 10 месяцев назад +1

    Does this Robocop actually ARREST anyone or does he just mow everyone down?

  • @acethesupervillain348
    @acethesupervillain348 10 месяцев назад +2

    I"d love to see them do Saint's Row 3 (or the whole SR series) If Dave likes that you can keep upgrading the starting gun, I definitely found myself still using SR3's 44 Shepherd (deagle) all the way to the end of the game. And I'm sure Dr. Fergusson would find plenty of things to both like and hate about the guns in that game.

  • @jamesburk8145
    @jamesburk8145 10 месяцев назад +1

    It's so hilarious to me that H&K, a literal gun manufacturer, made a brochure where they loaded the magazine backwards. That's just beautiful. Still good guns though.

  • @michaelanderson6394
    @michaelanderson6394 10 месяцев назад +7

    “I don’t care because it’s Robocop” is typically a good mantra to have, Jonathan. 😆

  • @foxdavion6865
    @foxdavion6865 10 месяцев назад +1

    The inaccuracies are intention so the developers don't have to pay the owners of those weapons licencing fees to use those weapons likeness in the video game. This is the same case with the Call of Duty games, they make it close enough for gamers can't tell the difference, but experts and lawyers can, which is the point. This practice begun in the late 00s, so roughly 2009 onwards game developers started doing this, primarily because again they don't want to pay licencing fees. There was never really a case of a lawsuit done over guns in video games, but there were over cars, so big publishers like Activision and EA got squeamish over weapons being accurate as 3D games got more realistic, so they forced developers to do this, then shortly after the practice became industry standard within a few years.

  • @tylercale69
    @tylercale69 10 месяцев назад +7

    I would love to see Jonathan review the Saints Row reboot weapons. I can't wait for the MW3 review

    • @DJ-iu5bb
      @DJ-iu5bb 10 месяцев назад

      Agreed I been waiting on Saints Row 2022

    • @anonfaceless6088
      @anonfaceless6088 10 месяцев назад +2

      I'd just like to see him do all saints row weapons. From the first to the reboot

  • @ComissarYarrick
    @ComissarYarrick 10 месяцев назад +1

    If next episode is indeed Order 1886 then @Rossen42 will have a field day with that one. Guy has been asking for this for like, idk, 2 years now :D ?

  • @distractiblejeff1285
    @distractiblejeff1285 10 месяцев назад +5

    I really want to see Jonathan break down the guns of The Order 1886. I didn't like the game very much, but @Rossen42 has a dream, and I want to support it.

  • @aaronreynolds1504
    @aaronreynolds1504 10 месяцев назад +1

    Yes assault rifles are real. It refers to a selective-fire rifle chambered for a cartridge of intermediate power. Meaning that it can be fired in auto and semi-auto modes, and is mostly illegal for civilian purchase in the United States. Assault weapon is a political term, with no real definition, created by antigun advocates designed to confuse people by conflating them with assault rifles. Most people who aren't pro 2A don't care enough to learn the difference, and just think what they are told.

  • @Anto_Skum
    @Anto_Skum 10 месяцев назад +3

    The Barret isn't actually the assault rifle that you guys see on the table. That's a different scoped gun you guys didn't actually cover in this video (as you can see if you look at the gun on the table). Just clearing up that mistake! Great video, otherwise.

    • @mussolman
      @mussolman 10 месяцев назад

      Looked a bit like a G11 or something like that

    • @mussolman
      @mussolman 10 месяцев назад

      And the G11 shows up a bit later😁

  • @MeCooper
    @MeCooper 10 месяцев назад +1

    Rogue City really just seems attempting to tick all the nostalgia boxes without any of the detail or actual heart,...
    It plays exactly the same as every other generic shooter made today... Like the hud looks more fallout than robocop.

  • @michaelanderson6394
    @michaelanderson6394 10 месяцев назад +3

    Still hoping for a video on the Valkyria Chronicles series eventually. I just have a feeling he’d have a field day with the lances. Please!

    • @gunnargunnarsson5963
      @gunnargunnarsson5963 10 месяцев назад

      now that's a face I haven't seen around here for a while, welcome back man, we missed you.

  • @bshap495
    @bshap495 10 месяцев назад +1

    17:10 That reload is so botched.
    He doesn't just remove the ammo box, but the mounting plate as well. And the feed tray is folded up, so he just awkwardly shoves the round into the action.

  • @under-chonker
    @under-chonker 10 месяцев назад +3

    I would like to see Jonathan reacting to the guns of Warframe. I have been asking this for at least a year

  • @JonathanHarvell
    @JonathanHarvell 10 месяцев назад +1

    The first two weapons, the cases were also following the camera position, NOT the weapon itself, very noticeable when zooming in/ADS.

  • @jussy1287
    @jussy1287 10 месяцев назад +1

    Great game! it's really something different since years... i'm overall happy with the guns, like also the sound of the Auto-9, pretty strong.

  • @cmr616
    @cmr616 10 месяцев назад +1

    I know its probably for gameplay reasons but would any firearm used by Robcop have visible recoil? Surely he has the strength to absorb or mitigate recoil

  • @jstn9914
    @jstn9914 10 месяцев назад +1

    Funny that Jonathan would compare the Barrett model to a similar weapon in Terminator Resistance as I believe both games were made by the same developer.

  • @graemepennell
    @graemepennell 10 месяцев назад +1

    Full auto at the chemical plant, he tags the windscreen 4 times, 36 hits on the screen (counted them at the time)... Poor Emile

  • @ethantaillefer-meyn6535
    @ethantaillefer-meyn6535 10 месяцев назад +2

    To be fair to coop would probably break the gun if he gave it the HK slap

  • @Laarye
    @Laarye 10 месяцев назад +1

    In the game, the guns have sway and muzzle lift after firing, yet Robo is so strong and has enough mass, that that shouldn't happen.

  • @gigofogamus
    @gigofogamus 10 месяцев назад +1

    The not G11 is actually fairly accurate, the forward part of the rifle has space for the active magazine plus 2 spare ones. The clockwork crank was also fairly accurate in appearance. Regarding the bolt throw there is already an amazing video about this weapon from gun jesus ruclips.net/video/QGKcvM2Hh4g/видео.html all hail Mr McCollum. The model i think is the version of the weapon that was put forward for trials.

  • @deanszymanski2031
    @deanszymanski2031 10 месяцев назад +1

    Why is there recoil in this game. Surely Robo cops literally Iron Wrists wouldn't move an inch

  • @elburropeligroso4689
    @elburropeligroso4689 10 месяцев назад +1

    I'm surprised he didn't mention the Pindad PS-01 and how it is a real life version of the Auto-9.

  • @PassportBrosBusinessClass
    @PassportBrosBusinessClass 10 месяцев назад +1

    The Muzzle brake weight on the Auto 9 was designed to be a COFFIN according to the movie's developers.

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад +1

      Yes, I've seen all the extras and 'RoboDoc' :) I don't really get it though - it looks nothing like a coffin.

  • @HavokmkrStudio
    @HavokmkrStudio 10 месяцев назад +1

    lol, even if you lift, the Barrett is still heavy and awkward

  • @TheGreatBlumpkin
    @TheGreatBlumpkin 10 месяцев назад +1

    They have to fix those shells flying out backwards. I won’t buy the game until they do lol 😂

  • @BlackKnightPZ
    @BlackKnightPZ 10 месяцев назад +1

    How is this video the reason I found out this game even existed..wtf..I'm wishlisting it on my steam so I can see when it goes on sale, but I wish I had found out sooner that it released

  • @patrikhjorth3291
    @patrikhjorth3291 10 месяцев назад +1

    "A Mossberg 500 in a party dress" is the funniest thing I've heard all day.

  • @the_annihilator5810
    @the_annihilator5810 10 месяцев назад +1

    The fact that the bullet casings ejecting can be seen wilst scoped in is somewhat worrying....

  • @RobertWWD
    @RobertWWD 3 месяца назад +1

    The Auto 9 is my favorite.
    The other guns runs out of ammo too quickly.

  • @frozenred3491
    @frozenred3491 10 месяцев назад +2

    You're telling me, the Royal Armouries Museum has an AN-94; not one, but TWO Grozas, but not an HK G11? What the heck!

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      No, that's incorrect. We have four AN-94s :D

    • @frozenred3491
      @frozenred3491 10 месяцев назад

      @@jonathanferguson1211 where did they come from? How did Royal Armouries get ahold of them?

    • @jonathanferguson1211
      @jonathanferguson1211 10 месяцев назад

      UK Ministry of Defence. We literally don't know where/how.@@frozenred3491

  • @Sardatfk
    @Sardatfk 10 месяцев назад +1

    I'm suprised he didn't mention the auto9 held 50 rounds in a 20 round magazine lol