Procedural Diamond Marble Floor Tiles Material (Blender Tutorial)

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  • Опубликовано: 25 дек 2024

Комментарии • 58

  • @RyanKingArt
    @RyanKingArt  4 месяца назад +6

    *Purchase the project files and support the channel:*
    • Gumroad: ryankingart.gumroad.com/l/diamond-tiles
    • Patreon: www.patreon.com/posts/109292252

  • @flipendernodesalexbakare-bb4dg
    @flipendernodesalexbakare-bb4dg 4 месяца назад +10

    I don't think anyone ever acknowledged the fact that Ryan replies to every single comment on his videos, or at least the significant comments. Not many youtubers who would take time to do that . Respect bro

    • @RyanKingArt
      @RyanKingArt  4 месяца назад +5

      Thanks. There is no way I can reply to all comments, as I get tons of comments every day. But I try to reply to as many as I can.

  • @lacplesis484
    @lacplesis484 4 месяца назад +6

    The Blender god is back with another excellent video! This is exactly what I was looking for! Thank you!

  • @Mohammad_Shaheen
    @Mohammad_Shaheen 4 месяца назад +5

    You make the best procedural materials ever, you explain everything you do!
    You are literally amazing!

  • @s3thm1chael44
    @s3thm1chael44 4 месяца назад +3

    Thank you AGAIN Ryan!!! You are the King of blender materials!

  • @honestmisskate
    @honestmisskate 4 месяца назад +1

    Thank you for a great tutorial. As a minor tweak, I replaced the Color Ramp and Hue/Saturation/Value nodes you add at 6:50 with a Math (Greater Than), which made exposing the value input a bit more straightforward.

  • @RealGaryGibson
    @RealGaryGibson 4 месяца назад +1

    This tutorial is perfect timing for my current project! Thank you!

  • @MegaFedeo
    @MegaFedeo 3 месяца назад

    Another great tutorial, thank you so much for this

  • @Drums712
    @Drums712 4 месяца назад

    Outstanding…as always bud! Thank you for all you do!

  • @sahebfahmi
    @sahebfahmi 4 месяца назад +1

    Many thanks, really enjoyed it.

  • @johnroebantaculo7912
    @johnroebantaculo7912 4 месяца назад +1

    Thank you. These are the type of materials I wanna learn to make. Pls do more different patterns :))

  • @blenderizeroriginal
    @blenderizeroriginal 4 месяца назад +2

    Nice tutorial, thanks!

  • @swarupdas6427
    @swarupdas6427 4 месяца назад +1

    Great Sir

  • @Josabooba
    @Josabooba 4 месяца назад +1

    Awesome.

  • @tryptamine777
    @tryptamine777 4 месяца назад

    we need a garden hedge or bush style procedural material next 🔥🔥

  • @DailyPaily
    @DailyPaily 4 месяца назад

    Very Cool 😶‍🌫

  • @cgxlv
    @cgxlv 4 месяца назад

    This is insane Ryan but I somehow got it to work. My Snowman is pretty badass as well 🤣

  • @iiropeltonen
    @iiropeltonen 4 месяца назад

    I feel stupid I never thought of that folder structure....😊

  • @SSS333-AAA
    @SSS333-AAA 4 месяца назад

    honestly i could already tell how you made it and i'm still impressed, you're a fucking wizard man.
    also if you want you can do some noise on top of the tiles and add some dirt effects if you want.

    • @RyanKingArt
      @RyanKingArt  4 месяца назад

      thanks

    • @SSS333-AAA
      @SSS333-AAA 4 месяца назад

      @@RyanKingArt by the way is there a good way to recreate how the Musgrave texture node looked? Correct me if I’m wrong but I thing they removed it

  • @ravenpotter5131
    @ravenpotter5131 4 месяца назад

    Awesome! I'm trying to make a sci-fi visor and am having trouble with hexagon patterns through nodes. Could you make a tutorial for this? Right now, i'm just using colored glass bsdf to ignore that I wanted a visor with a hex grid.

  • @johneason6176
    @johneason6176 4 месяца назад +1

    It would be far more legible if you used more than one Group Input node rather than having noodles spread all over your node groups. You can use Shift-D to duplicate a Group Input node just as you can with all the other nodes then move it to a convenient location, join up your inputs and then with each Group Input selected, hit Ctrl-G to hide the unconnected sockets. Do that for each Group Input and it looks much tidier and is easier to follow. I've just done your tutorial and used five separate Group Input nodes in convenient positions.

    • @RyanKingArt
      @RyanKingArt  4 месяца назад +1

      Yes, I know about that, but personally I like just using 1 node for that. But you can totally use multiple if you want to 👍‍ 👍‍

    • @johneason6176
      @johneason6176 4 месяца назад

      @@RyanKingArt Ok. Fair enough. I find it's easier to follow tutorials if there aren't lots of crossing noodles everywhere which tends to happen with a single Group Input.

  • @Velnias75
    @Velnias75 4 месяца назад +2

    10:45 VERY evil color 👿

  • @stana1980
    @stana1980 4 месяца назад

    Thanks for the tutorial. I recently went through blender guru's texturing tutorial he mentioned that if we increase the detail in noise texture it is computational intensive.
    Thanks
    Jesus saves

    • @RyanKingArt
      @RyanKingArt  4 месяца назад +1

      yeah if you want to you could turn the detail down a little

    • @stana1980
      @stana1980 4 месяца назад

      @@RyanKingArt I think you could add or multiple another noice over the existing one with a low detail level. If you increase the detail it increases exponentially.
      Thank again for the tutorial

  • @scottfrederick4457
    @scottfrederick4457 4 месяца назад

    This material is exactly like the tiles in Titanic's gymnasium just turn the color of the diamonds to green. And it is much simpler than the Titanic gymnasium floor tile I made. Just Purchased it.

    • @RyanKingArt
      @RyanKingArt  4 месяца назад

      oh yeah it does. thanks!

  • @XEONFX23
    @XEONFX23 4 месяца назад +1

  • @thtuskey
    @thtuskey 3 месяца назад

    What sorcery is that shift right-click/drag re-route???
    I s that new with 4.2?

  • @samiha705
    @samiha705 4 месяца назад

    Hi, please make a tutorial of news intro globe animation in blender.

  • @seeingmine
    @seeingmine 2 месяца назад

    can you make aprocedural persian carpet tutorial?

    • @RyanKingArt
      @RyanKingArt  2 месяца назад +1

      thanks for the tutorial idea

    • @seeingmine
      @seeingmine 2 месяца назад

      Thank YOU!

  • @ItsMetallic
    @ItsMetallic 4 месяца назад

    Man i dont know texturing and whenever i watch your or any other's materials tutorial i get tired of it so i add textures from blenderkit so thats cool right?

    • @RyanKingArt
      @RyanKingArt  4 месяца назад

      sure that is fine. you don't need to make all the materials yourself.