Nice video! As a quick addition: Aghanim's Scepter "magnetize" skill refreshes ult in a similar way to putting a new stone in that place. It works both for magnetizing an existing stone remnant, and also for magnetizing a hero. If you magnetize remnants, the CD is very low, and you can literally make your max ult duration DOUBLE.
I think you meant to say enchanting instead of magnetizing. Magnetizing is the act of the ultimate while enchanting is the act of turning remnant/heroes into a stone remnant.
i was currently in a game while watching this. We were loosing and your 4 minutes well explained video saved the game for us. Damn u explained that so well
How does the doctor's maledict actually work? I know that it does dmg based on how much dmg the target receives. But I still don't understand how each tick of dmg works
Maledict is essentially both DPS and a weaker version of Necro's ult Reaper's Scythe. It deals some magic damage per second, then after 4 seconds it checks how much HP you lost since getting that Maledict debuff, let's say you lost 100HP, the debuff then deals an additional percentage of that as damage on that pulse, and this repeats 2 more times.
You are kinda wrong. WD's maledict deals dmg per second, and ticks 3 times. The dmg per tick is based on the health that the target is missing, like Necro's ult. I can see how one could get confused, but this means that Maledict gets completely countered by heals. Tic #2 deals 0 dmg if you get fully healed for example
@@sebastianbonilla1323 Yea my bad on the wording choices, also I forgot to mention that the pulse doesn't deal any damage if your HP is above the HP you had when maledict was applied. Also it's only the pulses (burst damage) that adapts to HP lost, the little magic damage per second (currently 12/18/24/30 DPS) that occurs for the whole duration is unaffected in any way (except when enemy becomes spell immune, but do note that the burst damage still occurs), since maledict can't even be dispelled.
@@sebastianbonilla1323 you are also wrong. When Maledict has a big tick (the one every 4 seconds) it deals damage relative to the target's HP at the moment when Maledict was cast. It's not like Reaper's Scythe which is based of total HP lost. Even if you cast Maledict on a hero that is almost dead, they might not die if you don't deal additional damage after casting Maledict
Ghost Ship only applies Rum Buff to allies when they touch the ship, and this buff gives them bonus movement speed, and reduces all damage that they take for a few seconds. Once the Rum buff expires, it checks to see if you took any damage during its duration. If you did (most cases you do), then the Sobering Up buff is applied to you immediately after the Rum buff disappears. The Sobering buff causes you to take all that damage that was reduced by the Rum buff, which is spread evenly throughout a 10-second duration. The damage taken here is actually flagged as HP Removal, meaning that it won't cancel Blink Daggers or dispel Salve, and it's also non-fatal, meaning you won't die to the Sobering buff. TLDR: It's a weaker AOE False Promise, but with no healing bonuses. Both Rum and the Sobering buffs cannot be dispelled.
Nice video man, but i think it would be interesting if you would do a video on how do barracks / lane creeps actually work. This being all the diffrent creep waves , normal,super,mega creep diffrences etc...
Wow, I didn't know that Earthspirit was this strong. It's new to me that all magnetized unit will have the same earthspirit debuff if one of them is hit by it.
This is game changing! I really love earth spirit but when it comes to his ult I just throw it before a teamfight happens, now I can finally plan it out haha
This video was really informative and interesting , as i dont play es i didnt know how his abilities works but now i understand how he is supposed to played.
dp ult is much more confusing than specs dispersion. You notice how you chase an enemy with dp ult and it just tails them but not deal damage? yeah ive seen it happen to me before and i wanna why it works like that, maybe because theres a certain radius? Also how many spirits can latch on 1 target, do they all latch on a single target all at the same time or like in an interval? DP ult is freaking confusing as fuck, although you wouldnt really care in game as it happens so fast you wont really notice these things all the time. I JUST WANNA FREAKING KNOW!
The targeted unit is hidden/untargetable except when you're using OD's ultimate, as it still damages the unit in the astral (if it's an enemy, of course)
Thank you for the video. A topic not explained well in-game is cast points. Could you explain the differences between cast point behaviors? Like 0s vs instant vs toggle and how those matter for queuing spells/items through chain disable.
How does actually work this team choosing algorithm, it would be intense and interresting game if both teams are equal, but it feels like algorthim intentionally makes one team stronger.
How does Troll ult work? Like how does it track enemies and when does it prevent you from using items I've seen some cases where I'm able to use items and skills while on Rage but other times I'm completely unable to use anything
I was quite sure there'd be no surprise as I have 500+ gamaes on Earthspirit and one of the hero that I enjoy playing. But damn, I didn't know that *ALL HEROES* affected by Magnetize shares being slowed/ silenced 3:33
As usual a great video. Thanks for your work. I think pangoliers swashbuckle would be another spell with various interesting interactions such as when you pass through enemies during cast or with various neutral items such as brigands blade.
For every 1 or 2 creeps that tower killed the tower attacks a random hero or if you hit atleast once a hero, the tower attacks you ignoring the probability between kill creeps, its not like Lol where the tower attacks only creeps and lastly heroes Exceptions are Sniper with 3rd skill passive with 3 points leveled, he can be superior st attack range than tower and don't worrying for the aggro, Drow, Medusa snd Wildranger with talent more range attack are the same example as Sniper
Wish someone would explain to me how Magnus RP works because if I'm not mistaken isn't it something weird like the shown range is only for the first target pulled in and additional targets work differently?
Didn't realize it was so complicated! Can magnetize be reapplied after it falls off a unit? (either from duration or dispel). Will a remnant spread magnetize to a new unit if there are no nearby units to refresh?
1. Yes. Magnetize can be reapplied even after the duration or dispel. 2. No. Stone remnant that was already used to refresh magnetize will no longer refresh magnetize a 2nd time.
So, I guess the best way to make use of it, without being big-brain enough to consider all this, would be: Initially cast it when next to 2 or more enemies. Then focus on just dropping stones on them every 3-4 seconds. Throw in some kicks to extend it if you're feeling spicy. Just focusing on extending the existing durations is enough to think about, and spreading it will happen naturally in a teamfight.
Coming in with 1300 games on es I also add: if hero has an dispel, spread the magnetize to creeps too. So after they dispell the first magnetize you can refresh it again off a creep. I always do it to Legions farming lane
Please do Outworld Destroyer Astral Imprisonment next, I read the wiki page and still don't understand why the buff and debuff don't represent the actual value of mana stolen.
i play dota since before 3 spirits update but i never had take the time to read and understand this ult completly, just enoght to see earth ult and run away from him
Love your videos! Could you do one on Disruptor's Kinetic field (might be too small of a topic maybe)? Esp its interaction with Mirana's leap (and other mobility spells/items) is interesting. Also Witch doctor's maladict!
Nice video. As a frequent Techies player I would love to see which spells stop the jump motion of Blast Off! For example: Drows Gust stops it midair, Mars' Arena stops it kind of, cliffs (ward tower cliffs) can be in the way of a Blast Off! aiming behind it.
Informative as always, and super cool to see how your editing/production keeps improving so fast!
Nice video! As a quick addition: Aghanim's Scepter "magnetize" skill refreshes ult in a similar way to putting a new stone in that place. It works both for magnetizing an existing stone remnant, and also for magnetizing a hero. If you magnetize remnants, the CD is very low, and you can literally make your max ult duration DOUBLE.
I think you meant to say enchanting instead of magnetizing. Magnetizing is the act of the ultimate while enchanting is the act of turning remnant/heroes into a stone remnant.
i'm probably repeating myself and everyone but gods bless you for these videos, you explain them so well imo.
i was currently in a game while watching this. We were loosing and your 4 minutes well explained video saved the game for us. Damn u explained that so well
Haha that's awesome! Thanks :D
I love that you shout out the folks who suggest ❤ thanks for the info as always!
How does the doctor's maledict actually work? I know that it does dmg based on how much dmg the target receives. But I still don't understand how each tick of dmg works
Maledict is essentially both DPS and a weaker version of Necro's ult Reaper's Scythe.
It deals some magic damage per second, then after 4 seconds it checks how much HP you lost since getting that Maledict debuff, let's say you lost 100HP, the debuff then deals an additional percentage of that as damage on that pulse, and this repeats 2 more times.
You are kinda wrong.
WD's maledict deals dmg per second, and ticks 3 times. The dmg per tick is based on the health that the target is missing, like Necro's ult. I can see how one could get confused, but this means that Maledict gets completely countered by heals.
Tic #2 deals 0 dmg if you get fully healed for example
less hp = more dps
@@sebastianbonilla1323 Yea my bad on the wording choices, also I forgot to mention that the pulse doesn't deal any damage if your HP is above the HP you had when maledict was applied.
Also it's only the pulses (burst damage) that adapts to HP lost, the little magic damage per second (currently 12/18/24/30 DPS) that occurs for the whole duration is unaffected in any way (except when enemy becomes spell immune, but do note that the burst damage still occurs), since maledict can't even be dispelled.
@@sebastianbonilla1323 you are also wrong. When Maledict has a big tick (the one every 4 seconds) it deals damage relative to the target's HP at the moment when Maledict was cast. It's not like Reaper's Scythe which is based of total HP lost. Even if you cast Maledict on a hero that is almost dead, they might not die if you don't deal additional damage after casting Maledict
Please do Kunkka Admiral Rum/Ghost Ship because my very smart archon teammate says it makes them take damage
Ghost Ship only applies Rum Buff to allies when they touch the ship, and this buff gives them bonus movement speed, and reduces all damage that they take for a few seconds.
Once the Rum buff expires, it checks to see if you took any damage during its duration. If you did (most cases you do), then the Sobering Up buff is applied to you immediately after the Rum buff disappears.
The Sobering buff causes you to take all that damage that was reduced by the Rum buff, which is spread evenly throughout a 10-second duration. The damage taken here is actually flagged as HP Removal, meaning that it won't cancel Blink Daggers or dispel Salve, and it's also non-fatal, meaning you won't die to the Sobering buff.
TLDR: It's a weaker AOE False Promise, but with no healing bonuses.
Both Rum and the Sobering buffs cannot be dispelled.
@@spiralingspiral72 you just wrote the script :D
Basically stoic perk but without heal
Bro I didn't notice there is a buff to delay the damage from ghost ship , is that some update back in the day? No touching dota for about 6 years lol
@@bzibubabbzibubab420 it's been around for so long that I don't remember
Even the old pa aracana rampage (dota wtf) video has the boat buff
7 years play dota2 and now i finally understand this skill. Thank you.
XDDDDDDDDDDDDDDDD really?
same lol
Oh man, I was really hoping I was in that sequence of recommending Magnetize XD, great video as always Adrian!
Nice video man, but i think it would be interesting if you would do a video on how do barracks / lane creeps actually work. This being all the diffrent creep waves , normal,super,mega creep diffrences etc...
Before this video idk how magnetize work at all, and idk we can refresh it Thx dude.
Thankyou for the knowledge share. I respect what you do a great deal.
Wow, I didn't know that Earthspirit was this strong. It's new to me that all magnetized unit will have the same earthspirit debuff if one of them is hit by it.
I NEVER KNEW THAT IT CAN SILENCE AS WELL THE MAGNETIZED UNIT! VERY INFORMATIVE!
This is the one and only video you needed to make
It’s crazy that i’ve been playing dota for almost 11 years and i just started using this hero.
This hero is so underrated.
Made the Visage passive spell please allways interesting, thank you! 👍🏽💪🏽❤️
This is game changing! I really love earth spirit but when it comes to his ult I just throw it before a teamfight happens, now I can finally plan it out haha
This video was really informative and interesting , as i dont play es i didnt know how his abilities works but now i understand how he is supposed to played.
Visage E Gravekeeper cloak or Kraken shell next pleaseeeee
Finally the most awaited. Sir it's my third time asking on making a vid about holy locket
I deadass had no idea it applied the slows and silences to all magnetized units... Thats actually insane for how much I used to play this guy wow
Cool content, as a Rubick player all that I want is to know how every ability works, no exception.
One thing you forgot is you can refresh the ultimate with his Aghanim's upgrade. Love your videos keep it up :)
0:18 Look Gary, there I am!
Thank you for this video.
great video! would love to see necro's ghost shroud or silencer's arcane curse or visage's gravekeeper's cloak next. keep up the good work!
don't forget, you can magnetize a unit with a hero while getting stoned by ES aghanim
I really dig the concept of this channel. You remind me of shounic. Keep going
Before units magnetized passing at remnant range dealt with a lot of damage, and that was fun
Also could you explain us how nyx's mana burn works ? :)
Please do spectre’s dispersion it’s confusing as it does damage to non attacker
As long as spectre takes damage, the nearby units takes damage. The nearer you are to spectre, the more damage you take, up to 800 radius.
dp ult is much more confusing than specs dispersion. You notice how you chase an enemy with dp ult and it just tails them but not deal damage? yeah ive seen it happen to me before and i wanna why it works like that, maybe because theres a certain radius? Also how many spirits can latch on 1 target, do they all latch on a single target all at the same time or like in an interval? DP ult is freaking confusing as fuck, although you wouldnt really care in game as it happens so fast you wont really notice these things all the time. I JUST WANNA FREAKING KNOW!
@@kirkgulle254 if u hit them with basic attack or spells then the ghost will attack
@@kirkgulle254 u need to hit the enemy with basic attack, it make your ghost focus to one target only, they attack randomly if you only chase them
what about OD's astral ? it count as hidden or invulnerable abillity ?
The targeted unit is hidden/untargetable except when you're using OD's ultimate, as it still damages the unit in the astral (if it's an enemy, of course)
Thank you bro, learned aomething new! I didnt know that magnetized units can be slowed or silenced even if you didnt hit them with it.
This is so complex to remeber i can't imagine considering all the things in the middle of a team fight
you don't need to remember all this unless you are playing ES. All you need to know when playing against ES is to stay away from his rock.
3:34 how did magnetize affect the enemies?? Was the PA in range for magnetize? PA looks very far
Thanks for the video, very informative. Please make a video about the Apparition ulti and armlet / morph attribute shift
Thank you for the video. A topic not explained well in-game is cast points. Could you explain the differences between cast point behaviors? Like 0s vs instant vs toggle and how those matter for queuing spells/items through chain disable.
How does actually work this team choosing algorithm, it would be intense and interresting game if both teams are equal, but it feels like algorthim intentionally makes one team stronger.
ill finally get to understand es ult ty for this
Never realized throughout my entire dota career that magnetize share the slow and silent effect. I feel so herald right now
Been playing dota for years now, never understand how es ult works, haha thanks man 😅
How does Troll ult work?
Like how does it track enemies and when does it prevent you from using items
I've seen some cases where I'm able to use items and skills while on Rage but other times I'm completely unable to use anything
U can use ur spells not items during ulti
I've been playing dota 2 for 9 years and never knew all of these until now
Lich Chain Frost. I miss so many potential triple kills because it wants to bounce the furthest unit away from other targets
Knew most of these except for the part where status effects are shared as long as they are magnetized That is so cracked.
Great content, as always! Would love to know how Clinkz's Death Pact really works next. Keep it up!
Can you do an item guide please I’ve been playing for 2 months now and I still don’t know what all and I mean all the item does
Would like to see a video about morphlings attribute shift :)
Can you tell about echo slam?
There are different behavior for units OUT of echo radius, depending on amount of units IN the radius of ulti
How retaliate works, it's pretty interesting :d
This channel worth getting subscribed
I was quite sure there'd be no surprise as I have 500+ gamaes on Earthspirit and one of the hero that I enjoy playing.
But damn, I didn't know that *ALL HEROES* affected by Magnetize shares being slowed/ silenced 3:33
Bruh no offence but how have you managed 500 games without knowing that, it’s so core to the spell alongside the damage!
Its in the description of the spell xd
I been playing es recently, did not know all magnetized hero's get silenced and slowed if it happens to 1 god damn that's huge
Love the effort you put into your videos. Subscribed.
Waiting for more videos :)
Can you check out Phantom Lancer’s W spell doppelganger? It seems the way the hero and illusions land is random but is it really?
Thank you, always wants to know how this works
As usual a great video. Thanks for your work. I think pangoliers swashbuckle would be another spell with various interesting interactions such as when you pass through enemies during cast or with various neutral items such as brigands blade.
And Morph waveform.
Can you do a video regarding meepo's experience distribution based on how many clones are nearby?
Necrophos- Reapers Scythe...
I never got to know when to cast ultimate to get sure kill
Nice videos bro, could you please make one about how tower agro works in details? I think it is one of the most confusing mechanics in the game.
For every 1 or 2 creeps that tower killed the tower attacks a random hero or if you hit atleast once a hero, the tower attacks you ignoring the probability between kill creeps, its not like Lol where the tower attacks only creeps and lastly heroes
Exceptions are Sniper with 3rd skill passive with 3 points leveled, he can be superior st attack range than tower and don't worrying for the aggro, Drow, Medusa snd Wildranger with talent more range attack are the same example as Sniper
wow i thought ive understood this ability back then but now im just wrong
how specter passives work and how her ult haunt damage works. so please do a video on specter
Wish someone would explain to me how Magnus RP works because if I'm not mistaken isn't it something weird like the shown range is only for the first target pulled in and additional targets work differently?
Didn't realize it was so complicated! Can magnetize be reapplied after it falls off a unit? (either from duration or dispel). Will a remnant spread magnetize to a new unit if there are no nearby units to refresh?
1. Yes. Magnetize can be reapplied even after the duration or dispel.
2. No. Stone remnant that was already used to refresh magnetize will no longer refresh magnetize a 2nd time.
very well explained
Nice video, mate !
finally i learn it, i have 8k games playing since 2016
Keep them coming!
@zzAdrianzz. Great video as always. How does Legion Commanders E "Moment of Courage" actually work?
Could you explain how maledict really works?
So, I guess the best way to make use of it, without being big-brain enough to consider all this, would be:
Initially cast it when next to 2 or more enemies. Then focus on just dropping stones on them every 3-4 seconds. Throw in some kicks to extend it if you're feeling spicy.
Just focusing on extending the existing durations is enough to think about, and spreading it will happen naturally in a teamfight.
Coming in with 1300 games on es I also add: if hero has an dispel, spread the magnetize to creeps too. So after they dispell the first magnetize you can refresh it again off a creep. I always do it to Legions farming lane
i have play ES around 800game. i didnt notice boulder smash and grip silence affect/shared beetween magnetized hero
then i relize why it called as "magnetize"🤣
Witch doctor maledict next ?
Please do Outworld Destroyer Astral Imprisonment next, I read the wiki page and still don't understand why the buff and debuff don't represent the actual value of mana stolen.
Since you are going this path. How does earth shaker ult work? I can never guess the damage.
How does Razor passive ACTUALLY work?
omg nice, the one ability that I never understood
Thank you it helpfull,
Please explain how pitlord (underlord) work
does astral imprisonment count as hidden?
Ok when i did this ulti perfectly. can i work at nasa or spacex?
Hi man can you make a video about how Visage's gravekeepers cloak work?
I need an explanation video for this explanation video of how es magnetize actually works.
Please explain Centaur's damage return next!
i play dota since before 3 spirits update but i never had take the time to read and understand this ult completly, just enoght to see earth ult and run away from him
Maginificent video thank you
Now we know... cause I avoid playing ESpirit cause I barely get how the ulti works
Please, go over sleight of fist or how centaur's chariot works! Thanks for the vids. Pretty nice job
Pls do one on Grimstroke's ultimate Soulbind
Can you do visage gravekeeper cloak?
How Kunkka Ghost Ship really works!
Love your videos! Could you do one on Disruptor's Kinetic field (might be too small of a topic maybe)? Esp its interaction with Mirana's leap (and other mobility spells/items) is interesting. Also Witch doctor's maladict!
Please do gravekeeper's cloak of visage
Hopefully now we will see more es in pubs. His ult was pretty confusing
How does multicast actually work?
Nice video.
As a frequent Techies player I would love to see which spells stop the jump motion of Blast Off!
For example: Drows Gust stops it midair, Mars' Arena stops it kind of, cliffs (ward tower cliffs) can be in the way of a Blast Off! aiming behind it.
Pugna's ult would be nice, would like to know what stats affect the healing and stuff.
How PA Ult work?
It's just a huge 450% crit on a 15% chance
It doesn't have any extra/side effects
Great explanation. Keep it up! 👍👌
splendid
now i know
Bloodseeker aghanim and dazzle ulti in general and with aghanim
Very nice video!