Hi Justin thanks for the video I know you posted it a few years ago but it is still relevant today I have just used it on a 3d printed part. thanks again
What an excellent video in just 10 minutes. I hope you consider making new content, it is excellent and I love that you don't drag it out just right into it.
Thank you. That was very helpful and instructive. It had exactly the right difficulty level for me (kinda experienced beginner) and I even learned some more about setting planes that I wasn't aware before. And you did that slow enough for me to follow.
Great video. I'm just starting out with Fusion, but have a lot of experience with Sketchup. I'm familiar with Sketchup's Followme tool, and this seems similar but much more advanced. My designs are wood projects, and I need ways to do trim boards.
Hi Justin, these tutorials are fantastic. I'm looking to make a 90 degree tapering connector for dust extraction with different dimensions at each end. Would that be easier using the sweep tool or loft tool? I would need to hollow it out.
I have to make an exponential horn that needs to keep the integrity of its “horn” profile while having the horn curve into complex shapes. How can I do this?
Hi Justin thank you so much your tutorials they are so valuable. I have a question about how to create rounded rails next to each other so that there are short creases. I looks like the surface you made at 7:41. I can't find anything online about creating creases or creating rounded areas next to each other like the surface you created. I hope you can help. Thank you and best.
This is really good but how can I follow a path in 2 separate sketches. So in your 6th example I not only want to follow a path on the Y axis but also the z axis as well? I'm trying to model a bike handlebar which twists up and backwards and I don't know how this can be done.
Great video, thank you very much! 👍 I got a question: I've got a "creative" spline that intersects itself several times, but itself is an open path. I hope that makes sense. And I'm trying to sweep a half circle (or even circle) along that path but without any success. I tried both Solid and Surface, but nothing seems to work. Ideally I'd like to have a half circle to sweep along the path so it's hollow inside. For the profile I'm using a sketch that's a half circle, offset it by 0.5mm and closed at the base - so that the profile is a closed path. I'm getting "The body would intersect itself" errors. How would you approach such a sweep? Or is there a different way altogether to achieve this? Thank you!
Ok, I still haven't figured out how to solve this, but I know now how to better phrase (I hope) what I'm trying to do.. What's the approach to sweep along high curvature areas so intersection resolves or "joins" It's similar to this video here ruclips.net/video/3o0qSliF4vs/видео.html but there is just resolves.
This video confused me. It goes way too fast in certain areas, even if I slowed the video down to .25 speed. You also forget to mention the basics such as pressing the shift key to select multiple lines at the same time or that you were using the 3-point arc tool. This video is very confusing to beginners who are being forced to complete these exact parts in class and can be frustrating. I would not recommend this video.
If you're having a hard time with basic concepts like this, you really need to be starting with a beginner tutorial like this - ruclips.net/video/h10qk4MnAK0/видео.html - If I covered every single basic concept in every video, we'd never be able to get anywhere.
same here, i follow videos from oldest to new ones. started with "Getting started with fusion 360 part 1-5" and that part was a surprise... x0,25 didnt help.. I didnt watch fckn Woodworkers tutorial yet so........ but anyways this guy is still the best, love him
Hi everyone! Let me know if you have any questions about the sweep tool in the comments below! :)
More videos
could you show how to do a hole in the sweep tool using guide rails ? please
is it possible to create a swept path in all 3 Dimensions?
Hi whats the difference between sweep and pipe tool?
Your Fusion 360 tutorials should get A LOT MORE attention. You explain the most complex features of Fusion 360 so fluently. Thank you for sharing
Dude, it's unfair that a gem like this isn't getting the needed attention
Thank you so very much, No 1 I understand you, No 2 you do this at the perfect speed. No 3, this is TOTALLY useful!!!
Fantastic, helpful, lots of depth, and you hint things go even deeper with this tool. Go deeper!
Hi Justin thanks for the video I know you posted it a few years ago but it is still relevant today I have just used it on a 3d printed part. thanks again
What an excellent video in just 10 minutes. I hope you consider making new content, it is excellent and I love that you don't drag it out just right into it.
Exactly what i have been looking for! Thanks!
Good, concise, clear and quick
Man saved me I had an exam today , thanks man :)
Great, I learned something very powerful
Thank very much for this video watching it seems easy your explanations are clear . Merci!!
Thank you. That was very helpful and instructive. It had exactly the right difficulty level for me (kinda experienced beginner) and I even learned some more about setting planes that I wasn't aware before. And you did that slow enough for me to follow.
loved the way you teach.... keep on keeping on !!!
Good i love youtube 3mins in and u solved my problem was missing moving the plain the the shape i santed to sweep around thanks heaps
Extremely helpful!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Your Chanel should be more popular
that's pretty cool; more videos on that would be fun!
Super helpful, thank you!
As ever, excellent.
thank you so much for sharing this!!
Thank you very helpful!
Brother . Thank you so much for those videos!.....
you're awesome! thanks!
OMG, 3 mins in and mind blown!. Subbed :)
Thank you, this was extremely helpful.
Awesome! Thanks a lot!
Good reminder, thank you !
What about the type option "Path + Guide Surface" ?
Great video. I'm just starting out with Fusion, but have a lot of experience with Sketchup. I'm familiar with Sketchup's Followme tool, and this seems similar but much more advanced. My designs are wood projects, and I need ways to do trim boards.
very helpful!
Hi Justin, these tutorials are fantastic. I'm looking to make a 90 degree tapering connector for dust extraction with different dimensions at each end. Would that be easier using the sweep tool or loft tool? I would need to hollow it out.
Yes please very helpful.
Informative bro
Wow awesome thanks!
I have to make an exponential horn that needs to keep the integrity of its “horn” profile while having the horn curve into complex shapes. How can I do this?
Amazing
Thanks
Helpful thanku
great! 🌹🌹
Hi! I'm following and following along in real time but got lost at 2:32 when creating the offset plane. Anyone able to the purpose of this step?
Hi Justin thank you so much your tutorials they are so valuable. I have a question about how to create rounded rails next to each other so that there are short creases. I looks like the surface you made at 7:41. I can't find anything online about creating creases or creating rounded areas next to each other like the surface you created. I hope you can help. Thank you and best.
This is really good but how can I follow a path in 2 separate sketches. So in your 6th example I not only want to follow a path on the Y axis but also the z axis as well? I'm trying to model a bike handlebar which twists up and backwards and I don't know how this can be done.
How would you do a twist? Im trying to make a christmas ornament but want it to swirl starting 3/4 of the way down and into a point.
How do you snap a second sketch to a preexisting sketch?
How do you hide the lines that are created on the curves ?
Can you sweep with the rectangle? Or only with the corcle
I hope you're ok and that wasn't a SOS
hey, u r the blender guy!
Great video, thank you very much! 👍
I got a question: I've got a "creative" spline that intersects itself several times, but itself is an open path. I hope that makes sense. And I'm trying to sweep a half circle (or even circle) along that path but without any success. I tried both Solid and Surface, but nothing seems to work. Ideally I'd like to have a half circle to sweep along the path so it's hollow inside. For the profile I'm using a sketch that's a half circle, offset it by 0.5mm and closed at the base - so that the profile is a closed path. I'm getting "The body would intersect itself" errors.
How would you approach such a sweep? Or is there a different way altogether to achieve this?
Thank you!
Ok, I still haven't figured out how to solve this, but I know now how to better phrase (I hope) what I'm trying to do.. What's the approach to sweep along high curvature areas so intersection resolves or "joins" It's similar to this video here ruclips.net/video/3o0qSliF4vs/видео.html but there is just resolves.
@@dashaluna2368 Looking to do the same, Did you find an answer?
GRAZIE, THANK FROM ITALY CIAO CIAO CIAO #TuttoAndràBene
:)
Scary intro ! But great content !
Can you stop jump scaring me in your intro?
this does not help. making a marble track and need to dip below the surface and twist and turn,. all the sweep tutorials are these easy noob ones..
This video confused me. It goes way too fast in certain areas, even if I slowed the video down to .25 speed. You also forget to mention the basics such as pressing the shift key to select multiple lines at the same time or that you were using the 3-point arc tool. This video is very confusing to beginners who are being forced to complete these exact parts in class and can be frustrating. I would not recommend this video.
If you're having a hard time with basic concepts like this, you really need to be starting with a beginner tutorial like this - ruclips.net/video/h10qk4MnAK0/видео.html - If I covered every single basic concept in every video, we'd never be able to get anywhere.
same here, i follow videos from oldest to new ones. started with "Getting started with fusion 360 part 1-5" and that part was a surprise... x0,25 didnt help.. I didnt watch fckn Woodworkers tutorial yet so........ but anyways this guy is still the best, love him
Thank you, very useful.