Medieval House - Speed Modeling In Blender

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  • Опубликовано: 2 дек 2024

Комментарии • 271

  • @ChillieGaming
    @ChillieGaming 2 года назад +109

    1 year i didnt understood anything that was shown in this tutorial and was wondering if i would ever reach this level.
    Now after 1 year I'm proud to say that i can make buildings/house like these without looking at any tutorial and can understand each process shown in these videos.
    I'm still not perfect , but I'm better than what i was 1 year ago.
    Now i need to know how to make realistic human and animals
    Keep grinding guys🔥🔥🔥

    • @Utubewonderful
      @Utubewonderful Год назад +5

      How bro could you please help me to understand the path

    • @mile_381
      @mile_381 9 месяцев назад

      how is it goin

    • @lonelyberg1808
      @lonelyberg1808 5 месяцев назад

      Did you learn anatomy?

    • @skifinley
      @skifinley 8 дней назад

      how about 3 years?

  • @MissingRedacted
    @MissingRedacted 3 года назад +120

    I never thought of doing it this way, awesome vid!

  • @Carlos-ux7gv
    @Carlos-ux7gv 3 года назад +251

    This are one of those videos you usually see in tutorials and spend 20+ hours trying to replicate

    • @nickgrigoriou1643
      @nickgrigoriou1643 3 года назад +24

      Reminds me of when I took 1 hour to replicate a 20 minute tutorial

    • @Fae-Fey
      @Fae-Fey 3 года назад +49

      That's the point of tutorials, at first you're a lot slower but if you do it three times or more, you could do it as fast as the tutorial or even faster. Don't stop learning

    • @imadzarouta323
      @imadzarouta323 3 года назад +18

      @@nickgrigoriou1643 reminds me of when i took 2 hours to replicate a 5 minutes tutorial

    • @brocat1607
      @brocat1607 3 года назад +7

      @@imadzarouta323 this is More accurate 😂 Remonds we of when in needed two weeks for a 40minute Video

    • @GiuTor73
      @GiuTor73 3 года назад +2

      Can you please make a video of the technique used? Thanks.

  • @junejuly532
    @junejuly532 3 года назад +2

    The song alone makes this video a must watch. Blender guys doing it best.

  • @blenderzone5446
    @blenderzone5446 3 года назад +45

    Great texture workflow love it buddy!!!

    • @kingreinhold9905
      @kingreinhold9905 3 года назад +4

      @@arsenhere7020 It's called a texture atlas... But I'm not sure if he combined those textures himself or if he downloaded the atlas somewhere...

    • @oozly9291
      @oozly9291 3 года назад +1

      @@kingreinhold9905 definitely combined

    • @radhinnasywanabyasa1673
      @radhinnasywanabyasa1673 3 года назад

      @@kingreinhold9905 do you know how to donwload the texture that he use??

    • @eijunior3438
      @eijunior3438 2 года назад +1

      @@radhinnasywanabyasa1673 i need to know too

  • @phillsmith5655
    @phillsmith5655 3 года назад +37

    Remarkable demonstration, brilliant work, that sweet spot of being simultaneously inspiring and depressing 👌😔👍

  • @ncmoonlight9165
    @ncmoonlight9165 3 года назад +28

    Awesome !!
    You make it look so easy and practical haha
    Nice job!

  • @AsabinArt
    @AsabinArt 3 года назад +21

    It's incredibly inspiring!

  • @Grad333
    @Grad333 3 года назад +26

    Я тоже занимаюсь моделированием. Мне нравится. Вот бывает смотришь вот такие видео и думаешь "Никогда у меня не получится также сделать". Но я не сдамся, я приложу максимум усилий для достижения своей цели. Я клянусь себе!

  • @thisumi1914
    @thisumi1914 Год назад +1

    Nothing beats talent

  • @AlmondChocolateMilk
    @AlmondChocolateMilk 2 года назад +3

    I learned more from the first 3 minutes than school teaches in 5 weeks. I never thought of using a tile texture with the uv mapping and using subdivision to make imperfect shapes (I'm a beginner)

  • @VIA-studio
    @VIA-studio 3 года назад +2

    you're skills are outstanding. you make it look so easy.

  • @ZAAAAAGR
    @ZAAAAAGR 3 года назад +3

    Раньше не встречал моделинг сразу с текстурами, годно)

    • @sketchinginblender
      @sketchinginblender  3 года назад +2

      так удобнее мне кажется, сразу видно что в итоге получится)

    • @hirourk
      @hirourk 3 года назад

      Тогда советую глянуть Яна Хьюберта, на многое глаза открывает)

    • @maxizevs1872
      @maxizevs1872 3 года назад

      @@sketchinginblender я думал ты англичанин.....

  • @ygalion
    @ygalion 3 года назад +1

    best part is how this is made efficient and without time wasting we all usually do

    • @kristianthaler6525
      @kristianthaler6525 3 года назад +2

      Right? If I tried making a video like this, 90% of it would just be me panning all over the place admiring my own work.

    • @ygalion
      @ygalion 3 года назад

      @@kristianthaler6525 :D yeah thats how i would do also

  • @KnightsTempura
    @KnightsTempura 2 года назад +1

    Huge respect to game devs for creating assets from scratch.

  • @hyppoliterbn1004
    @hyppoliterbn1004 3 года назад +2

    that's nice! it's cool to see real works in blender, there is not a lot of videos on it

  • @pberezin
    @pberezin 3 года назад +1

    Чекнул артстейшен - отличные работы - композиция, цвет, настроение! Довольно необычный подход, для человека с архитектурным бэкграундом )) Короче, класс!

  • @hotelghosts1478
    @hotelghosts1478 2 года назад

    the technique is incredible! *dabs cool guy style*

  • @mrflyman123456789
    @mrflyman123456789 3 года назад +1

    thats a nice trim sheet good work

  • @RetroPlus
    @RetroPlus 3 года назад +1

    I like this texture workflow

  • @charne94
    @charne94 3 года назад +2

    This is beautiful!!! An don't get me started on those textures!

  • @gedrgesfsdfwe4046
    @gedrgesfsdfwe4046 3 года назад +1

    Except for proportion part (the whole house looks like a shack for viking garden shovel storage since it's too small to logically put so much effort into building something with stone and wood if it was irl) it's totally awesome, I like the result and enjoyed the process

  • @suusculpts5022
    @suusculpts5022 3 года назад

    this is how it's done, 10/10

  • @wolfhoundsnow1896
    @wolfhoundsnow1896 2 года назад

    i learn more in 10 mins than i do in an hour watching modeling tutorials.....i would not be able to model efficiently if it wasnt for these videos

  • @Ab_obla
    @Ab_obla 3 года назад +1

    I like that you used krita also, which is another great freeware software which is just as good as payed ones

  • @bboyYoyo
    @bboyYoyo 3 года назад +1

    good job, great final result!!

  • @ivanb386
    @ivanb386 3 года назад +1

    Clever! I'm amazed I'd never seen that technique before, so simple and makes so much sense.
    Although, I have seen a guy do that same with colour blocks...same, same, but different.

  • @muhammadmusazeeshan5787
    @muhammadmusazeeshan5787 3 года назад +1

    Awesome Bro !!! The textures was looking soo realistic !!!

  • @GameWeOn
    @GameWeOn 2 года назад

    it awesome!!!

  • @MrMeen
    @MrMeen 3 года назад

    Your UV skills are awesome.

  • @prithishroy_01
    @prithishroy_01 3 года назад +1

    Beyond awesomeness.

  • @БаранцевВладимир
    @БаранцевВладимир 2 года назад +2

    ты просто бог

  • @batanimation
    @batanimation 3 года назад +1

    You is very perfect user bro, nice job.

  • @dr.gadget9474
    @dr.gadget9474 3 года назад

    Интересный стиль, лепить словно из пластилина. Сразу накидывая текстуры. Такого еще не видел

  • @a_75_devtambe97
    @a_75_devtambe97 3 года назад +1

    Great! I like your method of modelling.

  • @StickksPlays
    @StickksPlays 2 года назад

    Nice multi texture. never thought of that..

  • @seervisual
    @seervisual 2 года назад

    this was beautiful to watch, thank you!

  • @jfcomposition
    @jfcomposition 3 года назад +1

    GODMODE

  • @A-L-Baker
    @A-L-Baker Год назад

    Amazing work! wow!

  • @davidvason9410
    @davidvason9410 3 года назад

    What an efficient workflow, very inspiring!

  • @cagataybaltac661
    @cagataybaltac661 3 года назад +1

    Nice tecnique good job.

  • @alexdib3915
    @alexdib3915 3 года назад +1

    Very cool, thank you!

  • @GiuTor73
    @GiuTor73 3 года назад +2

    Can you please make a video of the technique you used? Thanks.

  • @GrandAngel
    @GrandAngel 2 года назад

    Your UV work is *MUAH*

  • @mrgarm2205
    @mrgarm2205 2 года назад +1

    Great content 👍

  • @faustoart
    @faustoart 3 года назад +2

    Love it!

  • @SourPlanet
    @SourPlanet 3 года назад

    Nice! Simple, smart.

  • @rommel_e_romero_alva
    @rommel_e_romero_alva 2 года назад

    Beautiful

  • @nl142585
    @nl142585 3 года назад

    That is beautiful

  • @zoomoutzoomin1000
    @zoomoutzoomin1000 2 года назад

    very beautiful

  • @sakurarelaxation9509
    @sakurarelaxation9509 3 года назад +1

    Nice Uploaded My Friend!
    Look so Amazing!

  • @TheWaruban
    @TheWaruban 3 года назад +4

    That s a really big atlas file you got there ~~ nice

    • @sketchinginblender
      @sketchinginblender  3 года назад +6

      texture is 4x4k, just repeated in the viewport

    • @TheWaruban
      @TheWaruban 3 года назад

      @@sketchinginblender good to know, need to try doing it this way as well thx

    • @stillthebest9110
      @stillthebest9110 3 года назад +1

      @@sketchinginblender did you combined textures yourself or download it from somewhere (from where)

  • @kristianthaler6525
    @kristianthaler6525 3 года назад

    Watching this near the end of Blender Guru's donut class and I'm pleased to find I'm able to follow most of what you are doing. One thing that stumps me though is at the start, when you made the stone walls. It looked like you were randomly displacing the mesh with a slider.

    • @kristianthaler6525
      @kristianthaler6525 3 года назад

      nvm, going back I'm able to see you're using a bump-map texture. Awesome stuff.

  • @maconSTUFF
    @maconSTUFF 2 года назад

    Well done mate!... I really like you're workflow, I'll have to give this a try... 👍

  • @telugudeekshitha3812
    @telugudeekshitha3812 3 года назад

    Wow amazing

  • @micalk471
    @micalk471 3 года назад

    very interesting it's like disney animation and i like it.

  • @The-Dev-Ninja
    @The-Dev-Ninja 3 года назад

    Very very very very very good video😁

  • @eco1.176
    @eco1.176 3 года назад +1

    Nice video buddy 👍

  • @neoberlin8010
    @neoberlin8010 5 месяцев назад

    insane🤯

  • @aadecg
    @aadecg 3 года назад +3

    this like building house in surveval games but much harder version

  • @darkwolfvfxStudio
    @darkwolfvfxStudio 6 месяцев назад

    great work

  • @churrros5453
    @churrros5453 3 года назад +2

    Very inspiring! Subscribed :D

  • @JzE_3d
    @JzE_3d 3 года назад +1

    great!

  • @olvaddeepfake
    @olvaddeepfake 2 года назад

    very cool! i suppose it makes it easier to viasualise what your modelling when you have the textures applied first!

  • @sebside
    @sebside 2 года назад

    awesome!

  • @sanjayprajapati3540
    @sanjayprajapati3540 3 года назад

    Great man

  • @ragibrahman9594
    @ragibrahman9594 2 года назад

    that texture set your using must be really high-resolution.

  • @jonahtieman4454
    @jonahtieman4454 3 года назад

    wow, really inspiring dude

  • @sambabassesoumare798
    @sambabassesoumare798 3 года назад

    Nice job.

  • @kenmorris2858
    @kenmorris2858 3 года назад +1

    Awesome...

  • @JayaBersamaAbadi99
    @JayaBersamaAbadi99 3 года назад

    so thats how you make texture looks easy

  • @TheAshokWB
    @TheAshokWB 3 года назад

    residential evil vibes (lit)

  • @oluwadamilola6233
    @oluwadamilola6233 3 года назад +2

    I only want to know how to make those beautiful color background render.based on your thumbnail..but stayed for everything.nice work,learned a lot but you didn't show us how you set up the final render especially the Grey background

  • @zyneps7526
    @zyneps7526 3 года назад +2

    wow, superr

  • @zost592
    @zost592 3 года назад +52

    How much research did you do prior, looking and compiling textures, house structure, materials etc.? Looks hella good, reminds me of Skellige villages from the Witcher.

    • @sketchinginblender
      @sketchinginblender  3 года назад +20

      I was just inspired by houses from the Witcher and other fantasy universes

    • @ChillieGaming
      @ChillieGaming 3 года назад +4

      @@sketchinginblender could you please tell me where did you get the textures from or which is the best website to get textures

    • @ronsn8071
      @ronsn8071 3 года назад +1

      @@ChillieGaming Take a look at the video description :)

  • @Stellarspace95
    @Stellarspace95 2 года назад +1

    There ya gooo

  • @Fuu_add
    @Fuu_add 2 года назад

    Hi, really useful video, thanks. Can you show how you created the common texture for this project?

  • @BaiRoN_Play
    @BaiRoN_Play 3 года назад +5

    Very specifically pipeline for me) Seems like a game) something like the sims in the world of TES, but more customizable))) Great!)

  • @giorgiob7051
    @giorgiob7051 2 года назад

    it would be awesome to have the camera/viewpoint fixed ! so that we can see the evolution of the project with having the camera moving al the time

  • @uenals-3dworld
    @uenals-3dworld 2 года назад

    0:04 Hi when scaling the texture remains fixed so don't stretch. How did you set that?

  • @alpersaylr2985
    @alpersaylr2985 3 года назад

    Good job mate, that's great. Pls make a castle but not like speed modeling, do it like tutorial video.

  • @spydergs07
    @spydergs07 3 года назад

    Did you just create a large texture with numerous textures on it and then unwrap things and place it where you want?
    I've never thought of doing it that way.
    I like that idea.

  • @chert_na_skeyte9994
    @chert_na_skeyte9994 3 года назад

    Wooooow

  • @josephvanwyk2088
    @josephvanwyk2088 3 года назад +3

    Would you mind doing this with explanation? Is that one texture trimsheet you made for the entire house? And how does one do it?

  • @sylviem.4832
    @sylviem.4832 3 года назад +3

    Very interesting way of texturing, thank you for showing. Do you bake it in a new image texture when finished?

    • @sketchinginblender
      @sketchinginblender  3 года назад +1

      I dont bake, because I do UV-maps without overlaps

    • @sylviem.4832
      @sylviem.4832 3 года назад

      Ok, thank you for the answer. I hope you will share more videos.

  • @melissarainchild
    @melissarainchild Год назад

    Really superb skills...your textures are a great asset....any place you got/buy them from? Thanks

  • @lactomao
    @lactomao 3 года назад

    Thanks

  • @IvaNFallout
    @IvaNFallout 3 года назад

    Nice!

  • @teh_nik
    @teh_nik Год назад

    Nice job! But where I can find same textures? I wanna use them too in my project

  • @r_am1l
    @r_am1l 3 года назад +3

    Блин капец так крута:DDDD

  • @okK-db7hv
    @okK-db7hv 3 года назад +4

    Were did you get that massive texture from? That looks so incredibly useful! Is there a certain name for those large multi textures? Also great work, some really smart modelling here.

    • @detectivehorse
      @detectivehorse 3 года назад

      'repeat image' flag in UV editor n-tab

    • @kendarr
      @kendarr 3 года назад

      That's called an atlas texture he probably made it him self

    • @okK-db7hv
      @okK-db7hv 3 года назад

      @@kendarr that sounds really cool and useful! I'll look into it.

    • @kendarr
      @kendarr 3 года назад

      @@okK-db7hv aye :D

  • @isis7306
    @isis7306 7 месяцев назад

    one day i'll get there.

  • @arsenhere7020
    @arsenhere7020 2 года назад

    hey can you make a tutorial on how to make the infinetly repeating pattern? plus can you release the textures you used in this video? like the stiched version.

  • @Bunglay
    @Bunglay 2 года назад

    Big runescape vibes

  • @tonidinkic
    @tonidinkic 3 года назад +1

    Very nice. Is putting all those different textures to one big tezture making it game ready, I mean more optimised for games rather than all them separate? Thanks!

  • @AndrewDudka
    @AndrewDudka 3 года назад +2

    Great video! Thanks for sharing! Why doesn't the texture stretch when you move the vertices?

    • @sketchinginblender
      @sketchinginblender  3 года назад +2

      спасибо. в блендере есть функция Correct Face Attributes и Live Unwrap во вкладке Options, во вьюпорте справа вверху

    • @AndrewDudka
      @AndrewDudka 3 года назад

      @@sketchinginblender Спасибо

    • @AndrewDudka
      @AndrewDudka 3 года назад

      @Jeet Saluja I'll try. He said he turned on "Correct Face Attributes" and "Live Unwrap" in the upper right corner of the Blender viewport.

  • @DiovaniLisboa
    @DiovaniLisboa 2 года назад

    I've tried to make similar models in SketchUp, but Blender makes it much more realistic

  • @FinalMotion
    @FinalMotion 2 года назад

    probably a dumb question, and its probably a video game technique for saving memory, but why were all your textures on one big sheet? was this just to save time on when working with the UV's and materials? was this just how the texture came or did you combine the textures like that on purpose?
    Just interesting, ive never seen a big texture sheet like that

  • @dannyburns1185
    @dannyburns1185 3 года назад +2

    This is an awesome idea. I had never thought of this either. If you atlas is 4k, does each of your four main textures scale down to 2k?

    • @sketchinginblender
      @sketchinginblender  3 года назад +2

      yes, each of a textures has a small resolution, to increase resolution of individual textures, you will need to increase the final atlas

  • @zurfield7226
    @zurfield7226 3 года назад +3

    How long have you been doing blender for ?