Creating Kaer Morhen In Blender

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  • Опубликовано: 18 янв 2025

Комментарии • 330

  • @CGGeek
    @CGGeek 2 года назад +384

    Your work is always super top notch!! I really really want to see these scenes animated now! -You should totally render the next one as an animation!

    • @sketchinginblender
      @sketchinginblender  2 года назад +142

      Thank you very much! Right now I am saving money for a new computer and will try to make animation in future projects.
      p.s. I have learned a lot from your lessons😉

    • @Ec_t0
      @Ec_t0 2 года назад +4

      oh wow i didnt know you were here

    • @gingerdog8203
      @gingerdog8203 2 года назад +3

      Sketches aren't usually animations tho.

    • @Roop-n4z
      @Roop-n4z 2 года назад +2

      @@sketchinginblender what specs do you currently have?

    • @goldstick3D
      @goldstick3D 2 года назад

      @@Roop-n4z well 3gb vram as we can all see so wow :D

  • @rareredcobra1248
    @rareredcobra1248 2 года назад +170

    Dude you NEED to teach us how you make these renders so amazingly in so little time. I can see your general workflow and obv you're incredibly skilled, but for almost everyone this would take weeks, if not months.

    • @magistrcooldayn233
      @magistrcooldayn233 2 года назад +17

      But after all, he shows the whole process of creation in the video, even the buttons that he clicks are visible.

    • @ajtatosmano2
      @ajtatosmano2 2 года назад +61

      It's simple, thumbnailing/deciding on composition ---> simple structures ---> sculpting by hand (imagine you're doing a small model in real life) ---> basic pbr materials --> scatter rocks and vegetation --> volumetrics if needed --> play with lightning --> add details to your liking --> render and post production (colors, additional elements, hand painting) Each individual step has tutorials and you can also follow along the video.

    • @aashay
      @aashay 2 года назад +5

      @@magistrcooldayn233 What buttons are pressed are all well and good but knowing the thought process behind would be amazing 😊😊

    • @kurisuchiinathecrocodile333
      @kurisuchiinathecrocodile333 2 года назад +3

      @@ajtatosmano2 ah, why can't we bookmark comments on YT...

    • @MightyBrend
      @MightyBrend 2 года назад +5

      @@aashay use lots of reference. Work big to small. Then practice a lot. Don't expect results like this over night, but if you keep practicing and building you will get there 🙂

  • @sherlock_holmes6249
    @sherlock_holmes6249 2 года назад +4

    Respect for not using displacement in the building and doing it by hand!

  • @Ocodo
    @Ocodo 2 года назад +2

    Damn, your efficiency at doing it... hats off.

  • @iGame360fficial
    @iGame360fficial 2 года назад +6

    You need to do like a masterclass man. Your landscape design is amazing and smooth. When I try and scatter trees it never comes out like that.
    Amazing work dude.

  • @gwydonvishnevsky
    @gwydonvishnevsky 2 года назад +34

    К слову, секрет успеха прост - автор один из тех, кто не удаляет стартовый куб)

    • @sketchinginblender
      @sketchinginblender  2 года назад +24

      Разработчики не просто так его туда поставили🤣

    • @frostyk097
      @frostyk097 2 года назад +1

      @@sketchinginblender так вот оно как

  • @DelvingDesigns
    @DelvingDesigns 11 месяцев назад

    It's fascinating to binge through your video history and see how your style and technique has developed! Your channel has quickly become my go-to pre-bed routine!

  • @ACMjo
    @ACMjo 2 года назад +19

    Thankyou for being an inspiration! I've recently starting learning Blender and I've hit a bit of a wall and feeling a bit disheartened. This video has made me want to push through

  • @Matt-ld4fc
    @Matt-ld4fc 2 года назад +3

    It's just so beautiful, we can even forget its 3D modeling

  • @SurinamElephant
    @SurinamElephant 2 года назад +14

    Thats freaking amazing!
    I wish there were more tutorials for this kind of miniature / concept modelling :(

  • @sebastianpatrickp
    @sebastianpatrickp 2 года назад +1

    This is insane man!

  • @Lucifer100990
    @Lucifer100990 2 года назад

    Ok boy, this is amazing video. Damage the Wall with a noisy sphere is a super cool technic. Thank you so much

  • @szymi3126
    @szymi3126 2 года назад +1

    Powerful workflow always is a key

  • @ZeusCreates
    @ZeusCreates 2 года назад +1

    Absolutely love the depth you managed to create with this one! Really masterful skills!

  • @wasabi5677
    @wasabi5677 2 года назад +4

    you have complete mastery over the clay strips brush, really nice!

  • @ashishgeorgejacob3978
    @ashishgeorgejacob3978 2 года назад +1

    All your videos are amazing, but this one is the best one so far as it brought back so many memories of the game. Thank you for that.

  • @Erindale
    @Erindale 2 года назад +1

    So good! Love seeing your process

  • @heiwanzodeity1791
    @heiwanzodeity1791 2 года назад +2

    The depth and lighting in this one is amazing

  • @witcher4758
    @witcher4758 2 года назад +2

    thaank yooou!! I've just been waiting for this for a long time. music is also very beautiful, perfect for the witcher theme

  • @bro-3d
    @bro-3d 2 года назад +1

    Man you are really so skillful. I would really like to see a detailed video on how you make such cool environments and 3d concept arts. And proud to say that this all you made was 100% made with blender

  • @minatoyon
    @minatoyon 2 года назад

    I started watching contemplating your skills, but ended up amazed by the resilience of your computer. Mine was crashing just watching the video

  • @chanruzzi
    @chanruzzi 2 года назад

    Amazing! Good insights on how to be practical by not caring much for topology but visuals, aesthetics and composition instead!! Very inspiring, thanks for sharing!

  • @jinslipbalm6015
    @jinslipbalm6015 2 года назад +1

    This is stunning! I love the vibe

  • @whothewho82
    @whothewho82 2 года назад +1

    Wow . Absolutely incredible work

  • @teamavatar6460
    @teamavatar6460 2 года назад +1

    everything about this is amazing

  • @AlnefreRana
    @AlnefreRana 2 года назад +5

    This is just amazing work the final outcome is spectacular, so much work and effort, well done. So much details to look out for it's like actually building in real life structure one by one.. 😊👍

  • @darkmallet7233
    @darkmallet7233 2 года назад

    That block out was superb

  • @Inkxo3D
    @Inkxo3D 2 года назад +1

    You're really fast dude! This is absolutely beautiful

  • @avb7101
    @avb7101 2 года назад +3

    Шедевр?Шедевр!

  • @YouGRUNtube
    @YouGRUNtube 2 года назад +2

    Исусе! Как же ты заряжаешь мотивацией)) Я, разумеется, не на что не намекаю, но людей, желающих купить твой обучающий курс, уже порядком. Стоит задуматься)))

    • @sketchinginblender
      @sketchinginblender  2 года назад +3

      Я все вижу) и думаю об этом😄

    • @tarl1ndor_475
      @tarl1ndor_475 2 года назад +2

      @@sketchinginblender Поддерживаю !)

  • @rizamoriza9931
    @rizamoriza9931 2 года назад

    Awesome way to show how useful box is rather than abuse by X or deleted

  • @xxg00dxx
    @xxg00dxx 2 года назад

    Really amazing, no words. I don't even know how he builds this in his mind first of all. Such a great talent. The amount of hours that he has invested in digital art must be insane, but it's worth it.

  • @JBCreatieve
    @JBCreatieve 2 года назад

    wooow,this mindblowing ,very beautiful ,great work

  • @VIA-studio
    @VIA-studio 2 года назад

    Outstanding skills!

  • @prezent1979
    @prezent1979 2 года назад +2

    Amazing work man 😍

  • @mustafatahsinsener2823
    @mustafatahsinsener2823 2 года назад

    Your channel is big source for me, thank you so much !

  • @zdepthstudios9595
    @zdepthstudios9595 2 года назад +1

    Dude I found this so inspiring! Thank you so much for this video

  • @engridmedia
    @engridmedia 2 года назад +1

    Just what I needed

  • @xresch
    @xresch 2 года назад +1

    wow this looks totally awesome! :D

  • @USBEN.
    @USBEN. 2 года назад

    Soo beautiful process and result.

  • @alanashworth9414
    @alanashworth9414 2 года назад +1

    The master returns :) Id love to see some of the Dragon age locations recreated or even GoTs would be cool.

    • @nailbomb420
      @nailbomb420 2 года назад +1

      GoTs The city of bravos sea entrance with the looming statues would be very cool. Guess it all relies on what source material is available.

  • @Ivbo
    @Ivbo 2 года назад +2

    Your work is seriously amazing, you should consider making some Game Of Thrones locations next. Winterfell, King’s Landing, Meereen, The Wall, Hardhome, Dorne. There are so many amazing locations in that show to choose from.

  • @leogravinsky4868
    @leogravinsky4868 2 года назад

    боже, как давно я ждал когда сделашь Каер Морхен)

    • @sketchinginblender
      @sketchinginblender  2 года назад +1

      Давно хотел его сделать, но в то время навыки были намного хуже развиты)

  • @kezhkya7523
    @kezhkya7523 2 года назад +1

    As a 2d artist I've always been frustrated to not be able to create good environment and thought 3d could open my mind. Yet I didnt find anything really proving me I was right, until now, this video video is awesome gj

  • @talhagamingplus92
    @talhagamingplus92 Год назад

    Amazing. Your videos are motivation for me to learn blender

  • @brandonjacksoon
    @brandonjacksoon 2 года назад +1

    This is AWESOME! I like it! Thanks)

  • @EareelOfficial
    @EareelOfficial 2 года назад

    As much as I like Blender stuff, nowadays I visit this video from time to time just for the music if I need to concentrate.

  • @andrew-v
    @andrew-v 2 года назад +8

    Awesome workflow !
    Got to love the point around 12:03 where all the forms you've been sculpting up close make the place come alive for the first time after viewing it at a distance. What hardware are you using if i may ask?

    • @picklejho69
      @picklejho69 2 года назад +1

      That was still blender. He was viewing in rendered mode in viewport.

    • @ma9ici4n
      @ma9ici4n 2 года назад +4

      @@picklejho69 what andrew meant was what hardware(pc parts etc) not software

  • @Taire3D
    @Taire3D 2 года назад +1

    this is HELLA inspiring my dear dude

  • @Levi_Zacharias
    @Levi_Zacharias 2 года назад

    This is incredible, as usual XD

  • @charizer9433
    @charizer9433 2 года назад +1

    I learned a lot from the Video,Thanks for your sharing.

  • @MuhammadArshad-vp6hq
    @MuhammadArshad-vp6hq Год назад

    Man you inspired me a lot , thank you

  • @malithKaveesha
    @malithKaveesha 2 года назад +1

    Waited for this soo long

  • @zaidkiwan5168
    @zaidkiwan5168 2 года назад +1

    I really enjoyed the first moments where you can feel the atmosphere from just the blocking stage.
    I would really like to see a tutorial just about atmosphere blocking pleeeease❤️

  • @drjosephfarah
    @drjosephfarah 2 года назад +1

    terrific work as always! I see youre using plane-based fog elements more :) big fan!

  • @oluwadamilola6233
    @oluwadamilola6233 2 года назад +2

    The compositing is just top notch, I wanna know how to do that

  • @unrealenginedmitrycrowd1830
    @unrealenginedmitrycrowd1830 2 года назад +1

    Ооо дааа, сейчас будет что-то крутое:) Спасибо!

  • @lucianblender5678
    @lucianblender5678 2 года назад +1

    So impressive!

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 2 года назад +1

    this man just crazy

  • @draeflong8305
    @draeflong8305 2 года назад

    absolutely amazing..

  • @ramanrafiq7888
    @ramanrafiq7888 2 года назад

    Really beautiful art man! learned alot thanks.

  • @Difreo
    @Difreo 2 года назад +1

    Really inspiring work. Also it's The Witcher so two thumbs up 😉

  • @AustinThomasFilms
    @AustinThomasFilms 2 года назад

    The artwork is fantastic, thanks so much for making this! I learned a lot from watching you work.

  • @megh149
    @megh149 2 года назад +2

    Amazing👌💙

  • @brendansmith7703
    @brendansmith7703 2 года назад

    Beautiful as always. And seeing your reply to cg geek, I'm going to head over there and see if I can catch up to you! Keep up the good work

  • @Ammeeeiizing
    @Ammeeeiizing 2 года назад

    Super interesting! Thank you so much for sharing!

  • @mszczesnik
    @mszczesnik 2 года назад +1

    Awesome! Saying hello from a former The Witcher dev (1,2, and 3 ;) ).

  • @eshan309
    @eshan309 2 года назад +1

    what can i say...except...WOW!

  • @l0gan359
    @l0gan359 2 года назад +1

    You're incredible.

  • @beoxsgaming9388
    @beoxsgaming9388 2 года назад

    Don't know how I missed this when it was published....
    Every new video you find a way to make me go "Ooooooo...." and "Wow!"
    Aaaaaand now I want to go back and play Witcher 3 from the beginning.... but I don't have the time. 😭

  • @saipranavk6666
    @saipranavk6666 2 года назад +2

    Where did you get the music? Credit (optional) where was the full music please now!

  • @nauhkw
    @nauhkw 2 года назад

    Amazing work.

  • @Skin_Fish
    @Skin_Fish 2 года назад +1

    Could anyone explain to me how at 0:49 they combined the meshes together to sculpt on?
    Did they just boolean them together and add a modifier or something to give it that beveled kind of look?
    I'm pretty new to blender, and I don't know a lot about how this was done.

    • @bin_ya
      @bin_ya 2 года назад +1

      He did it by using the shortcut ctrl+j which combines all the geometry into one mesh and later using the remesh modifier.

    • @Skin_Fish
      @Skin_Fish 2 года назад

      @@bin_ya aah, thanks!

  • @theflushedtoilet3133
    @theflushedtoilet3133 2 года назад +1

    Could anyone explain where the edoras video went? A little while ago I saw it was uploaded but the next day it was gone, same as the community post and the post on artstation. Is there a reason for this?

  • @ajmkuba
    @ajmkuba 2 года назад +1

    How to paint textures like that 14:16 ?

    • @squdee_tm3611
      @squdee_tm3611 2 года назад

      It’s called texture paint he just painted on a image texture

    • @yellowtunes2756
      @yellowtunes2756 Год назад

      @@squdee_tm3611 dude, can you also please explain how he texured castle on 13:00 and bricks looked good, despite him not fixing (doing retopology) mash after sculpting ? If I'm trying to remesh it - everything looks broken as hell, and if i decrease voxel size - blender closes. I don't even know how to google it

  • @thejayreynolds
    @thejayreynolds 2 года назад

    holy shit, dude. impressive.

  • @antonf.8905
    @antonf.8905 2 года назад +1

    Powerful 'n' beautiful

  • @ashishac7913
    @ashishac7913 2 года назад +1

    Thank you so much you made my wish 😍

  • @cooper1467
    @cooper1467 2 года назад +1

    How do you get your sculpting brush like that do you use a drawing tablet or mouse

  • @illNPC
    @illNPC 2 года назад

    I betcha you're channel will grow quick

  • @distudio7499
    @distudio7499 2 года назад +1

    This is called as next level designing😍😍. You always on the top. Again I am requesting a animation from you😎

    • @sketchinginblender
      @sketchinginblender  2 года назад +1

      thanks😉 when I update my PC I will try to do animations

  • @VTsimpingSan
    @VTsimpingSan 2 года назад

    I’m shocked how well your computer still goes that fast with so many polys. I get major slowdowns when I sculpt but maybe my computer is just too slow these days

  • @_benk
    @_benk 2 года назад +1

    What's next? Beauclair palace?

  • @justicedevil5219
    @justicedevil5219 2 года назад +1

    Получилось очень круто , продолжай в том же духе!

  • @900framesofgames8
    @900framesofgames8 2 года назад

    Damn this is inspirational man!

  • @yellowtunes2756
    @yellowtunes2756 Год назад

    Can someone explain what he did in 13:00? Why that brick texure looks good, despite him not doing retopology after sculpting?

  • @edomiyashammer883
    @edomiyashammer883 2 года назад

    oh man your work is amazing and man what kind ok pc do use when you work all of your it is smooth

  • @princebali9838
    @princebali9838 2 года назад

    Impressive 🔥

  • @maxlvv
    @maxlvv 2 года назад +4

    Работа, как всегда, сделана по высшему разряду! Очень мотивирует самому развиваться в 3d моделировании.
    P.S. Если не секрет, то какие параметры у твоего компа? Просто для ориентировки, а то у меня если сцена начинает превышать 500 тыс. полигонов начинает подлагивать, а после миллиона начинается настоящая попаболь.

    • @sketchinginblender
      @sketchinginblender  2 года назад +5

      у меня ноутбук, и не особо мощный) ryzen 5 4 ядра 8 потоков 3.7 ггц в турбо, gtx 1050 3gb, ram 16 гб

  • @Limofeus
    @Limofeus 2 года назад +2

    Афигенно... Только мне интересно, как ты объединил объекты на 0:48 так, что у них не пересекается меш? Это какой-то аддон или функция о которой я не знаю?

    • @sketchinginblender
      @sketchinginblender  2 года назад +4

      Чтобы обьединить их в один меш нужно выбрать все эти кубы, обьединить их ctrl + j , затем добавить модификатор remesh

  • @VictorK-yan
    @VictorK-yan 2 года назад

    Смотрю и думаю: автор что ты творишь, нельзя быть настолько крутым

  • @Everyday_Foreman
    @Everyday_Foreman 2 года назад

    unbelievable good

  • @frostyk097
    @frostyk097 2 года назад +3

    Где ты изменил цвета интерфейса?

    • @sketchinginblender
      @sketchinginblender  2 года назад

      в настройках, на вкладке themes можно изменять цвет любого элемента интерфейса

    • @frostyk097
      @frostyk097 2 года назад

      @@sketchinginblender понял спасибо

  • @FatKat360
    @FatKat360 2 года назад +1

    Sorry this may be a silly question, but how was the character added? I plan on doing the same thing, creating a scene in the background and adding a character as the subject. Any help would be appreciated, thanks!

    • @sketchinginblender
      @sketchinginblender  2 года назад +1

      the character was cut from a screenshot of the game

    • @FatKat360
      @FatKat360 2 года назад

      @@sketchinginblender Ahhh I see. Thank you so much!

  • @sambabassesoumare1168
    @sambabassesoumare1168 2 года назад

    very nice job.

  • @LarsLeonhard
    @LarsLeonhard 2 года назад +1

    Did you use a plugin for the mountain meshes or is that standard in Blender?

  • @Timchanskiy121
    @Timchanskiy121 2 года назад +5

    Круто! Моменты с фотошопом тоже хотелось бы увидеть в следующих роликах)

  • @basitkhantashmukhamedov2199
    @basitkhantashmukhamedov2199 2 года назад +1

    Ты бешенный человек! Но благодаря тебе, у меня скиллы повышаются, спасибо!)))

  • @ragibrahman9594
    @ragibrahman9594 2 года назад +9

    really liked the end result. did you have adaptive subdivision on when u were sculpting?

    • @sketchinginblender
      @sketchinginblender  2 года назад +4

      I use Dynamic Topology

    • @alanashworth9414
      @alanashworth9414 2 года назад

      @@sketchinginblender I've seen that used. I've been using Daz3d forever and Poser before and am going to start out on blander when 3.1 drops. Cant wait as its so inspiring watching you and other create these from scratch and I'm not stranger to long projects.

  • @tawerka2300
    @tawerka2300 2 года назад +1

    excuse me, but did you do the destruction on the kalonnas through boolean?