Valve Just Made a Meta Quest PCVR App!
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- Опубликовано: 7 июл 2024
- In today's video, we will be checking out te brand new app that Valve just released yesterday for Meta Quest devices called Steam Link. This app is available for free in your Meta Quest store on Meta Quest 3, Quest 2 and Quest Pro. It will allow you to wirelessly play PCVR games on your Quest device through SteamVR. This is very comparable to Virtual Desktop, Air Link and ALVR, however, this integrates directly with SteamVR and is made by Valve. So, let's take a look, I will tell you a bit about it, show you how to set it up, and we will try it out. I hope you enjoy the video :D
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---------------------------Timestamps--------------------------
0:00 Intro
0:42 A Bit About Steam Link & Its Competition
2:29 Launching & Pairing Steam Link
4:13 The New Network Latency Overlay
4:39 Beat Saber
5:11 The Forest
6:36 Quest Pro Face Tracking Through Steam Link
7:57 Conclusion
8:51 Outro
9:22 One More Thing
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#VirtualReality #TheMysticle #VR Наука
What happened to my outro 😭 Why Premiere Pro Why 😭😭😭
idk man
Mysticle Can i get a vr headset from you? please i dont want to jump into fake vr "riftcat" and not be satisfied and i cant afford anything
@@Sodacan56565not only are you a begger but you even liked your own comment?
Shame.
poor you
@@Sodacan56565💀
It just works. Virtual Desktop is a paid app, it has tons of settings, lots of incompatibilities with common software, and is generally a pain for anyone who isn't an enthusiast. Now anyone who plays Steam games and has a Quest headset can play PCVR quickly and easily for free. This sets up Valve for another big VR game release alongside their new headset.
I agree, setting up and connecting your pc to the quest is always a pain in the ass especially with virtual desktop or when trying to start steam vr game through oculus link
I have no issues with virtual desktop and love all the settings it offers. It's not even that difficult to setup as it's just a desktop app that you pair. I'm not saying I won't try the other option but don't really see a need to switch as of now. That being said, I am also a Steam Deck owner that loves Valves innovation and am very excited about this new app.
It’s trash, its sound is broken, controllers don’t work. Steam Quest app is a disaster
@matsta177 I have 0 issues sounds like it's a quest 2 problem not a quest 3 problem. I've been using it since it released and I love it
Quest 3 problem and it's very common according to forums @@NekoSinonTv
VRCFT works with the module by Ykeara. Another plus of using the quest pro is that the foveted encoding is actually eye tracked. It's great on the Pro, but on the quest 2/3 headsets without that option there should be a toggle off.
I honestly couldn't get it to work at all (also Pro), I the whole page is very low res/quality, as soon as I move my head the image is replaced with an hourglass for a few seconds then another really low res image.
Great news for VRCFT and if it supports foveated rendering, that'll be awesome.
Think I'll stick to Virtual Desktop for now.
I felt like SteamVR Link was WAY clearer (at max bit rate, within the foveated center) than VD (AV1 200mbps), and the latency felt better with SVRL. My only complaints with SVRL is the controller tracking doesn't seem to interpolate like VD which can cause a little tracking skipping, there seems to be a bug with the haptics through SVRL where they are weak/cut off early, and I wish they gave us the option to make the foveated portion larger or to be able to turn it off all together. If they can fix those few issue then SVRL will become my primary way of connecting to PCVR.
Wasn't like that for me at all
how do you increase visual clarity, res, bit rate? mine looks like 480p
@@LagiohX3 in steam link, there are only very limited options in the VR Menu. In Virtual Desktop there are many more and it can look much clearer.
Yeah that's the community consensus. Unfortunately there's too much money involved in influencer opinion, not to mention the bot accounts commenting
I set my res to ~ 2.5k*2.5k and maxed out the bit rate and foveated res. @@LagiohX3
Just tested it and played some Half Life 1 VR :D
I sure hope that this is another sign that Valve is working on "something" :D
Was the image not as crisp for you or seems normal ?
@@MRD0889 I'm not using PSVR Streaming very often - even though I have bought Virtual desktop. I never seemed to get the SteamVR settings right when using Virtual Desktop and everything seemed to be very blurry all the time.
It was about the same with SteamLink today - however once in game everything looked pretty good and the input lag decreased significantly so yeah playing was pretty enjoyable.
But keep in mind I haven't used VD Steam Streaming in forever like idk my last effort to dial in the settings was last year.
Hope this helps at least a little bit :)
@@MRD0889
It was blurry for me
@@duwaine96 Your wifi and router just aren't good enough. the sad truth. My dad has gigabit and its crystal clear. My mom had 100mbit and the quality was worse with frame drops sutters and jittery controllers. So it have to use a cable.
Why do I feel like testing with HL1VR was a bad call? lol. Idk if they've fixed it since, but that game has always been a majorly buggy mess for me. Now testing HL2VR, that might be a good one to try
The only thing that would make this better: if they actually added some way to do the wired connection through this app directly as well, bypassing the need for Oculus entirely for specifically SteamVR, because it takes _so_ many resources to need to run Oculus underneath SteamVR simultaneously, taking away potential performance that really shouldn't need to be taken away.
u need to be on the product development team
@@suuprr Heh, well gee, thanks. It was just a suggestion really.
So apparently if you're on quest 3 and it looks pixelated, it's because the resolution is by default set lower than the quest 3's resolution, so just put it at the max and it should be good. In the video you could see Mysticle raise it to the max, but then they immediately set it to auto afterwords, so leave it on manual once you raise it up.
Except that foveated vision blurry mess is still driving some users away. Can't say enough of the curse words towards it. Peripheral vision is completely messed up in SteamVR.
@@chovr Already tried that option. Even with RTX 3090 it is still blurry peripheral vision, albeit with tad wider. I am unsure of what is going on. One of the other issue VD can actually be used as computer screen, while Steam Link cannot be.
@@Caliell u can use steam link as screen….. even u can use it as theater mode if u want, with dynamic light colors…
@chovr if your computer screen is turned off alas you cannot at least when it comes to Samsung Odyssey series. If computer physical screen is off all it will show is empty box (just like air link), but the games can be played if someone doesn't mind smaller range of foviation.
Gave it some testing, works surprisingly well for a first release, nowhere near as nice looking as VD on my setup but certainly works every bit as well as Airlink does and certainly seems a little better latency wise than VD. If they can introduce a little sharpening like VD and a bit of general polishing, it'll be an absolute winner.
Just tested it with my RX 580 and it suprised me. I can play on as clear resulotion as clear the headset's original resulotion with almost no lag (I just tested on 90hz but the minimum was ~70 in Alyx and Phasmophobia) I didn't knew that this card is powerful enough for this resulotion. I now prefer Steam Link instead of any streamer app (I could play on potato or low in virtual desktop)
how did you get it to work on a amd gpu?
@@milk2.5 Idk, I was curious how it will run at the stock setting (2524x2524) and it just worked, rarely my fps was just a little bit below 60 but it was fine, sadly I can't reached 90fps the maximum peak was ~78.
Hey, we actually have the same card, this comment gives me confidence in this as a solution.
@@milk2.5 amd gpus have been working great in vr for months, most if not all issues are resolved now.
@@hootowlme I have a 6500xt and i forgot (at the time of the comment) about that the 6500xt dosen't have h265 encoding which was the problem I was having with steam link
Nice to see Valve upping their game. Also 100% another confirmation that they're working on their own wireless VR headset. That being said, both airlink and VD work really well with my Q2 (still need to get a new Q3). Some games (for some reason) will run better on one over the other so I'll probably give Steamlink VR a try as well on the more problematic ones.
I think you're viewing this through the wrong lense and are probably misinterpreting what I meant (I should have been more clear - sorry, English is not my first languge).
What I meant to say though is that I'm happy to see Valve drop more and more VR related updates, instead of us mostly getting news from new references hidden in Steam's update files, dug out by SadlyItsBradley and people like him :p
Gives me hope that some day in hopefully '24, we'll get some official next-VR-project by Valve news. @@JimmiZero
Using a quest with Steam in the past used to be such a pain in the ass that I'm actually kind of excited to try hopping back in now
Ha! I did something on my quest before you made a video about it!! I feel so hip lol. It works beautiful I tried it with Alyx today and it performed so much better than air link it gave me hope for no man's sky!
I just got a Quest 2 to play with this summer and what you told me saved me so much aggravation. Thank you.
I tried it out. Great alternative for people who don't want to pay for Virtual Desktop, or just want to jump straight into Steam VR without using a second app. But..... I already have Virtual Desktop and it is still king.
Wow, ale niespodzianka. Oglądałem kilka filmików wprowadzających do VR i do użytkowania meta quest 2, bo dopiero je kupiłem. A tu na końcu "siema siema" xd
Wow, super było w końcu usłyszeć Cię po polsku! 😄 🇵🇱
Wait, I thought he was English?
@@rudeskalamander He's from Ireland with relatives from Poland and I think moved to Poland this year.
Oh, I replied to this while watching the video and I only now saw that he even addresses it at the end of the video.
Buyed the oculus quest 3 for my girlfriend. Was blown away by the steam link how EASY you connect it and its crazy stable. Its really really awesome!
I, myself have a Pico 4 because cheaper, but the quest 3 woulkd be my way to go.
Steam Link works surprisingly well. My gaming PC is in my upper floor connected via cable to my home network and I’m playing in my living room one floor down wirelessly connected to an excess port which is also connected by cable to my home network. No issues at all, no lag or stuttering 👌
I'd love if they added compatibility for hand tracking, and still waiting for vrchat to add hand tracking for quest pcvr users!
This is extremely helpful for people who use mods such as GTA V & RDR2 in vr!! thank you for this video mysticle! :)
How do u do that I tried to subscribe to that mod but it said it was no longer available
@@txzso5734also curious
@@txzso5734 rockstar takes these own due to controversy, killing people in vr is a bit touchy
which mods ?
@@Jakef100f It's because they are greedy scumbags and don't like people doing it better than them for free or next to nothing.
I didn’t think I could fall more in love 😱
I hope that this second VR headset from Valve will be fantastic, because there is no chance that there will ever be a third one.
Thank you valve for making a super easy app to set up
I personally will never use it most likely, but it is getting so good to the point where if they iron out some other things, I might just use it over a cable for story games. But I'll always use a cable for any latency based games like beat saber. Nice to see people are getting more options
I’m getting a PC for Christmas! This is perfect! 😃
It's going to be nice to have a little bit more overhead room without programs using it to talk to other programs, to talk to other programs, to play the game.
I think steam pushing steam link is to let more users have experience over steamVR 2.0 for them to update and refine. Before they push out their deckard. It's a smart move. You're helping valve with this video.
i use the native oculus link to pc with a usb-c and launch steamvr from there, then i start a game and my computer sets on fire. great video
Dear @TheMysticle , plz if u will compare Steam Link against Virtual Destkop... u have to consider the SS before about the clarity....
When u use Virtual Desktop, u are setting SS in the Streaming Resolution (Potato/Low/Medium/High/Utra/Godlike) for the the Quest 3 is (1440x1536,1728x1824,2016x2112,2496x2592,2688x2784,3072x3216). So to fair compare against Steam Link, u have to set the SS to the same resolution that u set it in VD.
Love your content!
Just tried this and it works great for me. I still plan to use VD since it has been my goto and the developer has always kept up with updates, so it seems wrong to just abandon it. Plus I use it for media watching and a couple of Patreon games that let me bypass steam altogether which frees up some PC resources.
i use ALVR for everything Quest Link Wired for Beatsaber and ever since i tried Steam Link im just glad i can launch it withought having to launch a software then connect
Sounds good. Will definitely be taking a look. I'd be cynical about the expectations regarding Valve improving it though as they're not exactly famous for regular updates to their software.
Excellent video, great news update!
This beautiful because while I will love remote desktop and will continue to use it primarily, the think, i assume just because i need a better computer and an ethernet cable, I tend to have alot of days just be a hit or a miss. What i mean by this is that some days virtual desktop will run perfectly little or no lag, no connection issues, just simply vrchat and my quest 2 no issues, then other days I sit there in my purple void waiting for it to connect, and either it never does or it will and just constantly disconnect and or lag. So with this more native software I wanna try it and see if it can be my back up, for when the other decides to not work, because most of the time I just dont bother playing vr when virtual desktop isnt in my favour
Dude I thought this came out a long time ago, I just got my quest 2 on christmas and didnt think steam link was a new thing, glad it is though!
Great video thank you. I’ll try it but I love VD!
Yeah I tried it yesterday with vrchat. The graphics were pixelated but still i can tell what things are but there was 0 lag. With virtual desktop is pretty clear but there is stuttering in intensive worlds
Finger tracking working in VR chat
i tried it yesterday it was actually better then virtual desktop for me
VD is more sharp and clear even on Ultra setting than oculus link or wireless link at 1.5 resolution, with it set to quality in ODT, even though Ultra is a little less pixels than Oculus at 1.5x. I think because of the contrast sharpening and Snapdragon sharpening. They both feel the same as far as lag but VD sometimes crashes Steam VR and disables controller input and oculus desktop... But VD is my go to. Also Oculus desktop black screen issue unless you turn off HDR on PC
I tested it with the quest 3 and fbt tracking on vrchat and its amazing because everytime i use to took off my vr a little i use to descalibrate, but with this app i dont need to calibrate again, but well one of the things that i dont like its the delay because its wireless and my router isnt good, i use to play alot with cable link, hope they add cable link too
i was wondering about the FBT issue!
ALVR did it pretty well. Riftcat also did okay back in the day
The reason face tracking wasn't working is because osc relies on specific variables/parameters on the avatar that's uploaded. The names of steam links parameters look different than what vrcft uses. The avatar creator has to rename them to match the steam link ones. Ex. Parameter would be "avatar/parameters/sl/xrfb/facew/LipPuckerL"
using it now, super cool! it has higher bandwidth than metas air link!
yay thatll really help because i just got a quest 3 actually just 4 days ago xD
I am 100% checking this out when I get off work. I cannot get my PC and quest 2 to communicate over airlink.
Nice just tried it, this is how easy it should be, not all this other stuff we have now
Steam link is pretty good I’m in love with it compared to oculus link, oculus link has always given me some push back and that’s with me changing settings in its favor but using steam link and doing full body tracking in vr I have had only one crash but it was cause I overdid things being a bit cocky with the testing but other than that it’s been smooth now if you have a beast of a pc might not be for you but I got an ok pc and it’s been great I love it
I checked it out the first minute it came out, it’s pretty good, little more jarring than VD.
Air Link imporved alot lately and now works even 2.4G
Just Tested Alyx on Quest 3 with it , Feels more Cleared than the Oculus Link (My PC and Quest 3 Are on Wifi 6E Network, PC is not even wired) Will test AC and ACC VR soon.
I’m still gonna use vr desktop because I find it to work extremely well for what I do
In the experiences with my system, Virtual Desktop is acting like a keystone to the other link programs.
I tried everything separate, got janky performance and random disconnects until using VD as the main link and starting everything from there, and though not perfect with a little tweaking of the settings here and there, it simply works.
The Steam link is more stable then the Air link with the quest 3 but i'll keep using VD as the main link in tandem with both and for curious fun it even works nicely with verizon hotspot wifi provided the area has good cell service and set to transmit and recieve 5g and up signals.
I just tried it. It's pretty good.
Steam link works flawlessly on my 5G wifi6 1GBps wireless connection. No issues or latency whatsoever.
Might use it over virtual desktop in some situations but there's either a bug or design flaw. It caps the quest 2 at 2048x2048... Where VD supports 2688x2784. So everything looks more blurry and unclear, real shame
Cant believe the new DMCA takedown fangames simulator vr version just released!
This is insane for Linux users, as ALVR can have its issues and the Quest app isn't available on Linux, having this option might finally let me get rid of windows for good.
Alvr flat out doesn't work for me. This is gonna make me fully switch. Thank you valve
@rangerkayla8824 when it's natively running its gonna perform the same or better.
Honestly didn't think of it that way, congrats Linux users!
@Electrical010 After some testing, the steam linux client doesn't support it yet.
@@kiwihuman Still, it's going to support it EVENTUALLY so it's still a win.
This is crazy. I hope it doesn’t lag in my headset
It may be limited, but man is it a great start!
Foveated rendering is not an issue if using a quest pro. I played Diablo 4 on steamlink with it. glancing down to check the onscreen UI - everything is fine.
Finally, Steam MacVR!
tried it, love it
when you're winning but you help the enemy team
6:00 The black bar to the right of the screeen is moving to the left when you look around fast
Valve never disappoints!
@@rangerkayla8824 you don't rush Valve
don't rush valve @@rangerkayla8824. give them a bit to perfect it.
the fact that i can actually play expert beatsaber maps on t
it is insane
@3:50 This dude is the next Todd Howard, "It just works" lmfao
I'm very curious to see which method will work the best, among Steam Link, Air Link, or Virtual Desktop (or other alternatives).
something worthy of note: you *need* to have remote play enabled to use steam link.
i spent way too long troubleshooting to figure that out lol
I will say, we're very close to a standalone pc vr headset. I can wrelessly stream from my onexplayer 2 pro using integrated graphics on the 7840u. Halflife Alyx does run a bit smoother at 30 watts, but Into the Radius is perfectly happy at 15 watts. The next step is very close!
Godin, freaking great response. The Zuk didn't even believe it could be done and Godin's like, hold my beer. Took them forever to get on the official quest store too. But we all believed in you Godin!
I love the app I can finally stream on my twitch now
valve has their own vr headset
Tried using Quest's native Airlink after being a cable purist for about a year, found out about how great it is and how amazing playing wireless PCVR is.
Installed ALVR, left my Quest charging and this was the first thing I saw when I opened RUclips. Honestly, seems like a great app and I can't wait to be able to jump into VR that quickly just by having Steam up, the set-up time between putting the headset on and getting it connected to my computer has been frankly quite annoying (and the Oculus app is annoying too).
Guess it all depends on whether you're okay with the Oculus interface, or if you'd prefer SteamVR, which most people do. Me personally, I hate using Link or AirLink. Its such a pain..
But I've been using VD for a while and got used to SteamVR's interface. Would definitely recommend trying Steam Link to get a taste of that! Not sure how ALVR is these days, as I haven't used it in forever, but last time I had some pretty annoying compression issues (Screen was VERY blurry, or the game was very pixely)
idk oculus airlink have good keyboard @@xolotlvt
this is good i dont have to use ocuulus software when playing steam vr with my quest 2. gaining some performance this way
grab a second router with DHCP turned off with a different set IP but sate default gateway and run it through a network switcher and have the 2nd router running 5G only (2.5 turned off) as just a LAN that you connect to your PC with and you get no internet traffic, this way i have found works even faster than linking to a normal router and even cable! hope this helps with getting faster connections.
Same gateway* sorry just woke up when i wrote this, Also i hope this makes sense what i typed (its what i use for my VR) Happy December!
praying to god that someday in the future they also add wired support to this app, my wifi is kinda weird at best and the rift link software is just kinda bad lmao
i literally complained to my mates how all my cable won’t work and my lord and saviour gaben has gifted me with this
I don't have a pc but I got it to run on my rog ally work great no problems yet
Steam Link works well for me. I tried maxing out my Virtual Desktop settings but default settings on Steam Link already performs better than I ever reached on my own with Virtual Desktop
but also I have a stupid Network Situation. I use a T-Mobile Hotspot because the other option is sharred network that doenst' have enough bandwitdth with everyone using it. Not Ideal setup at all
I use Steamvr and the link cable with my quest 2. Now if I could use the link cable to charge while playing over this app the quest 3 would be a no brainer.
It's USB of course it charges
I've had zero luck trying to get this to work on my Quest 2 so I'll stick to Virtual Desktop
i use it and it works great
FINNALY my quest link will stop lagging soo much yay
i have my pc connected to my router and i use a mesh network acrossa 2500 sq foot home and with the steam link it works so well i can play pc vr anywhere
Bro has everysingle modder playing rn
They need to add in AV1 support, then they can pull users from Virtual Desktop, and especially if they can tweak it to allow a more efficient use with lower latency... Latency is a huge deal to maintain quality in VR games... I get stuttering in Legendary tales, but I believe one part of the equation is the quality of my router, which isn't sufficient on AV1. H.264 / 265 works fine with it, AV1 absolutely does something to the router which stutters.
The headset probably has trouble pushing the decoding side of things too.
I use alvr to play gtag on a Intel HP laptop and It works perfectly and also free!!
personally steam link was a way smoother experience than the wired oculus link somehow. had an issue where the microphone wouldn't transfer but hopefully that will be fixed soon
I've been using virtual desktop for a while, but steam link seems to run better on my setup.
I have been collecting so many VR games in Steam since I got a Vive on launch, finally got a Quest 2 recently and I was kinda disappointed to see how inconvenient it was to try playing PCVR games on the Quest 2, I don't like the latency when using wireless.
All they need to do now is implement native Full body tracking options into Quest 2/3 SteamVR Link.
i swear, i thogut since steam link was native to steam i thogut it would automaticly align my trackers to where my quest is. sadly it dosnt yet. who knows when thats even coming out hhh
I’m happy that Steam did this, but I’m mad because it doesn’t support MacOS
Hopefully we'll get it for the Apple VR headset. Although lack of controllers for Apple shows they're clueless on what gamers want.
getting a mac as a gamer was ur first mistake
My mic doesnt work with steam link the first time I tried it. Will have to try to get it to work again today... I probably just have to go into steam link settings and set my audio to my microphone though.
I am of course excited as it is significantly easier and this is a step closer to valves Deckard. This software needs a few updates, whatever they will release by the time that headset releases.
From my first trial of SteamVR Steam Link, it does appear to have less lag than AirLink through the official Oculus/Meta app, but I’ve had a few times when launching an app leaves me only with the SteamVR launching window with no apparent way to get into the software itself (I do hear the game running in the background). Very eager to see if this gets updates.
Yeah I have that problem sometimes too
IVRY its the best for my lenovo mirage solo
Im waiting on the deckard as my next vr purchase.
I tried Steam Link today and the guardian(chaperone in steamvr) was all messed up and wouldn't work or look the same as in Virtual Desktop. The quality on my Quest3 in VRChar and No Man's Sky was the same(AV1-10Bit@200Mbps, Virtual Desktop), but I'll stick to Virtual Desktop for the ability to use any PC mic I want. I use Voicemeeter with Cantable for VST audio plugins and Steam Link wont use my PC audio in that way. For first time users I agree that it's WAY easier then alternatives and much better quality then Air Link. But with out the audio features, I can't jump ship.
If we can get screen steam UI and desktop streming from quest build in UI would be nice
Seeing that Steam VR has a Linux version, this gives steamlink an advantage in that regard, too. VR was the one thing keeping me on Windows, but I opted to say heck with it and switched my gaming PC to Linux anyway. I just don't play VR enough. ALVR's an option there, but I haven't gotten around to trying it (even set up a dev account to sideload it. But I actually have to sit down and DO it).
this app dont work with linux os..for now only suport windows computer..i have mac and steam deck and dosent work...but i have windows on bootcamp on mac and works perfetly ...i hope valve make a linux compatibility
@foxcar29 that's bizarre, since steam link does work on Linux and I have steam VR installed on my machine already. The Linux version of steam VR might be lagging behind a bit buy I can always install the windows version of Steam with WINE .
I'll poke at it later tonight.
It doesn't list the Linux PC as an option to connect. It also does not support AMD GPU neither (?)
@@medicalwei yeah, I suspect Valve is actively blocking WINE-installed steam from working (that is, the Windows version of steam running on Linux), despite using an Nvidia card.
Then again, I have a Steam VR update that simply refuses to download, so that might also be part of the issue....