All Shadow Priest changes in The War Within - Ready for Release?
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- Опубликовано: 23 авг 2024
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I wish blizz gives shadow priest 2nd charge of shadow crash.
A talent, where the dots expand on others jumps % over like living bomb
that or just make it an instant effect
Sometimes i wonder what we would do without you. Love the content really helped me back when i started Spriest and still appreciate it now!
Happy to help!
Though i like the increased ranged talent over mindgames (great change). I wish they did this instead in its place:
"Add additional charge to shadow crash and increase its range to 10yards but increases the cd by 50%."
(aka, makes shadow crash the same size as other aoe placement talents (DnD, Conc, RoF, blizzard, etc..), gives 2 charges of shadow crash but increases the cd to 30sec per charge.
This would be a great quality of life for shadow and make it less punishing when playing with tanks that don't understand other classes (aka moving targets out of dps aoe). This i believe is also the most requested changes I've seen from the shadow priest community (aka listening to the players).
Please Like if u agree, or comment if u think differently.
Being a relatively new SP, I'm still baffled that we have to choose between output/defensive talents and the longest CD interrupt on the game. How did that make it into another expansion?
Customizable shadowform please!!!!😊
Void Shield im begging you blizzard
Old shadowform, im begging, i need old shadowform
I have reported a talent node for not working a few times since DF beta but it is still not fixed. The node that grant passive leech instead of vamp embrace is affected by diminishing returns, it the only passive leech of any class that is affected by diminishing returns
Haven't watched yet but from what I have seen I'm underwhelmed. Curious your thoughts.
Edit: I didn't know about the mind flay thing. That's enough for me actually haha.
Yeah certainly underwhelmed, maybe more to come in 11.1?
I started really playing the spec back in legion and haven't dropped it since. It's very jarring to think of how much it's changed since then. I've got a lot of issues with the spec rn but I'm still mostly disappointed they gave up on the idea of an aoe spender and instead doubled down on PL. I don't think the sl spamming searing nightmares was exactly fun but they could have tried so many other things. Feels like that's really forced us into a more niche DPS profile which has been clearly difficult for blizzard to balance in df. It also feels like it really hard caps our ST damage at a much lower point than other classes because of how out of hand our AOE can get.
Always love the videos publik! Thanks for all the work you put into the shadow priest community :)
Priests are not ready for release because they haven't received any updates at all. Mages have received a complete tree overhaul and 10+ rounds of updates while I can count on my hand how many changes Priests have received.
Yeah unfortunately it seems like a couple specs just didn’t get any changes
I’m a rogue main but with how rogue is kinda feeling in tww I have been playing spriest more and more recently and it’s been the most fun I have had in a long time.
I’m so grateful to find your channel to learn this spec !
Shadow Crash nodes need trimming, it's insane to have it split up when we wouldn't use Shadow Crash if it didn't DoT enemies. I'd also love to have Shadow Crash uncapped for DoTing since that's how we do our damage in AoE. Also wish we kept Mindgames because I love the animation and wish it was better incorporated into our kit (maybe the affected target could spawn its own apparitions that float towards enemies). Beyond that, I wish our capstones had more visual flair - primarily Idol of Yshaarj and Idol of Yogg-Saron. Yshaarj's idol has no animation and is just a passive buff and Yogg-Saron's Thing from Beyond just awkwardly spawns in then leaves the same way. It'd be nice if it came through a void portal or some flashy animation like warlock's Blasphemy to make it feel more rewarding. It'd also be cool to be able to customize what it looked like.
I just hope we get the moonkin emerald dream treatment at some point this xpac and get some new shadowform variations ! I can feel it !
I genuinely miss OG Shadowform lol, just being translucent purple.
I absolutely HATE the current look of shadowform, its so smokey and gross looking.
I don't understand how it ever got released in game.
It also really makes me angry that it doesn't just auto apply to mounts anymore so I can't glyph it like I could in the past. (Unless something changes)
Or at least just some changes to some of our abilities to give them more of a shadowy feel. Levitate and PI for example. They already added a bunch of icons for shadow versions of existing priest spells, PI was one of them, so i'm a bit sad we havn't seen any spell animation changes yet to make use of it.
I’m not too sure on what the talents will be like (perhaps the talent setup you have in this video?) but I was hoping for the mindflay to be faster so that’s good. I was hoping for mind devourer to change as its inconsistency has been annoying to deal with, sometimes it just doesn’t proc over the course of a 3 min fight. It’s statistically unlikely but sometimes you get 5 procs out of 50 mindblasts and other times you could get 0-3, compared to other logs that have 10+ procs out of 50. No change to unfurling darkness, no change to anything in the shadow tree, it’s just untouched as I’d expect players to still use the current shadow crash. If we use voidform at some point, I would have liked to have seen voidbolt cooldown to be increased to give breathing room for other important spells, naturally dmg numbers adjusted to compensate. Also, if we die can we have shadow form automatically applied or at least off the gcd?
Mr P. I find it a HUGE letdown that the core SP talents BARELY changed. Almost everything is the same😢
Same :(
I felt the same and have decided to roll mage this expansion since they got so much more attention which sucks because I was really holding out for priest!
@@timothymeyer9940 I feel you. My number 1 wish for shadow is to make Shadow Form like it was in CATA. Current SF is just boring with a silly 10% dmg buff.
@@timothymeyer9940 Btw Warlock also got lot of Blizz love.
But shadow was changed not that long ago. Does every spec have to change in every expansion?
We NEEEED the shadowcrash treatment on meteor..... this is such a good quality of life improvement....
Shadow still doesn't feel like it has a solid identity since early BFA.
Shadowcrash on target is gonna be so qol. I have lost count on the amount of crashes I have sent into the support beams in the ceiling
not specific to shadow, but i was hoping to see silence be moved over to the class tree.
Enjoyed the vid - gonna just continue to point out that pre-dragon flight Blizz admitted that DA fails nearly all of their design goals for a damage cooldown and is going to be unimaginably better than VE with voidweaver, especially in single target, simply due to numbers tuning and the emphasis that voidweaver places on mind blast, which is non-periodic. I’m just afraid that they will sleep-walk through another expansion with this flavorless non-ability being meta for most of the xpac without doing the rework they promised. Either make it a real ability by adding gameplay implications to DA not just a boring damage amp, make void form have some interaction with void weaver, which as Publik pointed out makes sense from a lore/theme perspective, or remove DA and make the angel wing appearance a cosmetic glyph or something. Just a little concerned as time is running out.
it would also be cool if they you know... fixed the animation so its not vanilla pigeon shadow wings lol *skull
@@Snow-io5sbyeah imagine they fly out in a burst of energy (bigger and more like a shadow form ravens wings) then slowly shrink over the CD duration or something.
As a classic player since it released i was looking for some return to more familiarity with the older xpacs. Not saying vanilla, but when i have come back for shadowlands and dragonflight it just hasnt felt conmected to the older style. Probably just me, but i get a vibe that reminds more of the old days from this new build for WW. Probably just crazy.
Shadow gameplay is actually fine, class tree as well after the removal of mindgames. What I’d like to see is some iteration on our spec tree, the top part lacks optionality, the middle part has a lot of filler talents, the lower part is mostly fine ( pls change Y’Sharj XD ). Overall I get why we weren’t high priority, considering the had to fix oracle and some other specs needing god, maybe we’ll get some attention later on !
surely these changes will make us feel great moving forward in TWW :)
That Shadow Crash change will be great for Game Pad users
Hell yeah my dude thats me
Great video, for an average player is it a big dps loss to take mind flay over mind spike? I saw your video where you explain that taking mind melt which increases crit chance of mind blast/void blast (void blast damage was nerfed recently) can be gamed to get more dps. But for simplicity's sake would taking mind flay be non-competitive?
As of current tuning it is about a 0.5% DPS loss to go from Mind Spike to Mind Flay, so nothing too crazy.
Hmm what did i want to see from spriest in warwithin? I like how they are making alot of classes in beta have passive effects tied to actual spells. Like hunters dont have serpent sting, its baked into aimed shot. Maybe instead of moving mindgames to pvp, it gets cast with void torrent or something. I still think yogg saron talent is my favorite for spriest. Maybe they could do more with it. After so many casts that the thing from beyond does, you gain dark acension or void form. Maybe the nzoth node applies devouring plague for a few seconds, or refreshes the duration when its stacks collapse.
I wish they would get rid of psychic link and put that extra damage into dots
Was in beta today and "Voidcrash" (Shadowcrash on Target) doesn't do anything on the crash test dummys. No dots and no damage. Buggy? With every update I wish there would be a shorter CD on Silence and that it would end up in the Priesttree. The old place of Mindgames e.g. One of this 3 Spots. :) Would be better then what we this time.
Yeah I've filed a couple bug reports on this last week, hopefully gets fixed soon
Don't like that Void Crash Is gone also I just hope that Void Form feels good with Void Weaver I want to feel that Theme of being a caster of the Void sending out barrages of Shadows and Void missles
Void Crash is still there, just the name is different which is weird imo
I think probably the biggest thing I'd be asking for now that we are getting targeted shadow crash would be that Mind Spike becomes a choice node with Mind Flay rather than a tax you play for a smoother playstyle. I know many high end shadowpriests prefer Flay, but I certainly prefer Spike because I strongly dislike channeling filler. I see all the calls to just get spike removed, and one day I am afraid they might listen. If they just made flay/spike a choice node, nobody has to lose. Both flay and spike players are happy, and nobody needs both spike and flay.
can we expect more changes / reworks till release?
Since the build is tagged as a release candidate I would not expect any changes aside from number changes/tweaks.
Great vid as always
Appreciate it!
what i hoped for was a rework to Y'shaarj talent and the removal of inescapable torment, i hated that leggy with a passion in SL and i still hate it to this day but seeing that we now got a "new" shadofiend i don't see that happening anytime soon
Not sure if this is changed by now, but giving SP a range increase but not including Halo in it after making a hero spec that revolves around Halo is mind boggling.
It now works with Halo!
If you are hoping for changes. We are going have to wait and hope for 11.5 patch for any priest changes. And it's not just shadow, all 3 specs need work especially the class tree.
Such as, if they took out mindgames, replace it with cascade. The node under could be apply your dots and it could bounce between closest and farthest that was you have dots rolling as stuff is getting pulled.
I was hard upset when archon came out. I was expecting shadow to start doing twilight damage and mind flay turning into holy flay or something and youre just blasting out all this holy and shadow damage. Blizzard is fairly disappointing
@Publik Help me out brotha. Was there any actual changes to our spell animations to make them look cooler? I can't figure it out anywhere! Please and thank you have a good day!!
Void Torrent, Void Eruption, and Void Bolt animations are all slightly different, mostly Void Torrent. The rest is the same
@@PublikwowThank you!
On the wishlist for me: either make mind blast procs castable while channeling/casting other spells like fire blast for mage or give us back temporary charge on proc rather than making us fight the gcd to not munch mind blasts. 😂
How to damage aoe when the pack is more than 8 mobs?
Shadow crash is only for 8 mobs
Is the Shadow Crash Bolt (not the aimed one) supposed to NOT apply Vampiric Touch and Shadow Word: Pain despite being talented to do so or am I not the only one noticing that just isn't working?
It is supposed to and did in a previous build. Just a bug at the moment
i was hoping they would make shadow crash 1 talent point because why would i pick shadow crash if it's not applying dots. I only pvp though.
Yeah it just pads out the tree but is awkward
@@Publikwow it's a good representation of blizzard always being one step away from a good idea haha
They'll do anything but give Shadow Crash 2 charges. Constantly running Brackenhide Hollow and the Lashers spawn or that bicboi first pull in AA, I really wished they just gave us 2 charges just for the QoL. TBH I tried out Elemental Shaman, Flame shock spread is still horrific, lol.
i just want mind spike fucking gone, it doesnt feel spriesty at all, flay was iconic and good
Small question: If i target the tank, does "Shadow Crash" follow the tank, and therefore hit the mobs around him?
You cannot target friendly players
Can you explain to me why for 6 weeks in a row, spriest has been nerfed. If you look at raid logs from testing. They are literally at the bottom for DPS on almost every fight. So I cannot for the life of me understand how we have gotten nerfed every single beta patch for the last 6 weeks.
So tuning is still ongoing, my best guess is that they are trying to get the relative balance of our spells in a healthy spot (i.e. making sure the % gained from Voidweaver is where they want it to be) and then when they do season 1 tuning they can just buff the entire spec modifier up to where it needs to be.
Is there some viability to run screams of the void in any PvE scenario? My favorite talent, I love using it with Mind Devourer and Mind's Eye. With Inner Quietus this could make DoTs build more prominent when taken with other talents like Dark Evangelism and Maddening Touch. I personally love those talents cause I'm main pvp.
Btw do you play hearthstone?
I was expecting them to flush out some parts of our spec tree, it feels outdated. That Silence in there, hm, priest is the only healing class without a silence. Those Shadow Apparitions talents barely saw use outside tiersets, why not merge them into one single talent. Also shadow priest is the only DoT class that can't apply all dots through a single skill, I kinda miss Damnation. Another thing that really bothers me is Tormented Spirits and Ancient Madness. We are so invested in Haste and Mastery that those talents feel extremely out of place. AM doesn't synergize well with VE, kinda disincentivizing you from wanting to stay longer in it. You also need SotV to "make the most" of tormented spirits, kinda locking you out to the right side of the tree. There are lots of talents in our tree that don't synergize too well, locking us in one side in detriment to your other. I wish they'd change that, but it's getting late and xpac is almost less than a month to releasing...
Screams is kind of in an awkward spot in that Deathspeaker and Auspicious Spirits are not either particularly good right now, and Idol of N'zoth is the weakest of the 4 idols. Makes it a touch choice to path through for that reason but will likely still see play in AoE or dungeon scenarios.
Shadow will continue to be in a bad spot until Blizz addresses the fact that priest needs 2 separate dps specs void is a completely different playstyle than shadow was originally. It’s 2 different specs smashed into 1. You have to identify the problem before you can fix it.
I hope they give SI temporary charge and not cd reset, MFI should be 1.5 sec baseline, 2pointers also should be looking at, the only class with 8 2pointers is priest (and enh shammy lol), light's inspiration in class tree is need to swap positions with unwavering will, and for love of god give us dipsersion or silence basline. And it would be nice if they change their minds around reverse lifegrip :'(
Psychic link and the value of dots purely being for psychic link totally devalued shadows identity. Aff has got it back in tww. Wish they'd had a similar approach for at least 1 shadow hero tree
Yeah I think they are scared for balancing that kind of gameplay but who knows
I want my spooky ghost spam back
“What changes were you all hoping for?” (Copy paste Publik’s post from the forums)
Not sure what content you have planned, but would you consider making a video or series of videos that goes over the changes you have mentioned in your forum feedback? Your RUclips videos would get a lot more eyes from the community, and you could then encourage viewers to go post in the forums so maybe we can get some communication from Blizz.
Trying to keep things as positive as possible, but its getting hard. I am definitely no designer so i try to refrain from doing too much, but maybe i will in the future
i don't think his goal is to send viewers to uproar his own views to blizzard. one of the great things about Publik is that he feels like one of us. he's humble, not trying to be some representitive figure for us.
@@Publikwow perfectly reasonable. Would love to see video versions of your feedback regardless of whether or not you want people heading to the forums.
@@ztormur6504 certainly. Didn’t mean to come across as wanting him to rile up an angry mob to push his views. Just more generally encouraging people to use the forums as Blizzard says that is the best place to give feedback, even if their feedback disagrees with his. More people giving honest feedback is good imo.
Give shadowform some mechanic or something or the old dmg reduction I dont know. This way, its just cosmetic on and off with free 10% dmg buff.
Did they remove the void crash animation with the shadow crash change ? :(
Void Crash animation is still there!
I am a big Mind Flay enjoyer. I hope(ed) they changed Mind Melt to not interact with Void Blast. Just buff VB in compensation
Yeah I mean they really should get rid of Mind Spike at this point. Or add more too it, just misses the mark for me. Luckily in recent tests Mind Spike builds are only 0.4% ahead of Mind Flay builds for Voidweaver so not really a big loss to run flay
@Publikwow that's great to hear! Sub 1% is always something I'm willing to sacrifice without batting an eye. Maybe they could just make both a choice node so we can choose if one likes a cast more than a channel, if both tuned equally. Or they could make Mind Spike visually as interesting as Flay, so that it at least looks cool ^^
the GCD factors dont matter because nobody is running around with 0% haste lol
I would love them to stop nerfing the new black hole thingy just to push Archon gameplay. Shadow crash not having a travel time and the DoT aspect of it being uncaped cause shadow priest is the only DoT class that doesn't have instant doting and has to cast.
Not sure they have done much tuning in general yet outside of the individual specs so we'll see. Archon needs to be buffed up tho imo
The only thing ready for release for the xpac is Mage
I had hope for a good rework. I know it is a meme that blizz is reworking shadow every expansion, but their rework in 10.1 hit the spec so bad imo. Our aoe is either broken or super underwhelming if they want to balance it like at the start of 10.2. And there is no difference between aoe and st rotation and it is making the spec so boring. Kinda every range dps got a mini or a whole rework like mages and warlocks. And they are super fun to play outside of great performances. So shadow is not only boring but outdated. With having the 2 defensive telent, 2 interrupt talent, and 6 2point node in the spec tree. I hope blizz have plans for us in 11.1. Maybe bringing back old void form?!
God I hope we dont go with the shadowfiend capstone...... I would have loved to see a new capstone that had the tier set that spawned the large shadow over us that channeled an aoe beam
SP needs help!!!
customizable shadowform pls lmfao T.T
Happy they removed mindgames. Spriest has too many buttons to press, rotation is absolute mess in DF. Hopefully one day we'll get rid of shadow crash as well.
I really really really hate dark archangel, I wish they remove it and make voidform better, while making it more interactive with talents, removing all the mind spike talents for something voidform related would be so much better for the spec in my opinion, while making it less complicated. I genuinely don’t understand why shadow its the only spec with 2 completely different cds, and 2 completely different filler abilities.
Enhance also kind of has two somewhat distinct builds, but dark arch is just stupid, bland and once more stupid and has no pop to it.
Yeah it really needs to be changed or deleted imo
I can't wait to stare up at all the arcane mages absolutely destroying while i hit my purple buttons.
targetable shadowcrash doesn't follow the target as of retail prepatch
This is confirmed a bug and should be fixed when the game fully launches.
I really like Spriest in single target. I can't stand it in aoe so I'll likely not main one.
This is not enough to bring me back even if Metzen truly had full creative control.
That means i can still play Spike ❤❤❤❤❤
Definitely
Uncapped aoe please :)