Create displacement maps in Blender using SCIFI FLEX v2 Tutorial

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  • Опубликовано: 30 янв 2025

Комментарии • 15

  • @mjmuftah271
    @mjmuftah271 Год назад +4

    Finally tut for new update ❤
    😊

    • @BryonLape
      @BryonLape 10 месяцев назад

      Where do I find that?

    • @mjmuftah271
      @mjmuftah271 10 месяцев назад

      @@BryonLape blender market .

  • @AnthonyAragues
    @AnthonyAragues Год назад +2

    a great video for everyone!

  • @WolfCatalyst
    @WolfCatalyst 11 месяцев назад +1

    Ok but im new to using blender addons and honestly i want this but im a bit confused. Between simple scifi pro and flex v2 and kitbash pro, i cant tell what is what. I also cant seem to find the simple scifi anymore which makes me think the flex v2 is a replacment for that? Can someone clarify abd just tell me which g.d. addons i need to buy? 😂
    Thanks

    • @ChippWalters
      @ChippWalters  11 месяцев назад +1

      I would start off with Spock unless what you're trying to do is create sci-fi cityscapes. Then Flex. Yes, simple sci-fi is now sci-fi flex

    • @WolfCatalyst
      @WolfCatalyst 11 месяцев назад

      @@ChippWalters thanks Chip! Scifi buildings and ships mostly

  • @MichelobX
    @MichelobX Год назад +3

    🤩🤩🤩

  • @vector2680
    @vector2680 3 месяца назад +1

    I have a little problem, when I hit render button on the addon UI, it gives error, something about Blender EEVEE is not "EEVEE next" but rendering it with F12 works just fine

    • @ChippWalters
      @ChippWalters  3 месяца назад +1

      Thanks for the feedback. I'll have our devs take a look.

    • @MatzinAct1on
      @MatzinAct1on 3 месяца назад +1

      I have the same issue, would be great to hear a solution for this. Other than that, thanks for the video!

  • @designomomento
    @designomomento 8 месяцев назад +1

    Assets are amazing but have topology issues for 3d printing. When I try to fix wtih blender 3d print addon, it ruins the model. I like the addon anyway.

    • @ChippWalters
      @ChippWalters  5 месяцев назад +1

      Yes, using displacement to create a watertight manifold object can be very difficult. You might try encompassing the whole thing in a cube and then creating an intersect exact boolean. Sometimes that works.

  • @juncando
    @juncando 6 месяцев назад

    Deadly. I bought the addons already since KitOPS. Is this 4.2 Ready ?