Blend Shapes creation and exporting to Unreal Engine

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  • Опубликовано: 28 окт 2024

Комментарии • 18

  • @unrealoliver
    @unrealoliver Год назад +1

    Thanks a lot :). Great video, very well explained and straightforward.

    • @mck3D
      @mck3D  Год назад

      Thank you, my pleasure, and thanks for your comment.

  • @Driver2579
    @Driver2579 11 месяцев назад +1

    Thank you for examples! Now I understand blandshapes much more. Can you send the asset with the girl you got in the UE as a result please?

    • @mck3D
      @mck3D  11 месяцев назад +1

      Thank you for watching, I can't send the model because it's not mine but it's a free model and you can download it from: www.cgtrader.com/free-3d-models/character/woman/ruby-blue-fortnite
      You can do the blend shapes and move it to the UE simply just like the video, if you need any help I'm more than happy to help in any step.

  • @hotsauce7124
    @hotsauce7124 11 месяцев назад +2

    Hello, in UE5 is there a way to connect a blendshape to a bone? So when the bone extends, the blendshape will work?

    • @mck3D
      @mck3D  11 месяцев назад

      Hmm I'm not sure, I know the blender way through drivers but in UE I'm not sure where you can do it, but there should be if you look at metahumans, they are full of blend shapes and blend shapes that changes when you move a bone, in face and body, I'm gonna find a way in UE soon and I will make a video.

  • @erickendoka2953
    @erickendoka2953 11 месяцев назад +1

    Thank you very much!

    • @mck3D
      @mck3D  11 месяцев назад

      You're welcome! Thank you for watching.

  • @kenalpha3
    @kenalpha3 Год назад

    Thanks for these examples.
    For 11:20, does it work if you select all parts in Blender > Export > Import into UE > but you need to check "Combine" mesh. Then all the parts should be one asset file (not 3). Does the Morph work then?
    Because I have a 10 mesh part character that I select in Blender >> UE Import > Combine. And it adds 1 SK asset.
    When I open the SK, it loads as one combined Mesh. But Right panel > I have morphs on the face (worked). And Left panel > each mesh part can be toggled on/off / assign different Mat slot.
    Edit 2. Or you might need to add 2 hinge bones to your Box (with center bone), and that makes UE Import work.
    Edit. Also how do I add Shape keys (in Blender) for Auto Rig Pro (we can only have 1 copy of its Armature), yet without Editing verts? (because bone Posing is easier).

    • @mck3D
      @mck3D  Год назад +1

      Hi,
      1) Unfortunately when you check the Skeletal Mesh option when Importing the FBX file (That you need to do in order for the morphs to work) you don't have "Combined Mesh" option anymore, "Combined Mesh" is only available when you import non-skeletal mesh, at least it's what happening with UE 5.
      2)That works but still deforms the doors when they are rotating cause that's the nature of the morph targets and blend shapes, strict movement be achieved with the animation rigging or have a coded rig to have rig controls, and blueprints inside unreal engine are actually coding but with the graphical user interface so you can code your animations and rigs much easier.
      3) I have an Idea but actually I didn't test it yet let me check it and if it works I will make a video soon.

  • @paulmilne7227
    @paulmilne7227 Год назад +1

    is there a way to use these in blender please

    • @mck3D
      @mck3D  Год назад

      Everything is created and used in blender.

  • @shahmaarbaba
    @shahmaarbaba Год назад +1

    model link

    • @mck3D
      @mck3D  Год назад

      I don't know where I got this model, it's from a long time ago, let me check it for you.

    • @shahmaarbaba
      @shahmaarbaba Год назад +1

      @@mck3D thank u

    • @mck3D
      @mck3D  Год назад

      no problem, here is the link:
      www.cgtrader.com/free-3d-models/character/woman/ruby-blue-fortnite

    • @shahmaarbaba
      @shahmaarbaba Год назад +1

      @@mck3D thank u soo much u r a true youtuber thanks again for reply me
      love from india

    • @mck3D
      @mck3D  Год назад

      You're welcome, thank you for commenting, love India