Vouch for those grips, seriously helpful with making my grip the same every time I pick up my mouse . Especially good for beginners to m&k imo but also helps intermediate players with consistency. (Been trying them for about 60 days now )
You are a hidden gem thank you so much for all you have done! The most jaw dropping experience I ever had about what I was not doing optimally was the example of focus shown on the ventilator. I discovered the channel thinking it's another whacky click bait surface level copy me creator but you really inspired me and the hobby got 3x more fun after watching your videos ❤
At the highest level of flicking I would say that the higher the sens that you're able to control the better your flick. With higher sens, you will have even less travel time to the target and compensate for input lag and reaction time. Using glass pads will be even better at the highest level of flicking but it will require a lot of stopping power from your own hand instead of the surface. However if you can control the speed and keep the precision, that will be the highest level of flicking. Note that this is an advice for people who are consistently in the top 100 in a lot of flicking/reflex click scenes on Kovaaks with atleast 10k+ entries.
Dude im so thankful you, you chenged my aim skill in 100000000 times, i cant find words how to thank you, your vids should be like intro in every FPS game❤❤❤
While it may just be preference, I found that my aim is "calmer" or more "smooth" when my monitor is further from me (one arm's distance roughly), than when its like closer (around 7-8 in from nose) to my face, but I feel like my aim pretty much the same. Wonder if you ever have any thoughts?
The MS Paint part remind me of a drawing exercise where you draw a series of parallel dots and then draw a straight line joining each of the dots to improve your line drawing accuracy. One important tip for drawing lines accurately is to look at the point you are drawing to, not the line you are drawing. I don’t know how much help this would be in gaming terms.
Hey Struth, I've been following your channel for a while now, and I love the videos! I would like to hear your take on monitor coefficient. I have seen almost all of your videos explaining aiming techniques and finding your sensitivity, but I don't think I've ever heard you diving into the correlation between Hipfire and ADS sens, and how it affects muscle memory. Definitely a video I would watch!
It's a very good explanation of the effect and thoughts behind, with good showcases like on paint and with the crosshair movement stuff. Caps down on that. I just wanted to add that for people that aren't much in aim theory, they won't really get the benefit/remember that much amount of informations. Sometimes it's best to practice and understand later (if i can say so). You have a very good way to train flicking in a scenario where you could build yourself in the same process, plus it's with the apex core mechanics so it's a win-win for many :D it's done with the Flowstate aim trainer (if it still got that name). It'll require some time to understand/install everything properly but when done, you can hop on and use the Flicking scenario and add bots at 45, 90, 180 degrees around you, static or not, and start yoru journey from there. Plus it's building muscle memory for those instinct flicks that makes the best "aimbot" videos you can find 🤗
I have struggled with flicking in CS GO or weaponry (FPS game in roblox) and i wanna say thank you so much for the tips and now i can hit targets with a deagle and an awp
I would love for you to look into something Taxi2G did recently where he used his spacebar to shoot, saying "makes aiming easier cause your not holding down on the mouse"
3:49 Bro use gyro ball for arm health. Only gyro aim can save aim assist input issues because only few can master finger only aim but most can arm aim like mouse/gyro. But Xbox needs to add a gyro sensor on controllers
First of all thats an r301 and not an r99 and second you can clearly see that hes controlling the recoil with his fingers by slightly pulling down his mouse
Hey Struth! I'm not sure if you still analyze players aiming movements & techniques but the player that goes by @Dfalt has some insane tracking, flicking, and spray transfers. Would be interesting to see you break it all down.
Another banger Out of curiousity though, have you considered doing a video experimenting with or looking into gyro aim (motion controls) on controllers? It's a raw input that uses the gyroscope sensors in the controllers to mimic mouse movement. I'd be interested to see your thoughts on it
*crosshair placement enters the room* just sharing my non-aimpro-thoughts: 11:03 idk id say its easy: never flick if you dont have to ^^ if you can pre aim or track its way more efficient, thats the best tip about flicking imo. usually you only need to flick when target switching while out of position. so usually players benefit more from focusing on improving general crosshair placement, cover play and positioning than flicking^^ but ofc this is an "aiming content channel" where aiming and movement are being separated... a mistake in movement fps imo. rebounds... 😬a sign of a too heavy mouse, leads to way too much unnecessary tension and movement - id guess in competitive gaming theres an insanely small amount of situations where this could be ever useful (high recoil revolver covering the target after the shot ofc is one of them tho).
It's like if u knew that I've been changing my aim since yesterday to find a better one. And I did so just coz I realized that my flicks r so inconsistent compared to my tracking.. Thanks mate, this video came at the right time for me, literally! BTW.. Do u have a new main mouse now? Or still on the G303?
Do you know something about EMI noise in electricity ? I struggle with "floaty" and delayed mouse movement for a long time now and i cant seem to find any solution for it.
Struth I have a new aiming tech that I would like you try. It has to do with sensitivity. How can I get in contact with you? Maybe you can provide some consultation.
Please answer this for me 🙏 I'm a Hunt player and I've been using a 1:1 ratio on my look sens and scaled with a calculator for all ads. I can't tell yet if that was a mistake or not. Should I have ads sens lower than look? What's best for the majority? Thanks in advance.
how do you do this on controller? from what I hear apparently controller is super easy, but I just cant seem to get it, even though the aim assist is apparently like cheating
Hey i wanted to ask, a quick question, is it better to use an ads sens that is close or 1:1 with hipfire sens or is it better to be a bit lower than hipfire because of zoom?
ayo can anyone possibly chime in with some advice for me? i really need it right about now in my aiming career. i currently play all games at a cm360 of 0.7621 which i know is gonna sound absurd to all of you aimers, but it really has worked for me, i sit at around a 96% accuracy rating. But im at a point in my life where playing shooters competitively at such a high sensitivity has caused me to have serious RSI, and also i do believe that i am maybe lacking some of the finer points of aim movement. Basically the advice im looking for, beyond any advice at all, do you think it is worth it for me to essentially completely relearn aiming at a low dpi/sensitivity, get a bigger mousepad, all that, in order to progress? or should i just keep practicing with what im comfortable with? is there any professional aimer that plays like me that i could maybe look into in order to better understand my own faults? or if you maybe have a tip that im not even thinking of, id love to hear it, thanks in advance :)
U could gradually decrease it so it won't be so hard to change. But bro if it's causing hurt then definitely change it, its not worth it to be better at games and get hurt for it
windowed borderless has the same latency as exlusive in windows 11 - I think maybe 10 too also vsync on with a frame limiter and gsync can acheive lower latency as well despite common knowledge warning against vsync entirely
I would honestly pay money for you to coach me, I have tried everything for many years and I cannot seem to improve. I need someone who knows what they're doing to tell me what i'm doing wrong. if this is something you could offer me, please reply.
🎯 Check out the ClawMate mouse mod here - struthgaminggear.com/
it says 504 Gateway Time-out how can i fix it?
Interesting mouse grip you have there. Could you please explain the thought process behind it?
Vouch for those grips, seriously helpful with making my grip the same every time I pick up my mouse . Especially good for beginners to m&k imo but also helps intermediate players with consistency. (Been trying them for about 60 days now )
Hi, man, are the ClawMates legal in FPS pro play? It's really important, please. Thank you.
@@thefreemanexperience physical mouse mods are almost always permitted but it would come down to the games official rules for their competitions
You are a hidden gem thank you so much for all you have done! The most jaw dropping experience I ever had about what I was not doing optimally was the example of focus shown on the ventilator.
I discovered the channel thinking it's another whacky click bait surface level copy me creator but you really inspired me and the hobby got 3x more fun after watching your videos ❤
Just as I was doing reflex scenarios in Kovaaks, Struth uploads a flick guide, godsend.
Optimum tech with another gaming video
Danke!
loving the music choice, thanks for the vid struth
great video optimum
At the highest level of flicking I would say that the higher the sens that you're able to control the better your flick. With higher sens, you will have even less travel time to the target and compensate for input lag and reaction time. Using glass pads will be even better at the highest level of flicking but it will require a lot of stopping power from your own hand instead of the surface. However if you can control the speed and keep the precision, that will be the highest level of flicking.
Note that this is an advice for people who are consistently in the top 100 in a lot of flicking/reflex click scenes on Kovaaks with atleast 10k+ entries.
Dude im so thankful you, you chenged my aim skill in 100000000 times, i cant find words how to thank you, your vids should be like intro in every FPS game❤❤❤
While it may just be preference, I found that my aim is "calmer" or more "smooth" when my monitor is further from me (one arm's distance roughly), than when its like closer (around 7-8 in from nose) to my face, but I feel like my aim pretty much the same.
Wonder if you ever have any thoughts?
The MS Paint part remind me of a drawing exercise where you draw a series of parallel dots and then draw a straight line joining each of the dots to improve your line drawing accuracy. One important tip for drawing lines accurately is to look at the point you are drawing to, not the line you are drawing. I don’t know how much help this would be in gaming terms.
Hey Struth, I've been following your channel for a while now, and I love the videos!
I would like to hear your take on monitor coefficient. I have seen almost all of your videos explaining aiming techniques and finding your sensitivity, but I don't think I've ever heard you diving into the correlation between Hipfire and ADS sens, and how it affects muscle memory.
Definitely a video I would watch!
Muscle memory is a myth
Very good film, will there be a similar one with tracking?
Yup, it's in the works :)
Ok
It's a very good explanation of the effect and thoughts behind, with good showcases like on paint and with the crosshair movement stuff. Caps down on that.
I just wanted to add that for people that aren't much in aim theory, they won't really get the benefit/remember that much amount of informations. Sometimes it's best to practice and understand later (if i can say so).
You have a very good way to train flicking in a scenario where you could build yourself in the same process, plus it's with the apex core mechanics so it's a win-win for many :D it's done with the Flowstate aim trainer (if it still got that name).
It'll require some time to understand/install everything properly but when done, you can hop on and use the Flicking scenario and add bots at 45, 90, 180 degrees around you, static or not, and start yoru journey from there. Plus it's building muscle memory for those instinct flicks that makes the best "aimbot" videos you can find 🤗
I have struggled with flicking in CS GO or weaponry (FPS game in roblox) and i wanna say thank you so much for the tips and now i can hit targets with a deagle and an awp
Damn what a timing to log onto youtube
Fr
I would love for you to look into something Taxi2G did recently where he used his spacebar to shoot, saying "makes aiming easier cause your not holding down on the mouse"
I think he already did talk about this in the past in one of his videos
Yeah he had a video covered for it.. It might be the one having "toggle ads" in the title
@@engin333r yes! that one! I switched to toggle ads thanks to that video
ah okay, thanks
@@Kuraiser
3:49 Bro use gyro ball for arm health. Only gyro aim can save aim assist input issues because only few can master finger only aim but most can arm aim like mouse/gyro. But Xbox needs to add a gyro sensor on controllers
3:17 What's this game that comes after The Finals?
can you explain why in apex your r-99 in the firing range had 0 recoil while you hand DID NOT MOVE???? @ 0:54
First of all thats an r301 and not an r99 and second you can clearly see that hes controlling the recoil with his fingers by slightly pulling down his mouse
Straight fire as usually. 🫡👏🏻👍🏻💪🏻🔥
Im curious what is your apex sens and dpi ? Also great video going over the keys points of flicking good stuff
Hey Struth! I'm not sure if you still analyze players aiming movements & techniques but the player that goes by @Dfalt has some insane tracking, flicking, and spray transfers. Would be interesting to see you break it all down.
I need your game configuration
your mouse_zoomed_sensitivity_scalar configuration
Is it 1.0 or a decimal number?
So when do you flick and micro adjust and when you just flickshot?
Another banger
Out of curiousity though, have you considered doing a video experimenting with or looking into gyro aim (motion controls) on controllers? It's a raw input that uses the gyroscope sensors in the controllers to mimic mouse movement. I'd be interested to see your thoughts on it
Fastest I've been recommended a video lol
You make really good content 👌🏻you earned a sub
haven't clicked on a video this fast in a while 😅
Aceu flicks are godly
What's that thing on your right mouse button?
*crosshair placement enters the room*
just sharing my non-aimpro-thoughts:
11:03 idk id say its easy: never flick if you dont have to ^^ if you can pre aim or track its way more efficient, thats the best tip about flicking imo. usually you only need to flick when target switching while out of position. so usually players benefit more from focusing on improving general crosshair placement, cover play and positioning than flicking^^ but ofc this is an "aiming content channel" where aiming and movement are being separated... a mistake in movement fps imo.
rebounds... 😬a sign of a too heavy mouse, leads to way too much unnecessary tension and movement - id guess in competitive gaming theres an insanely small amount of situations where this could be ever useful (high recoil revolver covering the target after the shot ofc is one of them tho).
It's like if u knew that I've been changing my aim since yesterday to find a better one. And I did so just coz I realized that my flicks r so inconsistent compared to my tracking..
Thanks mate, this video came at the right time for me, literally!
BTW.. Do u have a new main mouse now? Or still on the G303?
I would still consider the G303 my main, but i've been experimenting with the OP1we and modding it to test a 1-1-3 grip.
Do a review on glass mouse pads surely
hi, I´ve noticed that your middle finger isnt on the rmb but instead on the side of the mouse, so how do you rclick with this?
Do you know something about EMI noise in electricity ? I struggle with "floaty" and delayed mouse movement for a long time now and i cant seem to find any solution for it.
Struth I have a new aiming tech that I would like you try. It has to do with sensitivity. How can I get in contact with you? Maybe you can provide some consultation.
what have you done to that mouse D:
also you made me switch to the g303 and i love the clawmates :D
struth mouse is getting more and more gore
what game at 0:14 ?
it’s called Xdefiant (made by ubisoft)
forgot about that game @@jheeazy
how would you practice these in kovaaks ?
yo, i am curious, which game is this at 0:14
XDefiant by Ubisoft
do you like the xm1r shape for flicks?
i feel like my hand is way too locked in for micro adjustments with my xm2we wich is the same shape
Lol thats haw i aim 😂.... i thought it was wired.... im glad yall know about it and yall sharing ❤
Please answer this for me 🙏 I'm a Hunt player and I've been using a 1:1 ratio on my look sens and scaled with a calculator for all ads. I can't tell yet if that was a mistake or not. Should I have ads sens lower than look? What's best for the majority? Thanks in advance.
Also I'm at 10 inches for a 360 just fyi
how do you do this on controller? from what I hear apparently controller is super easy, but I just cant seem to get it, even though the aim assist is apparently like cheating
You use 0% md?
Chama🔥
How about scope sens?
Next to zero mouse movement for that r301 recoil. What the fuck? Using acceleration?
Hey i wanted to ask, a quick question, is it better to use an ads sens that is close or 1:1 with hipfire sens or is it better to be a bit lower than hipfire because of zoom?
focal length scaling is always best
@@xaiti3703 that's true. But what about a game that doesn't use or have focal length scaling?
@@rubyfalcon i don't know a single game that doesn't tbh, but you can always calculate it. do you have a game in mind?
@@xaiti3703 destiny 2 I believe doesn't but I could be wrong
Can anybody recommend an aim trainer module for mastering fcar recoil
ayo can anyone possibly chime in with some advice for me? i really need it right about now in my aiming career.
i currently play all games at a cm360 of 0.7621 which i know is gonna sound absurd to all of you aimers, but it really has worked for me, i sit at around a 96% accuracy rating. But im at a point in my life where playing shooters competitively at such a high sensitivity has caused me to have serious RSI, and also i do believe that i am maybe lacking some of the finer points of aim movement.
Basically the advice im looking for, beyond any advice at all, do you think it is worth it for me to essentially completely relearn aiming at a low dpi/sensitivity, get a bigger mousepad, all that, in order to progress? or should i just keep practicing with what im comfortable with? is there any professional aimer that plays like me that i could maybe look into in order to better understand my own faults? or if you maybe have a tip that im not even thinking of, id love to hear it, thanks in advance :)
You can stay with what your comfortable with or experiment with different sens/dpi and do the basics of aiming in these experiments
U could gradually decrease it so it won't be so hard to change. But bro if it's causing hurt then definitely change it, its not worth it to be better at games and get hurt for it
windowed borderless has the same latency as exlusive in windows 11 - I think maybe 10 too
also vsync on with a frame limiter and gsync can acheive lower latency as well despite common knowledge warning against vsync entirely
what mouse is that?
Please name the best mice with an aliexpress budget of up to 70 euros
endgame gear xm2we or op1we
I stopped playing FPS because cheating is more than ever coz AI undetected aimbots etc. but this channel is pog so thumbs up :3
got any game recommendations for a csgo victim?
I would honestly pay money for you to coach me, I have tried everything for many years and I cannot seem to improve. I need someone who knows what they're doing to tell me what i'm doing wrong. if this is something you could offer me, please reply.
Most of the kills in the video look like aim bot, to be honest.... Several situations of possible wallhacking also.
exactly. but nobody saw this, they rly think its a pro movement, lol
lollll, imposible
this guy makes videos for the Kovaaks youtube channel, go learn to aim bozo
just say you're bad at video games
💀💀