The year is 2032. Andrew has almost completed his 10,000 hour base challenge. He looks forward to trying Space Engineers 2, which came out 3 years ago, but will probably take a few months break first. Nice work, bud. For real :)
I was on my old account I made with my school email. So, I was never able to comment on your videos, so I finally made my own account. I don't think I ever said thank you for the gift of space engineers I won from you. It has brought me so many hours of joy and I think about it every so often. I'm glad you're still creating Space Engineers videos. I hope you're doing well!
A timelapse of a 10 hour base would be awesome. But what I would really like to see is a video covering what your ideal set of mods would be for a set of must-have mods for any playthrough. Basic mods you would have as a starting point that would provide a good experience as a starting point, but also as a good launching point for a functional modlist.
I hope to one day make a video like that, but I'm not very well versed on the latest mods. Maybe I'll do a video on the ones I usually use and why I use them but I'm sure I'll miss loads of cool ones!
@@AndrewmanGaming That's alright! Everything has a start somewhere! Maybe you can just show them off while doing a free-from build or something, show them in action so people can see how they work in use? Either way, thanks for replying!
After 100 hours from starting a save, my base still looks like the first one. At this point, I have to question why I play this game since I never build anything bigger and better.
The hour long build was really cool! Actually, so was the ten minute build, def a starter build. But yeah the hour long one could easily be a full base. Very good, lots of potential. Base building is great and yeah a 10 hour base would be amazing!
Your videos are bringing my spark back to the game alone, thanks Andrew!! It can freak me out a bit getting back into it but these help shut my brain off and want to start again
My big takeaway from this challenge was that your voice goes up in pitch proportional to the urgency of your deadline. :D Though per spenzien's comment below, editing your 1-hr block placement in time with the game music beat was pretty smooth.
The window walls actually do have a common block, it's just unintuitive. It's the original vertical window block, which is the common block for the original sloped window, the window walls and the viewports.
I'm surprised that the armored conveyors pressurized, it never did it for me whenever I'd try to build my own bases.
16 дней назад
all my basic outpost btw,specially at the beggining i don't weld any fondation cost to much and you have almost nothing.I build basic assembler and basic reffinery + survival kit + power. this is required in any outpost,1 minute to build it or 1 hours you need those basic assembler and basic reffinery.
Oh, & they'd B in different biomes, 1st one in the safe shallows, 2nd in the grassy plateaus, final in the north blood kelp, with a view of the entrance to the lost river.
Instead of building a new one for each time, why not continue from the 1 min build. So u gotta keep in mind the expansion as thats how most bases grow.
@@AndrewmanGaming Well I wouldn't recommend a 16 hour mining ship build... but a 16 hour Defensive Base or Platform... or maybe a Capital Ship... with a constant wave of enemies attacking as you try to work. Hmmm... maybe 2 waves of an appropriate amount of enemies in a hostile environment for the 10 minute challange, 10 waves for the 100 minutes, and maybe 25-50 waves for the 1000? Could make for some interesting stuff. 😁
Hi can jou build a survival ship dat has Ion and hydrogen thrashers dat runs on the plasma reactor mod it need to have a hanger , assembler , and refinery ?
I needed some of that sense while building it! In editing I was yelling at myself for not just going with the original solar panel which fits on roofs lol
It does have power via the batteries, but no actual power generation :/ That's a huge flaw but you could bring in a ship with the connector and charge the base that way, so it passes!
Shift + F10 opens up that spawn menu, but it only works if you're in creative mode. If you're not, do alt + F10 to open the Admin Tools and select "Enable creative mode tools". Then it should work for you :)
The year is 2032. Andrew has almost completed his 10,000 hour base challenge. He looks forward to trying Space Engineers 2, which came out 3 years ago, but will probably take a few months break first.
Nice work, bud. For real :)
Hahahahaha genius idea!!!
10.000h is just 1.14 years, no need for sleep or food and you can finish it before SE2
we don't need his girldfriend to remind us.
I love the block placement editing for the 1hour part!
Placing blocks in time with the music is next level engineering! 😊
I was on my old account I made with my school email. So, I was never able to comment on your videos, so I finally made my own account. I don't think I ever said thank you for the gift of space engineers I won from you. It has brought me so many hours of joy and I think about it every so often. I'm glad you're still creating Space Engineers videos. I hope you're doing well!
Subjection: DO this Video again with You as a Judge. Judging Splitsie and others
This concept of building your own ship, base, or whatever in a certain amount of time interest me greatly given just how crazy it can get sometimes
A timelapse of a 10 hour base would be awesome. But what I would really like to see is a video covering what your ideal set of mods would be for a set of must-have mods for any playthrough. Basic mods you would have as a starting point that would provide a good experience as a starting point, but also as a good launching point for a functional modlist.
I hope to one day make a video like that, but I'm not very well versed on the latest mods. Maybe I'll do a video on the ones I usually use and why I use them but I'm sure I'll miss loads of cool ones!
@@AndrewmanGaming That's alright! Everything has a start somewhere! Maybe you can just show them off while doing a free-from build or something, show them in action so people can see how they work in use? Either way, thanks for replying!
A 10-Hour base challenge video sounds like an excellent idea!
Instead of 10 hours, do 5 hours. That way, it is still more time, but it won't take too much time.
Good point, that would probably be more feasible. But I am curious what a 10 hour base would look like!
No, it must be 1min, 10min, 1h40min (6000s), and then 16h40min, so that way it grows in a nice log10 curve in time.
After 100 hours from starting a save, my base still looks like the first one. At this point, I have to question why I play this game since I never build anything bigger and better.
Same 😂 i think im 2300 hours in and my survival bases are either large underground cave bases (or mountainside) similar to 1 minute and 10 minutes 😂
The hour long build was really cool! Actually, so was the ten minute build, def a starter build. But yeah the hour long one could easily be a full base. Very good, lots of potential. Base building is great and yeah a 10 hour base would be amazing!
Your videos are bringing my spark back to the game alone, thanks Andrew!! It can freak me out a bit getting back into it but these help shut my brain off and want to start again
10hrs challenge is a great Idea, bet you could make something really awesome and I bet that video would BANG too
Given the amount you did in the 1 minute, I think that one is really good. I might try this myself at some point.
I'm loving this series
Absolutely do a 10hour build, or also the guy with a 5 hour build is a good idea too
My big takeaway from this challenge was that your voice goes up in pitch proportional to the urgency of your deadline. :D Though per spenzien's comment below, editing your 1-hr block placement in time with the game music beat was pretty smooth.
Hahaha the timer-voice pitch correlation is very eye opening 😅
The window walls actually do have a common block, it's just unintuitive. It's the original vertical window block, which is the common block for the original sloped window, the window walls and the viewports.
Ahhhh thank you! That block has always bugged me!
I just love that edit during 1 hour building
Very nice maybe a orbital station 1min 10min 1hour tho what would be prerequisites 🤔
I'd like to see a 1 minute survival built outpost.
that was a great job takes me ages just to make a small home so well done
5:32 I think the vent-like window has these in common.
Now do these in survival, with a storage container off to the side with all the components you would ever need.
Oooo that's a cool idea!
dude the 1 hour base looks better than my base 8 hours in haha. definitely inspiring me to
I was build an «OneMinuteBase» for a couple hours in a survival mode, and this model is enough for a game))
The dedicated to editing those block placements to match the beat in the music 😂
I'm surprised that the armored conveyors pressurized, it never did it for me whenever I'd try to build my own bases.
all my basic outpost btw,specially at the beggining i don't weld any fondation cost to much and you have almost nothing.I build basic assembler and basic reffinery + survival kit + power.
this is required in any outpost,1 minute to build it or 1 hours you need those basic assembler and basic reffinery.
You should try building mechs next, would be really funny to se a 1 minute walker
Oh, & they'd B in different biomes, 1st one in the safe shallows, 2nd in the grassy plateaus, final in the north blood kelp, with a view of the entrance to the lost river.
awesome video
2, 20, 2hr !! pls!! I feel like it's such a better time amount
1 hour, 50 hour, 10 hour bases in Space Engineers
the hour one is neat
Nice, now do this in survival.
THE 1 HOUR ONE ON THE WORKSHOP!
Instead of building a new one for each time, why not continue from the 1 min build.
So u gotta keep in mind the expansion as thats how most bases grow.
It would be cool if you made like a city in space engineers. Then used spacecraft to destroy it.
City in 1 minute, 10 minutes, 1 hour would be wild 😂
Yes why is when the timer is almost zero you run out of time.
I enjoy your time builds.
Did the hour one have any oxygen storage?
OMG, i was thinking when you are going to post this, entered in your channel and there is it. make one with a fighting ship pls
I may be wrong, but I thing there is an angled rail/walk
10 Minutes 100 Minutes 1000 Minutes for the long script.
You're Welcome :)
But that's..... 16 hours!!! I think I might actually go crazy spending 16 hours on a build.
@@AndrewmanGaming Well I wouldn't recommend a 16 hour mining ship build... but a 16 hour Defensive Base or Platform... or maybe a Capital Ship... with a constant wave of enemies attacking as you try to work. Hmmm... maybe 2 waves of an appropriate amount of enemies in a hostile environment for the 10 minute challange, 10 waves for the 100 minutes, and maybe 25-50 waves for the 1000?
Could make for some interesting stuff. 😁
1 min i would've done a cockpit so that i could have it piped in for O2
How long will we wait for workshop outposts! -reeeeee-
Is this’s really a challenge, seems more like a tutorial😂
Hi can jou build a survival ship dat has Ion and hydrogen thrashers dat runs on the plasma reactor mod it need to have a hanger , assembler , and refinery ?
That's a very specific set of specs!
I know @@AndrewmanGaming
you totally couldve done like a solar tower with oxygen farms on them
Oooo that would have been a good idea!
For the last 3 minutes of your 10-minute outpost, I kept saying, "where's your power generation?" Finally at 22 seconds... 😐
I needed some of that sense while building it! In editing I was yelling at myself for not just going with the original solar panel which fits on roofs lol
I wish you would do more of these types of videos @AndrewmanGaming
Can it be in the workshop
Did you also forget power on the 10 minute one?
It does have power via the batteries, but no actual power generation :/ That's a huge flaw but you could bring in a ship with the connector and charge the base that way, so it passes!
@@AndrewmanGaming Fair enough. I've done that a time or two.
do a fighter
Can you pleas write down the mods an what they do PWEEAS
How was this a challenge? your in creative lol
1min, 10min, 1hour bases in SUBNAUTICA maybe?
10 days
now do a proper time challenge without insta building creative mode cheats. go survival.
please no more of these, I would rather watch a normal episode.
Normal episode coming tomorrow! Doing non-series videos like this don't take away from the normal series schedule.
Why "challenge" when you are playing in creative mod🙄....
6:12 Can someone tell me the key bind for the spawn menu Google isn't helping
Shift + F10 opens up that spawn menu, but it only works if you're in creative mode. If you're not, do alt + F10 to open the Admin Tools and select "Enable creative mode tools". Then it should work for you :)
@@AndrewmanGaming thanks