Tips for creating a plot-perfect runic magic system!

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  • Опубликовано: 27 июл 2024
  • Runic magic has a long history in northern Europe and it's a fascinating addition to many magic systems in fantasy. Let's take a look at the history of runic magic, how it has been used in fantasy and how to design a magic system of this style for your world!
    My books: www.mariemullany.com/work
    Chapters:
    0:00​​ Intro
    1:14 The Norse Mythos
    3:43 Drawing a Rune
    5:41 Runes & Timing
    7:39 Spirits & Items
    9:52 Runic Power sources
    11:25 Blueprint
    References:
    Margaret Weiss & Tracy Hickman: www.fictiondb.com/author/marg...
    Peter V. Brett: www.petervbrett.com/
    Terry McGary: us.macmillan.com/author/terry...
    Mark Anthony: www.fantasticfiction.com/a/ma...
    Neil Gaiman: www.neilgaiman.com/
    The Hidden Blade by Marie M Mullany: www.amazon.com/gp/product/B09...
    Join the Conversation: / discord
    Buy me a coffee!: ko-fi.com/justintimeworlds
    Updates about my book: www.mariemullany.com/
    Connect on Twitter: / mariemwessels
    Connect on Facebook: / justintimeworlds
    Intro music: The River Barge Way by Christopher Klassen.
    #justintimeworlds #mariemullany #runes #magic #peterbrett #neilgaiman #deathgate #terrymcgary #markanthony #odin #americangods #magicsystem #worldbuilding #fantasy #fantasyworldbuilding

Комментарии • 33

  • @JustInTimeWorlds
    @JustInTimeWorlds  2 года назад +6

    What runic system in Fantasy do you like best?

    • @ottertvmtg6229
      @ottertvmtg6229 8 месяцев назад +2

      i really like the runic magic system in the manga 'witch hat atelier', because it does timing very well
      runes are activated once the circle around them is closed
      this means you can cast spells instantaneously by drawing them and completing the circle, or you can prepare them by not finishing the circle until you want to activate the effect, but it also leads to some other creative uses, like having two halves of a flying rune on both of your shoes and pressing them together completes the circle, allowing witches to fly by pressing together their boots (so long as the rune-halves stays intact)

  • @blackforestgiant648
    @blackforestgiant648 27 дней назад

    11:25 Exactly what I searched for, thanks! 👍

  • @tabithadriver4949
    @tabithadriver4949 10 месяцев назад +5

    MAGIC & TIMING: I appreciated how you discussed the timing of runes. My magic system doesn't have immediate magic, and I am really struggling with how to use magic in my world because of that. If you ever want to cover that topic, I'd love it --potions, brews, curses, prophecies, magical items, rituals --all have a delay to their use from the magic creation...and thus, aren't as easily used in a fight or something. I will have to listen to your music, ritual and magical item videos to see if I gain any insight or inspiration there.
    CHANNEL NAME: I'm really curious what made you choose the name "Just in Time Worlds" or what you mean by it.
    Thanks!

    • @JustInTimeWorlds
      @JustInTimeWorlds  10 месяцев назад +2

      Hello There! So in my urban fantasy world, I'm playing with a magic system (for the humans anyway) that is based on non-immediate magic. What I've found is that the biggest difference it makes to my mages is that they are all planners. They prepare for the day by preparing their spells / items etc ahead of time. They carry certain utility items on their person. And they all have guns because just in case.
      I have actually got videos on a whole bunch of non-immediate magic.
      Rituals: ruclips.net/video/-_YxTBFV1xY/видео.html
      Items that channel magic: ruclips.net/video/VYT5UMGB6co/видео.html
      Magical Items 101: ruclips.net/video/fZyfXqUqS74/видео.html
      Consumable magic items (scrolls etc): ruclips.net/video/FK7iExnLgkk/видео.html
      Artifact magic items: ruclips.net/video/lcTEpXAr1tw/видео.html
      But I might just do a video at some point on immediate magic vs non-immediate magic and the how it alters the personality and culture of your magic users.
      Channel Name: Once upon a horrible time, I went into corporate management. And I learned all about the Just In Time Supply Chain, the method used by Toyota first and then incorporated world wide to not keep excess inventory on hand. So when I made this channel, I figured I'd call it Just In Time Worlds, the place where you go to get inspiration for the specific thing you're world building, just in time to build it :)

  • @ancapftw9113
    @ancapftw9113 2 года назад +7

    I'm considering making a system for a video game where the Glyphs/Runes are pictographs representing a specific magical effect. The more powerful the glyph, the better the effect. These will be incorporated into circles for spells or rituals, or used on their own for basic magical effects, like heating water.

    • @JustInTimeWorlds
      @JustInTimeWorlds  2 года назад

      Nice so kind of like naming magic but in written form. I could definitely get behind that

    • @ancapftw9113
      @ancapftw9113 2 года назад +1

      @@JustInTimeWorlds kind of a symbolic magic system, where the glyphs represent a concept and set the pattern of the magic. Though I suppose people in world could see it as just an aid to get the mage's mind into the correct pattern, like the spoken part of a spell (which makes it more efficient and easier to cast but isn't nessecery) or the ritual involved in some spells.
      Certain magical traditions will also use monster parts or herbs or sacred/magical items in place of the runes/glyphs, so I don't know if it is technically a runic magic system.

    • @JustInTimeWorlds
      @JustInTimeWorlds  2 года назад +1

      @@ancapftw9113 it sounds like a snazzy system. Especially in a game where you can run around looking for pictographs and adding them to whatever you cast from. Tattoos maybe?

    • @ancapftw9113
      @ancapftw9113 2 года назад +1

      @@JustInTimeWorlds for permanent buffs, or the equivalent of a power you have or a scroll you always have on you, tattoos would be a great thing to add.

  • @intolerant1050
    @intolerant1050 6 месяцев назад +2

    I've been studying conlangs lately and I find your vowel pronunciations fascinating! Thank you for the content.

    • @JustInTimeWorlds
      @JustInTimeWorlds  6 месяцев назад +1

      It’s because in my native tongue, vowels are pronounced flat and in the front of the mouth.

  • @subatoistormborn5499
    @subatoistormborn5499 2 года назад +3

    Intro was great!!!!!!

  • @ronecotex
    @ronecotex 2 года назад +7

    One way this can work is if you're a mage with the ability within you can you give ruins to your friends and allies

    • @JustInTimeWorlds
      @JustInTimeWorlds  2 года назад +3

      Especially in the magic item department yeah, they can because me consumable magic items

  • @halafradrimx
    @halafradrimx Год назад +1

    I was expecting nonsensical drivel, but I found quite legitimate information.
    Thank you.

  • @lelduck6388
    @lelduck6388 Год назад +1

    In my setting I have runes that act kind of like dna, a code or a mold. The magic flows through them and the shape of that magic determines the spell.

  • @reidsisson3066
    @reidsisson3066 2 года назад +8

    Small wonder that the word 'spell' in English mean both to write a word and a magical incantation.

    • @JustInTimeWorlds
      @JustInTimeWorlds  2 года назад +2

      Spell is in fact Germanic in origin, which makes complete sense 😃

  • @jeffreymunster3048
    @jeffreymunster3048 9 месяцев назад +1

    Thank you for this video! Guess I'm late to the party, lol. I'm thinking about runic based magic system adjacent thing, and this gave me lots to consider! I had been struggling with a number of issues and even though I haven't worked through them as of this writing, this gave me the template, insight, and outline to gather my thoughts. Thank you! I'll be subscribing now.

    • @JustInTimeWorlds
      @JustInTimeWorlds  9 месяцев назад

      Welcome! Feel free to browse, I’ve got a lot on magic systems :)

  • @ronecotex
    @ronecotex 2 года назад +4

    One way this could work is Secret language then you would in my mind have a faction guarding it

  • @BonnieDragonKat
    @BonnieDragonKat Год назад

    There are Runes in LJ Smith's Forgotten Game Trilogy and The Shadow Hunters books.

  • @Swooper86
    @Swooper86 2 года назад +9

    I don't want to be pedantic, but... You're mispronouncing the word "rune" - it's not pronounced like "ruin", there's no i. "Roon", not "roo-in".

    • @JustInTimeWorlds
      @JustInTimeWorlds  2 года назад +7

      Thanks :) I'll try to adjust. English isn't my native language, so sometimes some of the sounds come out weird. Appreciate the pointer!

    • @Swooper86
      @Swooper86 2 года назад +3

      @@JustInTimeWorlds No worries - it was just a bit distracting for a word you repeated so often in the video! 😅

    • @rattleshakti
      @rattleshakti 10 месяцев назад +1

      In English Rune is pronounced "roon", a ruin is a dilapidated building. No offence meant and not wishing to be picky but it is rather off-putting listening to that pronunciation over and over again in an otherwise excellent presentation. Subscribed.

    • @Luredreier
      @Luredreier 2 месяца назад

      ​​@@JustInTimeWorlds
      You where mixing up two English words.
      A ruin is a building that has been destroyed.
      To ruin is to destroy something.
      While a rune (with a pronounced e at the end in the Nordic languages, although I guess it might be silent in English)

    • @Luredreier
      @Luredreier 2 месяца назад

      ​@@rattleshakti
      You guys don't pronounce the final e like we do in the Nordic languages?
      It's so weird how English speakers always insists on treating the last e in a word as silent, also when trying to pronounce our languages, the e at the end of a word being silent isn't a thing in Germanic languages other then English...

  • @Luredreier
    @Luredreier 2 месяца назад

    Runic, not ruinic.
    And runes rather then ruins.