Why Isn't Dolby Vision HDR Gaining More Support?

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  • Опубликовано: 25 окт 2024

Комментарии • 222

  • @karannsyt
    @karannsyt 8 месяцев назад +102

    HDR is a huge mess on every platform, such a shame because it can make games look so good

    • @langstonbelin
      @langstonbelin 8 месяцев назад +5

      Hopefully Nintendo does it right next year.

    • @Minarreal
      @Minarreal 8 месяцев назад +9

      ​@@langstonbelin LOL It won't happen

    • @joseijosei
      @joseijosei 8 месяцев назад +4

      Use RTX HDR. It looks great in a lot of games, and since developers don't want to do their jobs...

    • @joseijosei
      @joseijosei 8 месяцев назад +2

      Keep in mind I said "in a lot of games" in that last comment. I didn't say every single game, altho I didn't find one where it doesn't look great yet. Giving RTX HDR a try is easy, and turning it off to. If you pay attention to the video, here Alex said they're making a video about it, but the only bad news is that it is an RTX only thing, so, just like DLSS, not only it's not on consoles, but also, you need an Nvidia RTX GPU. The good thing is AMD usually copies what ever Nvidia does, makes something that works a lot worst, but it's available to a lot more people, and then that "something" eventually ends up in consoles, like FSR, which is what every single current gen only game is using.

    • @langstonbelin
      @langstonbelin 8 месяцев назад

      @@Minarreal why? There games are literally perfect for showing off HDR, bright colorful with tuns of contrast

  • @anssiaatos
    @anssiaatos 8 месяцев назад +37

    The image HDR is able to provide is a game-changer, with greater color depth, contrast and dynamic range. It's frustrating how many still don't get how transformative it is. Wish my friends could see what they're missing 😅

    • @Minarreal
      @Minarreal 8 месяцев назад +5

      Your friends don't get it because "greater color depth", "contrast" and "dynamic range" are just hollow phrases. The people who can talk you more or less in detail of such concepts almost only dwell in places like AVS.

    • @Dezzyyx
      @Dezzyyx 8 месяцев назад

      they're not missing anything tho if they can't see it

    • @adamashworth6293
      @adamashworth6293 8 месяцев назад +3

      @@Dezzyyx Everyone can see it lol it totally transforms the image. Most people have just never actually seen real HDR before so don't know what it even brings to the table.

  • @Twisted_Logic
    @Twisted_Logic 8 месяцев назад +26

    Sea of Thieves with HDR is one of the most beautiful things I've seen in a game

  • @hiho9149
    @hiho9149 8 месяцев назад +10

    I was one of those people that tried HDR on windows on a subpar display and immediately dismissed it. I even got an LG C1 and didn't touch HDR for over a year until I found out it looked pretty nice on a new console.

    • @systematicallyshocked
      @systematicallyshocked 7 месяцев назад

      I have the C1 as well. If you have an Xbox series X there are some games that exceed HDR by far with Dolby Vision. The auto HDR too is nice in some games backwards compatibility stuff. PS5 is more hit or miss. Because I use my ps5 more sometimes I’m just thinking “ahh it went to HDR mode” 🤦🏻because some games get too dark. It’s not the tv, it’s just the game is bland hdr and looks dark with no contrast between objects. And when hdr doesn’t pop up while I play a ps4 game on ps5, I’m like yes! Bright! 😂

  • @Fendera1
    @Fendera1 8 месяцев назад +40

    What a lot of people are missing, from the jump from PS4 to PS5 is how much better HDR has become. Most are talking only about graphics and totally leave out the amazing HDR implementation that has evolved since the PS4 days. The effect varies game by game but still.

    • @unscripted3209
      @unscripted3209 8 месяцев назад +2

      Which ps5 game provides the best hdr in your opinion?

    • @Fendera1
      @Fendera1 8 месяцев назад +8

      @@unscripted3209 Keep in mind that the user experience varies from settings and display. I use an LG C1 OLED with mainly consoles. From the top of my head here are some of the more impressive HDR games:
      - The Callisto Protocol (even with elevated blacks, still one of the best HDR game I've ever seen).
      - The Last of Us Part 1 and 2, mind blowing visuals combined with a good HDR implementation.
      - Demons Souls Remake looks crazy good in HDR.
      - GoW Ragnarok has also a great HDR implementation.
      - Ratchet & Clank Rift Apart
      - Horizon Forbidden West has very good HDR effects.
      - Gran Turismo 7 looks insane with HDR.
      - FF7 Remake, great HDR experience.
      - Helldivers 2 looks surprisingly good with HDR, wasn't expecting that.
      - Doom Eternal

    • @TehPwnographer
      @TehPwnographer 8 месяцев назад +1

      @@Fendera1I was going to say Callisto Protocol. That game looks absolutely bonkers on my LG C2. I really can’t believe it’s coming from a console. Such a shame the game has other issues, because it really has such a matured graphical presentation.

    • @environm3ntalist549
      @environm3ntalist549 8 месяцев назад +4

      And you get even better hdr on Xbox

    • @unscripted3209
      @unscripted3209 8 месяцев назад +1

      @@Fendera1 thanks that's a great list of games to check out on my new tv 👍

  • @frostydelusions3066
    @frostydelusions3066 8 месяцев назад +10

    Most people with HDR tv's don't even understand the different image settings so they have a bunch of terrible looking "enhancements" turned on and some TV brands make it confusing to turn them off.

    • @NextNate03
      @NextNate03 8 месяцев назад +4

      Most people are buying cheap 4k tvs that advertise to do HDR.
      The problem is that they userly don't get bright enough to display HDR content.

  • @SpudCommando
    @SpudCommando 8 месяцев назад +9

    HDR when implemented properly can make games look better even at lower settings. The contrast does wonders for ambient occlusion.

  • @soraaoixxthebluesky
    @soraaoixxthebluesky 8 месяцев назад +10

    The problem with HDR gaming is that you need to tone map in real time as HDR using an absolute value instead of relative value like gamma. HDR10+ and Dolby Vision tone map on per-clip-basis on broadcast video. Which means on high fps gaming you need to tone map the HDR PQ curve extremely fast in real time. Sure there’s a static tone mapping which will not look as good but this one the solution but the problem is if you have scene with a very high highlight the static tone mapping will just role the highlight off and at the upper range of the HDR output you’ll get and “SDR-ish” kinda look. Lot of modern TV can do dynamic tone map but the problem is it can mess with the creator original intent.
    The real question does your display support proper P3-D65 color space? Does your display support 1000nits peak brightness per ST2084 standard. Sure then metadata will handle the tone map to match your display peak 10% window brightness etc etc. but will it look good as the developer intended when they master it at say 1000 nits or way beyond that on scientific monitor 2000-3000nits?
    The best option we have so far for Dynamic Tone mapping is HGiG but very few game support it is done on a game engine level where we can bypass TV manufacturer DTM a get the HDR value from the source directly for dynamic tone mapping.

    • @Dezzyyx
      @Dezzyyx 8 месяцев назад

      If the in game setting for HDR Luminance does not actually change the picture, like 1-10 value, does that mean HGiG is on? It just seems weird that the setting wouldn't change the picture/brightness at all, so that's my assumption based on my limited knowledge. It happens for me in FF Rebirth. I do have HGiG enabled on my TV, yet I tried to turn it off and the game setting still doesn't change anything.

    • @soraaoixxthebluesky
      @soraaoixxthebluesky 8 месяцев назад +1

      @@Dezzyyx Very limited game actually support HGiG including Sony first party studio which is insane tbh. I don’t remember exactly how to test but if your game doesn’t respond to TV HGiG setting it means the game itself doesn’t support it.
      You may want to look on internet on how to test HGiG on per-game-basis as I couldn’t quite remember the exact process.

    • @denxos
      @denxos 7 месяцев назад

      I have no idea what most of this jargon means.

    • @soraaoixxthebluesky
      @soraaoixxthebluesky 7 месяцев назад

      @@denxos Sorry if it is hard for you, but I believe those who got experience in motion imaging, especially colorist will get what I’m trying to say.
      As for game at the core technology it’s pretty the same but there’s slight differences cause image being captured are rendered directly on the machine and not through camera (scene refer) and the end stage both being rendered on a flat panel with small color space and limited gamut screen (display refer).

    • @halo2bounceguy
      @halo2bounceguy 7 месяцев назад

      I understood like...20% of that

  • @toastyburger
    @toastyburger 8 месяцев назад +6

    Throw in HGIG and a TV's built-in tone mapping, and things get even messier.

    • @SSNebula
      @SSNebula 8 месяцев назад +1

      HGiG is literally just a paper white slider (pay attention to the sun/sky etc) and DTM is literally the best form of FALD but I do agree, it becomes messy when the game doesn’t use the devices in house DTM! I stick to HGiG and console DTM with already vivid games and only choose my L/G series OLED DTM when the brightness is lacking OR blacks appear crushed 😅
      TLDR - HDR is a fickle beast that shouldn’t really be involved in gaming as it isn’t the same as Dolby Vision! DV is done pixel by pixel as opposed to scene by scene with HDR, but, in short no game does it perfect the same way no game looks perfect in SDR so choose what you feel looks best and run with it 😎 👍🏼

    • @Dezzyyx
      @Dezzyyx 8 месяцев назад

      ​@@SSNebulaI've yet to find any setting called DTM on my TV, closest is Local Dimming. I heard Samsung has forced DTM so maybe that's why. I also have a question about HGiG. I heard that HGiG is only for games with adjustable sliders for these settings, but that is weird because with Alan Wake 2 there was no sliders to adjust, so it's the opposite. I heard people had sliders so that must be PC, on PS5 there was none. However when I changed my PS5 HDR calibration the in game menu did show a different "peak brightness", so that seems to me like it is HGiG right? I'm just confused about all this, I don't really understand it. Also in FF7 Rebirth the HDR Luminance in game slider does not change the picture at all regardless of what value I choose (1-10). Does that mean HGiG is working or not? Or does it have to do with the TV doing DTM? HGiG is enabled on the TV but even if I turn it off nothing changes, the slider still does nothing. I'd just like to know what is HGiG and what is DTM, and how to see which one is active. And does it even matter.

  • @lilbabypimp3232
    @lilbabypimp3232 8 месяцев назад +9

    Dolby Vision is one of the reasons I get most multi platform games on my Series X instead of my PS5. HGiG looks good, but Dolby Vision just feels like a step above. I know only a small selection of games are actually natively mastered for Dolby Vision, but even when I compare a normal HDR game running in HGiG vs Dolby Vision, I like Dolby Vision more. HDTVTest has a good video comparing HGiG and Dolby Vision on Xbox

    • @Teja
      @Teja 8 месяцев назад

      Huh? Dude ZERO games support Dolby vision. You are an idiot if you think Dolby vision is better than HGIG when literally games USE HGIG for color accuracy and proper HDR levels on a HDR TV
      You are just living in delusion.
      I can LITERALLY force Dolby vision mode on my LG OLED while gaming on PS5 if i want, from HDR HGIG mode on PS5, but that does NOTHING. except put the HDR game in a Dolby vision container while REMOVING HGIG calibration and accurate HDR levels.

    • @Teja
      @Teja 8 месяцев назад +3

      and u quoting HDTVTest is HILARIOUS when in that literal SAME VIDEO he has a sub-chapter with the title "Why some gamers claim Dolby Vision is superior" he’s talking directly to YOU lmaooo and in his summary he literally stated what i stated in the comment above. bruh u cant be this much of an xbot.

    • @aaronsmith7143
      @aaronsmith7143 8 месяцев назад

      Just look at GT7's HDR. It's quite literally the best HDR in gaming and has fuck all to do with Dolby vision.

    • @environm3ntalist549
      @environm3ntalist549 8 месяцев назад

      @@Teja here you go again claiming ZERO games use Dolby vision 😂 keep reaching

    • @lilbabypimp3232
      @lilbabypimp3232 7 месяцев назад

      @@Teja That’s not true. Off the top of my head Gears 5, Metro Exodus, and the new Call of Duty games all support Dolby Vision.

  • @via_negativa6183
    @via_negativa6183 8 месяцев назад +4

    Id give uo HDR completely if we could get 3Dvision back (with widespread support this time.)

  • @nommindymple6241
    @nommindymple6241 8 месяцев назад +12

    While we're asking why certain technologies aren't supported, why don't monitor makers use the latest DisplayPort hardware? Almost invariably, they use 1.4 instead of 2.1. Is the cost of the new chips so heinous?

    • @fcukugimmeausername
      @fcukugimmeausername 8 месяцев назад +1

      most good monitors do make use of 2.1

    • @NeoTechni
      @NeoTechni 8 месяцев назад

      Because HDMI is the standard, and using displayport just makes us waste money on adapters. Or worse, GPU ports on adapters that break and get permanently stuck cause of that stupid locking mechanism

    • @mistarbeanz
      @mistarbeanz 8 месяцев назад +4

      @@NeoTechni Literally the opposite of what you are saying. Most GPUs nowadays have 3x DP ports and 1x HDMI port (Nvidia RTX FE cards for instance). At best, you usually see an equal number of ports for each with 2x HDMI and 2x DP.

  • @Cronosonic
    @Cronosonic Месяц назад

    If more mainstream developers either don't have the equipment or don't have the time/knowledge to do HDR properly, one can only imagine how few indie developers have both of those. Good HDR displays are _expensive,_ and monitors with good HDR are much less common than TVs. Decent-quality HDR needs to be virtually ubiquitous in both monitors and TVs before it can be more widely implemented.

  • @davidd6637
    @davidd6637 7 месяцев назад

    I agree with the panel, HDR when well implemented is really a game changer. Practically every new display or TV supports some form of HDR, so the lack of support from the industry is frustrating. A lot of people would upgrade their console and TV set if they can appreciate the difference.

  • @grcigar9911
    @grcigar9911 8 месяцев назад +4

    On a different note, I would ask the same question but with respect to immersive audio codecs?

  • @gohanpcgamer
    @gohanpcgamer 8 месяцев назад +4

    I have noticed most Unreal Engine games have no HDR at all, even Fortnite. I would love to see HDR be utilised in remasters of classics, Nightdive needs to jump on that.

    • @KingSigy
      @KingSigy 7 месяцев назад

      Nightdive included HDR in Shadowman Remastered.

    • @gohanpcgamer
      @gohanpcgamer 7 месяцев назад

      @@KingSigy there is no HDR in Shadowman remastered.

    • @KingSigy
      @KingSigy 7 месяцев назад

      @@gohanpcgamer Weird. I remember seeing it as a feature when I reviewed the game. Maybe it was taken out?

  • @nfugitt89
    @nfugitt89 8 месяцев назад +1

    I'm still shocked at the state of HDR. The standards being a mess is one thing, that's always the case with standards. But games being released in 2024 without supporting it? Madness.

  • @nathanstrik
    @nathanstrik 8 месяцев назад

    Since a lot of devs already have a problem implementing good frame pacing, I wouldn't hold my breath for this kinda stuff.

  • @XGiveMeLibertyX
    @XGiveMeLibertyX 8 месяцев назад

    2:58 I think these new qd oled monitors coming this year from LG and MSI are also HDR 400

    • @MrJemabaris
      @MrJemabaris 7 месяцев назад

      You can't compare OLED and LCD in this regard. Due to OLEDs infinite contrast ratio even lower peak brightnesses can result in a great HDR experience.

  • @KingSigy
    @KingSigy 7 месяцев назад

    To me, HDR is the reason to get a 4K display. 4K is nice and all, but the extra color depth and increased brightness is incredible.

  • @KenTWOu
    @KenTWOu 7 месяцев назад +1

    Watch Dogs: Legion looks really great with HDR enabled.

  • @florisbackx1744
    @florisbackx1744 7 месяцев назад

    This is such a huge loss, SDR vs HDR is such a massive upgrade it's not just the light dark dynamics it also has introduces a wider range of colors. And for very little to non impact on performance. As I understand the lack of good Windows support is one of the big reasons. Let's just take Dolby Vision, Windows does not detect this, you can either turn it on en let it override any other format the games outputs or don't turn it on. A few standerd is doesn't not have to be a problem, just look at audio.

  • @asmod4n
    @asmod4n 8 месяцев назад +7

    Can you even use Dolby Vision on PC?
    Update: i believe you even need to buy a certified device to even be able to turn it on for movies, to which there is no useable software anymore because intel doesnt ship CPUs which are needed for PowerDVD to play a 4k blue ray title, intel simple janked that feature off the list for consumer CPUs.

    • @joeylalonde3458
      @joeylalonde3458 8 месяцев назад +3

      I think you can but only in native Windows apps on Windows 11, like Xbox/gamepass games on PC.

    • @3rdHalf1
      @3rdHalf1 8 месяцев назад +1

      Yes! It needs a supported hardware and Dolby app from windows store. My setup(laptop) supports both Vision and Atmos. But I have played like 2 games that support them.

  • @samcerulean1412
    @samcerulean1412 8 месяцев назад

    I don’t think most Game developers have people competent in HDR implementation, this is clear from the way a lot of HDR features in Games.
    The best HDR implementation in my opinion is from Call of Duty.
    HLG is a great standard because it doesn’t require different gamma mapping and looks pretty good

  • @MajesticBowler
    @MajesticBowler 7 месяцев назад

    Reason is very simple - very few people use hardware that can display Dolby Vision in games. You need OLED TV and Xbox console. Windows PC and Playstation 5 don't support Dolby Vision Low Latency for games. Game developers won't waste time to implement Dolby Vision for less than 5% gamers. Even Microsoft didn't support Dolby Vision on Windows 11 because they know that very few PC gamers use OLED monitors.

  • @EJD339
    @EJD339 7 месяцев назад

    I’m red-green colorblind so I’m always curious if I can’t tell the difference between hdr or not or my tv is shit.

  • @SillyOrb
    @SillyOrb 8 месяцев назад

    tl;dr: HDR should never cost extra, thus driving adoption and hopefully prioritising HDR mastering in games.
    It used to be challenging to get games' "mastered" in SDR, so it's no wonder that HDR is still a challenge. You had to convince key people that this needs to be done on multiple "reference" displays: at the very least one very good model with proper calibration (possibly a professional mastering display or a high-end TV with regular re-calibration) and one cheap and common but representative model, that is used with "out of the box" settings (and any profiles that might be available and commonly used). These should yield vastly different results. Your job then becomes achieving the best image on the calibrated one, while simultaneously avoiding too bad an image on the regular one. This probably affects games with a lot of smooth colour gradients more than those with lots of high frequency detail, but both have the potential to look bad on both displays, without giving this the attention it needs. I don't know if that's a majority or a minority, but a lot of developers don't seem to do this.
    Now add HDR on top of that and basically do it all over again. This is a lot of very tiring work, if you are not used to it, and way beyond just adjusting a few sliders for each colour space. It includes lighting and can even extend to retouching problematic textures. You have to do this periodically throughout the development, as it can become too much, if left until the end, which is often is.
    I low-key hope SDR "fades away" with time once proper HDR displays are the norm, but we are far from it still. Colour TV didn't take off instantly, a good portion of households still had and used a black-and-white TV well into the 80 and 90s, if only as a secondary device. Similarly the transitional period of HDR is still ongoing and having proprietary standards like DV (as fantastic and preferable as it is) or having HDR as a paid upgrade in streaming services' plans does not help it, in my opinion. Options are fine, I am not one to call for the ever elusive "one more standard to rule them all", but they should provide immediately tangible benefits to all users of a technology and be a conduit for adoption. The HDR ecosystem is currently devoid of it, as far as I am concerned.

  • @Zemla
    @Zemla 7 месяцев назад

    The main plus is that hdr doesn't cost any performance.. and the game looks much better.

  • @bluesharpie9744
    @bluesharpie9744 8 месяцев назад

    Watching this on my AOC Q27G3XMN, the first "good" HDR monitor for a relatively budget price of $280 USD. It's garnered quite a bit of attention in the last month. It's a shame it's not available in more countries, but it shows hope that HDR can become more mainstream.

    • @markedone494
      @markedone494 8 месяцев назад +1

      Hey, is the light blooming very noticable while playing in a dark room? Do you perhaps have experience with oleds to compare? I’ve also been checking it out as a secondary display for my ps5 while my C2 is used for watching tv and i dont wanna break the bank again.

    • @bluesharpie9744
      @bluesharpie9744 8 месяцев назад

      @@markedone494 did you get the two comments I posted? If not... Then screw RUclips, I wrote two relatively long comments that haven't appeared on my end in hours by now

    • @i3l4ckskillzz79
      @i3l4ckskillzz79 8 месяцев назад

      When it's 280 USD it's not good. Good hdr monitors start at 800usd

    • @jassco2
      @jassco2 8 месяцев назад

      @@i3l4ckskillzz79 Big nope. You don’t have it, so stop having an opinion. I have an oled tv and this isn’t that good, but for $280 I love it for 1440p at the desk gaming. Rtings and Unboxed agrees.

    • @bluesharpie9744
      @bluesharpie9744 7 месяцев назад

      RUclips seems to keep blocking my replies on this comment. I'm sorry that the comments I spent quite some effort on typing can't reach you guys.

  • @edragyz8596
    @edragyz8596 7 месяцев назад

    Because Dolby forces manufacturers to adhere to standards and licensing fees while HDR and HDR10+ are cheaper and occupy the same color space and gamma curve... A proper HDR10 image is indistinguishable from a Dolby Vision image. But because a proper HDR10 image requires perfect metadata they're very few and far between. Dolby Vision solves that with per frame metadata, allowing every frame to have metadata specifically tuned for that frame. HDR10+ does the exact same thing, except it's cheaper...

  • @559925
    @559925 8 месяцев назад +4

    To me HDR its more impressive than ray tracing (obviously is better to have them both). Lot of games supports it and Xbox has an amazing software. Playstation First party titles look stunning on HDR.
    I think the problem is more about the TVs. Most low-end TVs look awful on HDR, and those are the screen people mostly have.

    • @accountteam9859
      @accountteam9859 7 месяцев назад

      It's not more impressive, it can make your image look much more realistic overall but it technically isn't more impressive at all. RayTracing on consoles is still pretty bad because they are using AMD hardware, Minecraft with RayTracing, Cyberpunk2077 with RayTracing and Alan Wake 2 on PC with RayTracing do look much better because it doesn't only enhance reflections, it also does enhance the lighting and shadows, it's just a shame that developers implementation is so horrible.

    • @KenTWOu
      @KenTWOu 7 месяцев назад

      @@accountteam9859 HDR is still way more impressive, because when it's done right the difference is huge, and you can't fake it using older rendering technics, and there is 0 performance hit. So you could get a really great HDR experience without loosing a single frame even on an entry level graphics cards. Meanwhile ray tracing (especially path tracing) is always a trade-off: you'll get a better picture, but 30-60 fps instead of 120.

    • @accountteam9859
      @accountteam9859 7 месяцев назад

      @@KenTWOu You can't say it's more impressive just because your graphics card can't handle RayTracing with good performance, RayTracing is way more impressive because it affects lighting, shadows, reflections, affects some volumetrics and it's a totally different rendering method and makes your game look much better increasing the quality by a lot. You won't be able to use it unless you have RTC or RAU, that's the only problem. But what you said is the same as saying that FSR is more impressive than DLSS just because it doesn't require an RTX graphics card... now tell me, how can *High Dynamic Range* can be more impressive if it only affects contrast, color, saturation and brightness to make dark areas visible and daytime a lot brighter than night? And yes, there is 0 performance hit BUT you get input lag instead.

    • @KenTWOu
      @KenTWOu 7 месяцев назад

      @@accountteam9859I absolutely can. It's way more impressive, because it improves the overall picture by a lot without noticeable downsides. You can partially fake RT using older rendering tricks or utilize RT in a more reasonable way, see Avatar or the way Forza Motorsport handles reflections, because even 4090 isn't ready for it. But you can't fake HDR, contrast, color, brightness and saturation is your overall picture. You look at the game, you see the result immediately. Like every explosion in the game becomes an event, because it's that bright. Daytime finally looks like daytime, because the sun blinds you, etc. And input lag? What input lag? There is no noticeable input lag. RT vs no RT, that's input lag. Besides using RT for anything other than reflective materials is just wasting resources, and PT is completely dumb at this point.

    • @accountteam9859
      @accountteam9859 7 месяцев назад

      @@KenTWOu You can't fake none of them because RT uses RAU or RTC in order to work and that depends on your graphics card, and it's still more impressive than HDR, you maybe think the opposite but technically, RT is more impressive, no matter the performance hit you get because it affects the overall lighting, reflections and textures, not just the color and brightness of the game. The best thing to do would be to enable both, just what I do unless the game doesn't have them or has a very bad implementation of RT.

  • @GamingTech-YouTube
    @GamingTech-YouTube 7 месяцев назад

    There is exactly One Native Dolby Vision Game on Xbox. Halo Infinite. That's it!

  • @omarcomming722
    @omarcomming722 7 месяцев назад

    There's nothing wrong with PC HDR, you can basically do whatever you want with it at this point, most people on PC just don't care/want to spend on good displays.

  • @peterbattle5702
    @peterbattle5702 8 месяцев назад

    Dolby vision is hands down the bomb dankness

  • @systematicallyshocked
    @systematicallyshocked 7 месяцев назад

    I had a Samsung qled and wasn’t impressed with the HDR. Bought a LG C1 instead of the C2 and the Dolby Vision is fantastic! On games on the Xbox series X I actually have to tune down the brightness because it can get ridiculously bright (in a good way). Starfield is a recent one that has great brightness (it pops up as Dolby Vision). And Resident Evil 4 on the other hand seems to use cheap HDR and is pretty dark across the board (tv shows HDR in comparison). PlayStation 5 has games here and there the same but isn’t as great as the Series X Dolby, though I use my ps5 more. SDR from ps4 games and upgraded 360 on series X games are very, very bright. Because it’s OLED some Switch games like Mario RPG look fantastic as well with their contrast and colors that pop without HDR. It makes me think how well developers can adjust their games individually too. I can only imagine if they had the tools for Vision. I also wish it was more widely supported and taken into greater measure to make the games pop more.

  • @AL2009man
    @AL2009man 7 месяцев назад

    Personally: PC Gaming needs to figure out how to get a more universal and standardized calibration tool. PS5 and Xbox Series X|S have already been figured out and games with HDR Implementation rely on the system-wide method, cutting several minutes of in-game HDR Calibration testing
    right now: PC's HDR Implementation is a bigger mess that I'm surprised that there isn't a proper system-wide HDR Calibration tool for it, and *if* there is one (See: Windows 11's HDR Calibration tool...as a Application, you'll need to download for): games won't be using it. Even with Steam Deck OLED being a thing (ironically: best place to test your HDR implementation): PC Games with HDR support are still likely to require in-game configuration instead of automatic.

  • @SupremacyGamesYT
    @SupremacyGamesYT 8 месяцев назад +1

    I have my TV connected to my PC, but when I put on HDR mode on windows it's washed out. What's fault is it? Windows, the TV or my HDMI cable?

    • @jjlw2378
      @jjlw2378 8 месяцев назад

      Did you change HDMI Deep Color in HDMI settings to 4k?

    • @Dezzyyx
      @Dezzyyx 8 месяцев назад +2

      I know there is like an app for calibrating HDR on PC so you get a HDR color profile, but I'm not sure if that actually applies for the TV, like does that mean the PC will determine the HDR profile on whatever is played through it on the TV, or does the PC simply send this info so the TV then gets the most accurate information to show the best picture, or third option, will the TV be in charge of HDR regardless of HDR calibration done on the PC?

    • @AL2009man
      @AL2009man 7 месяцев назад

      the software behind it.

    • @SupremacyGamesYT
      @SupremacyGamesYT 7 месяцев назад

      ive tried all swttings on the tv and on nvidia control panel@@jjlw2378

    • @KARLOSPCgame
      @KARLOSPCgame 7 месяцев назад

      Lower the SDR to HDR White value

  • @Rockovissi
    @Rockovissi 8 месяцев назад +1

    Isn’t there a license fee for that?

  • @alexdeatcu8426
    @alexdeatcu8426 8 месяцев назад

    Call 911, your tv is on fire! :)))

    • @NextNate03
      @NextNate03 8 месяцев назад

      Amazon 🔥 TV.

  • @Johnny_Ohio
    @Johnny_Ohio 8 месяцев назад

    I have to ask you a question, I got that Lenovo gaming laptop etc 4050, it’s really fast and everything. But why when I download a Game Pass game on the laptop, does not download any faster than maybe 10 Mb per second, and I have 200 Mb per second speed. It’s ridiculous. And I do have an ethernet hooked up. Isn’t there a setting or something to make games download faster on the gaming laptop when downloading Xbox games with an ethernet? It should be downloading at least 100 Mb per second, not only 10 Mb per second.

  • @noahhhr8329
    @noahhhr8329 8 месяцев назад

    I wonder if switch OLED has HDR games to play.

    • @NextNate03
      @NextNate03 8 месяцев назад

      Switch doesn't support HDR.
      Nintendo could do an system update that would allow it tobso HDR.
      Nintendo isn't about being cutting-edge on hardware.

  • @vanceg4901
    @vanceg4901 8 месяцев назад

    I make sure a 4K TV and PC monitor have Dolby Vision before purchasing.

  • @ericcarlton87
    @ericcarlton87 8 месяцев назад

    Like who are they making the games for? The “artists or the consumer? I have wondered this since I purchased my LG C1 back in Oct 21’ and was kind of a big determining factor in why I purchased the Series X. Very disappointing honestly

  • @veilmontTV
    @veilmontTV 8 месяцев назад

    Rtx hdr does a good job with older games

  • @NextNate03
    @NextNate03 8 месяцев назад

    Dolby Vision (maybe HDR 10+?) charges a licensing fee.
    HDR 10+ is Samsung own technology and won't license it out to other tvs.

    • @KARLOSPCgame
      @KARLOSPCgame 7 месяцев назад

      But TCL has both HDR10+ and Dolby Vision..... is not like the fee makes the product twice the price

  • @pierosho
    @pierosho 8 месяцев назад

    Starfield with his missing HDR and horrible black levels is a HUGE disappointment.

  • @Cheynanigans__
    @Cheynanigans__ 8 месяцев назад +3

    I'm sorry but after watching the recent review of RTX HDR, I wholeheartedly think Digital Foundry are NOT the people to be discussing HDR.

  • @GreenHouse2157
    @GreenHouse2157 8 месяцев назад +2

    I don't know.

  • @you2be839
    @you2be839 7 месяцев назад

    HDR is in a bigger mess than 3D ever was (from the cameras, to the formats, to the displays, to the content); and the more I research about it, the more I'm convinced that there is no clear-defined path of where they're going to take HDR in the next 2-3 years, let alone in 5-10 years!...

  • @007GoldenLion
    @007GoldenLion 7 месяцев назад

    HDR works great on Playstation and Xbox...but PC gamers are too afraid to admit it.

  • @Torso6131
    @Torso6131 8 месяцев назад +2

    Also worth noting that streaming Dolby Vision or HDR10+ isn't nearly as good of quality as a physical 4k bluray disc. Granted you could argue the same for audio in particular, but also general video, but good god some Dolby Vision 4k blurays are incredible. A shame you need a relatively expensive player to get it. Pretty sure PS5 doesn't have it, nor does Xbox out of the box?
    Seriously though, if anyone on here is a big fan of movies and is willing to take the plunge, getting something like a UB820 with some 4k blurays is pretty fantastic. Other cheaper players can also support DV, but you might have to manually turn it on/off depending on the disc which is annoying.

  • @mhjmstultiens
    @mhjmstultiens 7 месяцев назад

    Ghost of Tsushima PS5 edition, is that presented in HDR as well?

    • @GamingTech-YouTube
      @GamingTech-YouTube 7 месяцев назад +1

      Yes it is

    • @mhjmstultiens
      @mhjmstultiens 7 месяцев назад

      @@GamingTech-RUclips No wonder it looks so pretty. Those sunsets are truly transformative.

  • @WombatMilk
    @WombatMilk 8 месяцев назад

    Developers don't have time to implement it and the user base for it is too small. I'd rather them spend more time finishing a game than implementing HDR.

  • @PrussianBlu3
    @PrussianBlu3 8 месяцев назад +1

    I remember HDR 10 on Forza Horizon 3 back in 2017. It was like looking through a window.
    4k/30 with hdr 10 should be mandatory.

  • @JohnOverholt
    @JohnOverholt 8 месяцев назад

    Should this title be Supported instead of Support?

  • @rickgear2579
    @rickgear2579 8 месяцев назад

    I find that Dolby Vision is far less useful on gaming as you can manually tune the brightness.

    • @studior3dd
      @studior3dd 8 месяцев назад

      When you turn the brightness you wash out all the dark tone. That's when DV and HDR10 come to play. Contrast makes the image pop, you want to adjust peak brightness, not the whole entire screen.
      Majority of people don't have access to high end tv or monitor to truly appreciate HDR content.
      And when they mention hdr looks bad, is either a poor implementation of hdr on the game or they have budget display/tv.

  • @nicholaseales
    @nicholaseales 8 месяцев назад

    Cyberpunk’s hdr10+ didnt do anything compared to hdr10.

  • @CuttinInIdaho
    @CuttinInIdaho 8 месяцев назад

    MONEY...now you can skip the video lol. Seriously, Samsung doesn't support Dolby Vision+ because it costs...they think what they have is good enough.

  • @damientech88
    @damientech88 8 месяцев назад +1

    DV is proprietary and offers little benefit over HDR.

  • @wodensthrone5215
    @wodensthrone5215 8 месяцев назад +1

    Gaming companies always have HDR Black Level Raise issues, there are more bad hdr games than there are bad 4k transfer HDR movies, not to mention 4k transfers natively also support Dolby Vision

  • @cocoGioia
    @cocoGioia 8 месяцев назад +1

    I dream of the day when we have a proper implementation of Dolby Vision, for example through the use of artificial intelligence or perhaps simple plugins that allow it to be inserted with one click

    • @timmyp6297
      @timmyp6297 8 месяцев назад +1

      We basically just got it the other day with the nvidia app and that auto HDR option. I believe it dynamically adjusts based on scene and it does it with ml hardware.

  • @derk8180
    @derk8180 8 месяцев назад +1

    Because HDR is such a mess, I prefer to play games on my LG in SDR with the HDMI override setting set to HLG HDR. This really makes the OLED image pop for me. I'm perfectly happy running things that way.

    • @samcerulean1412
      @samcerulean1412 8 месяцев назад +1

      That’s fake HDR though, it’s not really creating any extra detail, just expanding the colour and gamma. But I get what you mean though, it still looks better

    • @Dezzyyx
      @Dezzyyx 8 месяцев назад

      @@samcerulean1412what would look better theoretically between SDR converted to HDR versus Poor "true" HDR? Like if you have a Monitor with crappy HDR

  • @BastyTHz
    @BastyTHz 7 месяцев назад

    cos we dont have cheap dolby vison monitor

  • @lovmn38
    @lovmn38 8 месяцев назад +1

    The only HDR and HDR+10 that works are my Samsung 32” 4K TV for streaming tv shows and movies for some channels but some video games on HDR looks mid

    • @mycolortv1
      @mycolortv1 6 месяцев назад

      Sammy no Dolby SUCKS

  • @larrytaylor2692
    @larrytaylor2692 8 месяцев назад

    Pc hdr is so bad I don’t even mess with it anymore

  • @GoSu2KL
    @GoSu2KL 7 месяцев назад

    Battlefield 1 have it

  • @alandiegovillalobos
    @alandiegovillalobos 8 месяцев назад

    HDR monitors are way too expansive!

    • @veilmontTV
      @veilmontTV 8 месяцев назад

      They're quality products that will get cheaper over time. Normal lcds really do look terrible. A mini led blows them out of the water. A monitor is an investment that will likely outlast your system

    • @hoifungso4433
      @hoifungso4433 8 месяцев назад +1

      The entry level HDR TVs are less than US$500, the colors/depth are so much better than SDR monitor.

    • @alandiegovillalobos
      @alandiegovillalobos 8 месяцев назад

      @@veilmontTV yeah I see your point, but for less I can buy a Oled TV 42 LG C3.

  • @3k3k3
    @3k3k3 8 месяцев назад +1

    LICENSE MONEY!

  • @Silikone
    @Silikone 8 месяцев назад +7

    Does it even matter for games? They're not movies with predictable scenes that you can bake metadata into. The biggest issue is getting good HDR displays to begin with.

    • @anssiaatos
      @anssiaatos 8 месяцев назад +1

      What do you mean by that?

    • @Silikone
      @Silikone 8 месяцев назад

      @@anssiaatos HDR10+ adds dynamic metadata. This makes sense for movies that are carefully authored, but it's not obvious how this applies to procedurally generated visuals.

    • @anssiaatos
      @anssiaatos 8 месяцев назад +3

      @@Silikone It's possible that you have misunderstood something and that's normal considering the vast complexity around the tech.
      What the "metadata" does is, it tells the display “for this next scene, here is the brightest things will be” (oversimplification) and the the display can decide how to handle tone mapping for that scene.
      Static metadata instead says, “Hey display, here’s the brightness levels for the whole game/movie” and then the display selects one tone-mapping for the entire content.
      Myself, I can't see any reason why games couldn't have such scene based information.

    • @bombyo3634
      @bombyo3634 8 месяцев назад +1

      ​@@anssiaatosYour really intelligent!

  • @samdovakin2977
    @samdovakin2977 8 месяцев назад

    one of the reasons could be it need expansive monitors 20000$ to 30000$ for developers, don't know why not just use a OLED TVs ?

  • @bombyo3634
    @bombyo3634 8 месяцев назад

    Dolby vision Contrast is just beautiful. Something about it when good just looks different.
    Funny but Ac odyssey Dolby Vision looks good to me. I couldn't stop looking at the trees and color. I wish ps5 had dolby vision.

  • @ygny1116
    @ygny1116 8 месяцев назад +1

    So glad Dolby Vision scam is not being taken seriously in gaming.

  •  8 месяцев назад

    HDR is a complete mess. On Steam Deck OLED, it can look beautiful I guess, but I honestly have no idea how to setup those settings. I don’t know what is paper white. What does it mean? Should it match maximum brightness pixel can be or should it be a normal brightness of anything that is suppose to be white. Frankly I really don’t know. and I am working in VFX. But we live in a day and age of iPhone, where all the apps are specifically optimized so that you don’t have to do absolutely anything and they are tuned to take advantage of the hardware. Why can’t manufacturers just agree on a standard that would be set in stone and every game developer would just have HDR tuned to that standard?

    • @samcerulean1412
      @samcerulean1412 8 месяцев назад

      Paper white is setting the mid tone brightness for everything across the scene. Typically a good paper white should be around 300-350nits

  • @southsidetherealest2860
    @southsidetherealest2860 7 месяцев назад

    Because its not cool untill playstation do it

  • @mksii
    @mksii 8 месяцев назад +1

    Dolby Vision automatically applies a piss filter which makes it unusable.

  • @6ch6ris6
    @6ch6ris6 8 месяцев назад +1

    i don't even know what dolby vision is :D

    • @joeylalonde3458
      @joeylalonde3458 8 месяцев назад +2

      It's a fancy Dolby-branded HDR technology with "cinema accurate colors"

    • @hoifungso4433
      @hoifungso4433 8 месяцев назад

      No needs to think how good of DV in the TVs/Monitors under US$5000
      These TVs colours even don't meet the MAX level of HDR10.

  • @triple-e427
    @triple-e427 8 месяцев назад +1

    My TV can switch any HDR game to Dolby Vision 😅 i thought all TV's did that

    • @exscape
      @exscape 8 месяцев назад

      What TV? And is that even technically possible? For it to make sense, surely the source needs to specify the metadata a certain scene should use.

    • @anssiaatos
      @anssiaatos 8 месяцев назад

      Maybe a misunderstanding how things work? I mean, it's all complicated with all the different HDR types and all.

    • @vagamer522
      @vagamer522 8 месяцев назад

      @@exscapeI think they mean their Series X

  • @Cheynanigans__
    @Cheynanigans__ 8 месяцев назад

    Dolby Vision is useless marketing, it offers no real advantages.

    • @mycolortv1
      @mycolortv1 6 месяцев назад

      You must not watch movies or sports to say that

  • @raikoh05
    @raikoh05 8 месяцев назад +2

    All of this shit costs money

  • @smellthensing2221
    @smellthensing2221 8 месяцев назад +4

    Because HDR sucks. It's a morass of "standards," none of which enjoy universal support. Meaning, HDR, more often than not, yields darker, uglier imagery on consumers' displays.
    So, no one really cares much about HDR.

    • @PlayNeth
      @PlayNeth 8 месяцев назад +3

      This. Just another gimmick to reduce the lifespan of the display, especially OLED

    • @anssiaatos
      @anssiaatos 8 месяцев назад +8

      HDR has and will greatly impact perceived image quality. It will take time for people to understand what HDR is, what it's capable of and how it affects the image. I would argue that haters have not seen proper HDR on a proper HDR screen.

    • @AdbeelMark
      @AdbeelMark 8 месяцев назад +6

      ​@@anssiaatos correct when i got my first proper hdr gaming monitor the cooler master tempest gp27q i cannot game in sdr anymore. Cant even watch netflix in sdr. Hdr is far too transformative. Hopefully i could afford to by a 4k qd oled next year.

    • @hugoanderkivi
      @hugoanderkivi 8 месяцев назад +1

      ​@user-md4xk2kd5t QD-OLED is a step up from WOLED. Amazing. I use a 55 inch S95C as my monitor.

    • @smellthensing2221
      @smellthensing2221 8 месяцев назад +2

      @@anssiaatos Consumers aren't going to invest the time to "understand" it. If technology doesn't work properly out of the box, then it isn't ready for prime time.

  • @fcukugimmeausername
    @fcukugimmeausername 8 месяцев назад +2

    List of useless modern technologies:
    1. Ray tracing
    2. HDR
    3. PS5's '3d audio'

    • @anssiaatos
      @anssiaatos 8 месяцев назад +10

      This comment will age like milk.

    • @fcukugimmeausername
      @fcukugimmeausername 8 месяцев назад +1

      @@anssiaatosAlready proven correct though.

    • @anssiaatos
      @anssiaatos 8 месяцев назад +3

      @@fcukugimmeausername Please elaborate 👍 I want to hear the rationale and how you justify the claim.

    • @fcukugimmeausername
      @fcukugimmeausername 8 месяцев назад

      @@anssiaatos It's up to you to prove how I'm incorrect, not the other way around. 🤣🤣

    • @anssiaatos
      @anssiaatos 8 месяцев назад +4

      @@fcukugimmeausername First justify your opening comment and then I will prove my point.