The terrifying sound of a Kojima Cannon in Armored Core
HTML-код
- Опубликовано: 22 авг 2024
- | Armored Core for Answer
| Armored Core: For Answer (アーマード・コア フォーアンサー) is a 3D vehicular combat mecha-based video game for the PlayStation 3 and Xbox 360 developed by From Software and published by From Software in Japan and Ubisoft internationally. It is the 13th installment of From Software's Armored Core series. Armored Core: For Answer is the sequel to Armored Core 4, and takes place around ten years later. It was released in Japan on March 19, 2008, in North America on September 16, 2008 and in Europe on October 3, 2008.
| The planet is in a decrepit and decaying state. Pollution from not only human habitation, but from the hazardous waste given off by Kojima particles released during the LYNX War, has caused the surface of the earth to become virtually inhospitable. The remaining corporations from the Pax Economica formed a new group called "The League of Ruling Companies" or "The League" for short. In desperate need of a solution, they build airborne habitats called "Cradles" to house a majority of the populace - safeguarding them from the contaminated surface below. Some however, are forced to live on the surface. A few NEXT pilots have learned of the corporations' dark secrets and formed the rebel group known as ORCA to wage war against the League. Piloting the cutting-edge Armored Cores known as NEXTs, the player is thrust into the middle of the conflict between the corporations and ORCA. Each faction now controls super weapons known as "Arms Forts" that the player must battle against.
| Game: Armored Core for Answer / アーマード・コア フォーアンサー
| Developer: From Software
| Publisher: Ubisoft
| System: Playstation 3 / Xbox 360
| Capture Card: AVerMedia Game Capture HD II C285
| BansheeNT-D
| My Channel is about japanese Mech / Mecha with the focus on Mobile Suit Gundam Games
#ArmoredCore6, #ArmoredCore, #アーマード
Those cannons shot so hard, even the music toned down to comprehend it
...but the buildings are still standing...
@@woulfhound really strong buildings
The resurgence of Armored Core content makes me feel alive again.
I made for a long time AC content, but only my Defeat White Glint video had a alot of views before the first Armored Core 6 Trailer.
@@BansheeNT-D The algorithm is cruel! But it's finally looking your way. Take advantage! This is literally your chance
Bruh, same. I feel dumb but the last I played was on the PS1, I've been trying to find out what game it was I played all those years ago only to find out due to the hype surrounding the new one and the resurgence of clips online resurfacing or otherwise being dusted off, I found out it was indeed armored core, I'm hyped for the new ones.
Soon we will all come together
@@bitabitesalty5164 how is the coop functionality of these games? I remember quality split screen co-op back on PS1.
Even more terrifying when you remember this shit dosn't give a fuck about primal armor. Either you dodge or you die.
The kojima weapon meta was a scary ass time.
not even just that, you had to make a clear dodge, if you dodged too close you could get residual damage from just passing by the projectile too close, or being in the blast's range
@@aPopcap only the big Gun and Cannon (like this in the video) has this effect.
@@blanahaha 4 and for answer are lame
@@jarredlucas4000 😢😢Proof?
If I recall correctly, Kojima Particles are AC's equivalent to Minovsky Particles from Gundam, in that they're the power source for the mechs and their weapons. Only instead of disrupting EM communication and targeting systems... they straight up irradiate the planet.
More like Tau GN Particles.
Oh, don't worry, they also mess up communications and targeting in higher densities.
I'm certain it does interfere with electronics after the effects in the one mission in The Last Raven (I think it was this one) where you enter a facility that was far too dangerous for anyone to enter and as you get closer to the source you lose comms and your HUD is all messed up... and I think the burst of Kojima particles, like White Glint's signature move, disrupts your system momentarily.
to think that Tomino wasn't allowed to name them "tominovsky particles" and kojima straight up named everything just "kojima" is so sad
@@BansheeNT-Dah so cancer for all incoming
Shift to Vector Cannon mode. All energy lines connected. Landing gear and climbing irons locked. Inner chamber pressure rising normally. Light ring has started revolving. Ready to fire.
"Eat this!"
I fucking love the vector cannon! One of the coolest ultimate weapons you can get in any game
_(Contacts enemy pilot)_
*_"Parry this you filthy casual"_*
Zone of the Enders?
@@Elstupidor Yup! Z.O.E 2, specifically. :)
A weapon that surpassed Metal Gear.
Terrifying is right, hearing that sound from something other than your AC was a panic moment even the assault armor was terrifying to hear
"A weapon to surpass metal gear"
You can just feel all that delicious Kojima energy leeching life out of the earth. AC4A made it a delight to pilot those one-man war-crime machines.
Sweet, I blew that other AC to smithereens and gave anything left living here an %15,000 increased risk of cancer!
Assault armor spam + Dual blade to make the AC a 3000k/hm mobile bomb.
You get a radiation bomb, you get a radiation bomb, EVERYBODY gets a radiation bomb :D
Ah yes, the cannons that make the Destruction path into a 4v2
_More than enough to kill anything that moves._
Ocelot..
Sounds more cool than terrifying imo.
But terrifying is a more catching title 😶
@@BansheeNT-Dit’s about makin fat stacks of bread son
It's terrifying for your enemy cuz they might get one-shot
new player i see
@@wheelsrolling369 I hope you don't mean me 😅
This Cannon indeed will be terrifying for Konami.
Kojima Hideo personally piloting NEXT to do the ORCA ending to konami:
this cannon reminds me of Jehuty's Vector Cannon. I hope badass cannons like this returns in AC6.
The "EMP" from the trailer has particle effects that are similar, which would be a 'stagger' variant.
That duo back cannon would be a 2-in-1 deal - skips a stagger via charge sequence, and high output via low ammo.
Different weapon systems can perform different tasks, I'm sure.
Ah, now that's a great memory!
Took me a second to realize it was Armored Core and not Ace Combat 6. Still yeah it reminded me of ZOE2 and thought that “Kohima Cannon” was the name of this type of weapon.
@@uss_04 The problem got worse when Assassin's Creed came along.
I've played AC and AC since their PS1 days but when I tried AC, it was nice but not my cup of tea.
Man....I miss ZOE....
That was ....oddly satisfying...
*Power up the bass cannon*
Shooting pure cancer into your opponent's body.
A Hideo Kojima Cannon
Thanks Hideo Kojima to give us this weapon
Ah yes, the Cannon that promised to release a new Silent Hill game
Can we take a moment to appreciate the pure ASMR that the cannons generate before toasting everything in their path.
Ah yes, the shoulder mounted kojima cannons. Great time. Combine these with the arm kojima cannons and your whole screen turns into a light green glowing sun of death. But for real, while these were a boon to have for those more annoying AC fights, I hated using them cause you literally can't see what you are shooting at.
"I love the smell of cancer educing Kojima Radiation in the morning"
"It smells.. like victory"
If only there was a target named “Konami”
Kojima Cannon: A weapon to surpass Armstrong.
I'm gonna tell my kids this is what Hideo Kojima sounds like
would be cooler if the environment goes dark, only the pulse is the source of light
The Assault Cannon does this.
" you need hit me many times to kill me, I ONLY NEED ONE. GOOD. SHOT. "
Edit: oddly enough I never got this weapon in armored Core, how do I acquire it?
I believe you can buy it in the shop or just have it if you beat both FA main campaigns
That or you get it from one of the orca members on hard mode, can’t fully remember
Looked cool, but not terribly scary given their poor tracking and velocity. Also even the tiniest amount of stun could reset the charge, and without full charge they were not overwhelmingly powerful. Pretty, though, and as the video mentions, had pretty good sound effects.
Sticking a couple kojima missile launchers on something, catapulting them with a well timed launch+overboost activation+forward quick-boost activation to transfer all your sudden speed and acceleration to the missiles... that was a much scarier experience to be on the receiving end of, as those missiles had virtually flawless homing. You decoy 'em off if you timed it right, so not completely broken, but very easy to get blindsided by in any fight with more factors than a 1 vs 1.
Thanks just what i needed aka my nightmares from those evil things :(
Every time the Kojima Cannon fires it doubles the budget of its game, increases the development span by three years, exceeds the opportunity cost by fifty percent and for some reason has people saying that all of that is a good thing and Konami had no grounds to fire a "genius".
Truly a terrifying weapon.
Doesn't he hold the record for perfect Famitsu scored games? And pushed gaming tech forward with every release of the MGS series till uh I think V? As well as inventing or at least reinviting a videogame genre all the way back on the MSX? Like Kojima whether you like him or not has been successful. When is the last time you heard Konami in a positive light or as anything other than a joke about Pachinko's while Kojima is already making a sequel to his first game since leaving them.
@@Red-S-267 The only thing worse than a dick rider is someone who hates things for no reason
@@Red-S-267 Famitsu is the most generous game scoring aggregator of all time. You think the 4 point scale of IGN is terrible, Famitsu operates on an upper fifth scale. It is almost practically impossible for games to score below 32/40.
And I don't care how brilliant you are. As someone who has actually headed projects, Konami have had a crapload of patience with Kojima. Considering how little of their OC his games have recouped outside of Snake Eater and Peace Walker, I know I'd have fired him as well
They were complete asshats doing the same to the other studio members though. Most of them were freshies. And I don't care about their business in Pachinko. It's irrelevant to their attitude towards Kojima. It's like being angry at Michael Jordan for his investment decisions over his absolute crappiness as the head of an organization. Your argument falls out of scope. Kojima was fired because he has never, outside of Peace Walker, legitimately finished a game on time or within budget outside of Snake Eater. Just because a companu HAS money doesn't mean that it's on you to burn through as much of it as you can while crying out you're making "art".
@@Sizdothyx Kojima makes games that are acclaimed Konami makes gambling machines and craps on beloved franchises. I mean we aren’t event talking about the horrible business practices that Konami apparently has with its internal development policies and isolation rooms. There’s no way to make Konami look any better here.
@@Sizdothyx I should also state I didn’t say scored well I said perfect which there’s only been like 27 of those. As for money I’m sorry but it’s metal gear. If one of the greatest franchises in videogaming isn’t making money ill eat my hat
I didn't know Hideo Kojima came up with such destructive weaponry XD
maybe something to rival metal gear? snake would love to have his own AC mech lol. Kojima Cannons would be a staple on his. I'd imagine a close quarters cqc type of mech with the cannons as a last resort. maybe something with a pistol and blade combo. light, agile, quick enough to evade, but armor is a slight problem. maybe some semi-stealth tech that makes up close an issue to see on radars, but also light enough to not make much noise when in bipedal upright mode. ... my mind is running a mile a minute right now and I have all these idea's for my next build on the new AC lol. ... can't freaking wait!
@@MiBrCo4177 in z.o.e 2nd runner (hideo kojimas second project) your orbital frame (mech) uses a uncanny similar cannon that can one shot anything, same start up and charge time. Although i need to research that series lore of power source "metatron" irradiates
Didn't know the Funny Zone of the Enders 2 Gun was in another game. That's good. That's very good.
i cant imagine how the sounds of similar canon will look like in AC VI
Nothing got me to dodge more than these damn things!! “Fuck your armor, your shields, and your little dog too!!!” -RIP ToTo2
Does area around where the shot hit still cause primal armor decay with others?
yes
Kojima is God
"If you were standing in the path of the beam, you would obviously die pretty quickly. You wouldn't really die _of_ anything, in the traditional sense. You would just stop being biology and start being physics."
- Randall Munroe, _Sunbeam._
TERRIFYING!!!
😨
Back in the day when this game came out, I had a friend who centered his entire build and strategy around this weapon. He never changed it and almost always lost the few times I played against him. We both learned the meaning of "all-in"
to me, I think the most terrifying sound in ACFA is that bloody canon firing sound from spirit of motherwill arms fort.
Its easily avoidable though, but hearing that sound through the distance and knowing the shells are coming in fast was quite an experience when i first played that mission.
For me it was the hard mode Sol Dios cannon arms fort. My dumb ass went into that fight with MELEE only. Those cannons were crazy terrifying, but the sound of impending assault armor when you got close x.x
@@SephirothsBIade oh that monstrosity. i failed that mission on my first try too. I didn't know where to shoot hahahahah
@@Linc-77 I played during one of the early patches when assault armor could be used at least every 30 seconds and made a dual blade AC for the 3km/h that beat every hard mission.
turns out you can kill that arms fort before the balls take off and get an instant hard S rank without a scratch
that went from vacuum cleaner to airplane REAL quick
the world needs more armored core content
Ah, dual Arsenikon cannons. If two shots from those things didn't put down whatever NEXT you hit them with, that NEXT was probably white glint on hard mode. That being said, these things were a pain to use. Kojima cannons have the nasty flaw of losing charge if you go underwater or get stunned too much...On top of their low shot velocity and draining your primal armor. Still, they're a cool weapon.
The time between when you hear that sound and when you stop hearing it is the time you have left before you die.
Kojima cannon , as in vector cannon?
As in they both one shot anything that dares to be in the reticle, yeah.
Is that a Z.O.E. reference? Do my eyes deceive me??
If so you beat me on commenting that XDXD
"Your death will come, in approximately 30 seconds."
Ah yes, a sound that would make even EDF soldiers give a standing ovation.
The Kojima Cannon was the original Giga Cannon.
Dropping those NEXTs like flies in the last destruction path mission
the cannon is so powerful that it broke the texture on the robot
looking back from ac6 i miss primal armor i think
It's powered by 72 minute cutscenes that explain the plot
All that and couldn't even destroy a building. ^^
"The Kojima Cannon, a weapon to surpass Metal Ge-...wait a moment..."
Them Kojima particles are a scientific discovery to behold
Ah yes, the sound of a city block being vaporized
get that building a raise it lived
One hit from that completely retcons your existence in this universe.
What it just sounds like my fan set on- *_OH HOLY SHIT HE MURDERED A BUILDING_*
Hope we get something like this in AC6, Reminds me of the Particle Beam Cannon from Zoids.
dude i forgot zoids existed
@@xedrickOG most people have sadly....
When the fencer on your team has two powerdyne's
The Kojima Cannon is named after Hideo Kojima, a 21st Century Assassin that killed numerous Japanese politicians.
Love to see someone revisiting the classics while we wait
The Novacat-Mech: "HOW IS HE NOT OVAHEATING YET!!!!!!!!!!!!?????"
Armored core 6 is a game I am very interested in, but it actually has nothing to do with the souls like elements present in that game, or even is it related to from software, but entirely because of the genre Armored core 6 is in. I played a lot of mecha games when I was in high, but haven't played one in a very long time. Seeing a chance to play a great game from a genre I haven't played in years brings back nostalgia for me.
If you survived the shot, it wasn't aimed at you.
building laughs in the face of kojima cannon
Created and directed by: Hideo Kojima...
Hideo Kojima approved this video
Was i the only one expecting a loud ass moan at the end 🤣?
Straight up chernobyl cannon
I used to use one with a rifle and smg in versus when armored core for answer was a thing. I miss how fast that game is. Hopefully the new one when it releases won't disappoint. Here's hoping.
I will defeat you with the power of friendship and also this nuclear plasma cannon.
a weapon to surpass metal gear
I though everything was over when Daemon has failed to breath life back into the genre.
And This is how Canonicaly Armored Core 5 and Verdict Day came to be. Corporations gave trigger-happy super human Lynxs Super radiation weapons and NEXTs and told them to go to town with each other.
Fun fact ragin airmaster a modified cradle like enemy large aircraft that appears as a special boss in AC five is equipped with a powerful area denial weapon in the form of a large kojima Cannon it is deployed after the unit is shot down in the valley it will open up a back bay door raise it up on a small platform and connect it to main power source to power it and destroy the generator / gun platform to finish it off
The cannon shot so hard, it barely damaged the cardboard
Directed and Produced by Hideo Kojima
I hope they bring back these types of ultimate weapons and overed weapons in the next one.
Zone of The Enders 2 is really something
damn they really knew how to make buildings back in those days.
Watch my Assault Cannon video :P
Could have used that against Balteus 😂
I can’t wait for the new armored core to come out
So very very beautiful, I have risen again
All that power and still cant blast the building😂
Sounded like a hair dryer. same power too.
I'm more terrified by the torque on those actuators.
i geeked out on this game. it was so ahead of its time. i havent been this stoked for a release since i was a teenager. now if they would bring back tenchu....
The most ninja game EVAR
I get it, it's called the Kojima canon because it takes fucking forever for anything to happen
Imagine an open world mech game. Maybe in the next decade.
Xenoblade Chronicles X?
But not everything need to be Open World. Prefer a good mission based game.
@@BansheeNT-D you ever play resident evil:operation racoon city? We need more games like that:linear but have a little variety so you can customize a bit, NO LIVE SERVICE (it's gonna die in a year if it is LS).
Fuck me that like a shot of PTSD right to the ears. This Raven can't wait to Fly!!!
wow, these tears of the kingdom gameplay looks really wild
The building is so strong
Damn that's a really strong building
Eh, I've heard plenty of more intimidating sound effects. The reactor startup alarm countdown in GTFO is a pretty good example of increasing the player's tension.
It’s a subtle sound, and not exactly meant to cause ptsd on any level. But if you play the game and know how deadly they are, hearing it woosh by you is absolutely brown pantsing
This isn't about intimidation, this is about TERROR. These weapons are mini nukes. If you get hit by it, you are done.
OMG this soundtrack, I've been sleeping on this game.
Sounds like a mix of the wraith sound effect
Sounds like Predator's plasma caster
I love Kojima cannons but I couldn't hit a NEXT with it to save my life