Scary walking sound of Spirit of Motherwill in Armored Core

Поделиться
HTML-код
  • Опубликовано: 27 окт 2024

Комментарии • 50

  • @ACFoxeye
    @ACFoxeye Год назад +129

    Love that you can hear the distant echoes of giant metal parts tumbling in this. It sells just how massive this AF is supposed to be.

    • @nukamarxa5203
      @nukamarxa5203 Год назад +3

      Yea!
      Its that lil thing that makes you say "woooo! Cool"

    • @votpavel
      @votpavel Год назад +5

      you can clearly see the god damn skyscrapers nearby for scale- its big man

  • @love_ark
    @love_ark Год назад +82

    I couldn't stop watching it. It was like watching an automatic skeleton watch tick- seeing all the mechanicals at work simultaneously. It's like watching New York City walk about casually. 0_0

    • @RenoKyrie
      @RenoKyrie Год назад +11

      Thats because Motherwill actually is as wide as a city
      And MUCH taller than the tallest building

  • @GERAT023
    @GERAT023 Год назад +41

    if you havent done it yet, i'd tell you to listen to the Answerer's noises. it sounds like a heartbeat thing, its odd but really damn cool

  • @banansa4778
    @banansa4778 Год назад +36

    So thats what the booming sound was....
    i thought it was the internals being blown up when you destroyed the weapon emplacements in the mission

    • @syngyne
      @syngyne Год назад +3

      Yeah, I remember playing through this years ago and wondering the whole time "What keeps exploding?"

    • @theonegod277
      @theonegod277 11 месяцев назад +2

      The ground, the ground is exploding under this things weight.

  • @sakalaath
    @sakalaath Год назад +77

    At this scale the sound should be delayed, but it is heard before the foot even touches the ground 😂

    • @shepardpolska
      @shepardpolska Год назад +33

      I can't blame them, it being what, 2008 and dealing with the overcomplicated architecture that the PS3 CELL processor was buil in.
      A lot of power sure, but really hard to program for. The game holds up pretty well if you ask me.

    • @sakalaath
      @sakalaath Год назад +1

      @Eric Boone exactly.

    • @nnnnnnnnn8888
      @nnnnnnnnn8888 Год назад +2

      1:07 around here there are some delays

    • @sakalaath
      @sakalaath Год назад

      @@nnnnnnnnn8888 I don't hear it. The sounds are near instant. There should be a second of delay for every sound it's making at this scale.

    • @sakalaath
      @sakalaath Год назад

      @Eric Boone That doesn't change the true scale. It's not like looking at it from the NEXT's perspective makes sound travel faster.

  • @xshullaw
    @xshullaw Год назад +8

    The silence between steps is eerie.
    Also, while I think using treads would have been more effective for support (but less cool), having six legs rather than 4 is a good alternative. 4 would still struggle to hold this behemoth, and probably not be able to move. Two more helps share the load considerably while movement is occurring.

  • @A.C.V.GENOCIDE_Director
    @A.C.V.GENOCIDE_Director Год назад +18

    This is the nightmare of the world since the spirit of Motherwill is the Strongest weapon in the ground.

    • @arlensmith7273
      @arlensmith7273 Год назад +9

      You know what would be really cool? If that in AC 6, look-alikes to this arms fort are dropped from orbit to saturate an area and you have to fight them as occasional bosses. I've always imagined this thing dropping from a space station and just going full bore on everything around it the second it hit the ground.

    • @A.C.V.GENOCIDE_Director
      @A.C.V.GENOCIDE_Director Год назад +5

      @@arlensmith7273 OK, I JUST SAID THAT MOTHERWILL IS THE STRONGEST WEAPON OF ACFA

  • @crescentwolf7072
    @crescentwolf7072 Год назад +7

    I feel like they used these same sounds in Sen's Fortress in Dark Souls 1, sounds really familiar-

  • @RDD756
    @RDD756 Год назад +7

    amazing that we're gonna see something of this size but from the quality of armored core 6

    • @DerkDonk
      @DerkDonk Год назад +2

      There was definitely something motherwill-like in the trailer, and who could forget the baby cabracan! The spinny arm boss guy has cabracan's skirt and front-face

  • @ObsequiousV4
    @ObsequiousV4 Год назад +4

    The harmonies are cool. This is the type of stuff you end up staring at for an hour when you're high as fuck

  • @nukamarxa5203
    @nukamarxa5203 Год назад +5

    It indeed gives that feeling of something Massive

  • @therandomlaniusedward2140
    @therandomlaniusedward2140 10 месяцев назад +3

    Ear protection is mandatory for all crew

  • @OrificeHorus
    @OrificeHorus Год назад +3

    As a recent fan of Armored Core, I like to tell people that a few of the Arms Forts are basically giant walking military bases.
    Especially this one that is practically made up of the entirety of America's Personal Defense Fund

  • @Nosferatuラララララ
    @Nosferatuラララララ Год назад +2

    imagine you see that thing coming towards you as you race against time to the mass evacuation site

  • @bombomos
    @bombomos Год назад +32

    Was it you who also made that video of Motherwill walking out the zone ans the mission failing XD
    Also seeing the legs decompression is very impressive. The tech to make a building walk... Its insane

    • @MegaOS_Ver_NEET
      @MegaOS_Ver_NEET Год назад +16

      not to mention the engineering done to make sure that each foot was able to handle the weight and pressure exerted every time it took a step.
      and keep everything above the leg area flat and leveled.

    • @BansheeNT-D
      @BansheeNT-D  Год назад +3

      No this was a other person.

  • @MEXUS.
    @MEXUS. Год назад +2

    The scale is incredible in this game

  • @cesare_1302
    @cesare_1302 Год назад +4

    This is quite relaxing :)

  • @AWholeLegionary
    @AWholeLegionary Год назад +2

    Wait 15 minutes and have Mother Will escape.

  • @MrWaifuTaker
    @MrWaifuTaker Месяц назад

    The Motherwill is a walking city of death.

  • @natethegreat7967
    @natethegreat7967 Год назад +7

    What exactly is the order of steps? It seems to me like the front leg on one side and middle + rear leg on the opposite side move at the same time.

    • @BansheeNT-D
      @BansheeNT-D  Год назад +5

      One, two (left side)
      One, two (right side)

    • @midasredblade236
      @midasredblade236 Год назад +4

      and that order means this thing will topple over

  • @nizalmuhammad9689
    @nizalmuhammad9689 Год назад +3

    Next what happen if we get stomp by motherwill

  • @r-typeforever_r-9dp2_asanoga16
    @r-typeforever_r-9dp2_asanoga16 Год назад +3

    I wonder if there is a scale model plastic Model kit for sale ?

    • @BansheeNT-D
      @BansheeNT-D  Год назад +2

      Sadly no. But I am sure there would be alot of buyers for Arms Fort Kits.

    • @r-typeforever_r-9dp2_asanoga16
      @r-typeforever_r-9dp2_asanoga16 Год назад +2

      You who are in Japan have you ever seen, Tank "MATSUKAZE mdl 2 Defense base" scale 1/72 for sale? I'm looking for a site, or something.

    • @BansheeNT-D
      @BansheeNT-D  Год назад +2

      @@r-typeforever_r-9dp2_asanoga16 never saw, I only own the model of the collectors edition from Verdict Day.

  • @boldbearings
    @boldbearings Год назад +2

    How are you staying off her radar?
    Who is she shooting at if you're hidden?

  • @goliathxanatos706
    @goliathxanatos706 Год назад +1

    Those legs are moving way too fast for something so massive and heavy. I get it's a video game, but realism had been injected into the franchise some time ago when larger mechs were used as bosses or background scenery. They are slow, lumbering giants that take forever to do anything, but the impact is felt by everyone.
    Here though, I feel the joints of the limbs move too fast for its bulk. The step makes sense as gravity is doing all the work, but the twist and shift to new positions just don't feel natural enough for me.
    But I guess you don't notice it when you are fighting hundreds of normals around, under and on top of these behemoths. It's a set piece rather than an actor, so I'll forgive the janky movement.

    • @Maverick2736
      @Maverick2736 Год назад +1

      It also bothers me how it's lifting two entire legs at the same time on the same side. That would invite some serious structural damage and very funny tilting on a machine of that size and shape.

    • @osakanone
      @osakanone 2 месяца назад

      You're playing a game where a robot has advanced materials and energy generation which lets it break the sound barrier without aerodynamic concern and you're confused that a walking town using all the same technology can inch along at a speed maybe only ten times faster than the crawler shuttle launch platforms?