VIDEO GAMES | How It's Made

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  • Опубликовано: 25 дек 2024

Комментарии • 487

  • @Bammer2001
    @Bammer2001 6 лет назад +730

    This was shot in 2002. This is the making of Prince of Persia: The Sands of Time by Ubisoft's Montreal studios, most notably for the PlayStation 2. Jordan Mechner was involved in this project.

    • @hetbet3879
      @hetbet3879 6 лет назад +7

      who's Jordan Mechnar???

    • @Bammer2001
      @Bammer2001 6 лет назад +17

      XxMr GamesxX The original creator of The Prince of Persia.

    • @azthetical2980
      @azthetical2980 6 лет назад +3

      I was like, this game looks familiar lol

    • @subschallenge-nh4xp
      @subschallenge-nh4xp 6 лет назад +3

      Bammer2001 rt

    • @jasperbelle7324
      @jasperbelle7324 6 лет назад +5

      i was wondering why they had those massive moniters

  • @fernandoaispuro5798
    @fernandoaispuro5798 3 года назад +76

    2:36 Woah there buddy, do that on your own time, the documrntary crew are still filming.

    • @housemaster3
      @housemaster3 3 года назад

      Hahaha!

    • @rokonzamann
      @rokonzamann 2 года назад +1

      He designed it so he knows every pixel of it! He did that to show us that there is no missing part 😂

    • @commissarkitty3553
      @commissarkitty3553 2 года назад +3

      I was looking for this comment lol

    • @ultraali453
      @ultraali453 6 месяцев назад

      This is part of his job 😆

  • @acidiczivy7988
    @acidiczivy7988 5 лет назад +512

    I wanted the "thousands of codes " part explained, not the obvious design steps.

    • @aryanpadhy782
      @aryanpadhy782 4 года назад +5

      do you know how games like pes 2020 is so realistics

    • @julijim4192
      @julijim4192 4 года назад

      @@aryanpadhy782 forza horizon 4

    • @julijim4192
      @julijim4192 4 года назад

      @@aryanpadhy782 rdr2

    • @darodism
      @darodism 4 года назад +9

      go to school

    • @mat7can106
      @mat7can106 4 года назад +1

      That0neGuyGames what?

  • @donutdude4174
    @donutdude4174 4 года назад +219

    As a Game Designer, this is quite outdated and barely scratches the surface of game design.
    Normally it involves more coffee, all nighters and pizza than shown here.

    • @Skyswimma
      @Skyswimma 3 года назад +9

      Im starting to reconsider working for Sony Interative studios.

    • @auqajenkins3411
      @auqajenkins3411 3 года назад +2

      Lol

    • @lowearthsurfer
      @lowearthsurfer 3 года назад +9

      dont forget, sleeping in the office and not showering for three days

    • @OmkarDudeTheBestGamer
      @OmkarDudeTheBestGamer 3 года назад +5

      @@Skyswimma if you wanna help in the making of God of War Ragnarok then you shouldn't reconsider.

    • @ILikeSoda229
      @ILikeSoda229 2 года назад

      Haha, Pizza

  • @swathinnaik
    @swathinnaik 4 года назад +55

    3:43 Narrator: Computers can't process High resolution images quick enough for fast moving play.
    Computers of 2020 and Beyond: Hold my Beer.

    • @lowearthsurfer
      @lowearthsurfer 3 года назад +3

      this was made in 2002...

    • @lv1543
      @lv1543 Год назад +1

      They still cant lol

    • @darialispacheco1317
      @darialispacheco1317 Год назад +5

      Actually they still can’t. I am a digital animation and game design student and, even with today’s technology, computers can’t run high resolution images quickly. We just innocently fool you guys, the models are still low poly BUT we make sure that the textures are as high quality as possible.
      (a character or objects in a game when it has lots of triangles or squares, those are called polygons, and depending how much there are it’s low or high poly. Movies and other projects can have high poly models but games can’t. The purpose is not the same and a game is “not planned”. In a commercial, the model would do ONE thing and that’s that, in a game, since someone controls it it can happen anything at any order and the computer has to keep running)
      (Textures are just images, not the same as a character so we can give them a lot of detail and the game can run it just fine. It’s a matter of illusion to make it look like it’s of the greatest quality)

  • @luke9679
    @luke9679 4 года назад +95

    2:37 such a naughty boy ............ XD

    • @NinoBrown9000
      @NinoBrown9000 3 года назад +3

      Sus

    • @fluto6997
      @fluto6997 3 года назад +2

      lol

    • @AWISECROW
      @AWISECROW 3 года назад +4

      Just a good artist going over every detail of his design :)

    • @jacksizzle8937
      @jacksizzle8937 7 месяцев назад

      @luke969 Excuse me, I do not appreciate bringing light to disgusting things, me and my child surf the internet and RUclips after homework is done for good wholesome fun, and your comment is sickening, and I don't need people like you to corrupt, defile and to debase my child! I will be reporting you by the way, grow up, STRIVE TO BE BETTER

    • @ultraali453
      @ultraali453 6 месяцев назад

      Its his job 🤣

  • @rulerworld1289
    @rulerworld1289 6 лет назад +237

    "Because computers cant simulate high resolution imagery for fast play" ag 2002, i have good news

    • @bunnywabbit
      @bunnywabbit 6 лет назад +10

      Ruler World they are doing the exact same thing today as well. You are seeing a much lower resolution model than what the artist ends up sculpting. It has other benefits other than just making things easier on the computer.

    • @cheesyquokka
      @cheesyquokka 5 лет назад +5

      @@bunnywabbit yes of course they do that. But now that todays computers can handle high graphics. The end product looks much much more polished and plays at higher more officiate frame rates. But the cutscenes will of course look much better then the actual playable part of the game.

    • @wysmn
      @wysmn 4 года назад +1

      CheesyQuokka just wait til the year 2031. WAIT

    • @gibberishdump1610
      @gibberishdump1610 3 года назад

      @@cheesyquokka and then high resolution will become low resolution later on and the cycle continues

    • @akinoz
      @akinoz 3 года назад +1

      @@wysmn By 2030 we would have much more photorealisticly capable games.

  • @muneebhamza8917
    @muneebhamza8917 3 года назад +45

    "And Hope it becomes a hit"
    SOT went on to be a legendary game . It's a revolutionary game in the action adventure genre. And it was a huge milestone for video game animations I think it invented the concept of blendspaces for smoothly blending of one animation to another.

  • @THEL33TDAN
    @THEL33TDAN 6 лет назад +123

    Panty Shots In 2002 Respect+

    • @angkari7244
      @angkari7244 4 года назад +3

      if youre of a certain vintage you'll know gamers were pausing Street FIghter II to catch a peek of Chun Li's panties back in 1991

  • @somabiswas2629
    @somabiswas2629 5 лет назад +155

    Games which take years to make, he explained this in 5 minutes

    • @Paramjit_purewal
      @Paramjit_purewal 4 года назад +22

      And we use 1 minute to say it's a shit game 😅😅

    • @devanshouse5027
      @devanshouse5027 4 года назад +3

      This was made back in like 2004, most games back then were made in about a year, maybe a little less. Now, they take anywhere from 2-6 years to make.

    • @OptimusPurp
      @OptimusPurp 4 года назад +2

      Its the coding. C++ Java. Thats the difficult part

    • @AmanKumar-nz5kl
      @AmanKumar-nz5kl 4 года назад

      He don't have that much internet to stream for an Year Man

    • @noahlabio3002
      @noahlabio3002 4 года назад

  • @sugreev2001
    @sugreev2001 Год назад +10

    It’s insane just how detailed games have become and just how much content is packed into many AAA titles. Then again, this was shot in 2002.

  • @AlucardHellsing-ct4ej
    @AlucardHellsing-ct4ej 5 лет назад +84

    They should redo this for 2019

  • @whytho2301
    @whytho2301 6 лет назад +383

    2:37 :^)

  • @dankhill7917
    @dankhill7917 4 года назад +53

    I think it's insane that someone sits down and manually writes every single line of code for every single game function. How the hell did they make Skyrim, Fallout, FarCry, Cod 2019 ECT.. There are some huge games out there...

    • @seanmichael2917
      @seanmichael2917 3 года назад +13

      i cant even imagine what went into rdr2 after playing it

    • @Vaaaaadim
      @Vaaaaadim 3 года назад +17

      Some of the work can be automated, generalized, provided directly by a game engine, or libraries/frameworks, and programmers can make tools to make their own work easier.

    • @PeterFerr
      @PeterFerr 3 года назад +11

      Well nowadays not all of it is written by hand, some of it is made by using general state machines and frameworks, and you have to trust in these systems to interact properly, which is why there can be so many bugs in them

    • @9arconnoir
      @9arconnoir 2 года назад +6

      And people still ask why GTA 6 takes so long..

    • @ManasCITY
      @ManasCITY 2 года назад +5

      Like bruh I can't even imagine making Mario on my own in 2022

  • @Vale96.
    @Vale96. 6 лет назад +21

    5:01 I'd like to try this version of the game.

  • @eronn3930
    @eronn3930 6 лет назад +113

    "high tech graphics"
    -shows GameCube game

    • @awesome2927
      @awesome2927 4 года назад +6

      it's not even Melee, smh

    • @fineapple3435
      @fineapple3435 4 года назад +7

      phaxux you’re complaining about something that happened nearly 20 years ago, seriously?

    • @awesome2927
      @awesome2927 4 года назад +3

      @@fineapple3435 it's a joke

    • @BatKraken742
      @BatKraken742 6 месяцев назад

      The Gamecube is the G.O.A.T.

  • @dennisneo1608
    @dennisneo1608 4 года назад +11

    It's amazing.
    Soooo much work involved.

  • @Brickzie
    @Brickzie 6 лет назад +65

    Having learned a lot of modelling and animation programs as part of my job, I can say they've skipped a lot, like the whole process is at least 5x more.
    And one thing I can't agree is the end, they don't spend millions developing something and simply *hope* it will succeed...marketing, researching, promoting also plays a huge role even before a draft is out to ensure it has a chance to succeed. I've spent months making free mobile games and barely get 100 downloads after months, but some big studio comes along and release much better and impressive games also making it free, and what's the difference? They have the budget and capacity to build much more impressive games as oppose to a small team, to promote the game so it gets maximum exposure, and of course able to sustain a free to play model hopefully long enough for ad revenues to grow. And that's just after developing, we haven't gone into maintaining the game with updates for bug fixes or new features. Also timing for a release is also crucial to even get noticed by gamers, a tough crowd to begin with these days. I just want to say this video made it seem easy but don't get fooled. However if you have an awesome idea for a game then by all means go ahead start doing it now before it's too late but remember you will need to get your game noticed out of the seas of games out there now.

    • @forealscmeal247
      @forealscmeal247 6 лет назад +1

      Hey I am doing some research on video games and the industry would you like to comment on the actual process of making video games and inaccuracies of this video, besides being outdated.

    • @gameralien9984
      @gameralien9984 5 лет назад

      Yeah the video makes it seem like games are just a cheap fast thing to make

    • @wisemysticaltree5469
      @wisemysticaltree5469 2 года назад +2

      @@gameralien9984 well what did you honestly except from a 6 minute video

  • @EyesOfByes
    @EyesOfByes 6 лет назад +17

    How adorable of Discovery to upload a 10 year old clip about tech ♥️

    • @rokonzamann
      @rokonzamann 2 года назад +3

      20

    • @Corathor
      @Corathor 2 года назад +2

      The idea is to just give a general 'overview' of how 'some' of the steps work. Obviously as time goes on, these steps can either get far more complex, or far easier. But let's say you're a kid, and you're interested in video game development, and you wanna know just a 'general concept' of how things work. This video gives you a good idea as to the amount of work that goes into video games, and it gives a small look at the different aspects of a video game such as the creative, the animation, the programming, the sound, etc.

  • @darrylalagdon8534
    @darrylalagdon8534 6 лет назад +77

    Microtransactions and Lootboxes | How it's made. Starring EA Games.

    • @agelikemilk351
      @agelikemilk351 6 лет назад +14

      You have to pay to watch the episode

    • @threex0xthree
      @threex0xthree 3 года назад +4

      Microtransactions and Loot boxes DLC: How It's Made.

  • @acr2583
    @acr2583 6 лет назад +3

    For people who don’t know what game this is it’s called “prince of Persia” and it’s one of the best games ever “Assassins creed” was born because of this game

  • @mattbeth79
    @mattbeth79 4 года назад +9

    1:12 guy kind of looks like Murr from Impractical Jokers.

  • @supertigress9124
    @supertigress9124 3 года назад +17

    Wow! As an author, this really educated me on how the video game industry works.

  • @mafia8500
    @mafia8500 6 лет назад +29

    And now I know why Dayz Beta will never be released!!!

  • @pleyleest4257
    @pleyleest4257 3 года назад +4

    Imagine the old timers could see how their innovations led to multi billion dollar business ... And moreover details and graphics..would be awestruck...

  • @teothegreat3587
    @teothegreat3587 2 года назад +2

    At 2:30 now that is find detail to the point! Is that a Punani Ring!!

  • @kacperiwomatuszewski5395
    @kacperiwomatuszewski5395 6 месяцев назад +1

    "Hey, we got this documentary about games. Can you compose the least memorable and yet the most intrusive piano theme for it?"

  • @kristenransom6963
    @kristenransom6963 5 лет назад +3

    At least they ironed out bugs in games back then instead of publishers pushing out a technical mess on launch

  • @AashutoshShresthaOFFICIAL
    @AashutoshShresthaOFFICIAL 6 лет назад +61

    2:37

  • @mj506
    @mj506 5 лет назад +27

    2000s: Renderware
    2005: Gearbox Engine
    2010s: Unity
    2013: R.A.G.E
    2015: Unreal Engine
    2017- Present: Frostbite

    • @BlueJ718
      @BlueJ718 4 года назад +3

      I use unity, But the File size is HUGE!

    • @ibizapubdz
      @ibizapubdz Год назад

      Ubisoft's Engine called Jade Engine, and it has a source code leak today with the Rayman 4 game

  • @sundays2152
    @sundays2152 6 лет назад +16

    Video starts at 1:06

    • @nab.7250
      @nab.7250 5 лет назад +1

      Sunday S Oh, I thought it started at 0:00

    • @NinoBrown9000
      @NinoBrown9000 3 года назад

      @@nab.7250 that’s OD

  • @robob5544
    @robob5544 4 года назад +6

    Discovery UK can u make another "How its made Video Games" in 2020 please it would be really appreciated😭🔥

    • @lv1543
      @lv1543 3 года назад +2

      oh thats easy.
      spend lots of money on the marketing department and make the devs spend years on prerendered cutscenes.
      have no one work on the actual game until 6 months before release.
      hastily delay for as long as you can while spending more on marketing and press hype.
      force your devs to work 16 hour days in crunch time.
      release the broken messy game that doesnt even work on launch date because you cant delay the release date anymore because investors are getting worried.
      get demolished and try to censor any damning press while promising to fix the game post launch with a 50 GB update
      refuse to give refunds and run away because you already got your money
      announce new game
      rinse and repeat

  • @Drarck_
    @Drarck_ 6 лет назад +5

    This is totally how we make games in 2018, no doubt about it.

  • @nomad40025
    @nomad40025 6 лет назад +104

    Glad they finally covered video game development. Dissappointed they used almost 20 year-old development practices as their source... Seems lazy.

    • @nomad40025
      @nomad40025 6 лет назад +7

      Sure the steps are probably very similar, but I'm sure a lot has been added since 2002. Like motion capture, for example.

    • @niko_hand589
      @niko_hand589 6 лет назад +7

      Daniel Dew and ragdoll physics, now they don't have to animate every movement, some of the moves are simulated

    • @subschallenge-nh4xp
      @subschallenge-nh4xp 6 лет назад +1

      Daniel Dew g

    • @lerquian1970
      @lerquian1970 6 лет назад +17

      Maybe this show IS 20 years old

    • @aarongreenfield9038
      @aarongreenfield9038 6 лет назад +14

      Lerquian. Close, it was shot in 2002, so it's 16 years old!

  • @Rikairiify
    @Rikairiify 6 лет назад +15

    Most of these comments are from people who are younger than this episode of How It's Made.

  • @beewell1600
    @beewell1600 5 лет назад +2

    not only IT became a hit, IT also created a whole new genre for action stealth hack n slash based games...( Assassins Creed, Witcher, God of War etc)

  • @alexhooper27
    @alexhooper27 4 года назад +17

    Nowadays it takes one nerd, blender, and unreal engine.

    • @aitor.online
      @aitor.online 4 года назад

      me watching the project feline project haha

  • @Ramon_92
    @Ramon_92 4 года назад +3

    Fun to see how one of my favo games of all time Prince Of Persia was made .

  • @jonathanbutcher6
    @jonathanbutcher6 2 года назад +1

    Interesting the steps gone through. I'd be curious to know how much things have Changed

  • @Crucio_Occidere
    @Crucio_Occidere 2 года назад

    Rendering the characters on computer is so much harder, but when done is too amazing.

  • @Mr_Eddie117
    @Mr_Eddie117 10 месяцев назад +1

    2:37 Most viewed part of the vid lmao

  • @ubaidkhan1246
    @ubaidkhan1246 5 лет назад +2

    Thanks,Got some knowledge about game development

  • @mattrinne
    @mattrinne 4 года назад +2

    Want to show this to my students as a brief overview. But then at 2:37...

  • @mcmike89
    @mcmike89 3 года назад +1

    The game company you see making this game, Prince of Persia: Sands of Time was made by Ubisoft Montreal.

  • @bluefoxf5963
    @bluefoxf5963 6 лет назад +4

    For me, games in past were better than games today

    • @kin_gully738
      @kin_gully738 6 лет назад +1

      bluefox f I thought the same until I realised it was just nostalgia lol

    • @johnhail6981
      @johnhail6981 6 лет назад

      There are some great classic games I’ll always love but I’m loving all these new games coming out instant classics themselves

  • @justinmoney8046
    @justinmoney8046 3 года назад +1

    Still watching in 2021

  • @F4ITH
    @F4ITH 6 лет назад +2

    great video

  • @gibberishdump1610
    @gibberishdump1610 3 года назад +3

    Years later, they're remaking Prince of Persia: The Sands of Time.

  • @speedyboishan87
    @speedyboishan87 2 года назад +1

    Any idea what software was used to design and create the animation, looks amazing.

  • @DesolationNathan
    @DesolationNathan 5 лет назад +3

    Is it sad I recognized the game was prince of Persia just based on the storyboards?😂

  • @RadeonVector
    @RadeonVector 4 года назад +2

    2:38 gachiBASS

    • @kittananj
      @kittananj 4 года назад

      Kreygasm and gachHYPER

  • @apexroushanar9775
    @apexroushanar9775 4 года назад +1

    Which softwares use for making games please write below

  • @swathinnaik
    @swathinnaik 4 года назад +2

    2:37 ESRB 'A' Rating

  • @kikomatsing9487
    @kikomatsing9487 6 лет назад +4

    RIP ubisoft you make a great game.

  • @sochyvonnnora6035
    @sochyvonnnora6035 6 лет назад +1

    2:35 this fucking guy is my hero.

  • @thehairinyourfood2195
    @thehairinyourfood2195 6 лет назад

    LOL Pince of Persia was my fav game back then.... I was so impressed with the graphics

  • @intruder9127
    @intruder9127 6 лет назад

    This is awesome!

  • @CarlosMartinez-mo3ef
    @CarlosMartinez-mo3ef 3 года назад +2

    This is modern art

  • @yaniponso9653
    @yaniponso9653 Год назад +1

    Alternate Title:
    The Making of "Prince of Persia: Sands of Time"

  • @爱因酒井
    @爱因酒井 6 лет назад

    Thank you

  • @zeldatrek
    @zeldatrek 6 лет назад +1

    I hear the phrase "on Paper" and I thought "but why wouldn't it be more streamlined if they were to use a pad?" "That way the sketch could be sent directly without scanning." Next scene shows CRT monitors. "oh that's why I'm watching this world of tomorrow."

    • @Robert-nl3fd
      @Robert-nl3fd 6 лет назад

      zeldatrek paper still exists... and still can be written on

  • @TriumVee
    @TriumVee 2 года назад

    3:48
    Huggbees informed me the guy in the back is full on glitching out youtube poop style

  • @googoofeesmithersmits4536
    @googoofeesmithersmits4536 3 года назад +3

    imagine a new prince of Persia game lmao

  • @c15-g6u
    @c15-g6u 6 лет назад

    Oh yes I needed this

  • @maverick378
    @maverick378 6 лет назад +1

    This was one of my fav game

  • @djuroradulovic1371
    @djuroradulovic1371 4 года назад +1

    In Cyberpunk 2077 they obviously missed the testing stage...

  • @zzzarkaztik
    @zzzarkaztik 6 лет назад

    Very up to date

  • @nimomaniachannel
    @nimomaniachannel 6 лет назад +3

    Danm! I'm to late...I'm still playing Skyrim

  • @CGSky
    @CGSky 6 лет назад +1

    Those are some next gen graphics

  • @DylanRosarioOfficialchannel
    @DylanRosarioOfficialchannel Год назад

    Man that was the creation of how games were made and created

  • @Parz03
    @Parz03 4 года назад +1

    I like how the first game they show is Tarzan on the GameCube

    • @rodolfovargas7952
      @rodolfovargas7952 3 года назад

      Don't forget Batman on the Game Boy Advance. It and Tarzan: Untamed are in their North American versions. Vivid, sophisticated, and fast-moving. Driven by state-of-the-art computer software, featuring the latest, high-tech graphics.

  • @Satan-gw3iq
    @Satan-gw3iq 3 года назад +1

    Can anyone tell me what softwares did they use back then

  • @jlat96
    @jlat96 6 лет назад +1

    Hate to break it to you, but software development has changed a little bit since 2003

  • @ar_krrish
    @ar_krrish 4 года назад

    Let's hope it'll be a hit

  • @Traig_Born2006
    @Traig_Born2006 3 года назад +1

    What video game are they making and what are they making it for i in this video? I would love to play that Someday

  • @buffetbar8231
    @buffetbar8231 2 года назад

    Animator's Survival Kit!!! Actually most important book...right?

  • @crystalsugar4136
    @crystalsugar4136 6 лет назад +3

    Thanks how it’s made. But I meant the actual mechanical production. Like how it gets on disk and cartages

    • @gameralien9984
      @gameralien9984 5 лет назад

      That would been cool to see and excatly why games cost so much to make

    • @awesomecat42
      @awesomecat42 5 лет назад

      @@gameralien9984 You just saw why: all those people (and all their offscreen colleges) need salaries.

    • @gameralien9984
      @gameralien9984 5 лет назад

      @@awesomecat42 and as you just said offscreen

  • @chairolive2125
    @chairolive2125 4 года назад +4

    No lie i was expecting it to only talk about how they make the discs and box them

    • @jahcreator
      @jahcreator 2 года назад

      This is really what I wanted to know. The process is way different now. No current media about it

  • @FANOFPORTAL2
    @FANOFPORTAL2 3 года назад

    When was this episode released?

  • @zaynumar0
    @zaynumar0 2 года назад +2

    I'd love to know the process of how modern contemporary video games Like:
    Red dead redemption 2 (2019)
    and
    Ghost of Tsushima Directors Cut (2021)
    Where shipped, designed and made

    • @Corathor
      @Corathor 2 года назад +1

      A lot of the same concepts you see in this video are used, just newer better technology has been implemented to make things look and run far smoother.

  • @junkdnareviews2515
    @junkdnareviews2515 4 года назад +1

    Cool video but why does it look like it was made to show year 11s in 2006 IT class

  • @mohammadaldabbas6116
    @mohammadaldabbas6116 5 лет назад +2

    click on 2:38 , u wont regret it.

  • @Holobrine
    @Holobrine 2 года назад

    Process today: Install Unity or Godot, lock yourself in a cave for 3 years, and emerge with a video game

  • @PaulReed
    @PaulReed 4 года назад +1

    "Computers can't cope with the high resolution graphics" - I sense this was quite a while ago considering my phone can have better looking graphics now.

  • @pequod4557
    @pequod4557 6 лет назад +18

    WTF we are in 2018 and there's a video to tell you how the games are made?

    • @BigTylt
      @BigTylt 5 лет назад +2

      This was aired in 2002.

  • @davidperrone2992
    @davidperrone2992 4 года назад +2

    I want to see how modern games are made

    • @fineapple3435
      @fineapple3435 4 года назад +1

      David Perrone To be fair this video was made a long time ago, like more than 15 years ago.

  • @akshaykulkarni2898
    @akshaykulkarni2898 3 года назад

    And hope, it becomes a hit

  • @ykputro
    @ykputro 6 лет назад

    2:00 wow a lot of white box thing with screen on frontside

  • @ΥπερδιαγαλαξιακόςΑστροπολεμιστ

    Actually it became hit.Prince of Persia is all time classic

  • @tusharrajput6192
    @tusharrajput6192 6 лет назад +3

    Well , I would love to see how GTA games are made.

    • @BavarianM
      @BavarianM 6 лет назад

      Tushar Rajput the same

  • @IDisasterpiece
    @IDisasterpiece 6 лет назад

    2003 called, it wants its game back.

  • @Sheluvintrey
    @Sheluvintrey 6 лет назад +2

    Lol looked up her pants at 2:37

  • @TheAutisticKeybladeWielder
    @TheAutisticKeybladeWielder 6 лет назад +3

    MARCH 28, 2002: Kingdom Hearts was released

  • @Lobosanchezzz_
    @Lobosanchezzz_ 3 года назад +1

    3:23 battlefront 2 ???

  • @abayasugen8446
    @abayasugen8446 Год назад

    2:37 for some serious upskirt

  • @senmu_senmu
    @senmu_senmu 6 лет назад

    何年前の資料だよ!(と思いつつ見ちゃう)

  • @joonnkoh2368
    @joonnkoh2368 4 года назад +2

    Jesus bless all 🙏🏽

  • @Huffim
    @Huffim 4 года назад +2

    Hey! There, Did you know? Comment Section is all about the panty.

  • @asadvlogs2325
    @asadvlogs2325 2 года назад

    Nice

  • @professorsir2308
    @professorsir2308 5 лет назад

    What operating system and hardware are they using?