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How Video Games Come To Life
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- Опубликовано: 18 авг 2024
- As motion capture technology progresses, video games are not only becoming more realistic, but much more cinematic and the line that separates a video game and a blockbuster movie is starting to become even more blurred as time goes on. This is not just down to the fact that video games have cutting edge technology, but also some of Hollywood’s biggest stars performing for them, all capture photo-realistically in game. To make a movie more cinematic and realistic and to incorporate a star into the framework authentically, video games have relied heavily on one major form of technology - motion capture. While motion capture is used in many different social sectors, it’s the entertainment industry that it’s best known for, with it being used in the likes of Lord of the Rings and the latest Planet of the Apes trilogy. Of course it is also heavily used in video games, and has become increasingly more prevalent as time has gone on.
In this video we are going to take a look behind the scenes of motion capture - how it was invented and it’s earliest usage, how it’s done and how the video games capture performances and movements so authentically, what this means for video games and how the technology is improving even more and how the future of the games industry will look. This is how motion capture technology video games come to life.
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Chapters:
0:00 Intro
1:45 The Past
10:12 The Present
12:37 The Future
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Written by: Aiden M
Narrated by: Michael Keene
Edited by: Ben Bromley
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If you look at our content at 02:35-02:43 that is pure motion capture - we added texture in Maya and used Optitrack for positioning in space but there is zero clean up in that footage. It's straight data from our gloves.
Guys I worked really hard in this from Gameboy to Nintendo Switch they got so much detail from motion capture.
Dis is just amazin wow... I wish I could do dat stuff
@@horror_rebel_tv8530 YOU CAN IF YOU BELIEVE.
@@spookah_hhhh i hope so itd be ssooo awesome dats a dream job
if you are interested in this thing, some games actually have their motion and performance captures on youtube videos, more notably The Last of Us
After watching this video, I was surprised that the efforts of CIG using many of these tactics to make Star Citizen & Squadron 42 was not mentioned even once. Which was quite a shame.
They didn't mention a lot of games that use mocap, because this isn't a listicle
Watching this while writing about doing this for Uni is weird but really helpful. Great video as it has a lot of good information
if you are interested in this thing, some games actually have their motion and performance captures on youtube videos, more notably The Last of Us
16:40 Yes... One day.
About 3-4 Years ago.
lol
(Well, less for full Motion Capture and even less for Performance Capture)
Oh hey I'm in this lmfao glad to see mocap getting much more exposure, everyone always thinks its "the green suit with the ping pong balls right?!"
Sweet video, good information 🙏
Very interesting and well put together video.
Better title would be "How video games want to be movie"
Didn't Inside Gaming JUST make a video EXACTLY like this?
hhuuummm....that is interesting, I will check that out after watching this video🤔. THx☺
It seems fairly criminal to talk about the history of performance capture and not once mention James Cameron, seeing as he created it...
tell us more!
This is very interesting
Certainly
01:27 is that dude good? damn lol
Actua Soccer was one of the first games to use mocap.
Nice video!
Mo Cap only creates the mesh work. What about sub scatter reflections, real time raytracing, global illumination etc? These are what makes the game come alive!
So that's how it works I thought it was animation
Actually, it's at least 50% animation, mocap 'as is' needs to cleaned up, retouched, corrected by animators. Example: those big camera headrigs make it impossible for the actors to touch their face, so any interaction with the head needs to be revised heavily.
At the same time, there are games with 100% hand animation, like Overwatch.
Interesting
1st 5/28 Friday 8:16am
Didn't Tekken 3 from 1997 also use motion capture?
Plz make a how to train your dragon pitch meeting
I didn’t know I was controlling another human being literally. Like literally controlling another human being. 🤯
And yet all of these are DEEP in the uncanny valley. Terrible.
Hi
Hi!
Cyberbugs 2077
Engaging and educational, though I was most interested in motion capture pertaining to filmmaking and not gaming.
Umm, the video is TITLED "How VIDEO GAMES come to life"
Yes, but the segments pertaining to filmmaking appeal to me most.
You said elliot? Her names is Ellen Page.
Not anymore, she's decided that she's a man named Elliot now
@@tyrroo Well good thing she can not decide being a "man", she was born a girl & she will die a woman. No matter what she names herself.
HIS name is Elliot Page, maybe you could decide to respect other people's decisions.
@@heartbutton Her name is Ellen, did you know "His" is for men and not women?? Not too difficult since there are only two (Male and Female). It's not about "respecting people's decisions", it's about biology & facts.
@@patrickbateman556 Transmen are men. Get over yourself. You also seem to confuse sex and gender. Different things.