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For CPQ 30-50, after a while people was aware of leader kicking the party so they can farm the map alone, there was this trick that you needed to be aware of, every time u get into the map, u needed to have the party popup open, and if you saw you get kicked, you can immediatly create a party and you won't be kicked out the map, and then u can troll the opponent by adding strong mobs and %ATT reduction and KS your own leader to learn the lesson
these videos are actually amazing. i’ve rewatched the race to lvl 200 like 7 times. so well made thanks for bringing the memories back. can’t wait for dis one!
I just realized there was no mention of Ariant PQ! The PQ where you catch scorpions and beat another player by getting a higher score. It's how you got the Palm Tree Chair. Though I guess it might not count because I think it was 1 vs 1?
one time i was at my friend house and he was doing said pq his opponent became afk for a while so i told my buddy to spam bomb on him while afk and the poor guy came back claiming his mom was on the phone with him my buddy and I laugh so hard that the opponent won the match because my buddy was't focus enough good time :)
You could also go in with several people in a free-for-all (1v1v1v1 etc..). It was one of my favourites, if you were good you could absolutely zoom through levels and sell the chair for a load of cash
PQs were my favorite part of old maple by far... trading wins in Monster Carnival, memorizing the 133 221 etc pattern for Ludi PQ, even the lobby areas are iconic. Seriously, the sewers outside of KPQ are in the top 10 most iconic areas in video games, at least if I were to make the list lmao
I love seeing you here after playing your game and it scratching the maplestory itch. I can see the heavy influence in your amazing game and its amazing to relive the experience.
54:30 - This is TRUE and I'm surprised you mentioned it! Completing OPQ once would permanently reduce exp from ALL stages for the rest of that character's life. Ideally, you would rush as much as possible and wait until your late 60's to finish a full run. I currently play an old school private server where enough people knew about this, and the rush meta got so toxic (scaring away people who just wanted to do OPQ normally) that the exp penalty actually got patched out by the private server developer to incentivize full runs. I agree, stupid design choice, but it hardly mattered in the old days, because few of us noticed or knew about it, so many of us were doing full runs anyway! Also you didn't mention Glitch OPQ probably because it was an exploit that didn't last long before it got patched out. I'll share my brief experience with it: Once the function to pass party leadership was added, Glitch OPQ involved each party member turning off their internet for a few seconds, clicking Eak to clear Lobby, then passing leadership to the next member who would do the same, if I remember correctly. After every party member set up their glitch, everyone would get SIX Lobby stage clears in an instant, and therefore 6 times the exp from lobby for just an extra minute of setup. Leave PQ, rinse and repeat. I think this was only possible in Lobby because its clear condition didn't require having an item in your inventory, so you could pass lead with no extra setup. It was an INSANE exploit for at least a few weeks.
yep and people got banned over it I was one of those banned players. The ban took about a year to hit me for exploiting. This was the only pq I smuggled heavily and the only one I think nexon would take a heavy hand action on.
I'm glad someone mentioned Glitch OPQ! Surprisingly enough I did not get banned and abused this exploit pretty much from 51->70 because my router was right next to my computer which made the exploit really easy to do but definitely some of the fondest memories. It was so easy to get an OPQ party when you said you could do the exploit.
Such a throwback. You just sent me through a nostalgic journey. Lots of memories were made doing all these and this whole video brought em all back. All the friends (and enemies) made, all the (bitter) sweet moments, all the (struggling) progressions going through these as a kid back in the days. Really appreciating this content so much.
bro 133221333123111 has been engrained in my mind for the last 15 years, I remember being 10 years old telling all of my schoolmates about LPQ and they just did not care lol
I remember having someone scout since technically no one could enter the PQ until the whole party was out, so you would send the scout to go to the NPC to mash thru her dialogue then the party would exit making it possible to re-enter again. I swear been listening to your videos since yesterday and the nostalgia I felt, haven't felt that in forever. Great stuff
This serie of videos is something new, refreshing and a good look at the past, present and potential future. So much has happened in 20 years. There is a lot to talk about. I for example, would love a talk about the biggest patches/ game updates and what changed, went well and sometimes very wrong.
Great video as always, I'm surprised that you left out the glitch for Orbis PQ when there was a period of time where that was the fastest way of leveling to third job. It was patched quite quickly though and highly discouraged, but I had fond memories of abusing it before an official statement was released. Keep up the great work on these videos, the content is super nostalgic!
Im honestly surprised you didnt talk about the Orbis Glitch PQ runs, where it started like smuggling but you would have the leader hold onto the record and drop it while they unplugged their ethernet cable then spam click the guy to "complete" then plug their ethernet cable back in before they got d/c'd and it would give you clear exp for however many times the leader clicked. it was the fastest way to get from 65-70 but you had to be really discreet about it because other players could report you for it and get you in trouble/banned.
@@TheTikeySauce Man I remember getting into an argument with someone because I was glitch OPQing my way to 70 and I remember him claiming "That's not right. That's not how the pros did it!" - we were 11 years old. I don't remember anyone getting in trouble for it though.
Damn this video reminded me that as Chief Bandit/ Shadower I helped make my guild top 5 if not top 1 at some point in the Bellocan server. Miss those days so much. 30 years old now with my first kid on the way and somehow Maplestory still has a huge impact on my life and I havent truly played the game since 2011-2012. Soundtrack playing in the background alone takes me back to simpler times.
You should try playing Maple with your kid when they're old enough! Maplestory Worlds officially has old school servers like Artale that are popular and accessible. Congrats on the new chapter in your life!
Such a great vid, as usual. I was WAY too young to do this, but I remember a friend's older brother used to "smuggle" the OPQ completion EXP. The party leader needed to receive the EXP from the NPC, quickly disconnect the internet, and assign someone else as leader before reconnecting. Then the other leader does the same until all 6 are done. You would get insane EXP from that.
1:26:43 that transition was FIRE. appropriate for that pq. That pq was intense and a bloodbath. I remember fondly the close battles my team-- consisting of my cousin, brother and myself had vs other teams. The trash talk, the tbagging, the wins, the loses, even the strategy of assigning a capable mobber to the bottom (myself a pirate bralwer at the time), everything was great about that pq. Wasn't even pvp in the literal sense but boy was it in spirit. I probably did hundreds of those within my time playing maplestory. And everyone one of them was fun.
Thank you for all the time you've invested into these videos! I loved Ludi PQ so much that I had a couple of level 50 mules just to party quest when I was bored. Good times :') I was near giddy watching the beginning because I knew you were about to explain the JMS box strategy.
I just wanted to tell you, I've listened to this video over and over. Mic quality and the spread of music is so satisfying to my ears. As well as you narration and love for the game. Thank you for the video!
thanks for the nostalgia trip 😭🙏 I enjoy seeing the jump quest sections especially, would be fun to see even more of these. i will be looking forward to the next iceberg video!
Amazing video! but I have some things to add 1. R&J PQ at some point in time was used to grind at the room where there's gas rooms that require a mage and a thief, 4 people would just get to this room and each one takes up a side (top left, bottom left, top right, bottom right) and since the monsters scaled to our level, and the exp too, grinding here was much better than completing it (at the level 70-140 range I think) 2. In the new alien visitor PQ, there's this rare alien fragment helmet, that is SUPER rare, and can be hammered up to 22 times or something stupid like that? and I've seen a screenshot of one of these helmets with a stupid number of weapon attack and all stats... this might be the strongest helmet in the game even to this day? I would love a fact check, it might be stronger or as strong as the eternal helmet (or it CAN be with the right scrolls) 3. There's a PQ or maybe it was an event that I never see anyone talk about... ariant PQ is what I remember it being called. and this might be the first PVP in maplestory. You enter in at level 20ish to 30, and you compete against 1 other player, in a small ariant themed map. The goal is to attack scorpions and lower their HP enough to be able to use the nets given to you at the start of the PQ to catch the scorpions with. The person with the most scorpions caught wins obviously. I don't remember the rewards and if the loser gets anything or not but what I do remember is that I was much worse at english than I am now so I had no idea what to do... and I just ended up killing everything and losing every single time and being confused as to why I lost.. lol 4. You didn't mention that the reason for some PQ's lower popularity might be due to their location, since back then you had to travel for R&J for example, which would take forever since you had to take the 15 minute plane to orbis then another plane to ariant then walk to magatia (not sure if the camel taxi was available at the time).. so doing all that and then having to backtrack to henesys when you're done so you can hang out with friends? isn't really worth it. On the other hand though CWKPQ has such good BGM that I used to do the jump quest that leads to the place of the PQ entry, JUST TO HEAR THE MUSIC. Mind you I SUCKED at and HATED jump quests lol... (RIP the strongest and scariest moving pillar that ever existed that you would poop yourself if it came FLYING AT YOU IN THE SPEED OF LIGHT AND YOU HOPE YOU'RE IN THE RIGHT SPOT TO NOT GET HIT WITH 90348707321087401 DAMAGE lol)
Incredible research and editing! Ah so many memories for my best friend and I. Countless KPQ, LudiPQ, CPQ, OrbisPQ, smuggling tix, tracking, you have it all there. My buddy bought a lvl40 Assassin to play LPQ while I was a 31 Bandit grinding in the Cave of Evil Eye. So many characters, guilds (and drama). Ultimately I got banned for joining a party who glitched Romeo and Juliet PQ and poof goes my 82 Chief Bandit. 🤣 Stepped away from the game for years and now back in with that same friend, he's a 272 NL, and I'm a 272 Shadower, using the same character names from back in the day! The game has clearly changed a lot from the nostalgic content, better in some aspects but a loss of unity and collaboration from the early days.
Bro i know the pains of editing, so when i saw this almost 3 HOUR LONG VIDEO, i had to watch at LEAST half of it to give my respects for such great video, i'm watching it all btw :3
It's amazing hearing you talk about things happening during these PQ's. It makes it sound like you've experienced it happened just a short while ago. Thanks again for the great video!
The buff at 2:32:15 actually exists in Twilight Perion, used by the Sinister Steel Mask enemies in FES4. An annoyance for my low crit-rate legion mules that would grind there for the last few levels to 200
Amazing job on these “nostalgia” Maplestory videos. I am always very critical of these types of videos because people usually make them for clicks and don’t care about accuracy - I didn’t hear a single thing wrong in this video. Most people who make these types of videos make shit up or are just flat out wrong, and that’s definitely not the case here. Nice work. Keep it up!
Extremely detailed and well done video. Always enjoy a nostalgia trip. I hope you continue to cover this series and content from old maple and its community.
Once again, another solid video! Bravo! I had flashes of memories as I was watching the video. I know this wasn't an easy video to make...but just know you work is appreciated! Thank you again!
woahhh so many memories!! amazing vid! thanks for reminding us about all these good times. it just made me think again how much this game was a huge part of my life in every single step growing up
LOVE your content, dude! It's so well put together and I genuinely get so excited whenever you upload! I grew up in Europe, so as a kid I didn't have any way to play (except for changing my IP to USA thanks to my tech dad) but I always watched old 2010 Maple videos / edits / MVs in awe! They genuinely inspired my career as an animator and your content is a HUGE nostalgia trip! I got to play Maple later on when it was released here, but the community was already dying... Thank you so much for making these videos!
Regarding RNJPQ, if no one else has mentioned it, yes, starting from Romeo's side or Juliet's side determined which marble you got. I'm also surprised no one mentioned how stage 4 of RNJPQ was actually crazy good EXP if you took advantage of 2x EXP events and had HS and a 2x coupon. I went from like level 90 to 120 in a couple of runs just grinding in that room with my party for the duration of the PQ using stacked EXP rates and it was the best EXP around at the time. But MAN, THE SPACECRAFT PQ... better known, probably, as Unwanted Visitors! The VIP weapons that you got from it were so broken for a while while also being very rare, it was nuts! I remember the event itself - maps were dark, like a perpetual nighttime, though I think this was just in the Henesys area. There were aliens around everywhere and it was honestly the coolest implementation of an event I ever saw because it did feel like a real alien invasion went down in the game and they never actually physically changed the maps before for just an event, as far as I know. They've never made an event like that since. It was GREAT. I remember the PQ itself being hard to navigate and easy to die in as well, you had to really know what you were doing. It was also, AFAIK, the only way you could get the Time Traveler medal, which gave a WHOPPING 10 Attack, which was HUGE for that time. This was a great video! Such a nostalgia trip since I was playing since before Ludi even came out. I did NOT expect MVPQ to be in here, I even forgot about it until it was mentioned and it slapped me right in the face with a memory I never realized I even had.
Yay! The Unwanted Visitors event was my all time favourite until I stopped playing GMS after I guess the R.E.D. update (my last character was a Demon Slayer) and I really wished to acquire the armour sets just for the sick aesthetics! Also, the storyline was great and really made me think about the possibilities regarding time travel and its consequences (I guess that's a mild spoiler 😅). Sadly there aren't any available sources/PSs where we can experience the event again and that's a shame 😢 Best regards ☺️
@@BlazeElPadrino662 I'm so glad someone else remembered the event!! My Windia character still has the Time Traveler medal, probably the rarest thing I've ever owned to this day.
Stage 4 Was excellent for farming. No one has mentioned R&JPQ's final reward which was the Symbol of Eternal Love. A necklace that was much better than the Silver Deputy at the time. But it required completing 20PQ of Romeo and 20 of Juliet without errors. After Merging the individual rewards (Two necklaces) of each one, you could obtain the SoEL.
Some of the PQ in the video was based on time limited event PQ in the pass. My memory about them is a little difference than the one in your video. Maybe I'm just too old to remember all of them.
I remember when you had to be careful while killing monster in PQs as, sometime, their drop would fall offscreen and you couldn't complete the stage because of that
I gotta disagree with your opening statement of "Maple gives no direction these days." I came back to the game a few weeks ago as part of a depression spiral and, well, it could be better, but you don't give it enough credit. As someone who was probably dumber than you say you were as a kid, Maple had very little direction. Too much direction may be overwhelming, but it is direction. Too many, but it's still a lot of stuff you might want to do. Plus the Maple Guide has all the most important stuff. Afterlands and the only Figurines I've found up to level 223 (Mega Burning)? In there. Mushroom Shrine and the OP Wings of Fate, in there. Masteria Epic and the best Medal so far? Yup. Boss content is even organized by tier of how likely you are to beat it. While there's anomalies like Palpatus who I'd say is more on par with Easy Horntail, if I can beat one I can beat all. Oh man I just solo'd Pink Bean? Time to up to Chaos Horntail! Game does nothing to explain Soul Weapons beyond "you should talk to these unmarked NPCs for some free stats." Like sure Murgoth is at every boss entrance, you could easily assume he's not worth your time. Other issues here or there too. But I've had a pretty decent time, and a quick google search for the simpler concepts I don't get. The lightbulb on the left for every major quest too? Super nice. Man did this bring back memories. Good presentation.
42:00 I also saw someone drop one of those massive spears in the FM back in the day, but I never saw it again and never knew wtf it was. It's legit something I've thought and wondered about since I saw it in-game (pre-big bang patch). I even tried googling it a few times but never got any relevant results. Seriously blew my mind seeing that spear again all these years later. 35:36 I remembered it having slightly more detail, and with a purple orb/jewel between the wings, but it's still such a cool looking item.
Man seeing this can make me cry, I miss old maple so much, it's a part of my childhood that will never be forgotten. Coming back from school just to play throughout the evening and make gains and talk with friends was the highlight of my day, although my grades suffered I wouldn't have done it else.
great and informative video! but i think you might've forgotten Ariant PQ? From I can remember it was a PQ between lv21-30, competitive FFA with a lobby system similar to carnival PQ, and revolved around who could "catch" the most mobs, similar in mechanic to a stage from ellin forest PQ. I remember mages dominating this PQ because of their innate mastery and stable/high damage, allowing them to weaken the mobs consistently without accidentally killing them.
Thanks for making this. I had the Receiver N headset but could not remember exactly how I got it, only that I was from an event. Watching your video trigger a long lost core memory I had so thanks for that!
Your videos on maplestory have been more helpful than any guide on RUclips in terms of making the game feel more approachable as a someone mostly blind to it. Out of context, so much about maplestory feels out of nowhere and disorganized, and I am still learning the mindset to have the most fun while playing. Everyone in beginner guides talk about optimization and things you HAVE to do or else you’ll be screwed, and it put me off from playing for a while. Something about seeing the more historical side of the game makes me more interested to explore the world of the game and worry about the optimization stuff later.
This really brought me back. I practically lived in KPQ/LPQ as I kept rerolling characters. If you need video ideas, I think a series on the bosses would be neat
I did a LOT of R&JPQ good times! At one point we figured out grinding the Roids on stage 4 was better XP then clearing the dungeon, the 2 weakest or the two with the least AOE would go to the top platforms while the strong took the bottom for more mobs, we would let people afk in the center just so we could get more XP even some times my buddy would kick people from the party so we would have the full map to ourselves..... Maplestory was cutthroat. Loved the video so many good memories! Someone had to do it and I appreciate the effort and love you put into making this video
Man what a throwback. Thanks for the vid and nostalgia! Love all the warrior struggles, my first character was a hp warrior since i didnt want to die 😂
So how I remember Orbis PQ , they called it the glitch PQ. Where you would clear the first stage and then clear the Storsge room. Then smuggle out the pieces until you had 6. Then you would go back in and drop a piece for each player and theyd all bring up the dialogue box and clear the stage 6 times. Then youd give all the pieces back to the smuggler, rinse and repeat. And it was the fastest way to get from 51-70. Also you had to have not cleared the PQ or your exp would be decreased.
This video is extremely valuable for me as someone who only played BigBang era maple as a really young child. I've never had any nostalgia for PQs because my brothers never played with me much, and I didn't know how to converse with other players because I was barely literate and didn't know any of the acronyms people used (since everyone typed in 1337 at the time) so I never had much interaction with other players. It's so interesting to see this side of the game that I only ever experienced as that thing that an npc would tell me their questline was the point of, which signaled to me I needed to abandon the quest.
Awesome video, fantastic work! Would've been cool to see you talking about Ariant PQ as well, minor and irrelevant as it might've been even for its time lmao
In R&J, most parties didn't go for clears. The real attraction was the mobbing in stage 4 being extremely efficient, So much so that groups would just go in and run out the clock grinding
So much memories I just remembered. Old days are filled with puzzles while the newer ones are just "kill everything". I played on SEA and I'm not too sure if there is a difference, but I remembered R&J PQ gave out the heart-shaped necklace? You get one half of the necklace each and combine to become one. The most memorable thing I remembered was at stage 4 (I believe), the mobs will spawn indefinitely and was a great exp farm (I believe you are supposed to collect a certain drop from them). Many players will quickly get there and spend about 10 minutes in that stage to grind (Players have to wait very long outside), then leave about 2 minutes to clear the rest of the stages.
Such a good video. Would love something similar but for theme dungeons or bosses. Even a video on just all the major patches of maple story would be so good to see how the game grew
Great video, so much nostalgia. For MPQ on EMS at least it was fairly popular post big bang, but you would almost never finish the PQ, just stay in the neo huroid room and kill them until time ran out. They had pretty good spawn and normal xp rates. I think post big bang the neo huroids were level 95, so it was popular from ~85-100, but my memory isn't the best. No idea if it was popular pre-bb though, probably not on EMS as everyone would go to Singapore ghost ship maps instead which I don't think GMS ever got. The EMS guy fawkes PQ was wild, I had totally forgotten about it tbh, only came for one event for a few weeks AFAIK and was never re-used. There was also the gold riche PQ where you just killed golden hogs for the whole time which was insane xp from like level 15-40. As far as I know, that was only a one time event as well, I remember it being roughly around the time pirates came out in EMS, which was after knights of cygnus in EMS (wild I know, striker existed before the other pirates were added). I remember it being like 2 hours at most to go from 15-30, when normally at that time it would take more like 20 (at least for me, I was fairly young at the time). I would be interested in a video about all the ways EMS differed from GMS and the other versions in terms of the order in which content was added. The getting striker before other pirates thing was the most egregious one that I can remember, but I am sure there are other examples. Would totally understand if you don't want to though, would probably require some deep research, especially since you played GMS yourself. The EMS meta was really different for some level ranges, we got most of the region exclusive content from all other regions, except GMS weirdly. we never got LMPQ, and we got Jett (RIP) 2-3 years later than GMS (I think, my memory is pretty fuzzy on exactly when it was added to GMS). We did instead get Singapore fairly on in the games lifecycle, and later Boat Quey Town which is very good for the LMPQ level range, which changed the meta completely. It is a very nostalgic area for EMS players because you would spend a ridiculous amount of time in Singapore on the way to 3rd and 4th job. Later on post big bang we got an area called Veracent which had insane spawn and XP rates for level 100+ from what I remember. The EMS meta was just very different from the GMS one I think, especially around the time pirates and knights of cygnus were added, when the two versions really seemed to diverge. Unfortunately most of this content was remover when the EMS servers merged with global a few years ago, which is pretty sad as I'm sure a lot of the areas are very nostalgic for EMS players. I also remember that shortly after big bang came out in EMS 2x xp was stuck on for around 2-3 weeks, dunno if that happened on any other versions. EMS in general was also around 6-12 months behind GMS for most updates. Looking around the internet it seems like EMS was barely documented at all, so it is hard to verify a lot of this stuff. Sorry for the long ramble, that guy fawkes PQ bit just awakened the EMS exclusive memories.
Brings back so much nostalgia. For your next video, it might take awhile to get all the videos, but a video about the history of all the changes in job skills.
54:26 I can confirm personally that this is true. At the time, I used to do rush Orbis PQs, but one time I ended up completing the full PQ, which led to me receiving reduced EXP in subsequent runs (with a friend at the time asking "Why'd you have to do full PQ"). I can't remember how much it was reduced by, however. 58:30 Kang Wong-Ki sure had a sense of humor back then. 1:23:58 Correction on the quest Pirate's Map: You had to defeat the "Lord Pirate's Devoted Kru/Captain" for the map pieces, the same ones that were found in the stage with a 1-minute timer. 1:27:14 Not true, Map IDs starting with "9" are almost always from KMS. 5, 6, 7, and 8 are usually non-KMS though. 1:41:30 It did indeed, Romeo would reward Zenumist Marbles and Juliet would reward Alcadno Marbles. 1:52:47 Margana is/was immune to Holy, not weak to Holy, meaning Holy attacks dealt 1 damage to her. 1:55:54 CWKPQ wasn't really replaced back since Tynerum Altar (the new version, formerly Crimsonwood Altar) coexisted with it, and was created by KoreaMS for reasons unknown, and closed shortly after. Ironically, Tynerum Altar still exists in GMS only, while other regions closed it as well. In addition, the original CWKPQ was closed in March 2016 with Nexon leaving an announcement that it would be reopened "later this year". Sadly that never came to fruition even 7 and a half years later. 1:58:22 Interestingly, the mysterious man in the black robe was Kirston, the same NPC you talk to in order to summon Pink Bean, and he's also relevant in the Pathfinder storyline + remastered Explorer storyline. 2:16:16 Sky Scale, and most other ETC drop items like the Hobb Warrior's Mark, were added in the Jump / Ascension update. 2:17:12 The Visitor event was actually unrelated to Masteria, though they did make a few references to it in the NLC alien invasion storyline in 2012. The event was also in JapanMS. As for the original event PQ, the stages were in random locations each time, but you had to clear both minibosses (based on Aran and Evan) in order to face the final boss. 2:28:57 Almost all of the PQs mentioned in the video still exist in GMS, they're just inactive since nobody bothers with them. I'm surprised you didn't mention Ariant Coliseum in the video, it was a good alternative to Kerning PQ back then. There was also the PQ required for Horntail as well as Mu Lung Dojo, which could be done with a party of up to 6 at the time.
man what a throwback, back in 2008-2009 i was so into PQs and world bosses that I rolled spearman just for the easy party invites (and the damage from a random mop i found was outdamaging the sword i was using for the kill 1000 slimes quest) to the point where i spent weeks trying to put together one orbis pq so i could see it and bugging my guild to go fight ergoth, every time i got out of a level bracket for a pq i was genuinely a little bit upset 80 dex maple soul spear build too so i could go poke around in high level zones early and fight pap at 80, god i did no damage and it was the time of my life
You missed Ariant PQ, introduced the catching mechanic that was then used for wild hunters catching their panther. The prize was the palm tree beach chair, i think it was the 3rd chair introduced to the game. I liked this pq, it was a player v player style pq with a unique mechanic, also made for new players; level 20 to 30 iirc.
Really appreciate your videos on old school maple, its been such a throwback and i've been watching it with my maple buddies lately 😭😭 the PPQ quest from guon did involve PQ monsters though! I distinctly remember trying to do it outside and it never counted and the npc you enter from for MPQ did relate to which marble you got at the end ^^ where Juliet gave you alcadnos and Romeo gave zenumist.
it's a real blast from the past seeing old school MS. now a days you can get to lv 100 in literally an hour if the story quests at the beginning aren't too long, but back then getting to that point was an investment. I used to do apq a lot for the apples to sell them in the fm. ahhh nostalgia
I remember so many of these fondly! The reason me and my friends grinded the PPQ hat was because we leveled at really different rates and still wanted to play together.
Finally another video, loves these ty EDIT: Yes I remember doing both R and J PQ so you would get both the exchange materials but never got enough runs in to get the Eye of Horus
awesome video. looking forward to trying out some of these in the next sixth star objective, even if we're all massively over levelled at this point :3
Love the videos and it made me start feeling incredibly nostalgic for the good old days, so here's a random unorganized wall of cool things I noticed/remember as an old pre-BB player. Maybe some of it might inspire another video down the line: A few pseudo-PQs that might be worth mentioning: Remember the demon helmets (i.e. free level 18 budget zhelms with +12 main stat)? Finishing that chain lets you do Astaroth boss PQ where you could get these super cool Astaroth weapons for level 25s (think they released right around the time of dual blades or shortly before). Similarly, Balrog PQ is another classic that I'd love to see featured here given its one of the few equalized content bosses that no one really did, esp since even a full party of 4th job vets will struggle against what should be a level 50 boss. Normal mode gives Balrog equips (slightly better lv 50 items that have same appearance as regular weps), whereas hard mode is REALLY hard and gives Bain equips (further upgraded and untradeable, but at least they look really cool) Also consider adding the Invasion pseudo-PQ hosted at a fixed time once a day in the Hekaton area where all maps changed, everyone competed to wipe out mobs out as fast as possible and you needed to show up for an entire year straight to get tyrant gloves (also Hekaton 100 man boss fight we never got in GMS due to server instability?). I'm sure I'm forgetting a few other similar pseudo-PQs (more like boss challenges) that were just as interesting and worth mentioning. If you want to be technical, Horntail PQ is basically a PQ needed solely to enter the boss, but it's required for a few classes to get their 4th job skill unlock (including Bishop's genesis and I think Pally's holy charge....) Need to beg 5 friends to carry you through it, esp if they've already done it and it's a pain no one wants to bother with.
Some additional insights to PQ's within the video: 1. Nett's original pyramid also gave a regular (non-immortal) Pharaoh's Belt for the non-hell mode, but it was pretty useless as it only gave HP/MP, while the Immortal belt with its 1 atk/matk was a very popular chaos scroll item since there were very few alternatives to accessories with base atk (think of it as similar to the pink/purple gaia cape respectively for atk/matk). Any time you saw a base 1 atk on anything, it was chaos scroll time, and those items were insanely valuable. Also since the monsters were undead, this was the perfect time for a cleric to basically use a stack of coins to hold down heal to continuously farm the pyramid. Also very easy macros to afk farm it continuously as long as you occasionally moved to reset the 100 cast limit of the same skill. 2. I believe Rex's Perfect Earrings and trading in drops for the mount were added in a much later patch alongside an overall revamp of PQ rewards, with the original being a mad dash for drops as the boss died. The saddle drops a lot more often than the mount, which was almost impossible to get. Also worth noting this was the start of %hp as a regular stat on items, which was BiS for demon avengers when they came out. 3. CWKPQ was the core of the old guild experience, as something that gave insane rewards, but was super hard to organize given the huge number of people needed. Also that prequest was literal hell to go through for how long it took, including lots of rare drops and jumpquests. Think of it as the OG Gollux prequest in a sense, but the reward was so worth it. Selling runs for mark of naricains were a super big deal (as were carries to any other boss I suppose), but it would always be a fight over whether to sell runs, or if someone gets to try and roll the legendary 11 atk/16 stat high quality Mark, versus the pleb 9 or 10 atk. Key highlight was the mage boss casting zombify on everyone, which means that a cleric casting heal instantly wipes the entire party (yes, as a bishop, we literally unbound heal for the duration of that fight and were forced to use hp pots for the first time since level 30). 4. Also prior to CWKPQ, it was relatively hard to get a good pendant, and many people would be stuck with Spiegelman's or other low level item until they got carried through CWKPQ by their guild. Silver Deputy Star was like 50m back then due to being fully tradeable, which was similar/more than a zakum carry and thus not really affordable for most casuals. The quest to get one yourself required a headless horseman pumpkin and bigfoot's toe as a drop, neither of which you were killing before mid 4th job. Back then, bigfoots (and to a lesser extent headless horsemen) were tracked on a timer to an insane degree, with notorious hackers in big servers calling themselves the "bigfoot police" literally dc-hacking anyone who attempted to kill one besides them. This was due to the insane RMT profits from leech exp potential (using a low level character with powerguard) instantly being worth 2 full levels to a lower player (i.e. going from level 50 0% to 51 99.99% since you were capped to not be able to level multiple times back then). Considering no regular level 50-100 could even come close to damaging those monsters, you needed to somehow locate one and get a high level friend to kill it for you, and I don't believe the etc. quest drop was even 100% drop rate, so you might need a few. 5. The original Alien event is perhaps one of the biggest and most elaborate events in semi-early Maplestory and definitely deserves a deep dive if anyone can dig up the old info. Sadly I didn't play for most of it and only came back in the final few days to get the Time Traveler medal (+10 atk/matk which was the absolute BiS medal for a long long time). Brief summary based on the fragmented pieces I remember: One day at the start of the patch, strange "alien" mobs start appearing in maps across the world, and they are completely invincible, and iirc everyone just had to deal with them slowing down exp rates for a few days until the event started proper. From there, Dr. Bing starts his questline as you work your way through an exceptionally long but arguably one of the best written stories in the game. The entire event happened in multiple waves, with new updates every week or two that unlocks more of the quest chain. Eventually you obtain (temporary) Alien armor that allows you to defeat the aliens in regular maps, and I want to say these equips could be upgraded via event scrolls, with you needing high upgrades to do the final PQ (I want to say you got severe stat penalties for each missing/unupgraded piece, but don't remember clearly). Final PQ had various difficulties where you kill the Supreme Alien, who turns out to be Dr. Bing (quest NPC who runs the dungeon) from the future. Of the course the plot twist (spoiler) is that the "aliens" are future maplers who are wearing that armor in an apocalyptic future (note that each alien type is class specific, i.e. mage in full mage alien armor looks exactly same as a mage alien mob). Effectively Dr. Bing's hubris in designing his original time machine and associated inventions cause the apocalypse, so he comes back in time as the Alien to destroy his own inventions, quite a fascinating plot twist and it really brought together everyone in the maple world into a narrative unfolding in real time with actual consequences to how the game is played regularly (such as people complaining about being unable to grind effectively). Last thing worth noting is that that during the final stage of the event, you put on your alien suit and go back in time, effectively becoming an "alien" to play the opposite side of the quests you did in part 1 of the event (iirc you needed to build some undersea cables in part 1, in final part you go back and destroy them etc. Original part you collect minerals, now you go steal them back as an alien.). For each one of the repeatable missions you complete, you get a few alien core/pebble things. If you use a few hundred, you could extend the duration of your alien armor for a few days/months, and for some ridiculously high number (a few thousand iirc), you could make one piece of your alien armor permanent, but you would effectively need to grind those quests 24/7 in the few weeks they were available to get everything permanent. Even today, each world likely has a few pieces of permanent alien event armor lying around as perhaps one of the rarest anvils to exist. Also a lot of people VIP teleport rocked one of the alien PQ cube maps since it looks cool as a great place for scrolling back then. In all difficulty levels of the PQ, you could get a common but untradeable chair drop, alongside increasingly high visitor items (i.e. 1st unwelcome visitor tier accessories/weapons, 2nd unwelcome visitor tier, 3rd unwelcome tier, final unwelcome tier, and the level 127 VIP visitor tier). I believe these didn't have any stat requirements, and basically became the absolute BiS high level "maple" weapons for statless builds, in addition to possibly being the highest attack equipment in the game (in addition to being fully tradeable). The PQ also became semi-permanent for a few months after the event ended, during which there was a weekly (?) lockout to run with high 4th job team to try and farm VIP equips, which sold for hundreds of millions split between the team. Sadly I never got 4th job to join that before it ended, but it was perhaps the best meso earning boss during that era. 6. The cooler version of Ice Knight PQ was the PVP version (added one or two patches after the original PVP came out). This was effectively the first version of the later boss v player mode, where one player controls the boss and tries to deplete the collective player's lives. Of course, PVP in its first iteration was hacked to hell and back, with no delay attacks basically meaning that one player could walk up to the ice knight boss and one shot it, giving a win to the players, with similar hacks being used to kill anyone who walked within range of you in regular PVP (iirc it didn't apply to aoe, so you had to teleport/flash jump around to get people within smack auto attack range, so it became a game of tag in a sense). Frustrating but certainly memorable in its first iteration despite awful balance. 7. During the original release of Lionheart Castle, in addition to the incredible fun of party zone grinding together, there was an event where everyone got invitations ever :45 (i think) to fight against Prison Guard Ani and get rewards (think of it as the OG Inferno Wolf). Treasure boxes for participating here were incredibly valuable since they offered equip enhance scrolls and potential scrolls among other items. 8. R&J PQ was indeed dependent on which side you entered to see which marble you got. Yes, you needed to run back and forth across town to check both PQ rooms to find people, and I did get the eye of horus. Also worth noting is that for a few patches way later on post-BB, the roid room in R&J PQ was unironically the best grind spot in the game, so the PQ became filled during 2x events, although no one ever finished the PQ. It's also relatively interesting to see which ending you get, since best ending (angry frankenroid where you get the letter and manage to sneak up on him in that mutae room) gives you bonus exp for saving/rehabilitating the mad professor, whereas iirc he offs himself in the worst ending and the exit NPC is his body....rather dark.
Something I've always wanted to see are other smaller features of previous content/events that really changed the game or had a huge impact/interesting stories to tell, versus just the big/major revamps/entire removed areas that we can see off patch notes. I know it's hard to find those OG maplers who still remember stuff like this, but man it would be nice to see. 1. For instance, messed up EXP formulas making singapore maps and haunted mansion incredibly good for farming pre-BB (since mob exp for everything else got nerfed by 50% or more), with even high level 4th job players camping level 70 twisted jesters for 1325 exp, while mid level players will sit in a tiny room waiting for 3 scarecrows to spawn since it's still better exp than regular mobbing. Same with truckers, MP3 ghosts, etc. 2. The constant crashes during the rollout of Big Bang, which led to the near impossibility of getting the 1st Evolving Ring, since very few people could remain connected to the game for a full hour each day. I somehow miraculously got it, but lost it to a hack later on...RIP. 3. During the Tempest patch, a new accessible level 100 set was released which you needed to farm a ton of coins for. A few patches down the line, common gift boxes that dropped from mobs could be opened to get tempest accessories at always epic potential. Tons of people farmed stashes of the Tempest equips by hoarding event coins from shop, then suddenly everyone has 6% stat earrings and pendants for free so the stash became worthless. Yes, I lost a lot of meso on that. 4. Hot time events meant you had to be logged in at that exact minute during a 2x event (where lots of people were crashing), but they used to give a "I'm a Lucky Guy" medal to like one guy per world (later events gave like 5-10 iirc), cue RMT and anvil services to spread it around. Also later hot times gave really good untradeable scrolls, so I had like 20 mules collect them to scroll my main's tradeable items. They also gave a tradeable level 30 potential-able heart around that time (beryl i think?) and I stashed a bunch since people keep booming theirs. 5. Similarly rare flex items were gachapon rat mouths/smiley masks, twig noses, etc (especially the tradeable versions of these, which were perfect scrolled using white scrolls since they were some of the only tradeable face accessories at the time). Then another event down the line basically gave BETTER twig noses that actually gave like +4 or +5 of one stat at common rarity(versus OG that gave something like +10 avoidability or accuracy only), so they went from a prestige item worth hundreds of mil to a bil, down to common items worth 4-5m at the time. 6. When Magnus was first released, the boss was literally designed as a honey trap to catch hackers (including setting up a literal event in patch notes about special world's first medals/titles for those who killed it first). It was statistically impossible to kill, and GMs watched each kill to ban anyone who killed it illegitimately. Of course they kept it secret for a few weeks after a bunch of RMT'ers spent thousands buying these illegit tyrants that got deleted. Definitely considered a super rare nexon W in dealing with hackers considering there was a reputation of them not fixing anything. Later on in that era, they imposed timers that if a boss died before X time left, it would not give drops and auto report you. However, they didn't remove that for months, so even when legit players could kill bosses, they still needed someone to go in, die, and sit there waiting until time passes so they could start the boss. I believe this was also the time when there was a hack released that allowed people to force Tyrant equips from a box that was meant to give them at 0.00000000000000001% rates, so suddenly market is flooded with them via RMT for a few days before they were removed. 7. No boom hack on enhance scrolls means you see 534 atk stonetooths and similarly high attack red cravens from rampant duping which all top RMT players seemingly had. Didn't get removed for ages, and perhaps some still might exist even now. Lots of salt nexon didn't ctrl+F for impossibly high stats and delete them. Also there were days when random channels crashed every few minutes since it meant some hacker was duping their stashes of BiS gear or 999 white scrolls etc. 8. One maple anniversary allowed you to sell maple weapons you got from drops to get maple leaves to buy other stuff. Cue hack where you could literally use basic cheat engine to sell arrows for bow instead, thus entering a few weeks where 1% clean slates and chaos scrolls were like 10-50k each. Market was literally bought out of 8atk work gloves and any 1atk accessories (including mechanic parts) since everyone was rolling them until they boomed from the clean slates. 9. Nebulites were one of the worst systems ever, since they dropped like candy during that alien 2.0 event, and then proceeded to lower drop rate by 99.9999999999%. Supposedly they drop from any mob, but in 2-3 years of playing, I never got a single one. Thus, nebulite boxes went from dirt cheap during the event to dozens of mil a piece just to get a D rank. At that point, A and S ranks are completely unobtainable for anyone not RMTing or spending multiple bil on each, when they were reasonably affordable when boxes were a common drop from wolf spiders on release. Revamped quest in the new alien digger tunnels in NLC (which was a common grind spot for a while, with a weird boss thingy at the end) only gave you like 2 nebulite coins a week, which you could use to buy a D rank every month or so. 10. A feature on all the OG maplestory TCG items obtainable from Mysteria would be fascinating, particularly the manuals to get stuff like stormcaster gloves (the cooler work gloves that every OG pro had), balanced furies, crystal ilbis, among others. Also insanely strong potions from the robot in NLC, where you needed etc items from trading card packs just to get a single use pot...including 1337 matk for a few seconds. If you go really far back, there was a tradeable gachapon item called an Android Booster, which you could collect a ton of to get a set of android gear (I want to say these were also some of the only class-neutral pants at the time, so they were used as hyperbody rental pants for classes without class pants). Considering how old and p2w it was, definitely another rarity of the game (and also a plague on gacha rolls). Also the very fact that borrowable sharp eye gloves/hyper body pants existed....(if you rented the item and bound the skill, you could still use it after giving the item back). One step up from the true OG days where people brought full +HP scrolled Ribbon Pig Headbands/Pig Illustrated mace into zakum carries so they could tank a hit.
11. I'd love to see a review of all the crazy types of scrolls that existed in the old days before the new star force/spell trace system came in. I remember there being the 9th (?) anniversary maple scrolls that gave the most atk and stats in the game, with those eventually becoming a top tier gachapon prize worth a bil or more. There was an age where events allowed you to trade in 10% regular scrolls for a 15% untradeable version that had a little gold star on it. Tablets that only worked on durability items, the original age where people boomed their perfect equips using 70% and 90% potential scrolls or 80% equip enhances. The release of no-boom Advanced Equip Enhance scrolls that were a guaranteed star up (as long as you bought enough cash shop items that refunds you the scroll if it fails), also these were the de-facto trading currency when dealing with items above 2b, ofc tons of scams where people substitute regular AEE that do boom. The really old days where white scrolls were the most expensive item ever (like 300m), and then a christmas event comes out where you can trade in gold snowflakes for one. To get gold snowflakes, you need to give etc items to a NPC to fill up a gauge (which is world-wide), and then once it hits 100%, trees in every ch explode with blue (normal) and gold snowflakes. I managed to camp enough trees to get my first white scroll on day 1 and sell it for my first 100m, since after that, all channels had hackers that vac hacked all the gold ones instantly (but they were nice enough to let the plebs fight over the regular blue snowflakes for regular event items). 12. OG Witch Halloween events were awesome, including giant talking witch hats with event-shop item-specific chaos scrolls to roll for your own level 10 pseudo-zhelm, red tokens to farm with no limit that drop from all mobs, and 4th job mages spending all day farming evil eyes and green mushrooms....? Yup, in addition to no level limit on token drops, there was a cooking event where you traded in specific monster's etc drops for a food item. Combine mushroom item and evil eye tail (or something similar), and you get a witch's stew, which was the best commonly available atk pot (iirc +40 atk) that were used for standard boss runs across the game. 13. Never forget the terrors imposed by the wild hackers and blazed wizards that occupied every single training map with full map AOE no delay hacking damage without getting banned for months. Game was literally unplayable in both these eras: wild hunters could make familiars attack on no delay that bypassed level based accuracy, i.e. buy a temple of time familiar on a level 10 wild hunter, and it would do 10k damage to all mobs on map 10x a second to instantly level up. Similarly, blaze wizard's fire orb they cast as regular skill had weird properties with collision detection. Not a programmer, but it would effectively hit the entire map somehow, and every Chuchu island location (iirc highest area then) was filled with them. 14. There was once a weird glitch in reboot where you could do something similar to overflowing the meso limit with the number of cubes you bought so you got mesos instead of spending them. I remember I used that to perfect inner ability on a mule alongside perfect potentialing all equips just for the lols. Obviously it got patched and all characters were literally stripped of all equips except a clean set of pensalir gear. Still got to keep the perfect legendary inner ability though. 15. The true OG Neo City was arguably one of the coolest areas ever, completely with a full storyline about fighting these angelic beings that controlled the battleship mechas etc. There was also an era where mecha mini-bosses would spawn and drop "The Energizer" which was an incredibly useful standard atk pot used around that time. God knows how many Neo City revamps there have been since, but that first time walking through the leafre portal is unforgettable. 16. A full on feature of the quests needed to get 4th job skills would be fascinating (alongside the overall way in which skill books worked). Starting with needing one-of-a-kind etc books dropped from CWKPQ and the like (such as Bishop's black book) which starts the quest for Resurrection, needing Horntail PQ for Genesis, getting SoK-able skill books from Zakum for Angelic Ray, etc. Each quest has quite a story (such as resurrection being an invisible floor jump quest....fun). Similarly, originally skill books dropping at tiny rates from specific mobs only, thus making some super cheap (
Something cool to mention, These PQ's were hard to get into on some days. EVERY single channel was full and only 1 party can enter in at once. There was no NPC chat key, so we would look for party leaders that had something called Auto-Click. You would download a software that would click at a really fast speed for you so you can guarantee getting into the pq every single time and level up the quickest.
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Don't give the developer your money though, he's a big ol' twat.
A 3 HOUR LONG MAPLESTORY RETROSPECTIVE BY TOGAIN SWELVE?? My friday plans are cancelled
0:00 introduce
4:15 KPQ - Kerning PQ
13:35 LPQ - Ludi PQ
32:18 GPQ - Guild PQ
42:23 OPQ - Orbis PQ
1:01:45 APQ - Amoria PQ
1:09:30 HPQ - Henessy PQ
1:13:06 LMPQ - Ludi MazePQ
1:17:45 PPQ - Pirate PQ
1:26:42 CPQ1 - Carnaval PQ 1
1:34:28 R&JPQ - Romeo and Juliet PQ
1:43:09 MVPQ - Mal Volance PQ
1:47:55 CWKPQ - CrimsonWood Keep PQ
1:56:28 Boss Rush PQ
1:57:35 EPQ - Ellin PQ
2:03:17 CPQ2 - Carnaval PQ 2
2:08:03 Kerning Subway PQ
2:10:15 Nett Pyramid PQ
2:13:56 DRPQ - Dragon Raider PQ
2:16:55 Spacecraft PQ
2:18:53 Alien Visitor PQ
2:20:28 Ghost Ship PQ
2:23:08 Hoblin PQ
2:27:11 Ice Knight PQ
2:28:45 Kenta PQ
2:30:39 Escape PQ
2:33:23 DIPQ - Dimesion Invasion PQ
2:38:44 Tangyoon PQ
2:41:16 Xerxes PQ
Lmao hennessy pq
For CPQ 30-50, after a while people was aware of leader kicking the party so they can farm the map alone, there was this trick that you needed to be aware of, every time u get into the map, u needed to have the party popup open, and if you saw you get kicked, you can immediatly create a party and you won't be kicked out the map, and then u can troll the opponent by adding strong mobs and %ATT reduction and KS your own leader to learn the lesson
i was the one who came up with that but people started catching on. when there were 2x xp event i saw the opportunity and got a 2x ticket. 4x baby
@@RooseveltTruongonly 4x? Amateur numbers lol
its rewarding while not making it boring
@@RooseveltTruong liar
@@RooseveltTruong You werent one the one to figure out you can leave party and remake really quick to stay in the map alone lol
these videos are actually amazing. i’ve rewatched the race to lvl 200 like 7 times. so well made thanks for bringing the memories back. can’t wait for dis one!
I just realized there was no mention of Ariant PQ! The PQ where you catch scorpions and beat another player by getting a higher score. It's how you got the Palm Tree Chair. Though I guess it might not count because I think it was 1 vs 1?
one time i was at my friend house and he was doing said pq his opponent became afk for a while so i told my buddy to spam bomb on him while afk and the poor guy came back claiming his mom was on the phone with him my buddy and I laugh so hard that the opponent won the match because my buddy was't focus enough good time :)
Yeah I remember it
I had so much fun doing it
It was a 1v1
ariant was multiple players per game, I played a lot and even made a perma L26 nightwalker to farm it
You could also go in with several people in a free-for-all (1v1v1v1 etc..). It was one of my favourites, if you were good you could absolutely zoom through levels and sell the chair for a load of cash
Timestamps
0:00 Intro
> 1:50 Sponsor
> 2:58 Sponsor End / What is a Party Quest?
4:15 KPQ / Kerning PQ / Kerning City PQ / First Time Together / 1st Accompaniment
> 12:12 Tracking
13:34 LPQ / Ludi PQ / Ludibrium PQ / Dimensional Crack / Abandoned Tower
> 29:30 Smuggling
32:17 GPQ / Guild PQ / Sharenian Ruins
42:21 OPQ / Orbis PQ / Tower of Goddess / Remnant of the Goddess
1:01:45 APQ / Amorian PQ / Amorian Challenge
1:09:30 HQ / Henesys PQ / Moon Bunny's Rice Cake
1:13:06 LMPQ / Ludi Maze PQ / Ludibrium Maze PQ
1:17:45 PPQ / Pirate PQ / Lord Pirate PQ / Herb Town PQ
1:26:41 CPQ / Carnival PQ / Monster Carnival PQ
1:34:28 MPQ / Magatia PQ / R&J / RnJ / RJPQ / Romeo and Juliet PQ
1:43:04 MVPQ / Mal Volance PQ
1:47:55 CWKPQ / Crimsonwood Keep PQ
1:56:28 Boss Rush
1:57:35 EPQ / Ellin PQ / Ellin Forest PQ / Forest of Poison Fog / Forest of Poison Haze
2:03:17 CPQ2 / Monster Carnival PQ 2
2:08:04 Abandoned Subway
2:10:14 Nett's Pyramid
> 2:12:33 Nett's Pyramid (Revamp)
2:13:56 DRPQ / Dragon Rider PQ
2:16:55 Spacecraft PQ
2:18:53 Alien Visitor PQ
2:20:27 Ghost Ship in the Sea Mist
2:23:07 Ice Gorge / Resurrection of the Hoblin King
2:27:10 Ice Knight's Curse
2:28:46 Kenta in Danger
2:30:39 Escape
2:33:23 DIPQ / Dimension Invasion
2:38:44 Cooking with Tangyoon
2:41:16 Xerxes in Chryse
2:43:51 Ending
(Other Possible Notable Mentions: Ariant Coliseum PQ, Hyperspace Cube, Commerci PQ, Erda Spectrum, Hungry Muto, Maple Variety, MPE, etc.)
This should be top comment, crazy I had to scroll so far down to see this. Great work
PQs were my favorite part of old maple by far... trading wins in Monster Carnival, memorizing the 133 221 etc pattern for Ludi PQ, even the lobby areas are iconic. Seriously, the sewers outside of KPQ are in the top 10 most iconic areas in video games, at least if I were to make the list lmao
I love seeing you here after playing your game and it scratching the maplestory itch. I can see the heavy influence in your amazing game and its amazing to relive the experience.
133 221 333 123 111
I saw that pic im like ouu an idelon player but here you ARE!
Miss the old Lavaflame2
54:30 - This is TRUE and I'm surprised you mentioned it! Completing OPQ once would permanently reduce exp from ALL stages for the rest of that character's life. Ideally, you would rush as much as possible and wait until your late 60's to finish a full run. I currently play an old school private server where enough people knew about this, and the rush meta got so toxic (scaring away people who just wanted to do OPQ normally) that the exp penalty actually got patched out by the private server developer to incentivize full runs. I agree, stupid design choice, but it hardly mattered in the old days, because few of us noticed or knew about it, so many of us were doing full runs anyway!
Also you didn't mention Glitch OPQ probably because it was an exploit that didn't last long before it got patched out. I'll share my brief experience with it:
Once the function to pass party leadership was added, Glitch OPQ involved each party member turning off their internet for a few seconds, clicking Eak to clear Lobby, then passing leadership to the next member who would do the same, if I remember correctly. After every party member set up their glitch, everyone would get SIX Lobby stage clears in an instant, and therefore 6 times the exp from lobby for just an extra minute of setup. Leave PQ, rinse and repeat. I think this was only possible in Lobby because its clear condition didn't require having an item in your inventory, so you could pass lead with no extra setup.
It was an INSANE exploit for at least a few weeks.
yep and people got banned over it I was one of those banned players. The ban took about a year to hit me for exploiting. This was the only pq I smuggled heavily and the only one I think nexon would take a heavy hand action on.
I'm glad someone mentioned Glitch OPQ! Surprisingly enough I did not get banned and abused this exploit pretty much from 51->70 because my router was right next to my computer which made the exploit really easy to do but definitely some of the fondest memories. It was so easy to get an OPQ party when you said you could do the exploit.
Such a throwback. You just sent me through a nostalgic journey. Lots of memories were made doing all these and this whole video brought em all back. All the friends (and enemies) made, all the (bitter) sweet moments, all the (struggling) progressions going through these as a kid back in the days. Really appreciating this content so much.
bro 133221333123111 has been engrained in my mind for the last 15 years, I remember being 10 years old telling all of my schoolmates about LPQ and they just did not care lol
@@lzoo_5885 how old r u know
I remember having someone scout since technically no one could enter the PQ until the whole party was out, so you would send the scout to go to the NPC to mash thru her dialogue then the party would exit making it possible to re-enter again.
I swear been listening to your videos since yesterday and the nostalgia I felt, haven't felt that in forever. Great stuff
This serie of videos is something new, refreshing and a good look at the past, present and potential future. So much has happened in 20 years. There is a lot to talk about. I for example, would love a talk about the biggest patches/ game updates and what changed, went well and sometimes very wrong.
Great video as always, I'm surprised that you left out the glitch for Orbis PQ when there was a period of time where that was the fastest way of leveling to third job. It was patched quite quickly though and highly discouraged, but I had fond memories of abusing it before an official statement was released. Keep up the great work on these videos, the content is super nostalgic!
there are pre-big bang private servers that you can play on to get a chance to experience some of the older PQ's you didn't try when you were younger
Im honestly surprised you didnt talk about the Orbis Glitch PQ runs, where it started like smuggling but you would have the leader hold onto the record and drop it while they unplugged their ethernet cable then spam click the guy to "complete" then plug their ethernet cable back in before they got d/c'd and it would give you clear exp for however many times the leader clicked. it was the fastest way to get from 65-70 but you had to be really discreet about it because other players could report you for it and get you in trouble/banned.
I remember how glitched OPQ divided the community pretty heavily with the "ditch the glitch" movement. Great times!
@@TheTikeySauce Man I remember getting into an argument with someone because I was glitch OPQing my way to 70 and I remember him claiming "That's not right. That's not how the pros did it!" - we were 11 years old. I don't remember anyone getting in trouble for it though.
I forgot about this 😂
Damn this video reminded me that as Chief Bandit/ Shadower I helped make my guild top 5 if not top 1 at some point in the Bellocan server. Miss those days so much. 30 years old now with my first kid on the way and somehow Maplestory still has a huge impact on my life and I havent truly played the game since 2011-2012. Soundtrack playing in the background alone takes me back to simpler times.
You should try playing Maple with your kid when they're old enough! Maplestory Worlds officially has old school servers like Artale that are popular and accessible. Congrats on the new chapter in your life!
Such a great vid, as usual.
I was WAY too young to do this, but I remember a friend's older brother used to "smuggle" the OPQ completion EXP.
The party leader needed to receive the EXP from the NPC, quickly disconnect the internet, and assign someone else as leader before reconnecting. Then the other leader does the same until all 6 are done. You would get insane EXP from that.
1:26:43 that transition was FIRE. appropriate for that pq. That pq was intense and a bloodbath. I remember fondly the close battles my team-- consisting of my cousin, brother and myself had vs other teams. The trash talk, the tbagging, the wins, the loses, even the strategy of assigning a capable mobber to the bottom (myself a pirate bralwer at the time), everything was great about that pq. Wasn't even pvp in the literal sense but boy was it in spirit. I probably did hundreds of those within my time playing maplestory. And everyone one of them was fun.
Thank you for all the time you've invested into these videos! I loved Ludi PQ so much that I had a couple of level 50 mules just to party quest when I was bored. Good times :') I was near giddy watching the beginning because I knew you were about to explain the JMS box strategy.
currently painting a mural and I've listened to your previous video like 5x now, thank you for your hard work excited to watch this one!
Wow, watching MapleStory video with ragnarok online’s song, two of my favorite games, nice work 😂🎉
I just came back to playing maplestory this month (started playing in 2006), and i'm absolutely delighted by your videos!
I just wanted to tell you, I've listened to this video over and over. Mic quality and the spread of music is so satisfying to my ears. As well as you narration and love for the game. Thank you for the video!
thanks for the nostalgia trip 😭🙏 I enjoy seeing the jump quest sections especially, would be fun to see even more of these. i will be looking forward to the next iceberg video!
Amazing video! but I have some things to add
1. R&J PQ at some point in time was used to grind at the room where there's gas rooms that require a mage and a thief, 4 people would just get to this room and each one takes up a side (top left, bottom left, top right, bottom right) and since the monsters scaled to our level, and the exp too, grinding here was much better than completing it (at the level 70-140 range I think)
2. In the new alien visitor PQ, there's this rare alien fragment helmet, that is SUPER rare, and can be hammered up to 22 times or something stupid like that? and I've seen a screenshot of one of these helmets with a stupid number of weapon attack and all stats... this might be the strongest helmet in the game even to this day? I would love a fact check, it might be stronger or as strong as the eternal helmet (or it CAN be with the right scrolls)
3. There's a PQ or maybe it was an event that I never see anyone talk about... ariant PQ is what I remember it being called. and this might be the first PVP in maplestory. You enter in at level 20ish to 30, and you compete against 1 other player, in a small ariant themed map. The goal is to attack scorpions and lower their HP enough to be able to use the nets given to you at the start of the PQ to catch the scorpions with. The person with the most scorpions caught wins obviously. I don't remember the rewards and if the loser gets anything or not but what I do remember is that I was much worse at english than I am now so I had no idea what to do... and I just ended up killing everything and losing every single time and being confused as to why I lost.. lol
4. You didn't mention that the reason for some PQ's lower popularity might be due to their location, since back then you had to travel for R&J for example, which would take forever since you had to take the 15 minute plane to orbis then another plane to ariant then walk to magatia (not sure if the camel taxi was available at the time).. so doing all that and then having to backtrack to henesys when you're done so you can hang out with friends? isn't really worth it.
On the other hand though CWKPQ has such good BGM that I used to do the jump quest that leads to the place of the PQ entry, JUST TO HEAR THE MUSIC. Mind you I SUCKED at and HATED jump quests lol... (RIP the strongest and scariest moving pillar that ever existed that you would poop yourself if it came FLYING AT YOU IN THE SPEED OF LIGHT AND YOU HOPE YOU'RE IN THE RIGHT SPOT TO NOT GET HIT WITH 90348707321087401 DAMAGE lol)
Incredible research and editing! Ah so many memories for my best friend and I. Countless KPQ, LudiPQ, CPQ, OrbisPQ, smuggling tix, tracking, you have it all there. My buddy bought a lvl40 Assassin to play LPQ while I was a 31 Bandit grinding in the Cave of Evil Eye. So many characters, guilds (and drama). Ultimately I got banned for joining a party who glitched Romeo and Juliet PQ and poof goes my 82 Chief Bandit. 🤣 Stepped away from the game for years and now back in with that same friend, he's a 272 NL, and I'm a 272 Shadower, using the same character names from back in the day! The game has clearly changed a lot from the nostalgic content, better in some aspects but a loss of unity and collaboration from the early days.
It's amazing that the youtube watch URL string has 'PQ' in it. Excellent video.
Bro i know the pains of editing, so when i saw this almost 3 HOUR LONG VIDEO, i had to watch at LEAST half of it to give my respects for such great video, i'm watching it all btw :3
It's amazing hearing you talk about things happening during these PQ's. It makes it sound like you've experienced it happened just a short while ago. Thanks again for the great video!
The buff at 2:32:15 actually exists in Twilight Perion, used by the Sinister Steel Mask enemies in FES4. An annoyance for my low crit-rate legion mules that would grind there for the last few levels to 200
Amazing job on these “nostalgia” Maplestory videos. I am always very critical of these types of videos because people usually make them for clicks and don’t care about accuracy - I didn’t hear a single thing wrong in this video. Most people who make these types of videos make shit up or are just flat out wrong, and that’s definitely not the case here.
Nice work. Keep it up!
Extremely detailed and well done video. Always enjoy a nostalgia trip. I hope you continue to cover this series and content from old maple and its community.
Once again, another solid video! Bravo! I had flashes of memories as I was watching the video. I know this wasn't an easy video to make...but just know you work is appreciated! Thank you again!
woahhh so many memories!!
amazing vid! thanks for reminding us about all these good times. it just made me think again how much this game was a huge part of my life in every single step growing up
LOVE your content, dude! It's so well put together and I genuinely get so excited whenever you upload! I grew up in Europe, so as a kid I didn't have any way to play (except for changing my IP to USA thanks to my tech dad) but I always watched old 2010 Maple videos / edits / MVs in awe! They genuinely inspired my career as an animator and your content is a HUGE nostalgia trip! I got to play Maple later on when it was released here, but the community was already dying... Thank you so much for making these videos!
Regarding RNJPQ, if no one else has mentioned it, yes, starting from Romeo's side or Juliet's side determined which marble you got.
I'm also surprised no one mentioned how stage 4 of RNJPQ was actually crazy good EXP if you took advantage of 2x EXP events and had HS and a 2x coupon. I went from like level 90 to 120 in a couple of runs just grinding in that room with my party for the duration of the PQ using stacked EXP rates and it was the best EXP around at the time.
But MAN, THE SPACECRAFT PQ... better known, probably, as Unwanted Visitors! The VIP weapons that you got from it were so broken for a while while also being very rare, it was nuts! I remember the event itself - maps were dark, like a perpetual nighttime, though I think this was just in the Henesys area. There were aliens around everywhere and it was honestly the coolest implementation of an event I ever saw because it did feel like a real alien invasion went down in the game and they never actually physically changed the maps before for just an event, as far as I know. They've never made an event like that since. It was GREAT. I remember the PQ itself being hard to navigate and easy to die in as well, you had to really know what you were doing.
It was also, AFAIK, the only way you could get the Time Traveler medal, which gave a WHOPPING 10 Attack, which was HUGE for that time.
This was a great video! Such a nostalgia trip since I was playing since before Ludi even came out. I did NOT expect MVPQ to be in here, I even forgot about it until it was mentioned and it slapped me right in the face with a memory I never realized I even had.
Definitely remember grinding stage 4!
Yay! The Unwanted Visitors event was my all time favourite until I stopped playing GMS after I guess the R.E.D. update (my last character was a Demon Slayer) and I really wished to acquire the armour sets just for the sick aesthetics! Also, the storyline was great and really made me think about the possibilities regarding time travel and its consequences (I guess that's a mild spoiler 😅). Sadly there aren't any available sources/PSs where we can experience the event again and that's a shame 😢 Best regards ☺️
@@BlazeElPadrino662 I'm so glad someone else remembered the event!! My Windia character still has the Time Traveler medal, probably the rarest thing I've ever owned to this day.
yeah met a lot of good friends through the r&j pq lol we used to grind it til it was nerfed
Stage 4 Was excellent for farming. No one has mentioned R&JPQ's final reward which was the Symbol of Eternal Love. A necklace that was much better than the Silver Deputy at the time. But it required completing 20PQ of Romeo and 20 of Juliet without errors. After Merging the individual rewards (Two necklaces) of each one, you could obtain the SoEL.
Some of the PQ in the video was based on time limited event PQ in the pass. My memory about them is a little difference than the one in your video. Maybe I'm just too old to remember all of them.
I remember when you had to be careful while killing monster in PQs as, sometime, their drop would fall offscreen and you couldn't complete the stage because of that
Very well researched and detailed. Keep up the great work covering oldschool Maple! 👍
I gotta disagree with your opening statement of "Maple gives no direction these days." I came back to the game a few weeks ago as part of a depression spiral and, well, it could be better, but you don't give it enough credit.
As someone who was probably dumber than you say you were as a kid, Maple had very little direction. Too much direction may be overwhelming, but it is direction. Too many, but it's still a lot of stuff you might want to do. Plus the Maple Guide has all the most important stuff. Afterlands and the only Figurines I've found up to level 223 (Mega Burning)? In there. Mushroom Shrine and the OP Wings of Fate, in there. Masteria Epic and the best Medal so far? Yup.
Boss content is even organized by tier of how likely you are to beat it. While there's anomalies like Palpatus who I'd say is more on par with Easy Horntail, if I can beat one I can beat all. Oh man I just solo'd Pink Bean? Time to up to Chaos Horntail!
Game does nothing to explain Soul Weapons beyond "you should talk to these unmarked NPCs for some free stats." Like sure Murgoth is at every boss entrance, you could easily assume he's not worth your time. Other issues here or there too. But I've had a pretty decent time, and a quick google search for the simpler concepts I don't get. The lightbulb on the left for every major quest too? Super nice.
Man did this bring back memories. Good presentation.
Hope you're doing better. Appreciate your content as well.
42:00 I also saw someone drop one of those massive spears in the FM back in the day, but I never saw it again and never knew wtf it was. It's legit something I've thought and wondered about since I saw it in-game (pre-big bang patch). I even tried googling it a few times but never got any relevant results. Seriously blew my mind seeing that spear again all these years later. 35:36 I remembered it having slightly more detail, and with a purple orb/jewel between the wings, but it's still such a cool looking item.
Man seeing this can make me cry, I miss old maple so much, it's a part of my childhood that will never be forgotten. Coming back from school just to play throughout the evening and make gains and talk with friends was the highlight of my day, although my grades suffered I wouldn't have done it else.
This is some of the best content I've consumed on this platform in a long time. Thanks for capturing the nostalgia!
great and informative video! but i think you might've forgotten Ariant PQ? From I can remember it was a PQ between lv21-30, competitive FFA with a lobby system similar to carnival PQ, and revolved around who could "catch" the most mobs, similar in mechanic to a stage from ellin forest PQ. I remember mages dominating this PQ because of their innate mastery and stable/high damage, allowing them to weaken the mobs consistently without accidentally killing them.
Thanks for making this. I had the Receiver N headset but could not remember exactly how I got it, only that I was from an event. Watching your video trigger a long lost core memory I had so thanks for that!
These videos are gold, cementing the history of maplestory and what made it great. I love love love watching these while grinding
Love your video’s dude, this will become the best maplestory nostalgic archive ever.
Your videos on maplestory have been more helpful than any guide on RUclips in terms of making the game feel more approachable as a someone mostly blind to it. Out of context, so much about maplestory feels out of nowhere and disorganized, and I am still learning the mindset to have the most fun while playing. Everyone in beginner guides talk about optimization and things you HAVE to do or else you’ll be screwed, and it put me off from playing for a while. Something about seeing the more historical side of the game makes me more interested to explore the world of the game and worry about the optimization stuff later.
This really brought me back. I practically lived in KPQ/LPQ as I kept rerolling characters. If you need video ideas, I think a series on the bosses would be neat
Old Maplestory content has me nostalgic as hell. But when you play the music for River Belle Path omg it's nostalgia shivers for me!
I did a LOT of R&JPQ good times! At one point we figured out grinding the Roids on stage 4 was better XP then clearing the dungeon, the 2 weakest or the two with the least AOE would go to the top platforms while the strong took the bottom for more mobs, we would let people afk in the center just so we could get more XP even some times my buddy would kick people from the party so we would have the full map to ourselves..... Maplestory was cutthroat.
Loved the video so many good memories! Someone had to do it and I appreciate the effort and love you put into making this video
This high quality stuff guy, very happy to have stumbled upon your channel!
Man what a throwback. Thanks for the vid and nostalgia! Love all the warrior struggles, my first character was a hp warrior since i didnt want to die 😂
I really enjoy these maplestory video essays. They are amazing to listen to while I'm working or grinding other games. Please never stop!
On top of that, they throw me back to when I used to play this game with friends.. I wonder, where are they now? XD
Thanks for uploading this video! So much nostalgia. I played all PQs, except for Alien Visitor PQ (200+). I wish PQs were a thing again.
I rewatch all your maplestory videos man amazing content! can't wait for the next one but don't burn yourself out!
So how I remember Orbis PQ , they called it the glitch PQ. Where you would clear the first stage and then clear the Storsge room. Then smuggle out the pieces until you had 6. Then you would go back in and drop a piece for each player and theyd all bring up the dialogue box and clear the stage 6 times. Then youd give all the pieces back to the smuggler, rinse and repeat. And it was the fastest way to get from 51-70. Also you had to have not cleared the PQ or your exp would be decreased.
I’m pretty sure I fell asleep watching this 5 times already. just finished it today. Awesome video
This video is extremely valuable for me as someone who only played BigBang era maple as a really young child. I've never had any nostalgia for PQs because my brothers never played with me much, and I didn't know how to converse with other players because I was barely literate and didn't know any of the acronyms people used (since everyone typed in 1337 at the time) so I never had much interaction with other players. It's so interesting to see this side of the game that I only ever experienced as that thing that an npc would tell me their questline was the point of, which signaled to me I needed to abandon the quest.
Awesome video, fantastic work! Would've been cool to see you talking about Ariant PQ as well, minor and irrelevant as it might've been even for its time lmao
Thank you for making this video a trip down memory lane
Another great video bro! I hope they make some of the old PQs into weeklies/dailies for symbols or meso
3 hour video of GOODNESS. Actually incredible content.
In R&J, most parties didn't go for clears. The real attraction was the mobbing in stage 4 being extremely efficient, So much so that groups would just go in and run out the clock grinding
'I'm sure you knew what CPQ was when you opened this video' I have never played MapleStory in my life good sir
You’re making videos that people never knew they needed 🙏
The best video I've watched of maplestory in a long time!
Great content as usual, Thank you for the hours of entertainment and memories!
Ghost Ship was an awesome PQ. Man, this video is so nostalgic.
So much memories I just remembered. Old days are filled with puzzles while the newer ones are just "kill everything".
I played on SEA and I'm not too sure if there is a difference, but I remembered R&J PQ gave out the heart-shaped necklace? You get one half of the necklace each and combine to become one. The most memorable thing I remembered was at stage 4 (I believe), the mobs will spawn indefinitely and was a great exp farm (I believe you are supposed to collect a certain drop from them). Many players will quickly get there and spend about 10 minutes in that stage to grind (Players have to wait very long outside), then leave about 2 minutes to clear the rest of the stages.
Such a good video. Would love something similar but for theme dungeons or bosses. Even a video on just all the major patches of maple story would be so good to see how the game grew
Thank you for bringing the childhood back, looking forward for more, and more xD
And thus my channel was born. Because of that.
I loved pqs man! Played them from December 2005 to whenever it failed.
Amazing video! Love the depths of these videos 🙏 bringing our childhoods back one video at a time.
Great video, so much nostalgia. For MPQ on EMS at least it was fairly popular post big bang, but you would almost never finish the PQ, just stay in the neo huroid room and kill them until time ran out. They had pretty good spawn and normal xp rates. I think post big bang the neo huroids were level 95, so it was popular from ~85-100, but my memory isn't the best. No idea if it was popular pre-bb though, probably not on EMS as everyone would go to Singapore ghost ship maps instead which I don't think GMS ever got.
The EMS guy fawkes PQ was wild, I had totally forgotten about it tbh, only came for one event for a few weeks AFAIK and was never re-used.
There was also the gold riche PQ where you just killed golden hogs for the whole time which was insane xp from like level 15-40. As far as I know, that was only a one time event as well, I remember it being roughly around the time pirates came out in EMS, which was after knights of cygnus in EMS (wild I know, striker existed before the other pirates were added). I remember it being like 2 hours at most to go from 15-30, when normally at that time it would take more like 20 (at least for me, I was fairly young at the time).
I would be interested in a video about all the ways EMS differed from GMS and the other versions in terms of the order in which content was added. The getting striker before other pirates thing was the most egregious one that I can remember, but I am sure there are other examples. Would totally understand if you don't want to though, would probably require some deep research, especially since you played GMS yourself.
The EMS meta was really different for some level ranges, we got most of the region exclusive content from all other regions, except GMS weirdly. we never got LMPQ, and we got Jett (RIP) 2-3 years later than GMS (I think, my memory is pretty fuzzy on exactly when it was added to GMS). We did instead get Singapore fairly on in the games lifecycle, and later Boat Quey Town which is very good for the LMPQ level range, which changed the meta completely. It is a very nostalgic area for EMS players because you would spend a ridiculous amount of time in Singapore on the way to 3rd and 4th job.
Later on post big bang we got an area called Veracent which had insane spawn and XP rates for level 100+ from what I remember. The EMS meta was just very different from the GMS one I think, especially around the time pirates and knights of cygnus were added, when the two versions really seemed to diverge. Unfortunately most of this content was remover when the EMS servers merged with global a few years ago, which is pretty sad as I'm sure a lot of the areas are very nostalgic for EMS players.
I also remember that shortly after big bang came out in EMS 2x xp was stuck on for around 2-3 weeks, dunno if that happened on any other versions.
EMS in general was also around 6-12 months behind GMS for most updates. Looking around the internet it seems like EMS was barely documented at all, so it is hard to verify a lot of this stuff.
Sorry for the long ramble, that guy fawkes PQ bit just awakened the EMS exclusive memories.
Brings back so much nostalgia.
For your next video, it might take awhile to get all the videos, but a video about the history of all the changes in job skills.
Dang, no mention of mulung dojo?
54:26 I can confirm personally that this is true. At the time, I used to do rush Orbis PQs, but one time I ended up completing the full PQ, which led to me receiving reduced EXP in subsequent runs (with a friend at the time asking "Why'd you have to do full PQ"). I can't remember how much it was reduced by, however.
58:30 Kang Wong-Ki sure had a sense of humor back then.
1:23:58 Correction on the quest Pirate's Map: You had to defeat the "Lord Pirate's Devoted Kru/Captain" for the map pieces, the same ones that were found in the stage with a 1-minute timer.
1:27:14 Not true, Map IDs starting with "9" are almost always from KMS. 5, 6, 7, and 8 are usually non-KMS though.
1:41:30 It did indeed, Romeo would reward Zenumist Marbles and Juliet would reward Alcadno Marbles.
1:52:47 Margana is/was immune to Holy, not weak to Holy, meaning Holy attacks dealt 1 damage to her.
1:55:54 CWKPQ wasn't really replaced back since Tynerum Altar (the new version, formerly Crimsonwood Altar) coexisted with it, and was created by KoreaMS for reasons unknown, and closed shortly after. Ironically, Tynerum Altar still exists in GMS only, while other regions closed it as well. In addition, the original CWKPQ was closed in March 2016 with Nexon leaving an announcement that it would be reopened "later this year". Sadly that never came to fruition even 7 and a half years later.
1:58:22 Interestingly, the mysterious man in the black robe was Kirston, the same NPC you talk to in order to summon Pink Bean, and he's also relevant in the Pathfinder storyline + remastered Explorer storyline.
2:16:16 Sky Scale, and most other ETC drop items like the Hobb Warrior's Mark, were added in the Jump / Ascension update.
2:17:12 The Visitor event was actually unrelated to Masteria, though they did make a few references to it in the NLC alien invasion storyline in 2012. The event was also in JapanMS. As for the original event PQ, the stages were in random locations each time, but you had to clear both minibosses (based on Aran and Evan) in order to face the final boss.
2:28:57 Almost all of the PQs mentioned in the video still exist in GMS, they're just inactive since nobody bothers with them.
I'm surprised you didn't mention Ariant Coliseum in the video, it was a good alternative to Kerning PQ back then. There was also the PQ required for Horntail as well as Mu Lung Dojo, which could be done with a party of up to 6 at the time.
I can't believe you never ran Romeo and Juliet, my friends and I would run it almost every day, we spent countless hours on Stage 4 grinding XP
fr i remember finding parties just to grind stage 4 thought it was more popular
man what a throwback, back in 2008-2009 i was so into PQs and world bosses that I rolled spearman just for the easy party invites (and the damage from a random mop i found was outdamaging the sword i was using for the kill 1000 slimes quest) to the point where i spent weeks trying to put together one orbis pq so i could see it and bugging my guild to go fight ergoth, every time i got out of a level bracket for a pq i was genuinely a little bit upset
80 dex maple soul spear build too so i could go poke around in high level zones early and fight pap at 80, god i did no damage and it was the time of my life
Love these long form videos i hope they never stop
you’re so good at this man
You missed Ariant PQ, introduced the catching mechanic that was then used for wild hunters catching their panther. The prize was the palm tree beach chair, i think it was the 3rd chair introduced to the game. I liked this pq, it was a player v player style pq with a unique mechanic, also made for new players; level 20 to 30 iirc.
Loved watching this :) I'd be very keen to see something similar on the history of bosses
Really appreciate your videos on old school maple, its been such a throwback and i've been watching it with my maple buddies lately 😭😭
the PPQ quest from guon did involve PQ monsters though! I distinctly remember trying to do it outside and it never counted and the npc you enter from for MPQ did relate to which marble you got at the end ^^ where Juliet gave you alcadnos and Romeo gave zenumist.
Awesome video! keep up the good work. Loving the maple talk
This video was awesome, learned so much about PQ's I never did in my life
Really enjoyed Ludi and Pirate PQ. Great job covering all of the old party quests Togain!~ 😇
Thanks for this video, you are cementing my favorite game history.
Love these videos, keep them coming! Cannot wait for the next one :D
it's a real blast from the past seeing old school MS. now a days you can get to lv 100 in literally an hour if the story quests at the beginning aren't too long, but back then getting to that point was an investment.
I used to do apq a lot for the apples to sell them in the fm. ahhh nostalgia
17:52
Man I am getting a wave of nostalgia watching this
It truly was a different time back then
I remember so many of these fondly! The reason me and my friends grinded the PPQ hat was because we leveled at really different rates and still wanted to play together.
If you guys really miss og pqs i'd recommend cheking on private servers (cough cough MapleLegends), i was just KPQing in 2023 with my warrior :)
the amount of effort you put into these is insane! truly a passion project
Finally another video, loves these ty
EDIT: Yes I remember doing both R and J PQ so you would get both the exchange materials but never got enough runs in to get the Eye of Horus
awesome video. looking forward to trying out some of these in the next sixth star objective, even if we're all massively over levelled at this point :3
Love the videos and it made me start feeling incredibly nostalgic for the good old days, so here's a random unorganized wall of cool things I noticed/remember as an old pre-BB player. Maybe some of it might inspire another video down the line:
A few pseudo-PQs that might be worth mentioning:
Remember the demon helmets (i.e. free level 18 budget zhelms with +12 main stat)? Finishing that chain lets you do Astaroth boss PQ where you could get these super cool Astaroth weapons for level 25s (think they released right around the time of dual blades or shortly before).
Similarly, Balrog PQ is another classic that I'd love to see featured here given its one of the few equalized content bosses that no one really did, esp since even a full party of 4th job vets will struggle against what should be a level 50 boss. Normal mode gives Balrog equips (slightly better lv 50 items that have same appearance as regular weps), whereas hard mode is REALLY hard and gives Bain equips (further upgraded and untradeable, but at least they look really cool)
Also consider adding the Invasion pseudo-PQ hosted at a fixed time once a day in the Hekaton area where all maps changed, everyone competed to wipe out mobs out as fast as possible and you needed to show up for an entire year straight to get tyrant gloves (also Hekaton 100 man boss fight we never got in GMS due to server instability?).
I'm sure I'm forgetting a few other similar pseudo-PQs (more like boss challenges) that were just as interesting and worth mentioning.
If you want to be technical, Horntail PQ is basically a PQ needed solely to enter the boss, but it's required for a few classes to get their 4th job skill unlock (including Bishop's genesis and I think Pally's holy charge....) Need to beg 5 friends to carry you through it, esp if they've already done it and it's a pain no one wants to bother with.
Some additional insights to PQ's within the video:
1. Nett's original pyramid also gave a regular (non-immortal) Pharaoh's Belt for the non-hell mode, but it was pretty useless as it only gave HP/MP, while the Immortal belt with its 1 atk/matk was a very popular chaos scroll item since there were very few alternatives to accessories with base atk (think of it as similar to the pink/purple gaia cape respectively for atk/matk). Any time you saw a base 1 atk on anything, it was chaos scroll time, and those items were insanely valuable. Also since the monsters were undead, this was the perfect time for a cleric to basically use a stack of coins to hold down heal to continuously farm the pyramid. Also very easy macros to afk farm it continuously as long as you occasionally moved to reset the 100 cast limit of the same skill.
2. I believe Rex's Perfect Earrings and trading in drops for the mount were added in a much later patch alongside an overall revamp of PQ rewards, with the original being a mad dash for drops as the boss died. The saddle drops a lot more often than the mount, which was almost impossible to get. Also worth noting this was the start of %hp as a regular stat on items, which was BiS for demon avengers when they came out.
3. CWKPQ was the core of the old guild experience, as something that gave insane rewards, but was super hard to organize given the huge number of people needed. Also that prequest was literal hell to go through for how long it took, including lots of rare drops and jumpquests. Think of it as the OG Gollux prequest in a sense, but the reward was so worth it. Selling runs for mark of naricains were a super big deal (as were carries to any other boss I suppose), but it would always be a fight over whether to sell runs, or if someone gets to try and roll the legendary 11 atk/16 stat high quality Mark, versus the pleb 9 or 10 atk. Key highlight was the mage boss casting zombify on everyone, which means that a cleric casting heal instantly wipes the entire party (yes, as a bishop, we literally unbound heal for the duration of that fight and were forced to use hp pots for the first time since level 30).
4. Also prior to CWKPQ, it was relatively hard to get a good pendant, and many people would be stuck with Spiegelman's or other low level item until they got carried through CWKPQ by their guild. Silver Deputy Star was like 50m back then due to being fully tradeable, which was similar/more than a zakum carry and thus not really affordable for most casuals. The quest to get one yourself required a headless horseman pumpkin and bigfoot's toe as a drop, neither of which you were killing before mid 4th job. Back then, bigfoots (and to a lesser extent headless horsemen) were tracked on a timer to an insane degree, with notorious hackers in big servers calling themselves the "bigfoot police" literally dc-hacking anyone who attempted to kill one besides them. This was due to the insane RMT profits from leech exp potential (using a low level character with powerguard) instantly being worth 2 full levels to a lower player (i.e. going from level 50 0% to 51 99.99% since you were capped to not be able to level multiple times back then). Considering no regular level 50-100 could even come close to damaging those monsters, you needed to somehow locate one and get a high level friend to kill it for you, and I don't believe the etc. quest drop was even 100% drop rate, so you might need a few.
5. The original Alien event is perhaps one of the biggest and most elaborate events in semi-early Maplestory and definitely deserves a deep dive if anyone can dig up the old info. Sadly I didn't play for most of it and only came back in the final few days to get the Time Traveler medal (+10 atk/matk which was the absolute BiS medal for a long long time).
Brief summary based on the fragmented pieces I remember: One day at the start of the patch, strange "alien" mobs start appearing in maps across the world, and they are completely invincible, and iirc everyone just had to deal with them slowing down exp rates for a few days until the event started proper. From there, Dr. Bing starts his questline as you work your way through an exceptionally long but arguably one of the best written stories in the game. The entire event happened in multiple waves, with new updates every week or two that unlocks more of the quest chain. Eventually you obtain (temporary) Alien armor that allows you to defeat the aliens in regular maps, and I want to say these equips could be upgraded via event scrolls, with you needing high upgrades to do the final PQ (I want to say you got severe stat penalties for each missing/unupgraded piece, but don't remember clearly). Final PQ had various difficulties where you kill the Supreme Alien, who turns out to be Dr. Bing (quest NPC who runs the dungeon) from the future. Of the course the plot twist (spoiler) is that the "aliens" are future maplers who are wearing that armor in an apocalyptic future (note that each alien type is class specific, i.e. mage in full mage alien armor looks exactly same as a mage alien mob). Effectively Dr. Bing's hubris in designing his original time machine and associated inventions cause the apocalypse, so he comes back in time as the Alien to destroy his own inventions, quite a fascinating plot twist and it really brought together everyone in the maple world into a narrative unfolding in real time with actual consequences to how the game is played regularly (such as people complaining about being unable to grind effectively). Last thing worth noting is that that during the final stage of the event, you put on your alien suit and go back in time, effectively becoming an "alien" to play the opposite side of the quests you did in part 1 of the event (iirc you needed to build some undersea cables in part 1, in final part you go back and destroy them etc. Original part you collect minerals, now you go steal them back as an alien.). For each one of the repeatable missions you complete, you get a few alien core/pebble things. If you use a few hundred, you could extend the duration of your alien armor for a few days/months, and for some ridiculously high number (a few thousand iirc), you could make one piece of your alien armor permanent, but you would effectively need to grind those quests 24/7 in the few weeks they were available to get everything permanent. Even today, each world likely has a few pieces of permanent alien event armor lying around as perhaps one of the rarest anvils to exist. Also a lot of people VIP teleport rocked one of the alien PQ cube maps since it looks cool as a great place for scrolling back then.
In all difficulty levels of the PQ, you could get a common but untradeable chair drop, alongside increasingly high visitor items (i.e. 1st unwelcome visitor tier accessories/weapons, 2nd unwelcome visitor tier, 3rd unwelcome tier, final unwelcome tier, and the level 127 VIP visitor tier). I believe these didn't have any stat requirements, and basically became the absolute BiS high level "maple" weapons for statless builds, in addition to possibly being the highest attack equipment in the game (in addition to being fully tradeable). The PQ also became semi-permanent for a few months after the event ended, during which there was a weekly (?) lockout to run with high 4th job team to try and farm VIP equips, which sold for hundreds of millions split between the team. Sadly I never got 4th job to join that before it ended, but it was perhaps the best meso earning boss during that era.
6. The cooler version of Ice Knight PQ was the PVP version (added one or two patches after the original PVP came out). This was effectively the first version of the later boss v player mode, where one player controls the boss and tries to deplete the collective player's lives. Of course, PVP in its first iteration was hacked to hell and back, with no delay attacks basically meaning that one player could walk up to the ice knight boss and one shot it, giving a win to the players, with similar hacks being used to kill anyone who walked within range of you in regular PVP (iirc it didn't apply to aoe, so you had to teleport/flash jump around to get people within smack auto attack range, so it became a game of tag in a sense). Frustrating but certainly memorable in its first iteration despite awful balance.
7. During the original release of Lionheart Castle, in addition to the incredible fun of party zone grinding together, there was an event where everyone got invitations ever :45 (i think) to fight against Prison Guard Ani and get rewards (think of it as the OG Inferno Wolf). Treasure boxes for participating here were incredibly valuable since they offered equip enhance scrolls and potential scrolls among other items.
8. R&J PQ was indeed dependent on which side you entered to see which marble you got. Yes, you needed to run back and forth across town to check both PQ rooms to find people, and I did get the eye of horus. Also worth noting is that for a few patches way later on post-BB, the roid room in R&J PQ was unironically the best grind spot in the game, so the PQ became filled during 2x events, although no one ever finished the PQ. It's also relatively interesting to see which ending you get, since best ending (angry frankenroid where you get the letter and manage to sneak up on him in that mutae room) gives you bonus exp for saving/rehabilitating the mad professor, whereas iirc he offs himself in the worst ending and the exit NPC is his body....rather dark.
Something I've always wanted to see are other smaller features of previous content/events that really changed the game or had a huge impact/interesting stories to tell, versus just the big/major revamps/entire removed areas that we can see off patch notes. I know it's hard to find those OG maplers who still remember stuff like this, but man it would be nice to see.
1. For instance, messed up EXP formulas making singapore maps and haunted mansion incredibly good for farming pre-BB (since mob exp for everything else got nerfed by 50% or more), with even high level 4th job players camping level 70 twisted jesters for 1325 exp, while mid level players will sit in a tiny room waiting for 3 scarecrows to spawn since it's still better exp than regular mobbing. Same with truckers, MP3 ghosts, etc.
2. The constant crashes during the rollout of Big Bang, which led to the near impossibility of getting the 1st Evolving Ring, since very few people could remain connected to the game for a full hour each day. I somehow miraculously got it, but lost it to a hack later on...RIP.
3. During the Tempest patch, a new accessible level 100 set was released which you needed to farm a ton of coins for. A few patches down the line, common gift boxes that dropped from mobs could be opened to get tempest accessories at always epic potential. Tons of people farmed stashes of the Tempest equips by hoarding event coins from shop, then suddenly everyone has 6% stat earrings and pendants for free so the stash became worthless. Yes, I lost a lot of meso on that.
4. Hot time events meant you had to be logged in at that exact minute during a 2x event (where lots of people were crashing), but they used to give a "I'm a Lucky Guy" medal to like one guy per world (later events gave like 5-10 iirc), cue RMT and anvil services to spread it around. Also later hot times gave really good untradeable scrolls, so I had like 20 mules collect them to scroll my main's tradeable items. They also gave a tradeable level 30 potential-able heart around that time (beryl i think?) and I stashed a bunch since people keep booming theirs.
5. Similarly rare flex items were gachapon rat mouths/smiley masks, twig noses, etc (especially the tradeable versions of these, which were perfect scrolled using white scrolls since they were some of the only tradeable face accessories at the time). Then another event down the line basically gave BETTER twig noses that actually gave like +4 or +5 of one stat at common rarity(versus OG that gave something like +10 avoidability or accuracy only), so they went from a prestige item worth hundreds of mil to a bil, down to common items worth 4-5m at the time.
6. When Magnus was first released, the boss was literally designed as a honey trap to catch hackers (including setting up a literal event in patch notes about special world's first medals/titles for those who killed it first). It was statistically impossible to kill, and GMs watched each kill to ban anyone who killed it illegitimately. Of course they kept it secret for a few weeks after a bunch of RMT'ers spent thousands buying these illegit tyrants that got deleted. Definitely considered a super rare nexon W in dealing with hackers considering there was a reputation of them not fixing anything. Later on in that era, they imposed timers that if a boss died before X time left, it would not give drops and auto report you. However, they didn't remove that for months, so even when legit players could kill bosses, they still needed someone to go in, die, and sit there waiting until time passes so they could start the boss. I believe this was also the time when there was a hack released that allowed people to force Tyrant equips from a box that was meant to give them at 0.00000000000000001% rates, so suddenly market is flooded with them via RMT for a few days before they were removed.
7. No boom hack on enhance scrolls means you see 534 atk stonetooths and similarly high attack red cravens from rampant duping which all top RMT players seemingly had. Didn't get removed for ages, and perhaps some still might exist even now. Lots of salt nexon didn't ctrl+F for impossibly high stats and delete them. Also there were days when random channels crashed every few minutes since it meant some hacker was duping their stashes of BiS gear or 999 white scrolls etc.
8. One maple anniversary allowed you to sell maple weapons you got from drops to get maple leaves to buy other stuff. Cue hack where you could literally use basic cheat engine to sell arrows for bow instead, thus entering a few weeks where 1% clean slates and chaos scrolls were like 10-50k each. Market was literally bought out of 8atk work gloves and any 1atk accessories (including mechanic parts) since everyone was rolling them until they boomed from the clean slates.
9. Nebulites were one of the worst systems ever, since they dropped like candy during that alien 2.0 event, and then proceeded to lower drop rate by 99.9999999999%. Supposedly they drop from any mob, but in 2-3 years of playing, I never got a single one. Thus, nebulite boxes went from dirt cheap during the event to dozens of mil a piece just to get a D rank. At that point, A and S ranks are completely unobtainable for anyone not RMTing or spending multiple bil on each, when they were reasonably affordable when boxes were a common drop from wolf spiders on release. Revamped quest in the new alien digger tunnels in NLC (which was a common grind spot for a while, with a weird boss thingy at the end) only gave you like 2 nebulite coins a week, which you could use to buy a D rank every month or so.
10. A feature on all the OG maplestory TCG items obtainable from Mysteria would be fascinating, particularly the manuals to get stuff like stormcaster gloves (the cooler work gloves that every OG pro had), balanced furies, crystal ilbis, among others. Also insanely strong potions from the robot in NLC, where you needed etc items from trading card packs just to get a single use pot...including 1337 matk for a few seconds. If you go really far back, there was a tradeable gachapon item called an Android Booster, which you could collect a ton of to get a set of android gear (I want to say these were also some of the only class-neutral pants at the time, so they were used as hyperbody rental pants for classes without class pants). Considering how old and p2w it was, definitely another rarity of the game (and also a plague on gacha rolls). Also the very fact that borrowable sharp eye gloves/hyper body pants existed....(if you rented the item and bound the skill, you could still use it after giving the item back). One step up from the true OG days where people brought full +HP scrolled Ribbon Pig Headbands/Pig Illustrated mace into zakum carries so they could tank a hit.
11. I'd love to see a review of all the crazy types of scrolls that existed in the old days before the new star force/spell trace system came in. I remember there being the 9th (?) anniversary maple scrolls that gave the most atk and stats in the game, with those eventually becoming a top tier gachapon prize worth a bil or more. There was an age where events allowed you to trade in 10% regular scrolls for a 15% untradeable version that had a little gold star on it. Tablets that only worked on durability items, the original age where people boomed their perfect equips using 70% and 90% potential scrolls or 80% equip enhances. The release of no-boom Advanced Equip Enhance scrolls that were a guaranteed star up (as long as you bought enough cash shop items that refunds you the scroll if it fails), also these were the de-facto trading currency when dealing with items above 2b, ofc tons of scams where people substitute regular AEE that do boom. The really old days where white scrolls were the most expensive item ever (like 300m), and then a christmas event comes out where you can trade in gold snowflakes for one. To get gold snowflakes, you need to give etc items to a NPC to fill up a gauge (which is world-wide), and then once it hits 100%, trees in every ch explode with blue (normal) and gold snowflakes. I managed to camp enough trees to get my first white scroll on day 1 and sell it for my first 100m, since after that, all channels had hackers that vac hacked all the gold ones instantly (but they were nice enough to let the plebs fight over the regular blue snowflakes for regular event items).
12. OG Witch Halloween events were awesome, including giant talking witch hats with event-shop item-specific chaos scrolls to roll for your own level 10 pseudo-zhelm, red tokens to farm with no limit that drop from all mobs, and 4th job mages spending all day farming evil eyes and green mushrooms....? Yup, in addition to no level limit on token drops, there was a cooking event where you traded in specific monster's etc drops for a food item. Combine mushroom item and evil eye tail (or something similar), and you get a witch's stew, which was the best commonly available atk pot (iirc +40 atk) that were used for standard boss runs across the game.
13. Never forget the terrors imposed by the wild hackers and blazed wizards that occupied every single training map with full map AOE no delay hacking damage without getting banned for months. Game was literally unplayable in both these eras: wild hunters could make familiars attack on no delay that bypassed level based accuracy, i.e. buy a temple of time familiar on a level 10 wild hunter, and it would do 10k damage to all mobs on map 10x a second to instantly level up. Similarly, blaze wizard's fire orb they cast as regular skill had weird properties with collision detection. Not a programmer, but it would effectively hit the entire map somehow, and every Chuchu island location (iirc highest area then) was filled with them.
14. There was once a weird glitch in reboot where you could do something similar to overflowing the meso limit with the number of cubes you bought so you got mesos instead of spending them. I remember I used that to perfect inner ability on a mule alongside perfect potentialing all equips just for the lols. Obviously it got patched and all characters were literally stripped of all equips except a clean set of pensalir gear. Still got to keep the perfect legendary inner ability though.
15. The true OG Neo City was arguably one of the coolest areas ever, completely with a full storyline about fighting these angelic beings that controlled the battleship mechas etc. There was also an era where mecha mini-bosses would spawn and drop "The Energizer" which was an incredibly useful standard atk pot used around that time. God knows how many Neo City revamps there have been since, but that first time walking through the leafre portal is unforgettable.
16. A full on feature of the quests needed to get 4th job skills would be fascinating (alongside the overall way in which skill books worked). Starting with needing one-of-a-kind etc books dropped from CWKPQ and the like (such as Bishop's black book) which starts the quest for Resurrection, needing Horntail PQ for Genesis, getting SoK-able skill books from Zakum for Angelic Ray, etc. Each quest has quite a story (such as resurrection being an invisible floor jump quest....fun). Similarly, originally skill books dropping at tiny rates from specific mobs only, thus making some super cheap (
Something cool to mention, These PQ's were hard to get into on some days. EVERY single channel was full and only 1 party can enter in at once. There was no NPC chat key, so we would look for party leaders that had something called Auto-Click. You would download a software that would click at a really fast speed for you so you can guarantee getting into the pq every single time and level up the quickest.