PS1 Native vs 4K60 Upscaled Emulation | Gran Turismo 2 Duckstation Comparison
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- Опубликовано: 7 июл 2022
- My Duckstation Emulator settings are listed below.
I use multiple enhancements with Silent's codes such as extra draw distance, more detailed AI, 60FPS, and so on. You can find those on his site: cookieplmonster.github.io/mod...
Console Settings:
[✔] Enable Clock Speed Control: 300%
Display Settings:
Renderer: Hardware (OpenGL)
Aspect Ratio: 16:9
Crop: Only Overscan Area
Enhancement Settings:
Internal Resolution Scale: 16x
Antialiasing: Disabled
Texture Filtering: Nearest-Neighbor
[✔] True Color Rendering
[✔] Disable Interlacing
[✔] Chroma Smoothing
[✔] Geometry Correction
[✔] Texture Correction
[✔] Culling Correction
[✔] Preserve Projection Precision
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Some people have been bringing up "This isn't how it normally looks, this is exaggerated. This is way better on a CRT tv, etc"
Maybe, yeah. But you can't replicate the CRT look accurately through a RUclips video and you can't expect everyone to have a CRT tv to watch this video or play this game on in 2022... The internal resolution scale shown in this video is that of Native PS1 (1x, not higher or lower) with the exception of a 16:9 aspect ratio, and 9x (4k).
Some people just love to nitpick, don't sweat it. Great video, great memories of GT2 brought back as well. Cheers dude - Taz.
Well... You can activate a CRT filter on the emulator, I believe. At least many other emulators have many visual filters to activate to reach a specific effect 🤔 Very interesting video, nonetheless.
The only one I found was a scanline filter, which would could look drastically different based on what screen you’re on, plus the resolution
Still though, 4k is somewhat pointless and arguably a waste of GPU, CPU & electricity. I'd rather have more effects or just use less juice at 2k (retina) than 4k which is overkill.
@@Bawkr He did it just as a showcase. Just because he made a video comparing 4k 60fps with native resolution or whatever doesn't mean he plays at that config.
That should be obvious considering he used as much effects as possible.
The 4K 60 version is how I remember what playing GT2 looked like in '99. 😅
Thanks to CRT TVs.
I hate these kind of comments.
@@cryptic255 what
@@cryptic255 what
@Cryptic what
Just the fact that the game attempted to have reflective surfaces for a PS1 game is impressive by itself for the time
Faked reflections were not at all uncommon in PS1 games, especially by 1999 (Tomb Raider, for instance, had them in 1996). GT2 just has really great artwork.
@@rars0n You do have a point there. Its just my experience with the PS1 (An emulator I tried) I remember low polygon car models in other car games with no reflections and looked like all cars had matt paint on, but even if its fake its still impressive for developers to experiment with things like this back in the late 90s
@@dylannaidoo7200I do think GT2 is a great-looking racing game, especially for its time. They did a great job with maximizing everything they could given the limitations of the hardware, without trying too hard in some areas or overcompensating in others.
I really think it's the end result of the hardware of the times, back when 3D was still relatively new and we didn't have things like standardized APIs and programmable shaders. Every piece of hardware was unique and different and developers had years to learn them and discover new tricks to make the hardware do seemingly impossible things. It makes modern games seem kind of boring in comparison, even if they look a million times nicer.
Twisted Metal 4 has a lot of it
NFS4 could also switch reflection layers on the car based on the location (tunnel, highway, forest, etc.) and speed (tunnel lights, trees etc.)
That extra draw distance is exactly what I always wanted for GT2 so they don't switch to the low-poly models so quickly. I love it. Looks amazing.
The jitter actually helps with the crowds they look alive and seem like they're moving around with the pixels moving around like that
Cope.
@@stevencasteelassistantgene5263
What the fuck man?
Same thing happens with the water in some of these games, but I still prefer the enhanced graphics regardless.
amazing how good the Gran Turismo physics engine was.. way ahead of it's time
Yeah buying gt2 spoiled any hope enjoying any other racing game on the ps1 for me. Haha i mean, thats a good thing, one game lasted me untill gt3 came out, and i still play gt2 to this day. But gt2 was miles better in almost all aspects compared to any other game. I basically used to switch between driver 2 and gt2 or play goldeneye on 64. Didnt need to buy any other games, they were many years of fun
GT2 was my favorite PS1 game. by far the racing game I spent most playing ever, with GT1 in second and AC1 in 3rd but to be honest the reason for all this time spent with GT1 and GT2 was most due the amount of cars and variety (I played like a car collector many times), like i can drive since a weak 50bhp kei car to 1000bhp dragster or rally types, tracks, differents motorsports categories into but when it comes to physics or driving gameplay experience I had more satisfaction driving in games like NFS Porsche, Jarrett and Labonte (TOCA WTC) and Colin McRae Rally 2.0 but again the car and categories variety on those 3 was low in comparision to GT but these games had some features and physics details i missed on GT2
Also driver the wheelman
@@Colt45hatchback You should try out Ridge Racer Type 4, it's surprisingly good.
@@CordovanSplotchVT Lmao how is it "surprisingly" good? Ridge Racer Type 4 has had the reputation of being one of the best driving games on the PS1 literally since it came out.
One of the most noticeable shortcomings of PS1 was the draw distance and terrain pop-in. If you're driving fast in GT1 you basically have no clue where you're heading until you're 50 meters away from a turn.
Those enhanced graphics look very nice. Also, I like how you used my favorite car in this game, the R390 GT1 LM Race Car 97.
Isn't this the concept from 97 with a racing modification?
@@CLOYO No.
Fun fact, the R390 was actually based on the Jaguar XJR 15 from 1991.
@@purwantiallan5089 No. But I'll be sure to have a look at it.
It's been so long since I've played the game that I thought the upscale was the original, and the original was what it would have been like to watch this video on a dial-up connection. Definitely a big difference either way!
That’s a tough one. I’m pretty nostalgic for the chunky pixel/low res look of the original though
@DOGS LOL "no nostalgia" / "nitwit"
The chunky pixel look is how it looks on LCDs. On a CRT it won't look so pixelated which is how most people would of played it in that era. LCDs not only weren't common but they weren't popular enough. LCDs wouldn't become popular until around 2006. Even the Xbox 360, which released in 2005, was intended for CRTs not LCDs. The original model didn't even come with HDMI, it only had Composite, S Video, Component, and VGA, which only VGA and Component could carry an HD signal
@thecouchtripper Here is the thing for me. Nostalgia plays huge factor in preference, but I like when video game looks more 'video gamey'. video games have, and most likely will always be escapism from real world, something to relax yourself with. They could at times do real commentary on world but in a setting remote enough that it wouldn't bother you.
But then along came Crysis and now everything is trying to be more realistic.
I'm not saying that we should strive for stagnation, but rather than want realism, we should want distinct art styles. For example GTA:SA was last gta I honestly wanted to play. In that violence was somewhat laughable, over the top. But then it started to strive for gritty.
@@crestofhonor2349 Yeah CRT TV is like the vinyl of visuals, LCD and other digital tvs just doesnt feel the same. PSX and PS2 just like movies dvds they look superb with a crt tv.
@@crestofhonor2349 yep, i have it on CRT and it looks nothing like it does in this video, it also doesnt look as good as the emulation though
Wow! One of my favorite games of all time. Didn’t expect to see this.
It is absolutely amazing what emulators can do now!
It's also very unfortunate that Red Rock Valley isn't in GT3, 4, 5, 6, or 7 (yet)
I remember doing this race many many times on the native PS1 hehe
Cool video
Dude, well done ! the 4k version looks crisp and clean !
Looking good mate ver good comparison . CookiePLMonster is a cool cat(:
I didn't remember the native ps1 graphics, what a shock!
Nice Work's Man!
Looks absolutely fantastic!
I cant imagine how many hours of life i spent playing this game back in the day
That's some crisp lines, damn good racing, gg
Would've loved to see an fps counter but damn this is a testament to how optimized GT 2 is and how impressive Duckstation is.
i wonder if the developers behind the scenes experienced the game at a higher resolution better graphics during testing periods as they were developing it on Pc
I suppose the intro videos may be somewhat close to what game looked like in devs pc,but without the after effects
@@viniciustorre879 yeah the intro is actually rendered with proper depth correction so its likely the game looked much better on development systems
very likely, theres the high res thing in GT1 and it looks a bit better than the regular races
Developing on pc but still not release on pc
@@diogovieira3362 the 'hi-fi' mode in GT1 was the frame rate pumped up to 50/60fps (depending on region). But to do that, there could only be your car on screen, and they had to take all the detail out of the tracks so it doesn't really look better. It just runs a lot smoother.
When playing native on a CRT, especially a good one with RGB Scart, the image was miles better than how it looks here. Still a bit wobbly and of course low rez but the screen technology and the image output of the PS1 jived together so much better than how a PS1 and its games jive with HD/HDMI era displays. Duckstation is a fantastically clever emulator.
He’s made the original look worse on purpose.
Especially on a Sony CRT
This is the nature of CRT display. In reality, a good CRT can display about any resolution you throw at it, up to full 1080p in last models of TVs available to buy before dominance of flat panels, and make it look good. This is because pixels aren't displayed as hard edged squares, they are round and kind of blend with each other at their edges. This essentially works a bit like having a basic form of anti-aliasing. If pixels are really chunky (low resolution) the jaggies are still obvious, but something running at at least 480i is nice enough already, while such resolution is atrocious on OLED or LCD.
I had a very good CRT monitor for my PC, it died about 10 years ago. It made games running at something like 800x600 looking very good and I would like to have it still in working order to try how some of the new titles look on it. Truth to be told, in case of flat panels, if input isn't in their native res, it will look blurry.
@@retroonyoutube5402 The internal resolution was set to 1x on the emulator... which is PS1 Native. Nothing I said was wrong, and I can't replicate the CRT look through editing. Try it for yourself if you want
@@RowdyGT i love CRT TV, i have one with my PS2, but 4K upscaled is best
dude this is effing awesome, thank you!
Very nice job, thanks Man.
incredible, tempts me to pick it up again as the remaster makes feel more playable by modern standards
im actually crying right now,this is amazing :')
Both R390 GT1 97 and Red Rock Valley deserve a return in Gran Turismo.
i did love this car back in the days 😍
These sounds bring back so many memories.
Love your videos. Just saying that I would consider enabling a 16:9 enhancement would indeed count as an enhancement.
Great vids keep it up
Those menu sounds are so damn nostalgic
The upscale looks like it could be a really early, if not one of of the first betas for GT3
There is a Gran Turismo HD on the PS3 which is a remastering of the first game. I wonder how it looks side by side with this 4K upscale?
@@Agret GT HD is not a remaster of GT1, but only the first attempt of PD to make PS3 "game", basically it is a bit enhanced GT4 demo with one playable track - Eiger Nordwand and for the first time in franchise's history Ferrari brand was introduced
@@Agret you mean GT HD Concept? I played that recently and it's a time trial with one car and one stage. It's good, but an uneventful demo.
No lol not at all
The soundesign was already amazing for the PS1. A gem !
Other than that constant horrible tire screeching sound every time the car slightly turns it's decent. I never remember it being that unbearable when I was a kid
Even with some graphic pop ins, the graphics still look good.
Been trying for ages to achieve similar results in Popstarter. De-dithering, smooth textures, GSM 1080i, a bunch of HDMI converters - you name it. Duckstation is truly unmatchable.
Brilliant emulator! Although, personally, the warping to me was what defined the "PS1 look" and not seeing it feels a little weird. But on a technical level, what the devs did here is mighty impressive.
The warping is on by default, it can be turned off by turning on "Geometry Correction"
I HATE the warping with a passion. I grew up with n64 so when I first saw the warping crap when I played metal gear solid 1 in 2014, I was thoroughly disgusted and still am
When the developers makes the game on those super development computers the original textures doesnt have warping.
Looks okay. What I would have done is use a CRT shader via Reshade, as the one in Duck is pretty basic, and fake a scanline effect over the upscaling (maybe lowering the scaling factor, in order to conceal some of the artifacts from excessive upscaling and kind of blend in those reflection maps, as well as the low res 2D elements).
I find myself actually liking the low res more because the crowd textures are flickering, make the crowd seem more alive, like they're waving flags and stuff. And just in general, the low res textures don't look as flat, for whatever reason the low def makes the textures pop, and I don't really know why.
How did you get that split screen simultaneously in real-time? I’ve tried endlessly with other PS1 games but have had to screen record 2 versions (native&upscaled) and try to overlay half the screen in premiere pro post-edit lol Great Video! Thanks 🙏
Nice! I wish this was how the game looked like back when I was 6. I always loved this game and is still my favorite Gran Turismo thanks to the selections of cars, cool looking track and beautifully designed menus, but probably a lot of it comes from nostalgia both from my childhood playing it and from the era I never lived when those cool sports cars were popular. Even the Arcade mode was really cool and had a nice menu i loved interacting with. The only thing I always really hated was the image resolution. That was the big letdown for me, a nice resolution intro video of the game and a low resolution image during races... fortunately we can use those emulators now to solve this problem with a bit of tinkering and patience.
The first game to blow me away with it's replays,no other racing game was at that level at the time.
I live in Oz but bought a big old Teac TV primarily because it had a scart connector.
PS1 with a Scart connector made the games look nice and hires for the time.
Loved these times.
Looks great, u mentioned in the desc. That youre using a wheel, how did you bind the controls? I tried using the Negcon input but not enough bindings and wont work for me anyway, im also using duckstation btw, help plz?
Looks beautiful
It's crazy what some filtering can do with these old ps1 games.
Ахх! 😍 Выглядит шикарно! Обожаю эту игру! Возможно, стоит попробовать вновь ) Возможно, добивание Super лицензии на золото на ненавистном и неуправляемом Dodge Viper в Laguna Seca будет не таким ненавистным :)
I brought a high end laptop just to play the older Gran Turismo's. GT 7 is okay but I love GT1 to GT4. Thanks Man because if I didn't run into your videos I wouldn't have learned about how to emulate games!!.
something about the upscaled but still low polygon look makes me think of early PC games - it looks so clean
A real master piece. 🤩
the 4k upscale is how I remember playing it back when it came out. Damn graphics change from memory lol.
Would this work with Rockman Battle and Chase?
Thanks for the upload, hard work to tinker with the setup.
Graphics for its times are actually impressive i remember hours of fun. Many all nighter parties with cousins getting those laps in.
Now THAT is gorgeous!🥰
When emulating GT2 for the first time back in the day, I've noticed how ridiculously high-res were some random tiny texture bits, like for example a manufacturer logo on some cars, compared to the rest of the environment.
Is there a Z buffer added in the geometry as standard? Because the lines of the polygons in the not enhanced version looks really straight going on the edge of the screen for a PS1 game
The R390 is so fucking legendary, in my opinion is the car that has one of the best handling in gt2
Just like the Toyota GT One. They might have never won Le Mans but still absolute legends.
Red Rock Valley
Grindewald
Lister
Vector LM
Venturi LM
R390 LM 1997...
GT2, The best game forever!!!
It's like GT2 ported into the Dreamcast.
It's called the Bleemcast!
Bleemcast exists, you know.
Awesome!! What about original CRT vs 4K? 😎
I miss the Seattle circuit and the many other classic tracks gran turismo used to have. What is it with games today that so few tracks?
That's amazing. It's like csi shows when they "enhance" video
Now I want to go look for your Gran Turismo 4 version of this
Are these settings available in the duckstation you can install on the xbox? Does the xbox have enough power to run these settings? Have both the old xbox one and an xbox series s.
that is awesome ! looks so much better, cant imagine my game looking this good
" Mortal Kombat Trilogy "
Simply awesome! amazing! wonderful! it's there's like a 1000 mile difference between one and the other. With no doubt, Duckstation is a gift from the Gods!
wow back in the day with ePSXe i don't think we had geometry/culling/texture correction. This is actually so interesting to not see everything so wiggly.
must get around to getting this running on a decent crt monitor. i feel like it would dial the sharpness down and round everything out so nicely. fuckit, im building an emulation pc today..
I would love a modern racing sim with this art style. Realistic physics and all just like they do today, but with this type of rendering.
That would be dope. Soundtrack from the era too :)
Gran Turismo 2 was such a huge deal for me back them when I was young. I remeber having a ball playing this game for hours and hours after school when I had like 7 to 9 years. And speding a lot of nights playing all night with my older teenage brother who at the time teach me the basics and the advanced stuff of the game. Together we beat the game 100% I remember it took us so long! Hell man! This game is jewel from ps1
damn i loved that track,and penzoil skyline
Man, there's really a big difference. On my TV, I play on the PS2 and they use the PS1 Native Resolution and it looks fine, but the 4k 60 version is how I saw PS1 games
but back then feels totally fine with that graphic images, still remembered playing GT those 3D object car moving around race track still make you feels some kind of realistic , thats crazy.
This looks amazing what kind of emulator are you using and software to boost framerate and graphics
He said duckstation
Is the Native PS1 resolution higher than 240p looks like 480 ?
This is why I love Emulation on older 3D games for the PS2, PS1, Dreamcast, etc.
Sure its not a CRT but the detail from the 3D Models is so hard to see at 240p & 480i/p. (Plus 16:9 patchs, 60FPS & more)
As for most 2D games (or games that are mostly 2D but has a little 3D) I like playing on real hardware.
Some games look great both at 240p & higher. You can play anyway you like be it native CRT or emulation.
the frame rate gives it GT4 vibes. amazing!
If GT franchise wants to reign supreme over any car game, they must bring back this heck of a legendary track. Red Rock Valley is a MUST have!
They don't care. Gt7 is a terrible game.
Awesome. I have this running on Duckstation on my Xbox Series X it looks great, but the dots on the map on the bottom left hand corner float about all over the screen
Hey everyone. Does the gran turismo 2 come fully unlocked with all cars and 2 player ready?
I remember playing gt2 on dreamcast using a bleamcast boot disk and how much better it looked but this is even better
When upscaled you can see the Paul Haeberli's photograp of the "cafe" in the reflections, I think..
Can't believe it actually looked like that at native resolution... Nostalgia truly is a pair of rose colored glasses.
Well, back then pretty much everyone had a CRT TV so the game looked much better on those. Of course now it’s the digital age, and I can’t replicate the look of a CRT through a RUclips video
Ahh... That menu music calms my soul
As crazy as it sounds it looks better and feels smoother at the lower-res. Sick comparison side-by-side...nice work.
I agree.
Making me want to get a copy of gt2 again. How’s the handling physics I don’t remember
Beautiful
En cual competencia te dieron el Nissan R390 Gt1 LM edition ??
Id die if there was a 21:9 or 32:9 FOV fix for this. My god this looks amazing.
Luckily there is, Duckstation supports custom aspect ratios with and without stretching the image. Its actually pretty fun to mess around with in MGS lol
You know you're getting old when your memories tell you the ps1 native looked like the 4k version as a kid...
Video: graphics
Comments: graphics
Me: these sounds and effects are nostalgic af.
I always thought the crowd "sparkled" to give the effect of movement in the stands...
.
.
.
now I feel a little bamboozled
This 4K Upscale looks so amazing, but even with all the enhancements, the ps1 version will always be in my child heart
Makes me believe my eyes are broken but I love this.
What emulator is used? Its on pc? Can xbox controller or controller can be used via emulator? Thanks
I wish we got an official HD port of GT2 on modern consoles. I’d play it a lot more than GT7 if we did lol!
But the 4K 60 version takes my breath away! Plus I miss the ‘97 version of the R390.
no game has been able to touch the car roster of GT2
GT7 was a let down.
I think licensing all the cars would be a big problem if any of them had left since the creation of that game
For some reason this is how remember the old games in my childhood.
Super cool video! May I ask, how do the Physics feel all these years later? Is it bearable or do you really have to pretend they are better than they are lol.
All the cars feel way more understeery than I remember. Whether or not it's actually true between PS1 vs Emulation, I don't know
@@RowdyGT Thanks for the reply, Love your videos man!
For an arcade racer it's still quite a challenge. I play it every day!
@@RowdyGT Running the 60fps patch/cheat does change the physics somewhat. Cars don't turn as well they should. I remember struggling with some of the license tests with the cheat on (I find IA-8 is much harder) and turning the cheat off worked wonders.
One of my gaming childhood dreams is to run wipeout 3 special edition in 60fps, any mods available for that game?
Maybe it is about time I switched from epsxe. Not a huge fan of 16:9 for games this old but this looks amazing!
jesus! this looks much better, is it possible to play MOH upscaled as well ?