Awsome stuff, been checking out some of your casparCG stuff as well so thanks for that too, would love it if you know how to, if you could show how to get particle effects on weapons like the burning on Ember Spirit's blades for example.
hello, great tut man ty so much i really appreciate you sharing this.. i have a couple of questions if i may. first of all i cant find IO hero on the workshop site, so any idea how to get it? also some of the heroes look different kinda like for example arc warden it doesnt have the lighting surging around his hands, so any idea why is that?
hi, i hope this question finds you, i am able to open sfm recently without any problem from dota 2 tools workshop, and now, just suddenly, it crashes on me everytime i create session without any error messages, what i observed is that may 3d gpu component resches 100% before the crash, i hope you could guide me on how to fix the issue, thank you
Thanks for the video. I learned a lot from this. Could you guide me on how to add these animations to assets extracted from the game? That is using Valve Resource Viewer?
Bit of a long shot given this vid is a few years old, but it was v. helpful! When some animations are imported into blender it doesnt change certain parts (Sand King tail for example) any idea why or how to fix?
Haven't done it in a few years, but I do kinda remember having the same issue back in the day with some heroes that required some manual work in Blender to get it to work.
Great Tutorial!! Do you still have access to all the Dota 2 character 3d models? because the official valve workshop website no longer able to download hero's 3d model
Don't know about obj files, but would look into developer.valvesoftware.com/wiki/Blender_Source_Tools That can import source files in blender as long as you decompile the game.
Wow great work man hope it will pay you off some day, btw i just subscribed, also if you can tell me your opinion about my content it would mean a lot ❤️❤️
This method still works although also made a video on an alternative method that you can find here: ruclips.net/video/odZz7sNbqDo/видео.html
I there a way to extract morphs\facial flexes\shape keys to blender?
Can we download arcanas or immortal items? Any chance?
this is a very great experience for me! thanks!
🙏
i try it, but Blender can not oppen the FBX from DotA Workshop
which version of Blender be useful?
hi bro tengo un problema es que no quiere abrir un archivo en formato fbx ayuda porfaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
could you please do a follow up tutorial of how to import custom skins from the dota 2 tools as well? pretty please? :D
Thanks for the video. Do you know how to import hero's facial animation to blender, I found there is no face rig when you import dota 2 hero from sfm.
can't import anim with blender source tools,"UnicodeDecodeError:"utf-8 codec cant decode byte 0xa1..."",😭
just fixed it. my computer name has weird `,this file will record computer name.😂
Every time I launch the video editor it just immediately shutdowns back to Steam. Any suggestions? @geert Verhoeff
Awsome stuff, been checking out some of your casparCG stuff as well so thanks for that too, would love it if you know how to, if you could show how to get particle effects on weapons like the burning on Ember Spirit's blades for example.
Never done exporting particle effects. Sorry
Hey man, did you found a way to get the particle effects? I believe its shaders so its not part of the model but who knows?
Hey man, thanks for this. Do you know how to use the in-game item/set for the animation? Like swapping the items in the basic items of the hero?
Hey, did you ever figure that out?
hello, great tut man ty so much i really appreciate you sharing this.. i have a couple of questions if i may. first of all i cant find IO hero on the workshop site, so any idea how to get it?
also some of the heroes look different kinda like for example arc warden it doesnt have the lighting surging around his hands, so any idea why is that?
is there any template we can download out there?
Not as far as I am aware
hi, i hope this question finds you, i am able to open sfm recently without any problem from dota 2 tools workshop, and now, just suddenly, it crashes on me everytime i create session without any error messages, what i observed is that may 3d gpu component resches 100% before the crash, i hope you could guide me on how to fix the issue, thank you
Sorry that sounds like a very specific problem that I am not able to help with.
@@gjverhoeff_tutorials no problem mate, thank you so much
Thanks for the video. I learned a lot from this. Could you guide me on how to add these animations to assets extracted from the game? That is using Valve Resource Viewer?
Bit of a long shot given this vid is a few years old, but it was v. helpful! When some animations are imported into blender it doesnt change certain parts (Sand King tail for example) any idea why or how to fix?
Haven't done it in a few years, but I do kinda remember having the same issue back in the day with some heroes that required some manual work in Blender to get it to work.
Hello I would like to ask can you import the scenes as well?
Thanks
Great Tutorial!! Do you still have access to all the Dota 2 character 3d models? because the official valve workshop website no longer able to download hero's 3d model
if you right click and hit inspect, it will show the download link you can click. Had same issue till i figured this out.
thanks bro
Thnak you.
got a question, Is this how Dotawatafak make videos nowadays?
Amazing
Is there a way to use a different hero cosmetics with the model in blender?
Hi, Sorry haven't touched Dota 2 Heroes in a while and not sure if possible with this method.
thanks for share
ty sir.
Sick!
does particle effect can import to blender the same way?
no unfortenately
Como puedo imprimirlo en 3d
where can i find the scenarios?
I dont know what scenarios are
asset browser where bro
is there a way to download assets as 3d models? i want to import them in blender as obj file
Don't know about obj files, but would look into developer.valvesoftware.com/wiki/Blender_Source_Tools
That can import source files in blender as long as you decompile the game.
Wow great work man hope it will pay you off some day, btw i just subscribed, also if you can tell me your opinion about my content it would mean a lot ❤️❤️