Extract Dota 2 models including animations with VRF

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  • Опубликовано: 24 янв 2025

Комментарии • 47

  • @ВасяПупкин-х5у9ф
    @ВасяПупкин-х5у9ф 6 месяцев назад +3

    I was doing the same thing as you but during import I got some broken meshes. And then I noticed that for Bone Dir option you have 'Temperance' but not default 'Blender'. After I change it, everything starting to work as expected. Didn't think that it could have such impact. Thanks.

  • @LQDOrigami
    @LQDOrigami Год назад

    I have a question: if the base of model and the part (like hair) have different bones, how can we merge them?

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  Год назад +1

      Really depends. Best is to search for Blender tutorials on that subject as at least I am not a Blender expert.

    • @LQDOrigami
      @LQDOrigami Год назад

      @@gjverhoeff_tutorials thank you for your tutorial, it helps me so much. I just have some problems when I try their different skins because they dont use same bone.

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  Год назад

      @@LQDOrigami In that case best to look for a Blender tutorial on merging. As there is no way for me to tell what you are actually doing and someone with more Blender experience can probably help you way better than that I can.

  • @CaptainSisig
    @CaptainSisig 8 месяцев назад

    Soo, what if the model gets distorted after applying a parent? Any idea how to fix it?

  • @irakuy17
    @irakuy17 Год назад

    i just import Invoker‘s glTF assets into Blender,
    but the aix of skeleton work in wrong way and the skeleton very huge cuz the long distance between two points.

  • @luismiguelgonzalezperez2243
    @luismiguelgonzalezperez2243 6 месяцев назад

    It doesn't appear to me, the pak01_dir file

  • @nilescongmakesgames
    @nilescongmakesgames Год назад

    Thanks a lot! Very useful!

  • @toubie6978
    @toubie6978 4 месяца назад

    When I export the animation from blender to modelDoc, the animation becomes strange. Do you have any solution for this?

  • @bezaar01
    @bezaar01 Год назад

    Hey can you also make a video on how to take Dota 2 models to Daz Studio to pose & cloth?

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  Год назад

      Hi, Unfortenately I have no experience with Daz Studio.

    • @bezaar01
      @bezaar01 Год назад

      @@gjverhoeff_tutorials thanks for the reply. Can you guide me where can I find arcana models? There's only a few on the workshop.

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  Год назад

      @@bezaar01 Aren't most of them particle effects? Mm haven't seen them yet.

  • @DoDos266CZ
    @DoDos266CZ Год назад

    Do you know how to export to STL always i want to export animation is broken

  • @amavi_h
    @amavi_h 10 месяцев назад

    Hey bro, thanks so much for this, its an awesome guide! You can spend hours just importing hero models.
    Small question - with some heroes (eg Anti-Mage), when parenting the weapon to the base hero model, none of the Set Parent options seem to correctly snap the weapon to the hero model.
    Armature deform works with the animation, but positioning is off, and moving the weapon with grab only makes it stretch. Any ideas on how to fix this?

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  10 месяцев назад +1

      I don't know per specific heroes, but maybe best to compare to the original models valve provides on their website or reach out/check on the GitHub issues page of VRF github.com/ValveResourceFormat/ValveResourceFormat/issues

  • @Navtyr
    @Navtyr Год назад

    nice tutorial. can you use this method to also import skins like arcanas, or is this only for base skins only?

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  Год назад

      I have only used it with base skins

    • @rcstudio2022
      @rcstudio2022 26 дней назад

      You can do this to arcanas as well but not all arcanas are available i have void and drow.. you need to go to items sections instead of model

  • @shakin2009
    @shakin2009 3 месяца назад +1

    When decompiling and exporting to blender i get about 10 icospheres all clumped up

    • @PimPumSObaka
      @PimPumSObaka Месяц назад

      Yes, I have the same issue! Did you find any solution?

    • @rcstudio2022
      @rcstudio2022 29 дней назад

      @@PimPumSObaka click the spheres and delete 1 by 1 should fix this

    • @PimPumSObaka
      @PimPumSObaka 29 дней назад

      @@rcstudio2022 that breaks rig and position/scale of some objects

    • @rcstudio2022
      @rcstudio2022 26 дней назад +1

      @@PimPumSObakai got the solution download the old version don't use the 4.0 version / use the 3.0 version of blender instead should work properly

  • @mageslayerinfinitepay123x21
    @mageslayerinfinitepay123x21 11 месяцев назад

    its possible to port with sets or specfic item?

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  11 месяцев назад

      Not sure to be honest. But the models for the items are probably in the gamefiles (can't imagine Valve loading those when you go online) so you could look in there if the models exists.

  • @mostafa_AMD
    @mostafa_AMD Год назад

    One question, can we bring the hero skins from dota to Blender?

    • @gjverhoeff_tutorials
      @gjverhoeff_tutorials  Год назад

      Textures are included of the default hero if you use this method. You can also download the textures for the default skins from the Dota2 Workshop page (but those won't include the game animations): www.dota2.com/workshop/requirements

  • @mostafa_AMD
    @mostafa_AMD Год назад

    Or is there a place where you can download the skins for free

  • @ceanfernandez6214
    @ceanfernandez6214 Год назад

    Thanks Big help brother:)

  • @mitchellsawtelle8217
    @mitchellsawtelle8217 8 месяцев назад

    Thank you for the tutorial very useful! Has anyone had any success 3d printing the exported models? I followed this tutorial and it works to extract the files but when exporting to STL the meshes come out low poly/not considering the textures. Probably user error on my part but just curious if anyone has any pointers or things to consider. Thanks again!

    • @Chad-md4jg
      @Chad-md4jg 5 месяцев назад

      Did you found the solution?

  • @mostafa_AMD
    @mostafa_AMD Год назад

    Hi this video help alot .

  • @hyniu9372
    @hyniu9372 Год назад

    very useful!

  • @JohnPaulBuce
    @JohnPaulBuce 8 месяцев назад

    thanks

  • @EutopiaOVO
    @EutopiaOVO 6 месяцев назад

    Thanks!

  • @dkdakty
    @dkdakty Год назад

    Hi =)

  • @saberserker410
    @saberserker410 Год назад

    5:03 imagine the smell

  • @EutopiaOVO
    @EutopiaOVO 6 месяцев назад

    谢谢!!

  • @digkillneko
    @digkillneko 6 месяцев назад

    Ths