Thanks for the compliment! Luckily most of the issues I had are relatively easy fixes so it shouldn't hurt the end product much if it does or doesn't get fixed.
It's looking pretty sweet. I think the devs are keeping close to the communities of Wargroove and AW and have been listening to feedback, so hopefully it turns out well. I also hope they add more, not because there is a lack of content, but because I always want more commanders and factions in these types of games.
I am not the biggest fan of those types of games, especially after I played hours and hours of Fire Emblem when I was a kid, keeping the "burned out"-status alive and strong with this genre. Regardless, great video as always and glad you had fun with the demo.
I will say I did have to rethink my decisions after playing one map for 1.5 hours but in the end I realized that the powers that were absent would likely help those situations, so I didn't hold it against them. I definitely get the burnout status because I may have started a ton of these games, but I rarely finish them.
@@donaldpetersen2382 haha I mean luckily this is distinct enough to get around the long arm of Nintendo lawsuits. If Wargroove "got away" with two games then this one should be safe because I think it has more in common with Wargroove than AW
Why would anyone play this knock off when you can just as easily play advance wars rebootcamp? Why drink "dr.spice" when dr.pepper cost the same and is sold at the same place?
@@MARStheFORSAKEN there's nothing wrong with having both. Some people weren't thrilled with the Advanced Wars remaster that came out. I'm no expert in the field, but I can also see the potential of people just wanting more after they've played the same game over and over. It's not like Nintendo is in any real rush to make a new Advanced Wars
@@MARStheFORSAKEN That is something I failed to mention, so I appreciate you bringing that up. Each faction does have a specific unique unit. I could only play as that blue faction, but their faction specific unit was the Rhino. It's the super large vehicle that can push other units around and if they push a vehicle into the water or on a mountain or something it automatically defeats them. They can always add more too. It's totally alright if this isn't for you but maybe someone doesn't care for AW for it's more cartoon-like graphics and wanted something a bit more realistic. That's why I linked the video made by Mangs. That guy lives and breathes these type of games and while I don't 100% agree with everything he has to say, he definitely knows more about this than I do given that I'm still pretty new to this specific subgenre of turn-based games.
Man, you're good at analysing games! Everything you said I was like, yup, that would annoy me too. Great video!
Thanks for the compliment! Luckily most of the issues I had are relatively easy fixes so it shouldn't hurt the end product much if it does or doesn't get fixed.
I did love me some Wargroove. They released a co-op campaign as well! This one could be good, I'll keep an eye on it for sure.
It's looking pretty sweet. I think the devs are keeping close to the communities of Wargroove and AW and have been listening to feedback, so hopefully it turns out well. I also hope they add more, not because there is a lack of content, but because I always want more commanders and factions in these types of games.
I am not the biggest fan of those types of games, especially after I played hours and hours of Fire Emblem when I was a kid, keeping the "burned out"-status alive and strong with this genre.
Regardless, great video as always and glad you had fun with the demo.
I will say I did have to rethink my decisions after playing one map for 1.5 hours but in the end I realized that the powers that were absent would likely help those situations, so I didn't hold it against them. I definitely get the burnout status because I may have started a ton of these games, but I rarely finish them.
Looks like lots of fun, therefore Nintendo will inevitably crush this with a lawsuit.
@@donaldpetersen2382 haha I mean luckily this is distinct enough to get around the long arm of Nintendo lawsuits. If Wargroove "got away" with two games then this one should be safe because I think it has more in common with Wargroove than AW
Why would anyone play this knock off when you can just as easily play advance wars rebootcamp? Why drink "dr.spice" when dr.pepper cost the same and is sold at the same place?
@@MARStheFORSAKEN there's nothing wrong with having both. Some people weren't thrilled with the Advanced Wars remaster that came out. I'm no expert in the field, but I can also see the potential of people just wanting more after they've played the same game over and over. It's not like Nintendo is in any real rush to make a new Advanced Wars
@@Prozeon thats the problem this is just the same 20 year old game but with less fixings,they didnt even bother to make each factions units different.
@@MARStheFORSAKEN That is something I failed to mention, so I appreciate you bringing that up. Each faction does have a specific unique unit. I could only play as that blue faction, but their faction specific unit was the Rhino. It's the super large vehicle that can push other units around and if they push a vehicle into the water or on a mountain or something it automatically defeats them. They can always add more too. It's totally alright if this isn't for you but maybe someone doesn't care for AW for it's more cartoon-like graphics and wanted something a bit more realistic. That's why I linked the video made by Mangs. That guy lives and breathes these type of games and while I don't 100% agree with everything he has to say, he definitely knows more about this than I do given that I'm still pretty new to this specific subgenre of turn-based games.