Double Dragon II: The Revenge (PC Engine CD) Playthrough [English]
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- Опубликовано: 2 мар 2023
- A playthrough of Naxat's 1993 beat 'em up for the NEC PC Engine, Double Dragon II: The Revenge.
Since this was a Japan-only release, I've translated and subtitled all the dialogue in the game's cutscenes. The translation is entirely my own work and I did my utmost to ensure it remained faithful, but please pardon any mistakes. Japanese is not my native language and I haven't spoken it regularly for many years.
The playthrough was done on the hard difficulty level to get the best ending. Following the credit roll are a few things that didn't fit in the playthrough itself. Here are some timestamps to make finding the translated scenes a bit easier:
0:24 Introduction
8:12 Mission 1 cutscene
12:02 Mission 2 cutscene
16:19 Mission 3 cutscene
21:44 Mission 4 cutscene
27:57 Mission 5 cutscene
30:45 Mission 6 cutscene
35:41 Mission 7 cutscene
40:24 Mission 8 cutscene
42:14 Ending (Hard)
47:13 Ending (Easy)
48:18 Ending (Normal)
49:55 Wrong system card warning
Despite the system's reputation for high quality arcade conversions, the PC Engine's take on Double Dragon II: The Revenge avoids going the same route as its Mega Drive counterpart ( • Double Dragon II: The ... ).
It is instead based on the classic NES version ( • Double Dragon II: The ... ), and this is no mere port. It's a lavishly produced "next-gen" remake built from the ground up to take advantage of the PC Engine hardware.
It was developed by Kid, a Japanese developer that churned out a ton of really good stuff back in the 90s. Remember Isolated Warrior, Kick Master, Burai Fighter, G.I. Joe, and Summer Carnival '92 Recca for the NES? Kid was behind all of them. Quite a line-up, wouldn't you say?
And all of that talent really shines through in Double Dragon II. The gameplay is tight, the controls are excellent, and the revamped character sprites and backgrounds graphics regularly impress. The new CD soundtrack, though a bit bizarre and stylistically inconsistent, is brimming with catchy synth hooks, and the game features fifteen minutes of extravagantly animated cutscenes voiced by some big-name talent.
And yes, that is Ryo Horikawa. (I figured I'd go ahead and save you the effort of asking or looking it up. The guy has a very distinctive voice.)
The PC Engine version is my favorite way to play Double Dragon II. I love how it straddles the line between old and new - the comfortably stiff 80s arcade-style controls provide just the right amount of precision to let you take full advantage of the diverse move set, it balances out its no-nonsense difficulty level by feeling both satisfying and fair, and the old-school approach to visual design injects a whole lot of oomph into those large, detailed character graphics.
I really hope you guys enjoy this! The game is a lot of fun, and though this video was a lot of work, I enjoyed the time spent putting it together.
If you've been around the channel a while, you might recall that I posted a video similar to this one several years ago. That one is now officially retired. The encode was excessively blurry, I didn't show all of the cutscenes, and I had become dissatisfied with the quality of the gameplay and the translation. So, best foot forward, everything in this video was redone from scratch. I think that the improvement was well worth the effort. I hope you'll agree, and thanks for taking the time out of your day to give it a look!
(The TurboGrafx was such an awesome machine, wasn't it? Just imagine if Hudson had done their version of Ninja Gaiden like this!)
____________
No cheats were used during the recording of this video.
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This remake of the NES game is straight-up amazing, and Billy and Jimmy do the best Kool-Aid Man impressions I've ever seen.
Oh Yeah!!!
DABARU
DURAKON
...
OH YEAHHHH!
I still have a picture of me at 7 years old standing next to a Double Dragon II arcade cabinet in the Smuggler’s Notch game room giving a thumbs up. I always loved this game and the original. The ending credits song in this game is so incredible. It might just be the best Double Dragon title song rendition I’ve ever heard (44:44). Thanks for the play through!
Billy looks like Kenshiro, and Jimmy looks like MD Geist.
It really speaks a lot to how great the NES version of the game was, that this is a port of that rather than the arcade original.
For those who watched the Dragon Ball series in Japanese, Billy Lee is voiced by Ryo Horikawa - the same voice actor for Vegeta. He actually sounds a lot like Vegeta in this.
This and the NES version of DD2 are the best ones for the second game in the franchise. I only wish they didn’t radically change the music so much. And for some reason, Missions 4 and 5 are swapped. I think it made more sense to find the fortress after the forest.
I like the Nes version a little more. Followed by this one.
This is so 90's, amazing.
The music was a dude with a midi keyboard going crazy with a JV-1080 because CD SOUND!
As a lifelong Double Dragon fan, especially II on NES, this port looks solid. Billy and Jimmy’s legs are like 6 feet long in this port, which helps them to channel their inner Van Damme to kick butt(ocks). The song that starts at 42:17 is awesome.
This is a superior version, I love the City Pop music and cut scenes
Damn this looks like an amazing game, the graphics, sfx and music are all incredible!
Yeah as I love the nes version I Love this one too. The cutscenes and the music is really good. The music really defines the 90s. Especially in stage 2, it reminds me of new jack swing.
Got this version years ago along with the MegaDrive version! I've always been a DD super fan
I always read your detailed and thorough video descriptions. They're so informative and well put together. Thanks again for the time and effort you put into all your content. You don't have to put this much effort, but you do and it shows. This truly demonstrates that this is a passion.
Thanks, that's really nice to hear. I try to make it worth people's while to look my stuff, so I'm happy that the work shows 😊
The Lee brothers in the normal ending: We've won... but at what cost?
Quite possibly one of the best Double Dragon games out there.
I still play this on my turbo 😎
This is a pretty nifty port of Double Dragon 2: The Revenge. I do like they combined both the arcade and the NES feel of the game (minus Marian getting shot up by one of the Shadow Warriors at the beginning of the game and the only game at the time showing a lady getting straight up killed in a gruesome fashion).
I wonder why they don’t port this version onto modern consoles but port the NES versions of those Double Dragon games. Hopefully one day they release some sort of collection that includes all three arcade games, all three NES games, Super Double Dragon/Return of the Double Dragon, Double Dragon Neon and Double Dragon IV (and have a way to play Japanese versions of each game).
I really want to believe this will happen someday
We definitely need Super Double Dragon and BT & DD on Switch.
I have to say, the music on this port is amazing!
The PC Engine version has you do the forest level before the underground base, which was reversed in the NES version.
Good to see they kept Big Van Vader in the PC Engine version.
2:15 Billy doing a Kenshiro impression.
44:45 Aw, I wish they had gone all the way and called it “Daaba Doragon”. I guess “double” is a bit more well known, w.
43:22 Marian you're alive I love you.
I love the music.
I love that in the options menu, that looks like Vegeta, lol.
Man I wish I could go back to the early 90s
You could have everything that sucked back, shitty music included, only more of it and have to wait for 30 more years. PASS! I wish I could go back to the 70's and 80's, but the 90's was pure hell and insanity!
Every decade had their problems. I just wish I were in my 20's again.
I've only ever played the NES version. I didn't even know this version existed, but it looks freaking *_awesome!_* The largely detailed sprites, the backgrounds, those smoothly animated cinematics between every level - each with solid voice acting and especially that soundtrack! I was literally bopping my head to Mission Two's "Streets of Rage" sounding music lol (8:59). This is much better than the NES version.
And thanks for translating all of the cutscenes.
Glorious video.
Somehow the sprites look goofier than the NES port.
yeah the art design is super off. Don't like the sound effects either. I dig the music though.
Except for the part about the city being nuked, this game's backstory is eerily prophetic. Not that anyone even thirty years ago didn't expect the murder rate to skyrocket in in NYC as time went on.
The number of murders in NYC is down 80% from 30 years ago. It’s comparable to the 50’s and 60’s right now. The 80s and early 90’s were really, really bad.
If This City Had Survived A Nuke,
Would Mutants Be Appearing After New York Endured A Massive Crime Wave?
Makes me with they'd done Double Dragon IV with the 16-bit graphics at least, or had Wayforward do it. The 8-bit retro didn't work for me.
The dissonance between the cutscene and in-game aesthetics has always struck me as particularly weird. Like it's one of those previously released western styled games that they later slapped some outsourced anime (or well, anime-esque pixel art) cutscenes onto for the CD add-on, like Golden Axe. Except this game was seemingly built from the ground up, so it doesn't make sense here.
And it's not only the style either, I mean, Billy's sprite for example looks _nothing_ like the cutscene guy, period. Different design. Was there any communication between the two parties at all?
Anyhow, thanks for the translation! :)
You hit the nail right on the head.
Oh man, that version of Golden Axe was so rough.
@@NintendoComplete Lol, ain't that the truth. How is that shit running on the same hardware that could do Rondo of Blood?
@Mark Koetsier That game would've embarrassed the Master System. The CD cutscenes were pretty badass at least.
I didn't know you had to fight Duke Nukem
Rip em a new one.
They like to reference real life wrestlers too maybe that boss was meant to reference Surfer Sting or Lex Lugor?
This version miss the nes levels thèmes BGM 🥺
This really fills in the gap with Double Dragon 2. Though I feel cheated, because the cutscenes were great! i wish they could have had Ninja Gaiden style cutscenes with the NES even, but this really has everything. Bravo!
If only Double Dragon 1 & 3 were on the PC Engine as well.
It would be the ultimate and definitive version of the entire trilogy that is far more superior than the Arcade, NES and Genesis versions that were unimpressive in comparison.
min 47:18 post credit scene ?? damn, and I though marvel movies were creeps 😒
Am I the only one with mixed opinions about this port?
Some parts feel kinda cheap, like how the Shadow just comes out of the door instead of coming out of yourself, and the lack of the ninja bosses or the tank in the forest.
I'm also kinda peeved by the final boss, since I kinda preferred how he teased you with a Marian illusion in the NES cutscene (here it just kinda throws you into the fight), and his sprite doesn't match his ending appearance.
My last big peeve is the soundtrack, because I personally prefer the original Technos soundtrack. Sure you get the signature DD theme and the final boss theme, but still.
This on the PC was legit 👌 🔥 💯
This PC version of this game is truly AMAZING! I wish I had this version when I was younger! Only versions I've played were the arcade and owned the NES! Now, I have brought the NES version in the Xbox store and I play it almost daily! Beautiful graphics and memories! Thank you for sharing! 🤩😍😎👊
Looks like a great version of DD2. But the NES version will always be the best iteration of DD2 ever, in my eyes. The joy and sensation of the special attacks on NES (esp. the knee) are just lost in this game. Which is a shame as the hand to hand stuff looks solid enough. Although the "arc" on the jumps here do look odd...
This version of the final boss fight theme is so good, and the cosmic background looks great. But they screwed it up by not having the final theme kick in halfway through the fight like in the NES version, and by letting the boss continue to go invisible after the illusion is broken. The whole point of the transition halfway through (the change in background, the loss of invisibility, the change in music) is that the tide has turned. You're kicking his ass, his powers are failing, and victory is near.
Wait a moment, that girl is Esmeralda from Saint Seiya
2:04 Hell yeah! You know shit is about to get real! 😆
Heavy Hokuto No Ken influence and reference
agree
Good one bro
1:13 Bimmy and Jimmy.
Only this time I would think that it's because of the proper Japanese pronunciation. And also note that Mission 7 BGM sounds alott like Gutsman's Stage Theme.
Come on, he clearly says 'Biri', not Bimmy. 😉
I would've preferred this over Double Dragon IV, when that requel was released a few years ago.
Requel? i though its 4th game
@@ZoeMuller80it's really the 6th game (or if you count the other games, like 10th). They originally considered super DD, DD4, and we got that crappy DD5 fighting game based on the Cartoon
@@thecunninlynguist i never saw it. Probably because I don't have console
Mission 5's BGM is beautiful
The story of nuclear fallout and apocalype world. Also
Billy = Kenshiro
Jimmy = a bit of Raoh
To get the True ending you have to play in Hard Difficult
Ugh it's one of those games isn't it?
@@dorourke105 Gotta get gud.
min 44:49 double D O R A G O N ? ? 😅😂 ha ha ha 😝 ortographic mistakes being legendary on double dragon games, no matter what 😁
Wait didn't you already translate this before?
I wish THIS Version gets Released on Switch.
Nah, the entire trilogy collection on Switch should be like this.
The Turbogarfx-16 version of Double Dragon 2 🐉 should have been released in the USA in the first place. 😀👍🎮
we need a full anime in this style
we should've gotten that instead of that cheesy cartoon series.
DD theme is epic
Who the hell produced this soundtrack, Teddy Riley?
Stage 1 music reninds me of Ballz 3D with all the screaming and laughing
👽
Where can I play this at man the music on here is sss tier
44:43 oh wow wonderful song
that screen test @ the end seems indicates there's multiple ending for this port. wonder if it's true & if does, how does one gets them?
I explained in the description. There's a different ending for each difficulty level.
Famicom is officially the best version.
The seiyuu of those Double Dragon Themselves here is Crispy
Vegeta/Dunban as Billy
Fate Cu Chulainn as Jimmy
41:43 Final boss theme still better in nes game
Essa versão de Pc parece muito boa
Billy is Vegeta/Captain Falcon and Jimmy is Guts/Lancer!
Is that Char Aznable's VA as the narrator?
30:40 what he says
Nothing beats the NES Double Dragon 2.
Is this as difficult as the NES version?
Interessante
Ahhhhhhhhhh!
Anyone else get Hokuto no Ken vibes from this?
Double Dragon 2 is off and never close to the arcade original
lol
Actually the Mega-Drive version is just like the Arcade
Ты тоже тут после обзора Пиксель Дэвила?)
Damn what a good game. Kinda dropped the ball on the soundtrack
Escape from New York influenced so many games...
If only the live-action Double Dragon were made in the same style as both *Escape from New York* and *Dragon: The Bruce Lee Story* combined.
@@KenMasters. indeed - JC would have needed to direct those :)
@@pizzakidd
Sure, after all, he did also make *Big Trouble in Little China* which is what the Double Dragon II game felt like.
This music...
Oh man why didn't they use the Arcade sprites?
The Arcade versions looked and played too awkward TBH.
Billy & Jimmy aka Joseph Joestar and Caesar Zeppeli.
aka bimmy and jimmy
I hope you will translate Snatcher’s Saturn port (or even the PCE port)
I guess Jimmy's a devout christian?
36:57 喘息聲咦嘿嘿😍😍😍😍
what happened to the old upload?
I deleted it.
Biiiiiji! 😂
Easy ending was best
Como uno podrá jugar eso en este 2023?
43:10 His became skeleton 💀 ☠️
O melhor Double Dragon, em minha opinião, foi a versão lançada pra Tec Toy Zeebo.
Musics really suck.
I love how the Japanese creators come up with an anime-style game with a lame storyline that supposedly takes place in the U.S. and every patriotic American is speaking Japanese. I'm not sure what to make of it. What a world.
That's because this version of DD II was a Japanese only release.
I don't think that's the only reason Bozo, when there are American cities in this game. Not Japanese cities. Oh wait, they were promoting open borders, weren't they? Oh, my bad. Kirby fans are not allowed.
@@Religious_man Hey, you don't have to be a jerk; I'm just telling you that this version of the game was made by a Japanese company in which was exclusive in Japan.
And "open borders?" Really? LMAO! 😂 What does politics have anything to do with the game? Nothing.
Alright I get it then. I was testing to see if you're a weeaboo or not. It sounds like you're not. They verbally raped me under a video that showed some kirby restaurant in Japan. All I did was threw my two cents in, and they didn't like it. But anyway, sorry.
@@Religious_man Thank you for your apology.
This looks and sounds TERRIBLE!!!
I feel like they should have made Final Fight for this system
That would've been sweet. Riot Zone really tried to be Final Fight, but it just wasn't the same.