Love to see how lore is informing card design. I’m sure that Spice8rack would say something along the lines of “Yay for cohesive ludo-narrative design!”
@@swiftdragonriderhot take: retcons are good when they turn boring and unremarkable characters into living, breathing, fleshed out characters with more connection to the worlds.
@@Arkouchie in this case it retconed ugin from the master of his own plane fighting to keep it from nikib into someone who came over and took over tarkir and destroyed the clans by his presence. Not so sure about that.
I love this whole Ugin story! I'm just surprised that in what seemed two perfect opportunities to make his origin card (M19, with Nicol Bolas Origin story and MH3, with the Eldrazi theme) he was absent.
I had this same reaction. M19 would have been perfect, but this would have been another good opportunity and they just skipped on it. He genuinely made more sense in this set then any of the flip walkers they made and yet still no flip ugin.
I love design stories, and if you can mix the lore in with them at the same time, that's also great. Also, I don't remember that Fate Reforged animation at 7:15 at all, so now I want to track down that video.
more of this plz!!! it was so lovely!!! one of my first d&d characters was inspried by the Ghost Fire guy!!! it was in a mtg setting my friends and i made him a warlock with Ugin as the patron haha. my whole back story was that he was an astral projection of Ugin's subconscious that was intended to protect Ugin's body while he regenerated, but he got flung out of Tarkir by a dragon storm that ignighted Ugin's spark within him. all of this was just so i could meta game role for history checks of planes I already knew stuff about cause i was a big lore nerd (still am haha) and say that i had bits of Ugins memories flashing back lol
The added lore here is what coerced me into clicking on this video (mainly because I am an Ugin stan). Please give more like this! Also, Ugin flipwalker when??
Ugin was my first Mythic and I never knew any of this. Even despite his trategic irrelivence to it now he's still in my very first Blink deck. Loved this.
I've thoroughly enjoyed your videos, Gavin, but this one is my favorite one. I loved seeing how the lore and card design of Magic blended together to create something so special. This is why Magic is one of my favorite games. Thank you for this amazing behind the scene look into Magic's history!
I loved the weaving of lore and design. It feels like when a magician shows a tiny bit of the mystery behind the magic. Instead of feeling cheated like it’s all a comic it draws you closer to try and find the hidden strings behind the another “throw away common.”
I love how the Nichol Bolas and Ugin Planeswalkers interact. Ugin cannot get to his ultimate or save up enough loyalty to kill Bolas first, unless he is played 2 turns earlier than Bolas, since Bolas can hit the table and kill him immediately.
This is a great piece of behind the scenes. Ghostfire was always one of my favorite cards from the Time Spiral block even though it wasn't really competitive. I was curious who Ugin the spirit dragon was. Finally getting to learn more about him in Zendikar block, which was my favorite block since Tempest block, was awesome. I also really liked the Khans of Tarkir block and played more competitive magic at that time than anytime before or since. Great info Gavin, thanks for sharing!
A vanilla common from Future Sight, a random island from Planechase and a fun little legend from the very first Commander product ever printed walk into a ba- I mean, vault...
I really love this take. there's so much lore in magic, and going back and appreciating it, while also learning design stories - it brings everything together.
Gavin, thank you so much for incorporating these two dimensions of card and lore design into one video. I started playing about 4 years ago, and getting to hear some of the back story makes MH3 more special, something I feel like I"m participating more in now.
Love this edition. Reaching into the past is something I also do with my own storytelling efforts. When it gets figured out how well something connects, chills man. Chills.
I loved the lore additions to this story! I would definitely be interested to see it show up again. I also wouldn't mind hearing more about "reaching back into the past" and other stories where that concept came into play during card design. Like, how Oko was brought back to be the main antagonist for the Omenpath arc and how that impacted OTJ. Or how the C17 Curse cycle, Lynde, and Flame Blitz follow the ongoing joke with The Unluckiest Planeswalker come to mind. Hopefully, one day The Unluckiest will get a card (or at least a proper name lol). Thanks for the video!
It was a very fun way to share the history of the game, especially because so much of the game is interwoven into the story. Kudos on the video Gavin and the Team!
Love it! Keep it up please. Wonderful hearing the store and lore of our beloved game. I’ve played since release, and fondly remember reading the set books as a child. To this day, Chainer & Dominaria are my closest loved in Magic 😊
Ugin is tied for my favorite character in mtg so this is wild to me he barely existed by chance. I’m a colorless and artifact obsessed type myself. Also I’m a world builder so seeing this type of calling back to lore is awesome as I had the same thing happen to me when a player in a campaign of mine asked to add something and it all began to click when it called back to a throw away note I’d made years ago. Awesome vid!
I've been wanting us to go to Iquatana for a long time! I'm glad that you want to too! Thank you for the video. I really enjoyed both the lore and design you presented.
I think this format combining lore with design information is great and lets us understand and connect more with the card and designers. Though, I think it works best in this style of short format. I don't know if I could make it through a video like this if applied to say a box opening unless it was split up a bit.
Super great video Gavin! Loved the 'interrupted' narrative structure here, and as always, I come away from these videos with more respect for this incredible game we play. Looking forward to the next!
Loved this Gavin! More content like this. This feels like the first time since Caverns of Ixalan that storytelling has actually been important to Magic's world as opposed to an afterthought!
Love seeing this kind of attention to detail, it's what got me into this game. Next time we go back to Dominaria, I'd love to see some discussion on how the Cabal changed and evolved over the years - and if there's still a future for that scrappy cult.
I absolutely adore the lore surrounding Ugin and Bolas. They are hands down my favorite characters in the game. If magic history is any indicator of things to come, I expect we'll see Bolas emerging from his prison in the Meditation Realm any time soon, now. Wouldn't surprise me if he showed up as a result of some Loot shenanigans at the end of this current story arch that ya'll got going on.
I really like when the lore has a chance to grow and tell stories that don’t start at the massive multiverse threat level, and learning more about the planes by lingering on them longer. I know three set blocks are unlikely to come back, but two set blocks would be great
I like this series, the history of why a character came to be or how a single card design reference can have such an impact on the overall story and design.
I really like when lore and card design are mixed this way! Plus, I'd love to see Ugin's flipcard referencing to his ascencion as a planeswalker someday
Man, what a cool character with an awesome story behind him, both in and out of world! I sure hope he has a bigger role than telling the heroes not to do a thing, being completely ignored, nothing coming of his pointlessly vague warnings, then taking himself out of the story again after accomplishing nothing!
As I was watching this I was thikning about how excited I was to share with my friends because it weaves the lore in with design stories. I always complain about how the lore in Magic sucks these days and how it felt like it was a lot more cohesive with themes and mechanics back then, and I think they will believe me when I share this! So yes, Im letting you know, I loved your approach today!
i really liked this video. Using pre-existing lore to create new story lines is explored in the manga bakuman and they call it "foreshadowing that wasn't foreshadowing"
I so badly want to see more colorless non-Eldrazi spells and lore eventually. I know it's a tough thing to incorporate, and we're getting little bits here and there on rare occasions, but something about colorless has spoken to me since the moment I learned of it all those years ago and I just can't stop thinking about it.
It'd either have to be an Arena card (-1: Conjure a card named Ghostfire into your hand. You may cast it this turn without paying its mana cost.), or have some awkward wording where it does an Isochron Sceptre impression and creates a phantasmal copy of the card and instructs you to cast it.
I really hope Ulalek points towards the Gatewatch not having been able to actually destroy two of the Titans, but only seemingly defeating them, while actually merging their physical manifestations together, as dangerous if not more than before. Three very powerful oldwalkers couldn't destroy them, so I was very surprised by how apparently effortlessly they were dispatched.
As Ugin described what we see of the eldrazi is not unlike how a fish sees a hand in the water, perhaps the gatewatch only destroyed PART of the two, Ulalek is what remains working together because they must to survive.
@@byronsmothers8064Ugin confirmed that Ulamog and Kozilek are in fact dead. They were fully pulled onto Zendikar by Nissa and killed by Chandra, only Emrakul remains as far as we know.
It seems more like a very specific type of magic is what’s needed to kill them rather than just power I guess. Plus do we know for sure old walkers couldn’t kill them or was Ugin just afraid of what would happen if they died(which has unfortunately yet to be paid off) so didn’t let anyone try. For Ulalek I believe someone from wotc commented that it’s just a fusion of the two broods, it’s like Ulamog and Kozilek are holding hands
@@violetlazuli3998 Chandra just torched them. It just needs the full entity to be on the world to kill them. Nissa used the same kind of magic The Three did to trap them there to pull Ulamog and Kozilek fully onto the world.
This was really sick I’ve always looked at ghost fire and never understood it really But now I have more lore I never knew and a cool peak at behind the scenes design I love it
I find it very funny that this all came about from a Ghostly Flame reference
Some real Time Spiral level shenanigans!
@@GoodMorningMagic Why wasn't Ghostly Flame mention in this video?
I’d love to see more stories like this, diving into how story and design work together.
Love this kind of lore tie in with the cards. Would really love these for older cards in particular!
Yeah modern horizons 3 was very very light on older lore, instead we got homages to MH1 😔
What are some requests? Let me know!! :)
Specifically I wish more people knew about lim Dul. And how he has been affecting most of history despite being kinda dead
Haha, I think it's funny there was a vanilla 3 mana 3/3 in future sight they decided needed a reprint :)
@@monkeygaming2859He was recently relevant, actually, specifically for Liliana.
Lore and card design together?
Definite winner,more please!
Love to see how lore is informing card design. I’m sure that Spice8rack would say something along the lines of “Yay for cohesive ludo-narrative design!”
Except they retconed ugin into being Nicole bolases brother and changing the meaning of tarkir
Nobody loves the word "ludonarrative" more than S8R.
@@swiftdragonriderhot take: retcons are good when they turn boring and unremarkable characters into living, breathing, fleshed out characters with more connection to the worlds.
@@Arkouchie in this case it retconed ugin from the master of his own plane fighting to keep it from nikib into someone who came over and took over tarkir and destroyed the clans by his presence. Not so sure about that.
I love this whole Ugin story! I'm just surprised that in what seemed two perfect opportunities to make his origin card (M19, with Nicol Bolas Origin story and MH3, with the Eldrazi theme) he was absent.
I had this same reaction. M19 would have been perfect, but this would have been another good opportunity and they just skipped on it. He genuinely made more sense in this set then any of the flip walkers they made and yet still no flip ugin.
I love design stories, and if you can mix the lore in with them at the same time, that's also great. Also, I don't remember that Fate Reforged animation at 7:15 at all, so now I want to track down that video.
more of this plz!!! it was so lovely!!!
one of my first d&d characters was inspried by the Ghost Fire guy!!! it was in a mtg setting my friends and i made him a warlock with Ugin as the patron haha. my whole back story was that he was an astral projection of Ugin's subconscious that was intended to protect Ugin's body while he regenerated, but he got flung out of Tarkir by a dragon storm that ignighted Ugin's spark within him. all of this was just so i could meta game role for history checks of planes I already knew stuff about cause i was a big lore nerd (still am haha) and say that i had bits of Ugins memories flashing back lol
It is a fantastic way to get people more invested or at least aware of how card design and art sometimes entwine.
Do keep making these.
The added lore here is what coerced me into clicking on this video (mainly because I am an Ugin stan). Please give more like this!
Also, Ugin flipwalker when??
YES PLEASE
They missed out on that opportunity. A flipwalker ugin would've been really cool
Ugin was my first Mythic and I never knew any of this. Even despite his trategic irrelivence to it now he's still in my very first Blink deck. Loved this.
I've thoroughly enjoyed your videos, Gavin, but this one is my favorite one. I loved seeing how the lore and card design of Magic blended together to create something so special. This is why Magic is one of my favorite games. Thank you for this amazing behind the scene look into Magic's history!
I loved the weaving of lore and design.
It feels like when a magician shows a tiny bit of the mystery behind the magic. Instead of feeling cheated like it’s all a comic it draws you closer to try and find the hidden strings behind the another “throw away common.”
I love how the Nichol Bolas and Ugin Planeswalkers interact. Ugin cannot get to his ultimate or save up enough loyalty to kill Bolas first, unless he is played 2 turns earlier than Bolas, since Bolas can hit the table and kill him immediately.
This is a great piece of behind the scenes. Ghostfire was always one of my favorite cards from the Time Spiral block even though it wasn't really competitive. I was curious who Ugin the spirit dragon was. Finally getting to learn more about him in Zendikar block, which was my favorite block since Tempest block, was awesome. I also really liked the Khans of Tarkir block and played more competitive magic at that time than anytime before or since. Great info Gavin, thanks for sharing!
Now how about that Fomori Nomad 😏 love this vid Gavin!
A vanilla common from Future Sight, a random island from Planechase and a fun little legend from the very first Commander product ever printed walk into a ba- I mean, vault...
I really love this take. there's so much lore in magic, and going back and appreciating it, while also learning design stories - it brings everything together.
Awesome video, I love ghostfire now! Really interesting how a small idea can inspire so many things!
This was really fun, I'd love to see more like this
Super cool! Love these style of videos :D (Also a fantastic shirt, as usual!)
Gavin, thank you so much for incorporating these two dimensions of card and lore design into one video. I started playing about 4 years ago, and getting to hear some of the back story makes MH3 more special, something I feel like I"m participating more in now.
Love this edition. Reaching into the past is something I also do with my own storytelling efforts. When it gets figured out how well something connects, chills man. Chills.
I loved the lore additions to this story! I would definitely be interested to see it show up again. I also wouldn't mind hearing more about "reaching back into the past" and other stories where that concept came into play during card design. Like, how Oko was brought back to be the main antagonist for the Omenpath arc and how that impacted OTJ. Or how the C17 Curse cycle, Lynde, and Flame Blitz follow the ongoing joke with The Unluckiest Planeswalker come to mind. Hopefully, one day The Unluckiest will get a card (or at least a proper name lol). Thanks for the video!
It was a very fun way to share the history of the game, especially because so much of the game is interwoven into the story. Kudos on the video Gavin and the Team!
Love it! Keep it up please. Wonderful hearing the store and lore of our beloved game. I’ve played since release, and fondly remember reading the set books as a child.
To this day, Chainer & Dominaria are my closest loved in Magic 😊
This was a great video Gavin! It scratches my Vorthos itch and gives a "Making Magic" Maro Vibe!
the lore and card design being tied together makes it much more memorable for me. i really loved it!
Ugin is tied for my favorite character in mtg so this is wild to me he barely existed by chance. I’m a colorless and artifact obsessed type myself.
Also I’m a world builder so seeing this type of calling back to lore is awesome as I had the same thing happen to me when a player in a campaign of mine asked to add something and it all began to click when it called back to a throw away note I’d made years ago. Awesome vid!
This was great. Love the story interweaving with card design history. Thanks!
Loved this. Never even noticed Ugin's ability was a ghostfire and now it seems 10x cooler. Keep doing this mixes pls
I've been wanting us to go to Iquatana for a long time! I'm glad that you want to too!
Thank you for the video. I really enjoyed both the lore and design you presented.
Love these lore+design deep dives, this was a blast and keep it up if it feels good!
You are a great communicator and if this Magic thing doesn't pan out, you could always go into reading audio books.
I think this format combining lore with design information is great and lets us understand and connect more with the card and designers. Though, I think it works best in this style of short format. I don't know if I could make it through a video like this if applied to say a box opening unless it was split up a bit.
Loving the lore + design combo!
Love the weaving of lore and card design. Definitely would love to see more of this
I enjoyed this video would love to hear more stories like this but with even more detail. The insight you bring is unmatched.
Ugin is my favorite character, I love him so much, thank you for covering this I love it
Super great video Gavin! Loved the 'interrupted' narrative structure here, and as always, I come away from these videos with more respect for this incredible game we play. Looking forward to the next!
This type of video by far my favorite!!
Loved this Gavin! More content like this. This feels like the first time since Caverns of Ixalan that storytelling has actually been important to Magic's world as opposed to an afterthought!
Love seeing this kind of attention to detail, it's what got me into this game.
Next time we go back to Dominaria, I'd love to see some discussion on how the Cabal changed and evolved over the years - and if there's still a future for that scrappy cult.
This video was awesome! I loved hearing how Ugin was a reach back, I always assumed his arc was planned
That is the Magic content I want to see! Lore, design and preview. 👏🏽👏🏽👏🏽
I absolutely adore the lore surrounding Ugin and Bolas. They are hands down my favorite characters in the game. If magic history is any indicator of things to come, I expect we'll see Bolas emerging from his prison in the Meditation Realm any time soon, now. Wouldn't surprise me if he showed up as a result of some Loot shenanigans at the end of this current story arch that ya'll got going on.
I really like when the lore has a chance to grow and tell stories that don’t start at the massive multiverse threat level, and learning more about the planes by lingering on them longer. I know three set blocks are unlikely to come back, but two set blocks would be great
This video was such a treat! Id love to see more like it. Love the stuff, Gavin!
I like this series, the history of why a character came to be or how a single card design reference can have such an impact on the overall story and design.
I liked this, it makes easy to remember that Magic has a narrative and a rule set, both as parts working together.
I loved this, I’m just getting into magic and there’s so much lore that I never would’ve known about if not for stuff like this!
Amazing video, a friend had ghostfire back when it came out, but I did not remember Ugin showed up in the flavor text, now I realize that
I really like when lore and card design are mixed this way!
Plus, I'd love to see Ugin's flipcard referencing to his ascencion as a planeswalker someday
Do more of this please. In a world where mtg lore is being "outsourced" to Universes Beyond, I LOVE to see original lore showing up more
Loved the format of the video, since I love lore AND card design histories!
This was a really cool melding of lore and cards. Definitely want more!
Man, what a cool character with an awesome story behind him, both in and out of world! I sure hope he has a bigger role than telling the heroes not to do a thing, being completely ignored, nothing coming of his pointlessly vague warnings, then taking himself out of the story again after accomplishing nothing!
Having just started playing Magic and not knowing any lore, this was an awesome video, Please make more!
Loved the video, I want more design trivia with lore!
This was great my friend. More like this please!!!
One of your best videos so far, I’d definitely love to see more like this
As I was watching this I was thikning about how excited I was to share with my friends because it weaves the lore in with design stories. I always complain about how the lore in Magic sucks these days and how it felt like it was a lot more cohesive with themes and mechanics back then, and I think they will believe me when I share this!
So yes, Im letting you know, I loved your approach today!
One of the coolest videos I've seen on this channel! More lore please!!
A big YES to videos like these!! Love the lore of magic!!
Absolutely love this. Such a wonderful story of how things became and in it so brought even more.
i really liked this video. Using pre-existing lore to create new story lines is explored in the manga bakuman and they call it "foreshadowing that wasn't foreshadowing"
Very nice Episode! I rly want to hear more about Kibo, Uktabi Prince!
This format was awesome! I love the lore and like learning about it than the 15 new commander decks
Truly an amazing video my friend, please keep it up!
Awesome video! I like the format of lore + card mechanics
Fantastic story on how the cards and lore intertwine
That was great Gavin, more like this please!
Loved the lore w/ the set design! Felt like it weaved a more intricate and interesting story along to the design!
That was fun. Would love more histories of different cards in this vein!
I may disagree with many things I've heard Gavin say, but I absolutely adore his dives into lore and card design, doubly so when theyre entwined.
Love the lore mix of card design videos!!
This format is 10/10! Great job!
More of these please! ❤
Love love love this new style!
Great video, love this new aproach. Specially with the comics do show the scenes.
That kind of videos, who proove that lore is as much as important that design in Magic, are very useful. Thanks Gavin
I loved this video and I'd love to listen to more stories like this one!
These bits are great, thanks!
I so badly want to see more colorless non-Eldrazi spells and lore eventually. I know it's a tough thing to incorporate, and we're getting little bits here and there on rare occasions, but something about colorless has spoken to me since the moment I learned of it all those years ago and I just can't stop thinking about it.
Loved hearing you talk lore! One thing that popped into my head, why haven't we seen a Chandra that can cast Ghostfire?
It'd either have to be an Arena card (-1: Conjure a card named Ghostfire into your hand. You may cast it this turn without paying its mana cost.), or have some awkward wording where it does an Isochron Sceptre impression and creates a phantasmal copy of the card and instructs you to cast it.
I really hope Ulalek points towards the Gatewatch not having been able to actually destroy two of the Titans, but only seemingly defeating them, while actually merging their physical manifestations together, as dangerous if not more than before. Three very powerful oldwalkers couldn't destroy them, so I was very surprised by how apparently effortlessly they were dispatched.
Don't forget that the three old walkers, particularly Ugin, didn't want to destroy them. Imprisonment was always their goal.
As Ugin described what we see of the eldrazi is not unlike how a fish sees a hand in the water, perhaps the gatewatch only destroyed PART of the two, Ulalek is what remains working together because they must to survive.
@@byronsmothers8064Ugin confirmed that Ulamog and Kozilek are in fact dead. They were fully pulled onto Zendikar by Nissa and killed by Chandra, only Emrakul remains as far as we know.
It seems more like a very specific type of magic is what’s needed to kill them rather than just power I guess. Plus do we know for sure old walkers couldn’t kill them or was Ugin just afraid of what would happen if they died(which has unfortunately yet to be paid off) so didn’t let anyone try.
For Ulalek I believe someone from wotc commented that it’s just a fusion of the two broods, it’s like Ulamog and Kozilek are holding hands
@@violetlazuli3998 Chandra just torched them. It just needs the full entity to be on the world to kill them.
Nissa used the same kind of magic The Three did to trap them there to pull Ulamog and Kozilek fully onto the world.
Love throw backs to old lore and card history. Love to learn more about both.
Great video, loved it. Intertwining story and design is👌
Where is flip-Ugin though? :(
I with this person where's the flip ugin???
It's in the lore, and flipped it over into garbage.
I was so disappointed when they made flip bolas and not flip ugin, and then I thought maybe in this set, but no. Still disappointed.
Many Magic the gathering players ask the question....
Amazing video Gavin! Please make more of these lore card design hybrid videos!
I love this type of design, made Magic a more connected game
Awesome video 🖖 Lore always makes cards feel more alive and special
This format is great. More things like this!
This type of video is why I follow you. Brilliant!
This was really sick
I’ve always looked at ghost fire and never understood it really
But now I have more lore I never knew and a cool peak at behind the scenes design
I love it
loved this kind of video mixing history and trivia
id love more like this. this is one of your best videos!
I love this style of video and would love to see more like it in the future!
Love this kind of video. More lore + design
I looooved this mix. Please more lore woven into card design ❤
Lovely video, Gavin. Thank you.
(Damn, i cant think of any way to complain about green here)