Thank You very much combo with pioniers is amazing. I run a unit of 10 with 7smg and flamer but I will definietly use a panzerfaust option. Looks like You need to make a rookie list with every faction now ;)
I have the 222 and the 250/9 Neu. IMO the 250/9 is better due to the errata change that removes it open topped penalty. Same weapons and basically the same cost as the 222. Includes Recce too. Only disadvantage is the slower move speed due to being half tracked, but if played right this can be an advantage because they can push through rough terrain.
I prefer the inexperienced light artillery gun to the medium mortar. 5 points more for an inexperienced light artillery piece is such good value and has the advantage of not being a one shot kill to any enemy snipers. It also opens up the mule and horse team as super cheap towing options for a nice extra order dice. If I'm not bringing multiple nebelwerfers then the light artillery is an auto include.
I have been looking through alot of video’s, but can’t seem to find a list for desert rats, British 8th army. Are they not that good then for competitive play? Starting out in the hobby and trying to put my small amount of hobby money to good use. Love your video’s, thank you for all the hard work
For just fun I bring out a Goliath team from time to time but would never do it for a tournament due to the high cost of what it is, just 3 soldiers and a one shot guided mine for 60 points regular and 72 veteran, which only can hit on a 5 or 6 and only against buildings and any vehicle that isn't sporting a run or advance dice by it. At least with Soviet dog mines you got 2 and a lot better roll rate for success 4 to 6 or 50% chance. AND Cheaper!!!!!! at 36 points regular and 46 veteran. But it is funny watching people sort of not wanting to go anywhere near the 18" bubble of doom with vehicles.
@@boltactiontutorialsbybomor3846 technically, the faq says you can't full stop. If the to says otherwise, than is another deal. Otherwise, every german player with generic platoon should always take schutzen for the free lmg
@@andrewellerby4420 page 29 "New Units". Unless TO says otherwise, unit without "it can be used in selector xx and yy and in generic platoon" they can only be used in those selector where that specific unit is mentioned. This applies only on additional unit from campaign books. If you check extra unit's profiles in the faq itself they all mention where they can be used. In the book, this extra rule is at the end of the unit flavor (so, above the profile itself) or as a specific row at the end. If it doesn't show up, you can't use that specific unit expect in those selector where is mentioned clearly. So, to take the schutzen example, you can only use them in 1942 light infantry selector and stop, because they aren't mentioned elsewhere and the profile itself doesn't allow them outside of that book
@@17blaziken read the text for the polizei tank where it says it can be used in generic platoons and the anti partisan selector. Now read the New Units section of the Errata & FAQs document. The polizei tank and the LMG team are legal. The unit entry for each unit specifically says they can be used in generic platoons, and the FAQ says that this is fine. Schutzen squads cannot be taken in generic reinforced platoons - this is clear because their unit entry doesn't include any text to state otherwise.
Nice video! Quick question, why do you use the SdKfz 222? For 5 points more you get the SdKfz231, not open topped and has dual direction steering. Did I miss something? Thanks!
true, but to be honest neither is particularily good when compared to the British options. The 222 has a good size, but is open topped. the 8 rad is absolutely massive, difficult to hide and turn, but closed topped. both lack hull mmg and have only 7+ armour.... there are better options
Why take the "MG34 LMG" (from Western Desert) regular @50pts rather than "German LMG team" (from Battle of France) regular @35? Is the latter not allowed for tournaments? (I don't have Battle for France so I cannot refer to the unit description).
Both cannot be used in generic, and the second is not only a scenario specific unit (so only available in a theater selector for one mission only in the battle of french campaign). The best option would be the LMG team from dday us sector: it's always available and it van have flak for 5 pts without getting the fixed rule (so it can still run around but also gun down planes)
@@17blaziken the Battle of France book states that the LMG team can be used in generic platoons. You're thinking of the French school LMG team, which is mission specific. The German LMG team is perfectly legal in generic platoons. The book says that it can be used instead of the MMG team in a generic platoon.
@@cronykil74 none of the one mentioned by the guy above are, that what i was pointing out. That there are lmg team that are allowed in generic is another discussion (the one in dday us sector also could be upgraded with flak rule without getting fixed, if I remember correctly)
true, but to be honest neither is particularily good when compared to the British options. The 222 has a good size, but is open topped. the 8 rad is absolutely massive, difficult to hide and turn, but closed topped. both lack hull mmg and have only 7+ armour.... there are better options
@@boltactiontutorialsbybomor3846 Thanks for the explanation. Could you also recommend anti tank options for early and mid war, where shaped charges and infantry held weapons are unavailable? I find the at guns somewhat difficult to use - they fall prey to mortars and are not very mobile. AT rifles on the other hand do not penetrate well.
@@boltactiontutorialsbybomor3846 You are most helpful! May I use this opportunity and ask more questions? Is there an equivalent of a bren carrier on the german rooster? 250/1?
Bo - Thanks for the HEER tutorial. My son, who is also new to the game, and I both found it insightful. I need more riflemen!
Allways
Thank You very much combo with pioniers is amazing. I run a unit of 10 with 7smg and flamer but I will definietly use a panzerfaust option. Looks like You need to make a rookie list with every faction now ;)
I have the 222 and the 250/9 Neu. IMO the 250/9 is better due to the errata change that removes it open topped penalty. Same weapons and basically the same cost as the 222. Includes Recce too. Only disadvantage is the slower move speed due to being half tracked, but if played right this can be an advantage because they can push through rough terrain.
I prefer the inexperienced light artillery gun to the medium mortar. 5 points more for an inexperienced light artillery piece is such good value and has the advantage of not being a one shot kill to any enemy snipers. It also opens up the mule and horse team as super cheap towing options for a nice extra order dice. If I'm not bringing multiple nebelwerfers then the light artillery is an auto include.
Building a competitivo list of german heer theater, updated 1000 points. Please .
In My Town they don't play a reinforced Platoon.
I have been looking through alot of video’s, but can’t seem to find a list for desert rats, British 8th army. Are they not that good then for competitive play? Starting out in the hobby and trying to put my small amount of hobby money to good use. Love your video’s, thank you for all the hard work
Oooooh yes they Are good.... But it really depends on how thematic you want to go
@@boltactiontutorialsbybomor3846 I was going to start out with purely 8th army, but could branch out if needed. Do you have an example video?
@@gertjanvanhoutte9326 Duel in the Sun and Western Desert campaign books has a few 8th Army build list and units
24:28 Exactly 1000p!
For just fun I bring out a Goliath team from time to time but would never do it for a tournament due to the high cost of what it is, just 3 soldiers and a one shot guided mine for 60 points regular and 72 veteran, which only can hit on a 5 or 6 and only against buildings and any vehicle that isn't sporting a run or advance dice by it. At least with Soviet dog mines you got 2 and a lot better roll rate for success 4 to 6 or 50% chance. AND Cheaper!!!!!! at 36 points regular and 46 veteran.
But it is funny watching people sort of not wanting to go anywhere near the 18" bubble of doom with vehicles.
The polizei m15 and mg34 are not available in generic platoon.
They are on easyarmy, but due to recent faq cannot be used in there
Depends on what your TO allows right?
@@boltactiontutorialsbybomor3846 technically, the faq says you can't full stop.
If the to says otherwise, than is another deal.
Otherwise, every german player with generic platoon should always take schutzen for the free lmg
Which FAq is it listed , had a quick scan over the latest March 22 but may have missed it ??
@@andrewellerby4420 page 29 "New Units".
Unless TO says otherwise, unit without "it can be used in selector xx and yy and in generic platoon" they can only be used in those selector where that specific unit is mentioned.
This applies only on additional unit from campaign books.
If you check extra unit's profiles in the faq itself they all mention where they can be used. In the book, this extra rule is at the end of the unit flavor (so, above the profile itself) or as a specific row at the end. If it doesn't show up, you can't use that specific unit expect in those selector where is mentioned clearly.
So, to take the schutzen example, you can only use them in 1942 light infantry selector and stop, because they aren't mentioned elsewhere and the profile itself doesn't allow them outside of that book
@@17blaziken read the text for the polizei tank where it says it can be used in generic platoons and the anti partisan selector. Now read the New Units section of the Errata & FAQs document. The polizei tank and the LMG team are legal. The unit entry for each unit specifically says they can be used in generic platoons, and the FAQ says that this is fine. Schutzen squads cannot be taken in generic reinforced platoons - this is clear because their unit entry doesn't include any text to state otherwise.
Nice video! Quick question, why do you use the SdKfz 222? For 5 points more you get the SdKfz231, not open topped and has dual direction steering. Did I miss something? Thanks!
true, but to be honest neither is particularily good when compared to the British options. The 222 has a good size, but is open topped. the 8 rad is absolutely massive, difficult to hide and turn, but closed topped. both lack hull mmg and have only 7+ armour.... there are better options
Why take the "MG34 LMG" (from Western Desert) regular @50pts rather than "German LMG team" (from Battle of France) regular @35? Is the latter not allowed for tournaments? (I don't have Battle for France so I cannot refer to the unit description).
Both cannot be used in generic, and the second is not only a scenario specific unit (so only available in a theater selector for one mission only in the battle of french campaign).
The best option would be the LMG team from dday us sector: it's always available and it van have flak for 5 pts without getting the fixed rule (so it can still run around but also gun down planes)
@@17blaziken the Battle of France book states that the LMG team can be used in generic platoons. You're thinking of the French school LMG team, which is mission specific. The German LMG team is perfectly legal in generic platoons. The book says that it can be used instead of the MMG team in a generic platoon.
@@cronykil74 none of the one mentioned by the guy above are, that what i was pointing out.
That there are lmg team that are allowed in generic is another discussion (the one in dday us sector also could be upgraded with flak rule without getting fixed, if I remember correctly)
@@17blaziken the Battle of France German LMG team can be taken though, and that's one of the ones he mentioned above.
@@cronykil74 yes, but it's not the 35 points one
Why do you prefer sdkfz 222 over sdkfz 231? 231 costs only 5 points more and is not open topped.
true, but to be honest neither is particularily good when compared to the British options. The 222 has a good size, but is open topped. the 8 rad is absolutely massive, difficult to hide and turn, but closed topped. both lack hull mmg and have only 7+ armour.... there are better options
@@boltactiontutorialsbybomor3846 Thanks for the explanation. Could you also recommend anti tank options for early and mid war, where shaped charges and infantry held weapons are unavailable? I find the at guns somewhat difficult to use - they fall prey to mortars and are not very mobile. AT rifles on the other hand do not penetrate well.
@@toniwa3 Autocannons are the way to go. they are really good and reliable against softskinned, 7+ and 8+
@@boltactiontutorialsbybomor3846 You are most helpful! May I use this opportunity and ask more questions? Is there an equivalent of a bren carrier on the german rooster? 250/1?