5 Things You Didn't know about DUIK BASSEL 2 That Will Blow Your Mind!

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  • Опубликовано: 6 авг 2024
  • #DUIK #AFTEREFFECTS #CHARACTERANIMATION
    Along with showing you what you can do with duik bassel 2, I'll show you how to do them.
    Want to learn Character animation in the most efficient way? Enroll in my character animation Course: www.keyframeacademy.com/chara...
    DUIK Bassel is widely known as a character rigging tool for After Effects. Not many people know that DUIK Bassel 2 comes with a lot of little tricks and gadgets up its sleeve that allow you to accomplish some really good things. From it's simplified rigging process, to connecting different properties, all the way to extracting character controllers for a simplified down timeline. DUIK Bassel 2 can do it all. If you don't leave this video learning at least one new thing you can do with DUIK than I'm a piglet.
    Sign up for Envato here: 1.envato.market/kjM3Wd
    0:00 - Intro
    0:42 - Sponsor call out
    1:23 - Tip 1: Skip Structures, rig layers directly
    3:00 - Multiple parent layers
    6:24 - Custome controllers instead of NULL layers
    8:35 - Connectors
    13:48 - Extract controllers
    Music from Uppbeat (free for Creators!):
    uppbeat.io/t/mountaineer/end-...
    License code: L3HKKIQH4KG5AT6V
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Комментарии • 151

  • @DonTNguyen
    @DonTNguyen 2 года назад +8

    That Duik Extract is so useful!

  • @wimmas5451
    @wimmas5451 2 года назад +10

    I literally just learned something that will simplify my current project. And it randomly just started playing. Being able to extract the controllers just made my day a lot easier. Thanks for this video.

  • @deriansilva368
    @deriansilva368 2 года назад +1

    I don’t think in the history of ever has anything saved me as much time as this! Thanks for making this!

  • @AtkinsMedia
    @AtkinsMedia 2 года назад

    You are my hero. I've used so much from your tutorials in the last 3 weeks!

  • @chazzzplays7958
    @chazzzplays7958 2 года назад +2

    Thanks for a very useful video, I'm new to this plugin and you've helped a lot :) all the best

  • @SOM_-sy6pv
    @SOM_-sy6pv Год назад

    Awesome!
    I learn and enjoy a lot from your videos!

  • @Darwinsown
    @Darwinsown 2 года назад +2

    Excellent video. Love all your Duik, Limber, Rubberhose, and Joysticks n Sliders tutorials.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад +1

      Many thanks!

    • @PedroPaulodeCarvalho
      @PedroPaulodeCarvalho 2 года назад

      @@TheKeyframeAcademy please make more videos about start animation like the process of drawing - in illustrator or direct on AE? And the next very first steps :)

  • @MAD42
    @MAD42 2 года назад

    very very useful video! thank you so much for sharing!

  • @rockybproduction9038
    @rockybproduction9038 2 года назад

    Thank you so much for show the parent restraint I am to start working on a series of videos for a client and I used to hide the parented layer and replace it with an unparented layer.

  • @essencecartoon
    @essencecartoon 2 года назад +1

    This whole video blew my mind! THANK YOU!

  • @louisecole783
    @louisecole783 Год назад

    Extracting the controllers blew my mind! Thanks for the tips, great video!

  • @kelvinchuks8885
    @kelvinchuks8885 2 года назад +2

    Woahhhhh! Awesome stuff, Do More Duik tutorials PLEEEESEEEEE, Like theres just so much on the duik panel that no one has ever talked about. Thanks

  • @judgeworks3687
    @judgeworks3687 2 года назад

    So helpful! Thankyou.

  • @seandunn7733
    @seandunn7733 2 года назад +1

    holy crap the bicep control rig is so so smart!

  • @mckachun
    @mckachun 2 года назад

    super useful ! very clear ! thank you !

  • @merlinoner
    @merlinoner Год назад

    This tutorial is very useful thanks a lot.

  • @sophieborlozextrableu6289
    @sophieborlozextrableu6289 2 года назад

    thank you for the tips !!

  • @tedintorcio5287
    @tedintorcio5287 2 года назад +1

    Duuuuude! This is THE bomb! Thankyou thankyou!

  • @mborges3D
    @mborges3D 2 года назад

    Wowww amazing 👏👏👏

  • @joshuacomunica2469
    @joshuacomunica2469 2 года назад +5

    great job man! is it possible to do a tutorial with the palm fingers opening? also I was wondering if there's the possibility of doing 3d rotation with duik

  • @Yusuf3D
    @Yusuf3D 2 года назад

    Awesome man, i have been using duik for a long time .. but didnt know all of this .. thanks

  • @phantomcraneflymusic
    @phantomcraneflymusic 2 года назад +1

    Another top-notch video

  • @janakiramanmani2611
    @janakiramanmani2611 Год назад

    very good and concise explanation👏

  • @lilshitwayne7202
    @lilshitwayne7202 8 месяцев назад

    This was simply mind blowing

  • @adrianahernandez5575
    @adrianahernandez5575 2 года назад

    Thanks a lot!

  • @legrainproduction2760
    @legrainproduction2760 Год назад

    wow !! so relevant tutos

  • @likeyoung524
    @likeyoung524 2 года назад

    Great tips, thanks!

  • @alexanerer
    @alexanerer Год назад

    very cool💥

  • @bigtoebennie
    @bigtoebennie 2 года назад

    This was great! Thanks man.

  • @apnajakatayy
    @apnajakatayy 2 года назад

    Interesting. great job

  • @speedlag
    @speedlag 2 года назад +1

    Great video! A lot of these tips are why I Stan this plug-in.
    I wonder if using Hold keyframes on the Weight would alleviate the issue at 5:39, it certainly helps similar issue with the connector.
    Bonus tip: A step can be reduced at 7:47 by holding CTRL with the Child layer selected, it will auto-parent the new controller.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад +1

      Tried the hold keyframe, doesn't seem to address the issue at all. I've reached out to DUDUF directly to see if they are aware of the issue or not.

    • @rxlab
      @rxlab 2 года назад +12

      @@TheKeyframeAcademy Hi, Duduf here ;)
      I've just stumbled upon the video, which is great!
      There may be two reasons for the issue:
      - either it's because of the performance optimizations the constraint has to do; in this case, the workaround is to raise the "motion blur precision" value in the effect; that forces Duik to compute subframe interpolation
      - or it's because at the time the weight is turned to 100%, the current frame is ignored. In this case, moving the weight keyframes a frame earlier should fix the issue
      Let me know if any of these worked!

  • @IVOFCFX
    @IVOFCFX Год назад

    Learned a lot

  • @thenofear3780
    @thenofear3780 2 года назад +1

    Man ur life saver thankss for this awesome video

  • @alfredmb
    @alfredmb 11 месяцев назад

    This is really helpful !!!

  • @luisegabriel7605
    @luisegabriel7605 2 года назад

    You my friend just saved my life. Thank you

  • @nicolas.kannov
    @nicolas.kannov 2 года назад +5

    That's such a good video, as always! 😁
    2:59 Never explored that parent constraint feature and although it seams it can be really useful, I feel like I won't use it because of that 5:52 "bug".
    I knew about the power of connectors, but seeing the real world applications you showed it just opens my mind for new possibilities.
    Thank you so much for the knowledge John! 👍

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад +1

      I know! It's such a bummer about the buggy parent constraint. I included it in hopes that someone might provide an answer as to why it does that.

    • @matthewroberts7244
      @matthewroberts7244 2 года назад +2

      @@TheKeyframeAcademy would it work to use DUIK to do the grunt work with the parenting constraint, then you could potentially switch to baked KF (maybe using something like 'easy bake)' - enabling a fix for wonky glitchy frames? It's not ideal, but could still be a quicker way to get the results needed than just doing it all by hand?

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад +2

      Not sure, but that is something I'll have to try.

    • @chloelewis5603
      @chloelewis5603 Год назад

      5:57 One thing that might fix this (not tested) is to double or quadruple ur frame rate, place a frame where the glitch was after correcting the assets position and then revert back to the lower frame rate. This Key frame will not be visible but should still exist and might fix the problem.

  • @ahmedhesham6371
    @ahmedhesham6371 2 года назад

    you are such an amazing man

  • @osky3301
    @osky3301 2 года назад

    This is amazing, thanks men...

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад

      Glad you like it! Make sure to check out my newest video for more DUIK secrets

  • @Sang0glenE
    @Sang0glenE 2 года назад

    oh my - fantastic tips!

  • @manianglam4767
    @manianglam4767 2 года назад

    thanks u so much. i didn't know that duik can extract controller and use them precomped. it's gonna save me so much time ! god bless you

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад

      Glad I could help!

    • @madtwist2364
      @madtwist2364 Год назад

      The only downside of this is the lag, which really slows down your previews even on a fast computer. It's still worth it just for the organization, but it's a thing to consider.

  • @PabloACirilli
    @PabloACirilli 2 года назад

    Awesome

  • @giles6183
    @giles6183 2 года назад

    Awesome!

  • @OFGAnimationStudio
    @OFGAnimationStudio 2 года назад +2

    So smart techniques

  • @echopathy
    @echopathy 2 года назад

    "Gold, Jerry!". .. Thank you man. Happy 2022!

  • @user-zw1xv7lv2b
    @user-zw1xv7lv2b 2 года назад

    This one was super awsome and usefull thank you so much👌🏻😍

  • @denoise47
    @denoise47 2 года назад

    This video is lit. So many useful tips, god bless you man

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад

      Glad it was helpful!

    • @denoise47
      @denoise47 2 года назад

      @@TheKeyframeAcademy for some reason parent constrain in my project don't work at all. Could you possibly know the reason?

    • @denoise47
      @denoise47 2 года назад +1

      @@TheKeyframeAcademy sorry for disturbing. I found the reason. You need to create a keyframe for script to start working. Thanks again for you video!

  • @bluemaple3191
    @bluemaple3191 2 года назад

    brooo. Thanks so much..... You just helped reduce my workflow by many folds

  • @rizaljulizar4669
    @rizaljulizar4669 2 года назад

    Thanks a lot it's very useful tutorial

  • @leomass
    @leomass 2 года назад +2

    Amazing tips! Someone knows if is possible to change just the controller icons for another in a easy way?

  • @tubelator
    @tubelator Год назад

    wow.. just WOW

  • @marymistan307
    @marymistan307 2 года назад

    It's so useful 🙏

  • @cristiancarmona8581
    @cristiancarmona8581 Год назад

    Pro. Gracias.

  • @imtube333
    @imtube333 2 года назад

    Okay mind blown twice in this video

  • @zoominglifemakhotla5855
    @zoominglifemakhotla5855 2 года назад +2

    I have been waiting for this kind of video. can you please go deeper and deeper with this script, especially with body turnaround
    or something like that.
    more,,, its like i need more
    I like Animation
    I want to go deeper

  • @Dtfgf
    @Dtfgf 2 года назад

    Да, спасибо огромное, очень круто, причём всё видео очень интересное 👍

  • @khalilhawasli115
    @khalilhawasli115 2 года назад

    thanks alot that's amazing

  • @killyourdrawings
    @killyourdrawings 10 месяцев назад

    I was looking for a way to import my rigged characters in scene. De-precomposing a character in a scene breaked my duik rig. The extract function seems to work and is exactly what I want. Thanks!

  • @amanmophic08
    @amanmophic08 2 года назад

    That's cool

  • @felixrauhut578
    @felixrauhut578 2 года назад

    Great stuff and tutorial sir! Unfortunately I didnt't manage to get the bicep to grow when dragging the IK Hand Controller as shown at 12:28. For me it seems you didn't explain how to parent the hand IK controller to the rotation of the forarm. I mean you explained how to drive the bicep's bending via the rotation of the forarm but it the end you used the IK Hand Controller (which of course is a lovely result!)
    I would be more than happy to get help here! Maybe I just missunderstood something here. Thank you!

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад

      The rotation of the forearm is driven by the IK controller. So you don't parent the Controller to the rotation of the forearm. You don't parent the IK controller to anything. You link keyframes of the bicep line that draws on to the rotation of the forearm, which will rotate as you drag the controller around (if you rigged the arm correctly)

  • @sudeshprathap
    @sudeshprathap 2 года назад

    🔥🔥🔥🔥

  • @gregkrazanski
    @gregkrazanski 2 года назад

    really great tips! LOL your many interjections remind me of an SNL sketch or something. "if you are still TOTALLY LOST and have no idea WTF IS HAPPENING, you'll hopefully understand by the end!"

  • @tonjavlatkovic9537
    @tonjavlatkovic9537 2 года назад

    Hello thanks for video. I have one question, how I can stop walk cycle? Bcs. when I make key frame with e.g. walk speed 3,5 and in next key frame put down walk speed to 0 Km my character makes steps on the spot.

  • @SalvatoreCostasowegot
    @SalvatoreCostasowegot 2 года назад

    Hey, nice tips! Any chance to make a video with all the features of DUIK, I mean all. It will be nice. Thanks again for sharing.

  • @ehsan_shardum
    @ehsan_shardum 2 года назад

    Can u plz makes vid about that position connector?

  • @carmelilla00
    @carmelilla00 Год назад

    Thank you for sharing this with us :)
    I have a question, the extraction options are available with Rubberhose? When I do it I have an error @keyframeAcademy

  • @madisona.pennell2748
    @madisona.pennell2748 Год назад

    Could you please make a tutorial with Duik bassel on foreshortening?

  • @alirezaershadi
    @alirezaershadi 2 года назад

    Extract Controllers blew my mind 🤯

  • @user-zl5qy5gl8s
    @user-zl5qy5gl8s Год назад

    How did you add the reflection effect of the crystal ball?

  • @seancusson72
    @seancusson72 2 года назад +1

    Man I always get pulled back and forth on character tools. I've been using Deekay Tools for a while now and then I watch another one of you videos and start thinking "Dam should I switch back to Duik?"

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад +1

      I mean, I think DUIK gets a bad rap because it's got a steepest learning curve. I personally use it for character rigging about 50% of the time, but I gotta have it installed because of all these other tools it comes with.

    • @seancusson72
      @seancusson72 2 года назад

      @@TheKeyframeAcademy yeah I think I'm going to give it another look just for the other tools. I mean Hell I even paid/donated for it last year so I should at least TRY to use it

  • @QuyenNguyen-xm3xr
    @QuyenNguyen-xm3xr 2 года назад

    Hey thanks somuch, can you share the project in this tutorial.Because I still not really understand the way you did.

  • @fatemehmusapoor401
    @fatemehmusapoor401 2 года назад

    Excellent, thank you for the video, only Please explain all parts of DUIK

  • @erne
    @erne 2 года назад +1

    Thanks! I didn't know those tips.
    Q: Is there a solution when changing the color in Adobe Illustrator of a limb (arm) of a character rigged with Duik using Pins? It happens when the limb is rigged in Duik looking like a rubber hose limb (with Pins).... In the shoulders there are weird glitch

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад

      I'm not really sure I understand what you are describing.

    • @erne
      @erne 2 года назад

      @@TheKeyframeAcademy I have a character in Adobe Illustrator that was rigged with Duik using Puppet Pins to make it look like the limps of a cartoon.
      But, then the client wanted to change the color and size of the sleeve, and after making those changes in the same layer in Adobe Illustrator..... in After Effects the limps of the character have weird artifacts just where I use the Puppet Pins (specially in the shoulders).
      Is there a way to fix it?

  • @botondben
    @botondben Год назад

    Fully packed tutorial! Is there a reason why I had to use 200% weight to have my object (in my case a coffe mug) fully attached to the hand? At 100% it wasn't enough for it.

    • @botondben
      @botondben Год назад

      If anyone bumping into the same issue, using hold keyframes solved the issue for me.

  • @TheNineFingeredMan
    @TheNineFingeredMan 2 года назад

    your a fucking legend!!! extract controllers are sick

  • @jorenvanerve
    @jorenvanerve Год назад

    Anyone problems with the new Duik Angela? (I even updated my AE) I cant find the older Duik Bassel 2 anymore.

  • @juanocybe
    @juanocybe 2 года назад

    how do i make a double elbow, or multiple elbows arm?
    Like an industrial robotic arm!

  • @chidiekesi3555
    @chidiekesi3555 2 года назад

    What could be the cause of an artwork from illustrator cracking up when rigged with duik. Specifically using the puppet pin and starch techniques.

  • @k.hsoongmix6740
    @k.hsoongmix6740 Год назад

    hello M.R I i hope that you gonna teach us how to animate fingure and thank very much

  • @user-eh7zb8wb9i
    @user-eh7zb8wb9i Год назад

    I didn't want to bother you, but I have a question. In the duik bassel I made the rig and the walk cicle, everything perfect, but after finishing the walkcicle, the animation continues and I would like to animate the arms because they grab an object and I'm not able to. If you can help me I would be so grateful.

  • @alinerdelav
    @alinerdelav 11 месяцев назад

    aww so sad, i cant jump without structures. I either select from below to the top, or the way you said. tip to arm, and the control appears inversed, the limb moves strange and i CANT Seem to make it work as intended. the anchors are ok

  • @theblueninjajay5579
    @theblueninjajay5579 2 года назад

    what editor do you use?

  • @user-or1kb2hc2b
    @user-or1kb2hc2b 11 месяцев назад

    what is this drawing style called?

  • @gbambagirl
    @gbambagirl 2 года назад

    skipping the structure layer can be trouble IF you need to edit any limp AFTER you have rigged it...

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад

      Structure layers slow down AE so much that I still think that it's probably easier to UNrig everything, make changes, and re rig everything up. Just my opinion though. 😀

  • @ppgf
    @ppgf 2 года назад

    Just split the ball layer in midle air and just use one parenting for each part.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  2 года назад

      you could do this sure, but then if you need to make any adjustments to the animation you've got to make those adjustments to both layers so that they always meet where you split the layers. You're just creating more work for yourself.

  • @EpicEren
    @EpicEren 2 года назад

    How to animate the hands lol?

  • @cobrashadowgaming2114
    @cobrashadowgaming2114 Год назад

    Can you create full body rig for me in one character? I am small you-tuber so i don’t pay high amount 20-30 i will pay for it

  • @user-ng1lq8rm9p
    @user-ng1lq8rm9p Год назад

    Можно больше по персонажке?

  • @mishy4eyes
    @mishy4eyes 2 года назад

    Первый

  • @giedriuqaz
    @giedriuqaz 2 года назад

    5:52 I haven't tested it and its only a theory but.. it might be because of a shape layer. For me shape layers tend to act funky when used in a character rigs or in other DUIK magic. So suggestion would be to pre-compose it first (for a learner audience Shortcut is a Ctrl + Shift + C).

  • @ManishKumar-885
    @ManishKumar-885 Год назад

    parent constrain not working

  • @hadouch18toplay34
    @hadouch18toplay34 Год назад

    I got an question: I got two rigged characters but i have to get them in one after effects file. Now do i want to paste one of the characters to an new composition but when i paste one in it gives an error. Is there an way to get both rigged characters in one composition?

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Год назад

      are you using duik?

    • @hadouch18toplay34
      @hadouch18toplay34 Год назад

      @@TheKeyframeAcademy yes

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Год назад

      @@hadouch18toplay34 Don't paste your character into a new comp, just nest your composition with the character in it in your new comp, and then extract the controllers.

    • @hadouch18toplay34
      @hadouch18toplay34 Год назад

      @@TheKeyframeAcademy Alright thanks for the help ^^

  • @budydubby2441
    @budydubby2441 2 года назад +1

    Extract Controller is REALLY mind blowing to me! I though it just useless tool because of its lame name

  • @Nation-domi
    @Nation-domi 2 года назад

    you watch joe rogan podcast and is such a red flag,

  • @DogeGFSolo
    @DogeGFSolo 2 года назад +3

    life.saver.