The Ultimate Guide to Head Rigging in After Effects
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- Опубликовано: 5 окт 2022
- Joysticks n' sliders is a DUIK alternative that is used for rigging characters in After Effects. Head Rigging in After Effects is possible to do with both DUIK connectors and Joysticks n' sliders.
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#characteranimation #characterrigging #2danimation
DUIK has "List" which create more option for each transform expression, meaning u can add List for scales, rotational and such, this will create more options when rigging.
Man, you're rocks! Thank You for your course !!! I've learned so much!!!
Thank you so much! I've been unable to find this video, and I'm grateful for RUclips's recommendation
Personal conclusion Duik can be tedious but overall it saves time and money in the full process. I haven't used joysticks and sliders but looks like you'll need another plugin for rigging the limbs since the sliders can only go so far and more sliders means more keyframes. Plus if you need to animate a raster object with puppet pins duik has bones and is a huge time saver
Thanks! Love your work, can’t wait for more time to take the course. I work with AE and CH full time, but trying to carve out time to learn to rig characters from
Your comparison videos are MVP! Clear and simple. Thank you! So the best stack for character animation would be Limber + J&Ss in your opinion?
Your style of giving tuts for different topics I appreciate that ,,, You are doing great job through all tutorials online ....... wait ...
That thumbnail is a bit cursed but awesome video!
Respect to your good work, thanks a lot
Just what i was looking for! thanks!
Thank you from Korea🤗
Thank you for your wonderful tutorials. Your videos help me improve my character rigging skills a lot. I rly rly appreciate your videos. Thank you again!
7:40
Hey! I have an issue that I never had before but when I play my video the picture and sound slows down and speeds up again and again (despite the green bar being fully loaded) and in the "info" window on the side it tells me that it doesn't read in real time
nice video sir
Maybe a solution for your naming conflict. Noticed in your tutorial you have several Comps within the tutorial Project. In attempting to learn JnS, I too created several Comps in the same Project as I tried different looks. Ran into the naming conflict when creating a Joystick name in the current Comp that I had used in an earlier Comp. Turns out you can use the same Joystick name repeatedly within the same Comp. However, when you attempt to use a Joystick name originally created in a different Comp is when the error message appears. Just my experience.
hey! Are both methods locked to the use of shape layers? I want to do something like this, but with hand drawn & scanned characters+features and i'm trying to find a way to do this. Do you have any suggestions?
are you the guys from the davinci resolve tutorials? you guys look. alike.
I have a problem setting up DUIK. Unable to execute script ay line 5. File or folder does not exist.
Joysticks and Sliders has DUIK beat in one aspect as far as I'm concerned. The switch templates function. Switch templates works amazingly well when doing 360 turns. It allows you to create the 5 poses but using precomps. This tutorial explains it way better than I can, but even before I found this tutorial all of the character rigs I made used joysticks and sliders as my main scripting tool and using DUIK for rigging eye blinks and changing the size of pupils etc: