BEAUTIFUL hard-surface curves in MINUTES with Blender

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  • Опубликовано: 9 сен 2020
  • Today I will show you how to create beautiful hard-surface cables in Blender, all without the use of addons (although I will demonstrate a similar method with Hard Ops as well).
    ►► Our Blender courses & resources - www.blenderbros.com
    Get Hard Ops/Boxcutter here (affiliate link): gumroad.com/a/811037811
    Instagram: / josh.gambrell
    For business inquiries email: josh@blenderbros.com

Комментарии • 168

  • @abedz7438
    @abedz7438 3 года назад +98

    And thanks for showing the vanilla to the poors like me

  • @milkndsugar
    @milkndsugar 3 года назад +35

    bro that's super simple in vanilla and hard ops, epic.

  • @nickperfetti7976
    @nickperfetti7976 3 года назад +3

    I’ve just got into 3d modelling last year and your videos have helped me on almost everything I couldn’t figure out how to to. Thanks!

  • @taksinwatanabe9362
    @taksinwatanabe9362 3 года назад +28

    Thank you Josh, I like the tutorials where you show the vanilla workflow and the use of addons. So everybody can learn and understand the basic workflow and also see how much faster is modelling with paid addons. I mean these addons exist for a reason and nobody is forced to use addons, everybody can use the vanilla Blender and still create awesome models! Another thing I want to mention. You know how to record good videos, you explain difficult and complex technical subjects in an easily understandable and entertaining way, you put a lot of work and time into your videos. And you are successful, your channel is growing. And that is a good thing! If you can earn money this way, good, so be it! We all need to eat and pay our bills. And I prefer you sitting at home, recording tutorials and doing things you like in Blender, so I can learn cool stuff about this awesome Blender software instead of you working at a game developing company or other corporate working 60 to 80 hours shifts for a wage just covering your monthly costs. "money hungry"... yeah, sure... I stop ranting , please keep up the good work, thank you very much!

    • @JoshGambrell
      @JoshGambrell  3 года назад +6

      Thanks a bunch man, really appreciate it! You are absolutely spot on.

  • @zanian0
    @zanian0 3 года назад +2

    I'm enjoying all of your content regardless of length. Some are just easier to watch the day of, whereas the longer ones I have to save until the weekend.

  • @LeonIsLate
    @LeonIsLate 3 года назад +1

    Josh this video was a lifesaver I couldn't understand how to use the curve and array synergy before this video. thank you

  • @jochem_m
    @jochem_m 3 года назад +56

    You can set the count to "Fit curve" to have it automatically pick the number required to fit the curve.

    • @JoshGambrell
      @JoshGambrell  3 года назад +17

      Didn’t know that, good note, thanks!

    • @minipj6732
      @minipj6732 3 года назад +5

      @@JoshGambrell wait a minute, u didnt know that!!!!????

    • @JoshGambrell
      @JoshGambrell  3 года назад +23

      @@minipj6732 Contrary to popular belief, I am still a human being when it comes to hard surface :P

    • @minipj6732
      @minipj6732 3 года назад +1

      @@JoshGambrell yeah, being human!

  • @icarus1273
    @icarus1273 3 года назад

    Thanks as usual for the great tutorials. The audacity of some people. It takes lots of time to learn the software, the workflow and the tricks and to make great videos . I think Josh is incredibly generous with is time and sharing is knowledge Weekly !

  • @Kholaslittlespot1
    @Kholaslittlespot1 3 года назад +2

    Cablerator makes all this so quick. Still thankful that you guys showed me that.

  • @DK_Krieg
    @DK_Krieg 3 года назад

    This is perfect. Omg I was looking for something like this for too long. Awesome guide. It helped me a lot!

  • @Rafael-xr7ou
    @Rafael-xr7ou 3 года назад

    Thank you for showing the simple way of doing it (even vanilla is not complex). I was thinking of buying an add on, but your way is sufficient for me.

  • @christopherjr7189
    @christopherjr7189 3 года назад +46

    I always think the comparison of vanilla/hardops is really interesting

    • @wyndoze11
      @wyndoze11 3 года назад +4

      I feel like the only difference in this case was that hardops found the correct axis for the curve modifier. Not much else seemed to change.

    • @cygnusx1858
      @cygnusx1858 3 года назад

      Dumb question but what is vanilla?

    • @TheUninstaller2000
      @TheUninstaller2000 3 года назад

      @@cygnusx1858 it means no addons.. so in this case, people who dont have HardOps

    • @christopherjr7189
      @christopherjr7189 3 года назад +1

      @@cygnusx1858 blender, the way it is, when you download it, so without using addons

    • @cygnusx1858
      @cygnusx1858 3 года назад +1

      @@TheUninstaller2000 oh so i had the right idea in mind, i just didnt get why its called vanilla.

  • @GiuTor73
    @GiuTor73 3 года назад +1

    Another excellent video! You are really a kind and generous boy, Josh!

  • @FesNaqvi
    @FesNaqvi 3 года назад

    This is what I love about your videos, man. You do it both ways. Thanks as always for the knowledge drop!

    • @JoshGambrell
      @JoshGambrell  3 года назад +1

      Appreciate Fes, my pleasure as always!

  • @matthewwong3948
    @matthewwong3948 3 года назад +3

    I love how u add the hard ops and vanilla method! It really shows what money can get and help understand whether it is worth it to buy the hard ops or not

  • @chrisdotdash5154
    @chrisdotdash5154 3 года назад

    I absolutely love your videos. It is so hard to find quality youtubers like yourself who actually love teaching and learning blender.

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Thanks a bunch Chris! I will drink to that 🥂

  • @vikinggameprogrammer7233
    @vikinggameprogrammer7233 2 года назад

    Cool! Thanks Josh!

  • @railbuilderdhd
    @railbuilderdhd 3 года назад

    I think it is great you do both ways to show with the add one and with the standard process. If you get a few coins for sale good for you. After all you take the time to
    Make these videos to help us so we can do respect if we like. Don’t stop doing your great work and thanks for helping me learn the software.

  • @adarshtr9437
    @adarshtr9437 3 года назад

    real creative idea there!

  • @ig88andribs
    @ig88andribs 3 года назад

    Once you've done the beginner tutorials - Josh is the content you need to get it done in Blender.
    Thanks to you. The boolean cleanup videos have, as advertised, changed my life.

  • @chinyembasongiso9328
    @chinyembasongiso9328 3 года назад

    Thanks Josh. We are grateful for this tutorial. People always have negative things to say no matter how much you try to please them. So just stop trying. They will have to like you for who you are, not for who they want you to be.

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Spot on man, you can’t please everyone.

  • @AlexanderKanaev
    @AlexanderKanaev 3 года назад

    that was real good, thank you!

  • @harier64
    @harier64 3 года назад +1

    Man you're like a CG-hard surface godsend to me, I would literally still wander around not knowing how to do things if not for you, I'm really really grateful for your tutorials

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Thanks man! I’m grateful to have your support as well.

  • @robestey5628
    @robestey5628 3 года назад

    Thats great. Thank you.

  • @user-tw1do8ky4o
    @user-tw1do8ky4o 3 года назад

    thank you it's very cool!

  • @gehriggosselin9468
    @gehriggosselin9468 3 года назад

    Awesome! Thanks!

  • @jerrybot7321
    @jerrybot7321 3 года назад

    Very helpful. Will be useful for my own robot.

  • @MahfuzurRahman19
    @MahfuzurRahman19 3 года назад

    You make my life a lot easier. Can't thank you nearly enough man. 💖💖

  • @ragecloud5836
    @ragecloud5836 3 года назад

    i really love your videos simple and understanable thank you man

  • @ImpeRiaLismus
    @ImpeRiaLismus 3 года назад

    HardOps really is one of the best Plugins to have. Ah and very useful tutorial of course. Thank you!

  • @DanielKemeys
    @DanielKemeys 2 года назад

    very cool!!

  • @markwtal9453
    @markwtal9453 3 года назад

    Great. Thanks mate

  • @johnmav8309
    @johnmav8309 3 года назад

    Super! Thank you!

  • @thibautmodrzyk6215
    @thibautmodrzyk6215 3 года назад

    Hey ! Thanks for the tut Josh, I'd definitely not call you a money grabber for recommanding an incredible addon which costs literally $40.
    Incredible value for the price here. Cheers !

  • @naveenthikshana4223
    @naveenthikshana4223 3 года назад

    Love the video Josh

  • @Drew_Vernon
    @Drew_Vernon 3 года назад

    Dude, you totally deserve money for your output. You and BlenderGuru got me started - knobbery to the haters!

    • @JoshGambrell
      @JoshGambrell  3 года назад +1

      Ah thanks a bunch man, refreshing seeing comments like this! Appreciate your support.

  • @WarrenMarshallBiz
    @WarrenMarshallBiz 3 года назад

    Nice video, Josh, very informative!

  • @AhmedNassef
    @AhmedNassef 3 года назад +2

    Dude, first, hard ops or no hard ops your videos are treasures. PERIOD!
    Second, that's a cool design :D
    Third, how about the Follow Curve option in the Array modifier ?
    Finally, Keep up the good work..

    • @JoshGambrell
      @JoshGambrell  3 года назад +1

      Yep someone mentioned that fit curve option, embarrassed to say I’ve never noticed it! At least array gives you more control.

  • @sunshineconch5377
    @sunshineconch5377 3 года назад

    Good tutorial!

  • @LutherTaylor
    @LutherTaylor 3 года назад

    people call you money hungry??? wtfff??? dude your videos are a blessing, thank you for sharing them. No shame in trying to sell and promote when you give so much for free

  • @olegrazloga
    @olegrazloga 3 года назад +1

    Good Tutorial !!!! Thank you :)

  • @abedz7438
    @abedz7438 3 года назад

    Great video as always..

  • @beekenko2379
    @beekenko2379 3 года назад +3

    Josh is such a perfectionist

  • @NarekAvetisyan
    @NarekAvetisyan 3 года назад

    cool stuff

  • @TerenceKearns
    @TerenceKearns 3 года назад

    Nice tutorial man :)
    I highly recommend blender bros. I got their 3D modelling basics course which I am working through. Then I'm gonna do their trim sheets course.

  • @flourfree2K
    @flourfree2K 3 года назад

    Instead of a fixed count in the array modifier, you could choose Fit Curve (and select your curve). It will add as many copies as needed to best match the curve length. Some scaling may be needed.

  • @jeffspinner6579
    @jeffspinner6579 3 года назад

    Tyvm, I had no clue, and am very happy with you deciding to share.

    • @JoshGambrell
      @JoshGambrell  3 года назад +1

      Sure can!

    • @jeffspinner6579
      @jeffspinner6579 3 года назад

      @@JoshGambrell, I had to learn how to taper the 'dreads' with a curve taper object that of course the blender docs was absolutely no help with implementing, but if I need a definition, it's always there, and I couldn't have done this without your explanation. There's something with double takes with you and Ponte that makes it easier for me to understand.
      You can add multiple objects to the same curve independently, which I didn't know, but tried and it worked. imgur.com/U282Z4s

  • @azizmalik3455
    @azizmalik3455 3 года назад

    Thanks

  • @mibrahim4245
    @mibrahim4245 3 года назад

    KING

  • @topgunpilot2547
    @topgunpilot2547 3 года назад

    Nah! you are not money hungry, you are an awesome content creator and a 3D artist my friend.

  • @electricjafar3839
    @electricjafar3839 3 года назад

    helpful, tnx

  • @tazegamer05
    @tazegamer05 3 года назад

    was the Hard Ops addon was what you did to get the circle curves around the edges of the cylinder?

  • @timoschofer2035
    @timoschofer2035 3 года назад

    How do you do it that blender shows a temporary centered copy of the object that u edit?

  • @sundaydanboyi7782
    @sundaydanboyi7782 3 года назад

    thanks bro

  • @dangerdoberman
    @dangerdoberman 3 года назад

    I'm subscribed and watch your videos, but don't have a rig good enough to get this crazy with Blender XD

  • @buxtehude578
    @buxtehude578 3 года назад

    Is it possible to duplicate a "boxcutted" mesh including the cutters?

  • @AkimboFennec
    @AkimboFennec 3 года назад

    Where did you get add one on minute 2:20-2:40? The circle cut or something you did ?

  • @ImNotSmashy
    @ImNotSmashy 3 года назад

    EPIC

  • @MrCshx
    @MrCshx 3 года назад

    I personally watch your videos for the Tips and Tricks in HardOps actually.

  • @abiyyupanggalih854
    @abiyyupanggalih854 3 года назад

    4:23 the easy way to do hat is, copy the object location to the curve 👌

  • @Actyr
    @Actyr 3 года назад +1

    Thanks, you are cool too.

  • @iainpendery8623
    @iainpendery8623 3 года назад

    I like the comparison operations that you show. Don't let the haters get you down - it's a $30 add on for free software that speeds up your work, so ultimately where's the issue?! As for the affiliate link - everyone has to make a living dude!

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Absolutely man, you can’t please everyone!

  • @patrikondo7684
    @patrikondo7684 3 года назад

    I think that the effect could be even better when you set the fit metod in array to fit the curve, just a personal opinion tho

  • @trystanbleuven791
    @trystanbleuven791 3 года назад

    Haven’t tried yet but I’m impatient, does it fit the curve even if it’s not even ? I mean with on side of the curve bigger than the other

  • @linkdeous3928
    @linkdeous3928 3 года назад

    Hello hello ! aweomse tutorial ! i will do it everywhere on my models where i have cables and stuff hanging around, it make them feel so much prettier !
    I just have a question, at 1:50, you make a edge loop, and then you "split it" into 2 more and stuff, but the buttons doesn't show up on the screen like some of your other tutorials, what key/macro/... do you used for this ? it would save me so much time when making cylinoids and stuff ! (i have hardops in case it is added by it !)
    Also you then "extrude along normals", which is super mega handy, how did you do it ?

    • @JoshGambrell
      @JoshGambrell  3 года назад +1

      Just add an edge loop and bevel it with CTRL+B. 1 segment bevel, boom done. You can extrude along normals by making a selection, pressing Q and ALT clicking “EM Macro”; basically does the same thing as E and ALT+S

  • @taliesinriver
    @taliesinriver 3 года назад

    I just bought hardops, it's amazing. Should have bought it with your link though :\

    • @JoshGambrell
      @JoshGambrell  3 года назад

      It's great! Don't sweat it, man.

  • @cazalpine
    @cazalpine 2 года назад

    Great learning as always with the Blender Bros ;o) - In suggestion, is it possible to continue on cables and pipes attached to arms, legs (f.e.) rigging, hook-anchoring, movement simulation tutorials...? Could be awesome. Thank you ;o)

  • @bubzer
    @bubzer 3 года назад

    Oh! Thanks! But here's little tip, if you want count of your objects to fit the curve, just change fit type of array from "Fixed count" to "Fit the curve" and select your curve!

  • @stevendo4357
    @stevendo4357 3 года назад

    Hi Josh how do you come up with these cool designs? Do you sketch them first or do you jump straight to modelling?

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Depends really. This one I had doodled with before recording it. So I kind of had an idea going into it. Usually I doodle since I struggle just picturing things in its fullest form in my head, and doodling allows me to picture things as I go.

  • @droida9751
    @droida9751 3 года назад

    Josh don't listen to people. I'm very grateful You show things with different ways. Thank You!

  • @detenatron.3608
    @detenatron.3608 3 года назад +2

    1:27 oh boy guess i'm not alone on this hmm, that's the reason why i does always save my scene every time i add or modify something.

    • @nabilbudiman271
      @nabilbudiman271 3 года назад

      yeah, it really freak me out of nowhere, most of the time. Like no explanation whatsoever, just gone

  • @baronlanteigne
    @baronlanteigne 3 года назад

    Quick note. If you rotate your curve in object mode, this will offset the curve modifier. To fix, apply your rotation on the curve first.

  • @claudiaatteveld4971
    @claudiaatteveld4971 Год назад

    Can it be explained how to achieve the effect from 2:06 untill 2:23? I have no idea what buttons to press how to get the mesh to disappear and to create those curves.

  • @mayursrivastava7883
    @mayursrivastava7883 3 года назад

    At 4:20 your object was not even near the curve and suddenly after 1 sec cut it was snap to the curve...can you please tell me how you did that because same thing happening to me.when I choose curve and snap the object using modifier it is not coming at the curve but rather else where. Is this has to do something with pivot point or so. Hope to get an answer.

    • @mikedelaneyart
      @mikedelaneyart 2 года назад +1

      I just figured it out myself, the curves origin needs to be same as objects origin. been 6 months since comment so hopefully you figured it out already but letting you know just in case :)

  • @IGarrettI
    @IGarrettI 3 года назад

    how's fixed count vs follow along curve mode?

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Apprently fit curve does it exact

  • @MayKayy
    @MayKayy 3 года назад

    Cooll

  • @Bergerons_Review
    @Bergerons_Review 3 года назад

    Hope the new sale gonna use addons.

  • @damian_madmansnest
    @damian_madmansnest 3 года назад

    What is that operation at 2:06?

  • @channelname8623
    @channelname8623 Год назад

    i have hard ops. i can get the vanilla method working sometimes, depends on the save file. but i cant get the hard ops method working at all haha. i assume there was an update and now theres an additional non-intuitive step needed. wouldnt be blender if that werent the case haha.

  • @M8cool
    @M8cool 3 года назад +1

    Who the hell calls you money hungry? You are probably the only RUclipsr who explains it both with vanilla as well as with HardOps. Don't worry about the hate Josh, you got way more fans who respect your work. Cheers

  • @HandyAndyG
    @HandyAndyG 3 года назад +7

    OMG, you are soooo "money hungry". LOL. Thanks for presenting both ways. :-)

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Yeah next time im just cutting out all vanilla portions to force addon purchases mwuhahahaha

    • @xavvey
      @xavvey 3 года назад

      @@JoshGambrell Don't forget the 'no skip commercials' every minute for the advertised add on 😂

  • @TerenceKearns
    @TerenceKearns 3 года назад

    Next challenge, achieve the similar results using a displacement map without incurring all the extra verts.

  • @jerrypaczka2060
    @jerrypaczka2060 3 года назад

    Ignore the milkdrinkers who just know how to talk shit, your content is very f helpfull, props to you my man!!

  • @Schemilix
    @Schemilix 3 года назад

    Oh that's how. I tried a method I winged, and it kinda went nuts, I couldn't move anything without ruining it.
    Anyway I like HardOps content, not many people do content for it.

  • @brittoaugustus4060
    @brittoaugustus4060 3 года назад +1

    why did you need so many verts on that cylinder for the minor detail

    • @spydergs07
      @spydergs07 3 года назад

      Really high detail area maybe

    • @JoshGambrell
      @JoshGambrell  3 года назад +2

      32 is too jagged for my liking. 64 is a good even balance.

    • @higorss
      @higorss 3 года назад

      @@JoshGambrell But don't you subdivide the model?

  • @jeffosborne440
    @jeffosborne440 3 года назад

    I tried in vanilla and tried all axis but none seem to be right. The closest one seems offset...ideas?

    • @trystanbleuven791
      @trystanbleuven791 3 года назад +1

      Reset scale and/or rotation with crtl A ?

    • @jeffosborne440
      @jeffosborne440 3 года назад

      @@trystanbleuven791 I tried both but didn't help. I tried again in a new file and then it worked so not quite sure. Thanks for the input.

    • @trystanbleuven791
      @trystanbleuven791 3 года назад

      @@jeffosborne440 sometimes you just don’t know lol
      No worries

  • @tentative4474
    @tentative4474 3 года назад

    The fact that even professionals have to deal with crashes makes me more tolerable towards my lost projects because if i loose them its nothing. But if they loose them it a whole lot of work just vapourised.

    • @scoutymcscoutface2957
      @scoutymcscoutface2957 3 года назад +1

      If Blender crashes and you forget to save, try going to the “Autosave” option in the menu. Blender saves your work automatically every few minutes so you can look there for your lost progress.

    • @JoshGambrell
      @JoshGambrell  3 года назад +1

      Yup, i actually dont like autosave because often times i like to mess around with some adjustments, then just close Blender without saving to reset when I’m finished doodling.

  • @apophiz1861
    @apophiz1861 3 года назад

    i love when I do the same thinks but I don't have the same result

  • @michajabonski8365
    @michajabonski8365 2 года назад

    Can we after that somehow animate this cable with physics?

  • @cr0uchingtiger
    @cr0uchingtiger 3 года назад +2

    I say this with every Blender tutorial I watch but, this didn't work for me at all. First, the object doesn't move to the curve, it floats in space. Second, when I finally get it to array in a sensible tube-like repetition, it follows a curve that doesn't even exist in my scene. Like a crazy zig zag curve I never made.
    Edit: I think I fixed it... it has something to do with moving the object, whereby the object getting closer in space to the curve, makes it behave more predictable, and as you move it away from the curve it starts to spaz out.

  • @PaulChabot
    @PaulChabot 3 года назад +1

    Hardops and BoxCutter are essentials, even for the blender hobbyist. ;)

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Yep!

    • @KrisStruble
      @KrisStruble 3 года назад

      It was my first purchase when I started messing with Blender.

  • @CryptMhg
    @CryptMhg 3 года назад

    that blender crash was a F momento

  • @afrosymphony8207
    @afrosymphony8207 3 года назад

    lovve hardops but for some weird reason i prefer the vanilla version here. lool

  • @FilippoRomeoMEZZOTINT
    @FilippoRomeoMEZZOTINT 3 года назад

    There You said it again : vanilla😈

  • @ishitrealbad3039
    @ishitrealbad3039 2 года назад

    hmm, mine is incredibly streteched.... scales applied too.

  • @Al-tk5zp
    @Al-tk5zp 3 года назад

    Or just buy Cablerator :)

  • @darrenberkey7017
    @darrenberkey7017 3 года назад

    Okay, Blender hate moment... the vanilla way doesn't work for me. None of the deform axis choices put the object on the end of the cable/curve. They all place the object in weird spots all over my scene. What gives? (Works fine in HardOps though... ugh, fine... guess I'll do it the easy way.🙄 )

  • @jaydenhayden8592
    @jaydenhayden8592 3 года назад

    Don't pay attention to the hate mob. You give us super professional free how-to videos so frequently, most people love to see you succed and make a living with what you're doing. Cheers!

    • @JoshGambrell
      @JoshGambrell  3 года назад

      Thanks a bunch Jayden! Really appreciate the support man.

  • @devendrapal9
    @devendrapal9 3 года назад

    You know that blender has an autosave feature right

    • @JoshGambrell
      @JoshGambrell  3 года назад +1

      Yeah, I don’t like it though because I doodle a lot and want to reset those changes by closing Blender without saving.

    • @devendrapal9
      @devendrapal9 3 года назад

      @@JoshGambrell I actually meant that for when you lost the work when Blender crashed, you could have gone to autosave and retrieved it. Anyway, I guess that wasn't the objective of the tutorial

  • @TerekkiTerekki
    @TerekkiTerekki 3 года назад

    And the moral of the story is: HardOps is worth 20 bucks ;-)