The feeling of using something that you created yourself, must feel way better than something you pay for. You are going far in life for doing this! Looking forward on your project!
The initial feeling IT WORKS is amazing but the frustration sets in once you have to iterate over the same problem over and over again or everything works and something eventually breaks... or you made a component with a huge amount of effort only to find out it doesn't work/fit or is useless. Not to mention some safety concerns during and after creation ( electrical stuff) I kind of stopped tinkering due to the amount of parts i've slowly been hoarding for future projects that never happened. Yea it's nice but only for a brief moment in time
the lack of "notchiness" feeling with your wheel already puts you miles ahead of the logitech G wheels. This looks incredible, keep up the good work :)
@@Ma7hew Yeah maybe but it's not something most people could do. I'm sure putting the hardware together is easy enough but I imagine the software/compatibility side of it would be way too much for most people.
see now stuff like this is what i envisioned myself doing with a 3d printer. instead my crowning achievement is a gpu support bracket lol. this is bloody amazing.
One hell of a bit of kit, well done. The wheel especially, having 2 massive motors so you get the big torque of a gear-driven wheel but the smoothness of a belt driven one
ive never understeed how someone can play a racing game with a wheel but in third person view. it looks weird to me. but thats unimportant. what i should be saying is how awesome that wheel is. it looks very rubust and well made. kudos.
That is legitimately impressive and professional. I can imagine "Wilkinson Wheels" being on the market in a few years and competing with the current incumbents. Seriously awesome.
WOW! Truly impressive! looks better to use than my Logitech G29! Deserve way more subs! I'll be happy to say I was here under 1k subs when you blow up!
thats very nice .if you wanna add electronics to wheel i prefer you to use any board but u will take boards connections to base i mean usb cable data -+ and power gonna run thru pipe then some things idk
Great project mate, looks like your well on your way to something really cool. That in-game view though is the worst view you could use while using a wheel, when using a wheel to race the monitor becomes the windscreen/windshield so the bonnet/hood cam is the view that will most realistically translate from real life.
I feel like if there's only one person in the world who clearly understands how the different views work in racing games, it's the guy who literally built his own force feedback wheel.
There is one really good point to this Instead of the wheel and the shaft, you could pull the whole stering column assembly form a car and add the FFB motors at the colmun shaft at the end Not the reason to do it this way is (IF you have a bir rig with space), is you get the clock spring, indicator levers and all the 'car' stuf with a steering wheel including telescopic tilt and angle control. Its one of the projects i really need to look at at some point.
Dang thats such a good idea!! That honestly never crossed my mind. I build my own sim rigs. I have a nice full fanatec dd1 rig as well thats my go-to, but im in the process of building a replica of one of my cars to train in. Was gonna build everything custom but use a fanatec DD2 for the wheelbase. because i couldnt think of a reason to build my own. I will definitely be doing my own now with a steering column. Youll lose some torque and responsiveness with all the shafts, but itll make it even more realistic!
Bro, you are a F genious. The steering wheel turns and responds are very natural and realistic, incredible force feedback you created, I would pay you for a wheel like that
Hi, I read that the VNM firmware uses the same pins as the MMos on STM32 and is much more customizable and performant. Currently I use the same motors with an Arduino Leonardo but I would like to switch to STM32 could you show me a link where to find the STM32 wiring?
Bro builds himself a whole fucking sim rig and proceeds to play assetto corsa in 3rd person cam Just joking, amazing build! Really impressive, I modded my Thrustmaster pedals with this type of loadcell aswell.
Just bought a g920, Should've built this instead. I would love to build this, If you want you could put the design on the internet with your logo on it and let people build it themselves. Great job though!
It isn't far from a dd, at all. The main problem about belt driven systems is force dampening but you got two gigantic motors and solid axles so it should feel pretty close to a dd
The belts I've used are similar to what 3D printers use. The force dampening thing is a weird misconception in the Sim Racing community. If belts were springy, then it wouldn't be possible to make super accurate 3D prints like we can do on our 3D printers. It's a super rigid setup! I guess one advantage of DD could be that you get more fine control of the motor compared to a brushed DC motor.
this is dope i like how u can just upgrade it like if u want a new stronger motor you can easily swap them out and seems like it would be a lot cheaper then getting a direct drive wheel from a big sim racing company also how much did this cost total? just the wheel and pedals
I'm not sure about the pedals because I already had most of the parts. The wheelbase probably cost about US$250 to make, then the momo steering wheel is another US$250, but there are much cheaper wheels you can buy.
Hello, we are trying to build one with a friend, did u followed any instructions online or did you do it all by yourself? We are searching some instructions to guide us for our build
Yeah the wheel spins nice and fast, I've actually spent most of my time using it for drifting. I've never used a direct drive wheel, so I can't tell you how it compares. I have no regrets with my build though.
First of all, love the project. I was thinking of making something similar myself and found your video. I have one question tho, are the motors powerful enough (or quick enough?) to quicly turn the steering wheel for drifting?
Im looking for the most accurate input in a wheel like device , I dont really need a full sim type device, just something that takes the pressure off my controller, because the controller wears out.
Have you experimented with different stuff instead of the belts and gears? I wonder how well metal chains on sprockets would work instead with some really high power motors.
With high power motors and metal chains you need to remember that the wheel can suddenly get an idea to spin around at full speed and break your arm if you’re not careful. That’s the danger going for higher and higher FFB. It’s also the reason why all the direct drive wheels come with panic switch/kill switch you can slam with your free arm if something goes wrong. With belt drive it can at least in theory slip and save a bone from breaking, metal chain and direct drive on the other hand… ouch. Logitech plastic gears just drop their teeth I guess lol.
Amazing build! I would use a wheel you made for sure!! And also props to that old school G15 with the Orange backlight color even, amazing to see too haha
why not use a single large motor like a direct drive? probably cheaper than 2 smaller one with all the belts and pulleys? that is just my guess i have no idea
hi I've alredy built this but now i am upgrading because my ffb is weak for drifting. Could you please send a link for what motor and pulley set you've used? thank you
@Adam Wilkinson I have thought about building my own wheel to replace my G27 (darn planned obsolescence with logitechs bad drivers) Could you provide a link to the firmware you mentioned? (couldnt really tell what you called it ^^") It'd be an awesome addition to the simrig frame that i designed and built with a collegue in 50mm aluminum pipes with the wheelbase mounted on a movable fork (for lack of better words) which attaches with slimcouplers (the ones used for mounting lights and truss at stages) So is therefor infinitely adjustable, kinda like ones with extrusions are, but i reckon lighter and stiffer :)
Hi mate... may I ask what's your parts list(or BOM if you've got one), specifically the motors, encoder, driver(looks like a BTS7960?) and controller? I freakin love this design - so simple and elegant! I had a friend setup a wheel for me, but even though he did his best, I'm not satisfied so I'm getting ready to upgrade on that. Also- how do you find the FFB? Is it good, great and/or something you feel you can improve on? Thank you for taking the time! Subbed cause I love your projects. I really like your designs.
Hey, the encoder is a 2000PR, E6B2, CWZ6C. The motor driver is a BTS7960, the motors are XD-3420, 12V, 3500RPM. I am very happy with the quality of the FFB, some people might want more torque than this can output, but I'm happy with this being more of a game than a simulator for me.
@@46449771 Thank you! If I may ask one, or two more questions... I'm trying to work out the maths for rpm and torque on this baby. What is your output torque and your RPM at the wheel? How did you calculate this? If I'm correct, 1:5:1:5 ratio gives you a 1:25 ratio? When I'm assuming 280RPM at the wheel, I'm getting: 3500RPM X 2 = 7000RPM / 280RPM = 25 (your ratio) Then: 0.24Nm x 2 = 0.48Nm x 25 = 12Nm of torque? Is this correct? Finally- at what percentage do you then run this in software? Full 100% Thanks mate! Your's was the 1st vid I've watched on all this, and I am going to tame this DiY Sim beast! L0L! I'm doing this project for my boys.
@@46449771 Thanks again mate. I actually decided to buy a planetary gearbox(13:1 ratio) for my little 12V/24V 895 motor(3000RPM/6000RPM, 0.45Nm torque) , instead of diving into belts and pulleys head-first. I'm driving it off a 12V/670w/54Amp PSU. Since this is my first build, I didn't want to get too complicated. This gives me a decent enough 6Nm at the wheel. I also went for the Omron, but only a 360PP/R. That should be wayyyy more than enough. That should give me ~1400 pulses per second @230RPM, and I don't think an Arduino can make much sense of anything higher than 600PPR anyways. 360PPR is already a heck of a lot of interrupts, and the performance gain- as opposed to a 600/1000, is a plus. Another benefit is that it won't heat up my drivers (2x Double BTS, so the load/heat is spread even more- and they're also redundant- so if one fails...) I'll ditch the Arduino in my second iteration, since the STM32 is clearly a much better option and would be able to easily handle feedback for +600PPR. Besides that, I've just finished my own steering wheel... Proud of it, if I can say it myself! :) Looks just like any of those decent wheels on Ebay- some welding, buffing/polishing, filinng etc.. and having to learn to upholster.. but it turned out better than I expected. Looks like I bought it at the Auto shop! I'm going all the way though.. This will be my FIRST build- there will be improvements, and I already have plans for the shifter, the pedals, the handbrake, custom printed circuit board for the pedals since I don't like the loose, sloppy wiring.. - all to be built within the next year. I'm also working on a long-term plan for a seat mover.... but that's after all the other stuff. I'm so virile, I'm even entertaining the idea of making my own M4-based pcb and software! :D But that's the stuff of dreams I suppose... What did you do to me!? 😀 Thanks dude! Your vid was the first I watched on this... and it got me heavily into this sim-craze I'm going through. I'll be happy to share my progress. - Love from Africa!
It's PLA, but I have a fairly large aluminium plate in-between the motor and the print which you probably can't see. That dispurses the heat but also, these motors actually don't get that hot which is good.
Sick project man! Any idea how much wheel torque you're getting with this? Also, are you planning to improve the housing or turn this into a kit or something?
I like your switches. How come in most games you don't even get to start the engine? I've always wondered why they leave that very important part out! How fun it would be to flip a switch and hold the starter button like I do my real race car.
@@aidan_francis5738 base assetto corsa(maybe content manager, but no further mods) even does this but is off by default cause most people don't care for it sadly.
The feeling of using something that you created yourself, must feel way better than something you pay for. You are going far in life for doing this! Looking forward on your project!
@Ahmed_Ismail Same, I think software part making the wheel actually work in games is a huge pain in the ass.
feels worse imo since you built it so you recognise all the faults easily every time you use it
The initial feeling IT WORKS is amazing but the frustration sets in once you have to iterate over the same problem over and over again or everything works and something eventually breaks... or you made a component with a huge amount of effort only to find out it doesn't work/fit or is useless.
Not to mention some safety concerns during and after creation ( electrical stuff)
I kind of stopped tinkering due to the amount of parts i've slowly been hoarding for future projects that never happened.
Yea it's nice but only for a brief moment in time
@@wrth then you keep making it better
Your right, my old saying is doing it your self cost more and is not as good hahaha
Nice printer and build. Wish I had some local friends into this stuff to work with together on things.
the lack of "notchiness" feeling with your wheel already puts you miles ahead of the logitech G wheels. This looks incredible, keep up the good work :)
So Awesome! Adam, you talk about all this as if its no big deal.... You sir are a mad lad genius! I am very impressed!
Absolutely amazing job, I would love to try to build something like this.
It even has the pedal squeak my Thrustmaster pedals had. Damn impressive bit of diy. Actually better than a g29 too.
Bro I bet for 300-500$ you can build wheel that will be better than the most expensive professional wheel like the best fanatec. No, I am not kidding.
@@Ma7hew Yeah maybe but it's not something most people could do. I'm sure putting the hardware together is easy enough but I imagine the software/compatibility side of it would be way too much for most people.
@@burgerbait can't disagree with that. You're right
@@burgerbaitThere are open source software out there which people have developed over years and available for free
that actually looks so much smoother than most ffb wheels ive seen
Great man, was looking for a way to decode the FF signals, now you mentioned the firmware, cheers
see now stuff like this is what i envisioned myself doing with a 3d printer. instead my crowning achievement is a gpu support bracket lol.
this is bloody amazing.
What’s stopping you?
Awesome work! It's gotta be great to drive on a system you designed.
wow. youtube algorithm killed it this time and so did you with this build. thumbs up dude.
One hell of a bit of kit, well done. The wheel especially, having 2 massive motors so you get the big torque of a gear-driven wheel but the smoothness of a belt driven one
Make amazon wishlist I respect the hell out of this and would be happy to support
ive never understeed how someone can play a racing game with a wheel but in third person view. it looks weird to me.
but thats unimportant. what i should be saying is how awesome that wheel is. it looks very rubust and well made. kudos.
That is legitimately impressive and professional. I can imagine "Wilkinson Wheels" being on the market in a few years and competing with the current incumbents.
Seriously awesome.
good job man!
You could use a air piston from like a car trunk instead of that link on the load cell for the brake. That would make it feel more realistic.
WOW! Truly impressive! looks better to use than my Logitech G29! Deserve way more subs! I'll be happy to say I was here under 1k subs when you blow up!
i like those screws directly in to the desk :)
thats very nice .if you wanna add electronics to wheel i prefer you to use any board but u will take boards connections to base i mean usb cable data -+ and power gonna run thru pipe then some things idk
That is such a beautiful work!
if bro keeps postin stuff like this he'll go bigg
Great project mate, looks like your well on your way to something really cool. That in-game view though is the worst view you could use while using a wheel, when using a wheel to race the monitor becomes the windscreen/windshield so the bonnet/hood cam is the view that will most realistically translate from real life.
Yeah I've gone through phases of using both views. Depends if I am in a sim racing mood or an arcade mood.
I feel like if there's only one person in the world who clearly understands how the different views work in racing games, it's the guy who literally built his own force feedback wheel.
Sometimes it's fun to see the car you're driving
Hello
do you have a list of the parts you used or the program code?
very nice build!!!
this is very impressive, well done
How can you build something so well constructed and precise, then play in 3rd person view ?
There is one really good point to this
Instead of the wheel and the shaft, you could pull the whole stering column assembly form a car and add the FFB motors at the colmun shaft at the end
Not the reason to do it this way is (IF you have a bir rig with space), is you get the clock spring, indicator levers and all the 'car' stuf with a steering wheel including telescopic tilt and angle control.
Its one of the projects i really need to look at at some point.
itd be too heavy
Dang thats such a good idea!! That honestly never crossed my mind. I build my own sim rigs. I have a nice full fanatec dd1 rig as well thats my go-to, but im in the process of building a replica of one of my cars to train in. Was gonna build everything custom but use a fanatec DD2 for the wheelbase. because i couldnt think of a reason to build my own. I will definitely be doing my own now with a steering column. Youll lose some torque and responsiveness with all the shafts, but itll make it even more realistic!
@@asdasd-om8tj send pics / thread if you have any build threads out there
Bro, you are a F genious. The steering wheel turns and responds are very natural and realistic, incredible force feedback you created, I would pay you for a wheel like that
Hi, I read that the VNM firmware uses the same pins as the MMos on STM32 and is much more customizable and performant. Currently I use the same motors with an Arduino Leonardo but I would like to switch to STM32 could you show me a link where to find the STM32 wiring?
Can i ask why do you want to switch stm32??
All that effort to create this absolutely AMAZING piece of sim kit........and you drive in kiddieview?
That'd give me motion sickness
Kiddieview lol, I like that.
this guy is a genius, god bless!
I would pay for the wheel seems like its made quite well
I dont know how for are you on this build but it needs a sheet metal case I think? Just for noise stuffs.
Really like your setup! I've just purchased all of the parts for this build. Is it possible to get the files for the 3D printed parts?
Bro builds himself a whole fucking sim rig and proceeds to play assetto corsa in 3rd person cam
Just joking, amazing build! Really impressive, I modded my Thrustmaster pedals with this type of loadcell aswell.
Just bought a g920, Should've built this instead. I would love to build this, If you want you could put the design on the internet with your logo on it and let people build it themselves. Great job though!
a lot more expensive than a actual racing wheel but atleast it is fully customizable. next should be a direct drive wheel from a hand drill motor.
It looks amazing!
Will you make another one for someone that asks for it???
🤣
It isn't far from a dd, at all. The main problem about belt driven systems is force dampening but you got two gigantic motors and solid axles so it should feel pretty close to a dd
The belts I've used are similar to what 3D printers use. The force dampening thing is a weird misconception in the Sim Racing community. If belts were springy, then it wouldn't be possible to make super accurate 3D prints like we can do on our 3D printers. It's a super rigid setup! I guess one advantage of DD could be that you get more fine control of the motor compared to a brushed DC motor.
Great work Adam!
Pretty job bro!
Put some massive feed back motors that rip your thumbs of if u crash.
Awesome work! Keep it up!
Please send a blueprint of it. I would love to me make it
good shit g. pretty fucking clean build
this is dope i like how u can just upgrade it like if u want a new stronger motor you can easily swap them out and seems like it would be a lot cheaper then getting a direct drive wheel from a big sim racing company also how much did this cost total? just the wheel and pedals
I'm not sure about the pedals because I already had most of the parts. The wheelbase probably cost about US$250 to make, then the momo steering wheel is another US$250, but there are much cheaper wheels you can buy.
Pretty nice, congrats on the work and results! Could you maybe link a parts and software location so that others can see what you used?
Looks great! What motor did you use?
Stm32 circuit diagram link plzz
Hey, google image search for "mmos ffb" and you will find it
how cool that you built that subbed
Qual a placa de controle? Arduino? STM32?
this is crazy ! amazing crafting skill
do you plan on crafting a shifter by yourself ?
Thanks, I thought about crafting a shifter, but ended up buying a Thrustmaster TH8A
@@46449771 love it so cool i have printed a few parts for my G29 but not like this but i did see a handbrake u can print i see u made one all ready
Awesome! Nice work and it's so cool seeing it all open. Congrats.
Daaamn that's a big 3d printer
Hello, we are trying to build one with a friend, did u followed any instructions online or did you do it all by yourself? We are searching some instructions to guide us for our build
now try creating a diy direct deive steering wheel:D (btw its really good, nice job!)
hows the feel drifting i just got into dual belt wheels and this vid caught my attention
Yeah the wheel spins nice and fast, I've actually spent most of my time using it for drifting. I've never used a direct drive wheel, so I can't tell you how it compares. I have no regrets with my build though.
First of all, love the project. I was thinking of making something similar myself and found your video. I have one question tho, are the motors powerful enough (or quick enough?) to quicly turn the steering wheel for drifting?
Dope AF bro 💪
Can you put the link to buy the différent parts please. Or a way to try to build it
use a hoverboard motor for direct drive next
Im looking for the most accurate input in a wheel like device , I dont really need a full sim type device, just something that takes the pressure off my controller, because the controller wears out.
Have you experimented with different stuff instead of the belts and gears? I wonder how well metal chains on sprockets would work instead with some really high power motors.
With high power motors and metal chains you need to remember that the wheel can suddenly get an idea to spin around at full speed and break your arm if you’re not careful. That’s the danger going for higher and higher FFB. It’s also the reason why all the direct drive wheels come with panic switch/kill switch you can slam with your free arm if something goes wrong. With belt drive it can at least in theory slip and save a bone from breaking, metal chain and direct drive on the other hand… ouch. Logitech plastic gears just drop their teeth I guess lol.
is that drilled to your table? how do you do other stuff?
Amazing build! I would use a wheel you made for sure!! And also props to that old school G15 with the Orange backlight color even, amazing to see too haha
Looks amazing, i think u need to create your own handbrake.
That is awesome mate. What's the cost all up minus the wheel rim?
Probably no more than US$250 for the wheelbase.
@@46449771 so much cooler.
why not use a single large motor like a direct drive? probably cheaper than 2 smaller one with all the belts and pulleys? that is just my guess i have no idea
Watch the full video and you'll see why I ended up with 2 motors ;) If I was to start over again, then yeah 1 big motor would be cheaper.
hi I've alredy built this but now i am upgrading because my ffb is weak for drifting. Could you please send a link for what motor and pulley set you've used? thank you
oh sorry mate i alredy found it in comments :D anyways great work keep it on
i wonder how it holds up to something like a t300rs, i imagine its quite a bit better
man this is so sick
I have a g29 with a broken control board. What are the boards you are using forvthat?
something similar could be done but using a washing machine motor ??
Duel motor duel belt that would cost about 1000 if pre made jsut for the servo
@Adam Wilkinson
I have thought about building my own wheel to replace my G27 (darn planned obsolescence with logitechs bad drivers)
Could you provide a link to the firmware you mentioned? (couldnt really tell what you called it ^^")
It'd be an awesome addition to the simrig frame that i designed and built with a collegue in 50mm aluminum pipes with the wheelbase mounted on a movable fork (for lack of better words) which attaches with slimcouplers (the ones used for mounting lights and truss at stages) So is therefor infinitely adjustable, kinda like ones with extrusions are, but i reckon lighter and stiffer :)
The firmware is MMOS, you download it from a german forum called virtualracing.
Really impressive! Do you think you could make your own DD base with a servo motor?
now THAT id like to see
Yeah people have done it. It's a much easier project to put together, but very expensive.
Nice job
Hi mate... may I ask what's your parts list(or BOM if you've got one), specifically the motors, encoder, driver(looks like a BTS7960?) and controller?
I freakin love this design - so simple and elegant!
I had a friend setup a wheel for me, but even though he did his best, I'm not satisfied so I'm getting ready to upgrade on that.
Also- how do you find the FFB? Is it good, great and/or something you feel you can improve on?
Thank you for taking the time!
Subbed cause I love your projects. I really like your designs.
Hey, the encoder is a 2000PR, E6B2, CWZ6C. The motor driver is a BTS7960, the motors are XD-3420, 12V, 3500RPM.
I am very happy with the quality of the FFB, some people might want more torque than this can output, but I'm happy with this being more of a game than a simulator for me.
@@46449771 Thank you!
If I may ask one, or two more questions... I'm trying to work out the maths for rpm and torque on this baby.
What is your output torque and your RPM at the wheel?
How did you calculate this? If I'm correct, 1:5:1:5 ratio gives you a 1:25 ratio?
When I'm assuming 280RPM at the wheel, I'm getting:
3500RPM X 2 = 7000RPM / 280RPM = 25 (your ratio)
Then: 0.24Nm x 2 = 0.48Nm x 25 = 12Nm of torque?
Is this correct?
Finally- at what percentage do you then run this in software? Full 100%
Thanks mate! Your's was the 1st vid I've watched on all this, and I am going to tame this DiY Sim beast! L0L!
I'm doing this project for my boys.
@@46449771 Thanks again mate. I actually decided to buy a planetary gearbox(13:1 ratio) for my little 12V/24V 895 motor(3000RPM/6000RPM, 0.45Nm torque) , instead of diving into belts and pulleys head-first. I'm driving it off a 12V/670w/54Amp PSU. Since this is my first build, I didn't want to get too complicated. This gives me a decent enough 6Nm at the wheel.
I also went for the Omron, but only a 360PP/R. That should be wayyyy more than enough. That should give me ~1400 pulses per second @230RPM, and I don't think an Arduino can make much sense of anything higher than 600PPR anyways. 360PPR is already a heck of a lot of interrupts, and the performance gain- as opposed to a 600/1000, is a plus. Another benefit is that it won't heat up my drivers (2x Double BTS, so the load/heat is spread even more- and they're also redundant- so if one fails...)
I'll ditch the Arduino in my second iteration, since the STM32 is clearly a much better option and would be able to easily handle feedback for +600PPR.
Besides that, I've just finished my own steering wheel... Proud of it, if I can say it myself! :)
Looks just like any of those decent wheels on Ebay- some welding, buffing/polishing, filinng etc.. and having to learn to upholster.. but it turned out better than I expected. Looks like I bought it at the Auto shop!
I'm going all the way though.. This will be my FIRST build- there will be improvements, and I already have plans for the shifter, the pedals, the handbrake, custom printed circuit board for the pedals since I don't like the loose, sloppy wiring.. - all to be built within the next year. I'm also working on a long-term plan for a seat mover.... but that's after all the other stuff.
I'm so virile, I'm even entertaining the idea of making my own M4-based pcb and software! :D
But that's the stuff of dreams I suppose...
What did you do to me!? 😀
Thanks dude! Your vid was the first I watched on this... and it got me heavily into this sim-craze I'm going through.
I'll be happy to share my progress.
- Love from Africa!
with a printer like that, i dont know if you need to be diy-ing this stuff 😳. anyway keep it up, its looking great
Would suggest pgrading BTS to cytron MD20 you wont be disappointed in the long run
Looks like a really nice motor driver! Not cheap though.
How does the 3d print handle the heat from the motors? is it ABS?
It's PLA, but I have a fairly large aluminium plate in-between the motor and the print which you probably can't see. That dispurses the heat but also, these motors actually don't get that hot which is good.
Whats the pros and cons of servo vs DC motors?
insane bro , well done
Sick project man! Any idea how much wheel torque you're getting with this?
Also, are you planning to improve the housing or turn this into a kit or something?
this is awesome, good job man, it would be awesome if you can share the models i would love to try this out for myself :)
fantastic work
Bro how to lock steering wheel in 900° . I have set the steering stop to 100% but it is not happening
nice work
What encoder did you use? Is it absolute or incremental?
Hi, great job. Iv got a question for you, do you know how the map is called? Thx!
The Assetto Corsa map? it's LA Canyons
I like your switches. How come in most games you don't even get to start the engine? I've always wondered why they leave that very important part out! How fun it would be to flip a switch and hold the starter button like I do my real race car.
Assetto corsa competizione does this nicely
@@aidan_francis5738 base assetto corsa(maybe content manager, but no further mods) even does this but is off by default cause most people don't care for it sadly.
May I know what games does it work with, does it work with F1 and Gran Turismo?
F1 yes. I don't know about Gran Turismo because I don't have it.
Thank you !@@46449771
Unbelievable 😃👍🏼💪🏼💯
video on the handbrake?
how much for build another one?
How many newton meters does it have?
Nice work
Absolutely awesome mate, wish I could execute my plans to build one myself ❤️❤️❤️
Looks like a improvised explosive. minus the wheel
I can't imagine that there are many IEDs out there with belts and sprockets in them
what motors did you use?