New Updated Tyranid Tier list!

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  • Опубликовано: 8 янв 2025

Комментарии • 68

  • @jaldren1385
    @jaldren1385 3 дня назад +12

    My thoughts on everything here where I have input.
    Hormagaunts vs Gargoyles: I personally rate the Hormagaunts higher than Gargoyles, but only in invasion fleet. They do more or less the same thing, they aren't quite as fast, but are far more killy with sustained 1/lethals and can tarpit a lot of different enemy units. But that might be a bit of a different role to midboard screens in all honesty. - I can't help it, I love my stabby bois.
    Barbgaunts: Situationally useful against certain enemy units. They are cheap and on 40mm bases you can screen a lot of space with them. Probably a bit of bias here, my local meta is infantry heavy so I get quite a bit of value out of the number of shots with blast. Good if your opponent has massed infantry, not so good if not. (Slowing effect is doubly valuable given that in my local meta)
    Mawlocs: Agree mostly. The mawloc yo-yo is harder to block than you'd think (enemies only have to be within not wholly within). However a good opponent will stop you getting more than 2-3 units. The problem you also get is your opponents just kill them as they really aren't that tough (3+ armour means melta weapons give you no save and plasma only a 6+). Fun in casual games though,.
    Parasite of Mortrex: She's really good in both Assimilation Swarm & Synaptic Nexus - for the Dirgeheart as you said (the reason is triggering battle shocks at another -1 in fight phase with Smothering Shadow to do a bunch of mortal wounds). For Assimilation Swarm, run multiple. You Rapid Ingress / Deep Strike them near vulnerable enemy scout units (13" away, they move 12", 1" charge), run them at them and kill them. And you will spawn rippers fairly reliably. Said rippers can be used to regenerate other units (or even themselves if you roll a 2 or 3 on the d3 to spawn ripper bases), or you can trigger the +1 to wound stratagem for the rest of your army. If your opponent turns around to deal with them with something that can deal with them, they're moving resources away from contesting the midboard to go off and score assassination. This thing is so much fun to use and I think its' really slept on.
    Psychophage: I love this thing, they're so deceptively tanky. A couple of games ago I had Mephiston charge one, it then turned around and ate Mephiston. 🤣
    Rippers: You want to rapid ingress the parasite, kill some stuff and get the rippers for free! 👀
    Termagaunts: Yeah, Endless Swarm is too good after Unending Waves got neutered. The Invasion Fleet detachment works better I think. I'd throw a couple of Tervigons in as well. 4d3 + 12 gaunts per turn is 15-24 per turn. Which is objectively a lot of gaunts. Beyond that though I think the Tervigon is too expensive and a skip unless you're building around Termagaunts. On the Hive Tyrant replacing it. Try the winged one for Paroxysm or Swarmlord.
    Trygon: RIP Trygon.
    Melee Warriors: Agree, they kinda need to be built around, but genestealers do it better unless you've got something specific in mind.
    Tyrannocite: The problem I have with this is that the datasheet has so many asterisks. ☹

    • @WednesdayNightWarhammer
      @WednesdayNightWarhammer  3 дня назад

      Nice, some really good thought! Thanks for sharing!

    • @hypnoticpoison1698
      @hypnoticpoison1698 2 дня назад

      I don't understand why the Trygon should now be so much worse with 6" deepstrike than with 3" - it couldn't make a charge before either?

    • @jameszeropr
      @jameszeropr День назад

      ​@@hypnoticpoison1698the new distance makes it impossible to land on an objective to potentially steal/contest it. Also, it can't use that distance while rapid ingressing now so it is harder to fit where you wish to be. Still a useful unit but not as reliable for positioning at the higher and more conditional distance. At 3" you could punish tiny mistakes by the opponent.

  • @glennconnolly
    @glennconnolly 2 дня назад

    I’ve just found your channel and i loved the content! Thank you for your insights, very enjoyable

  • @paulevans9135
    @paulevans9135 3 дня назад +1

    You ever put OOE or a screamer killer in a tyrannocyte while playing Crusher?
    Rapid ingress turn one out pops OOE or SK behind a wall so it can't be shot, turn 2 it walks through a wall and starts punching things in the face.
    They have to focus fire tyrannocyte or that moves into their lines too holding them back.

  • @Naddabeht
    @Naddabeht 3 дня назад +3

    Thank you for great list. The best Tyranid units are really efficient. I hope GW doesn’t nerf them, and takes a look at other models like Screamer Killer, Barbgaunts, and Hive/Tyrant Guard to buff a little. I think assimilation swarm change is a great example.

    • @WednesdayNightWarhammer
      @WednesdayNightWarhammer  3 дня назад +1

      I have been absolutely loving assimilation swarm recently. It’s really fun and pretty strong as well!

    • @Naddabeht
      @Naddabeht 3 дня назад

      @ I know you were talking about the swarm invasion fleet before the data slate, but this assimilation swarm looks very cool.

  • @octavius32a64
    @octavius32a64 4 дня назад +1

    Happy new year loved what u started with in d :)

  • @S197_Ninja_GT
    @S197_Ninja_GT 3 дня назад +1

    Thanks for this beautiful list! I’ve been more of a collector/painter until recently! Finally getting back into the game itself with some friends. I’m total I have 4400 points painted for my swarm! 🥰

  • @YellowTissueBox
    @YellowTissueBox 3 дня назад +4

    Oh fuck me. I'm getting the kettle on for this one!
    Thanks brother! Love your content.

  • @happosaai
    @happosaai 2 дня назад

    1:11:25 I think the big thing they could do for the Tervigon is give it a native invul save.

  • @Ginkrepeerc_
    @Ginkrepeerc_ 3 дня назад

    There needs to be an in depth video on the harridan. I own one, and am new to the hobby, and really wanna run him, learn the best strats, stratagems, enhancements, and detachment

  • @firedrake110
    @firedrake110 3 дня назад +1

    Even just a little cluster of 5 Barbgaunts can wipe out a 10-man battleline squad in a round of shooting fairly regularly. If the target does survive, it's practically a guarantee it will be under half and taking leaderships (this mostly happens because you rolled all 1's and 2's on your "# of attacks" d6's lol). They carve up anything trying to screen like a work of art, which is surprising for a 55-point "filler" unit that will gladly just walk around following your frontline, clearing the way and occasionally harassing models you want to slow down

  • @blazorazor9069
    @blazorazor9069 День назад

    Couple Questions:
    - Is there every any reason to run more than one Biovore? It's probably my favorite looking Tyranid model and would love to rune more than one.
    - Is the Toxicrine even worth running? I was planning to have a Venom/Acid/Poison theme for my army and it fits that so perfectly.
    - I was going to have 2 units of 6 Ranged Warriors + 3 Venomthropes as my primary point holders with the new warrior detatchment. Is this a solid plan or are 2 Exocrines just better than 12 Ranged Warriors with all of these buffs?
    - Are any of the other gaunt varieties a suitable replacement for Gargoyles? Honestly this just comes down to me thinking the the Gargoyle models are ugly 🤣
    - Same question as above, but for Melee Warriors replacing Genestealers. (More ugly models imo)
    - Is distraction Carnifex even worth attempting with a lone Carnifex, or is Old One-Eye basically a requirement.
    I'm sure ill have more questions in the future but this is all I could think of at this moment. I just discovered your channel but am loving all of the content you make! It's really well produced for a smaller channel like yours!

  • @olekarlsen1357
    @olekarlsen1357 4 дня назад +2

    Actually perfect timing, was looking for a tier list earlier today
    But I’m looking for some advice, how do you look at the data sheets for units while you play (for attacking and such)? I played my first match with some friends and I printed out the datasheets on paper, it worked well but looking for a way to do it better (or printing them out looking nicer)

    • @gavinrichmond9035
      @gavinrichmond9035 3 дня назад +1

      I use a laptop and have a tab with wahpedia, and new recruit with both army lists. Saves so much time bc it’ll tell you the rules for the keywords in the unit itself

    • @andyfoxy3140
      @andyfoxy3140 3 дня назад

      @@gavinrichmond9035 I use Warpaedia too with tabs open on my iPad

  • @Nutellafuerst
    @Nutellafuerst День назад

    Thank you for the great list. One question: in Vanguard, would you still take a Tfex over Zoans?

  • @wannabeslav
    @wannabeslav 4 дня назад +8

    A little early never hurt anyone

  • @tyrian_baal
    @tyrian_baal 12 часов назад

    Could you make a video on Tyranids for boarding action?

  • @GlueSmellsBad
    @GlueSmellsBad 3 дня назад

    I want a stratagem that treats battleshocked opponents as sources of synapse

  • @connergiven89
    @connergiven89 4 дня назад +1

    Heck yeah, Jordan!!!

  • @Paeper_Shredder
    @Paeper_Shredder 3 дня назад

    Ah yes, the Tier-of-Nids.

  • @makerofwarmbread
    @makerofwarmbread 3 дня назад +1

    What did you mean by cool things with spore mines in assimilation swarm?

    • @TheFunLee
      @TheFunLee 3 дня назад

      I have the same question, just double checked the spore mines profile and didn't find any cue

    • @markjuhl333
      @markjuhl333 2 дня назад +2

      Spores are great with reclaim biomass. Can trigger in any phase once a mine dies near harvester. Great extra feed the swarm triggers.

  • @oddpotato9828
    @oddpotato9828 3 дня назад +1

    ❤ This is much better tier video verse your past one 🎉

  • @scolack123
    @scolack123 3 дня назад +1

    So funny to me how the exocrine has been S tier for 1.5 years since edition launch, never got pounts nerfed, even got buffed since then
    But was widely ragged on when the edition was first being discussed and the stats camr out before people started getting games in lol

  • @HiveOne
    @HiveOne 3 дня назад

    I love the Haruspex. I currently play three in my crusher 😅😇

  • @im2randomghgh
    @im2randomghgh 3 дня назад +8

    Honestly? Barbagaunts are A tier for me. Their shooting is pretty wild for their points cost - they absolutely delete screens, are cheap enough to use as chaff with 5.5 points/wound, and slowing units down is a super underrated ability. Especially against Deathguard, with 2" moves on terminators who can't advance due to spore mines!

    • @alexchorel-campanozzi8275
      @alexchorel-campanozzi8275 3 дня назад

      I got a lot of success with mines too! They often destroys more than 55pts of infantry

    • @yvesdonval7462
      @yvesdonval7462 3 дня назад

      I would say B tiers .... it can be perfect to slow a big pack of CSM or WE lol.

    • @williamrobson4998
      @williamrobson4998 3 дня назад +1

      I’ve considered this. Invaluable against deathguard, terminators or really spammy orks.
      And for 55 points they can sit in reserves or my home in games I don’t need them

  • @mattharris1217
    @mattharris1217 3 дня назад +1

    You guys and your shoot’n scoot bugs crack me up 😂

  • @JoshuaSmith-vm2rx
    @JoshuaSmith-vm2rx 3 дня назад +1

    I just started a crusher stampede list, an there are two RC Tfex and one AS Tfex haha. Is running a Norn Emissary with a maleceptor good?

    • @WednesdayNightWarhammer
      @WednesdayNightWarhammer  3 дня назад

      That list sounds amazing! Yes I love having my Norns walk my Malaceptors up the field. It’s a really strong combo

  • @jorkbartoschkozlowski9097
    @jorkbartoschkozlowski9097 4 дня назад +3

    I disagree with Trygons. I could use the 3 inch deep strike 2 weeks at my Club. After 2 weeks everyone adapted to infiltrator and 12 inch denial in meta. The 3 inch was never present. I always used the two because adv and charge. 3 inch was not relevant.
    I use two in vanguard. Advance and charge with 12 attacks, -2 and dmg 3 without AoC in the game is a killer for 150p. Adding 1 CP hits on two. ( Suprise Assault). Trygons are my Exocrines in VO. Parasite is my synapse Wi-Fi lone op (tech marine) and gives them S10.
    One game two killed 3 fire prisms. Other game they killed 10 intercessors and 4 DW knights. Against WE two killed 8 exalted eightbound…
    Verdict A tier vanguard and low B tier all other detachments, so high B tier almost A tier.
    It’s a sleeper.

    • @WednesdayNightWarhammer
      @WednesdayNightWarhammer  4 дня назад +1

      Yeah you might be right! If they connect they can hit super hard.
      Thanks for watching!

    • @jorkbartoschkozlowski9097
      @jorkbartoschkozlowski9097 4 дня назад +1

      So tech: 2 Trygons. Parasite synapse (S10) Wi-Fi, and 1cp suprise assault. Test it.

    • @jorkbartoschkozlowski9097
      @jorkbartoschkozlowski9097 4 дня назад

      The 6 inch I use to put it behind ruin. GW Layout 1 has the staging triangle. Then move 10-16 inches and charge. I reserve both and use 6 inch to stage two Trygons behind ruins.
      A lot of ruins (GW layout 2,3,4,6) has huge ruins in middle were they can pop out 6 inch and advance and charge 10-16 inches next turn. So I rapid ingress them T2 middle of board and advance and charge them 10-16 inches.

    • @jorkbartoschkozlowski9097
      @jorkbartoschkozlowski9097 4 дня назад

      Good luck

    • @brunodulude7916
      @brunodulude7916 3 дня назад

      You rapid ingress two? ​@@jorkbartoschkozlowski9097

  • @Hugeelfboy
    @Hugeelfboy 3 дня назад +3

    Is there a justification to ever run 3lictor, 3 neurolictor and death leaper?

    • @Vertix07911
      @Vertix07911 3 дня назад +3

      It would be really, really funny

    • @emirmartinez7274
      @emirmartinez7274 3 дня назад +1

      Against an infantry army on Vanguart Onslaught would be really really good

    • @mattyorshin
      @mattyorshin 3 дня назад +1

      Yes and 18 leapers

    • @WednesdayNightWarhammer
      @WednesdayNightWarhammer  3 дня назад

      Could be cool in vanguard! However, I often go two lictors, two neuro, and death leaper for my lone ops in that detachment.

  • @lukasarnoldy144
    @lukasarnoldy144 4 дня назад +1

    good time for a list

  • @ClaratinFam
    @ClaratinFam День назад

    Gargoyles down to A tier only cuz they cost too much 😓

  • @quanchi1795
    @quanchi1795 День назад

    RIP trygons 💀

  • @NecroGoblin-yl2fx
    @NecroGoblin-yl2fx 3 дня назад +4

    funny how you say we got so many strong units.
    we are really lacking in Strength and AP compared to other factions.
    a fix could be anti Vehicle keyword for the Venom Cannon/Heavy Venom Cannon how much i don't know.
    and for the Barbed Strangler/Stranglethorne Cannon Anti Infantry.
    in this way they are more lore accurate and more different again as they seem to similar atm, also it would make Ranged warriors and ranged Carnifex more viable.
    so sad that we lost the Hierodules to Legends as they where the only propper high S and AP we had, yes they got a point bump when we got the Codex.
    and sad that GW mentioned the Norns should replace them as they started with the point cost of the Hierodules (around 300) and the stats of Dima (200pts)
    still think the Norns are to expensive, and if we look at similar units in other factions they are around the 200pts cost and hit harder.
    and i don't like the playstyle where we have to have Biovore to do objectives it needs further nerfing and buff other units so that we don't need to win with shenanigans.
    and a wish is that we get 3+ to hit for ranged weapons for ranged warriors

  • @Damastes76
    @Damastes76 3 дня назад

    Hierophant is cool as hell, but way over costed

  • @firedrake110
    @firedrake110 3 дня назад +1

    Ranged warriors have taken me a long time to figure out, but IMO they're without a doubt better than melee warriors.
    -They have a comparable attack compared to their melee kin (6 attacks vs. 5, -2AP vs. -1AP), their ranged weapons are passable (deathspitters & barbed stranglers), and they get to run up the board exactly the same way the melee warriors do.
    -They exist to desperately charge forward alongside hormagaunts & psychophages, providing Synapse to your advancing offensive line. They 100% want to charge every turn after shooting.
    -Once they dive onto something, they get to fall back, shoot, and then charge again every turn as they harass units that don't want to be tied up in melee. They devour scouts, home-objective holders, and light/medium infantry without a second thought