Aerith vs Test Zeroes - FF7 Rebirth, Prison Tourney: Proof of Life
HTML-код
- Опубликовано: 20 авг 2024
- Aerith takes on two very aggressive beasts in a solo pit battle. They are very difficult to interrupt and can string attacks together very quickly, so good blocking and dodging is a must. Combining the new Radiant Ward with the Arcane Ward can make Aerith invulnerable for longer stretches with double-casting.
Materia Setup:
🟢 Fire, Enervation
🔵 Magic Focus, Magnify, HP Absorption
🟣 Magic-Up , HP-Up, Vitality Up, Precision Defense Focus, Steadfast Block, Skill Master, & First Strike
🔴 Phoenix
Weapon Skills: Enduring Ward, Enhanced Tempest, Ward shift Mastery, Max HP +200
There’s a little weirdness transferring there gameplay from Remake to Rebirth, but I’d say that Aerith got BUFFED. Like a significant amount.
The main thing being that if you block at the last second, you don’t take ANY damage. And for a squishy character like Aerith, that on its own would be a buff.
And her revamped kit allows for a bit more mobility than she had in Remake.
And the synergy stuff helps get party members out s of danger and it’s a very good addition.