How to make 3D HAIR cards in BLENDER

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  • Опубликовано: 26 дек 2024

Комментарии • 120

  • @hupchik
    @hupchik 11 месяцев назад +13

    that's what i call a high quality tutorial, the most efficient 10 minutes of my day!!

  • @Willyu
    @Willyu 7 месяцев назад +14

    It took me months to find a good way to make hair, I wonder why RUclips hides excellent channels like yours. Thank you very much for your knowledge

  • @wasanchairiboon
    @wasanchairiboon 6 месяцев назад +5

    This is the first blender tutorial that I watch till the end and never have to skip or slow down the clip and still understand in every method with the BEST results
    THANKS!! 👍👍👍👍👍

  • @scatterbrainart
    @scatterbrainart 8 месяцев назад +1

    Life saver! This is a fantastically efficient way to get realistic looking hair without having to go through the styling and conversion process, and it looks so much better than just solid geometry. Thank you!

  • @spookyclove
    @spookyclove 11 месяцев назад +3

    learning about twisting and post- mesh conversion editing really added a lot to this tutorial, thanks for sharing!

  • @FenHongHannah
    @FenHongHannah 5 месяцев назад

    This definitely helped, amongst many beautiful but complicated/obsolete as of blender v4.2/simply non riggable solutions made their way into my searches. Thank you, kind stranger.

  • @rizwanzaman1793
    @rizwanzaman1793 11 месяцев назад +3

    The texture method was new for me!
    Thanks!!

  • @MJPDesigns
    @MJPDesigns 11 месяцев назад +2

    Good to see you making another video. Once I learn more blender, I will come back to this video when I feel confident in making my characters 3d.

  • @zorika6554
    @zorika6554 10 месяцев назад +1

    maaaaan that was so uncomplicated. I looked at so many tutorials and fumbled my way through it with lots of frustration outbursts. I will make so pretty hair now thanks to you!

  • @guilhermemiles6698
    @guilhermemiles6698 5 месяцев назад +2

    What a tutorial! thats the tutorial I've been searching for so long! Thanks for sharing

  • @Ryder056
    @Ryder056 11 месяцев назад +1

    it's really cool that I got this video recommended, very good tutorial

  • @Shiringami
    @Shiringami 7 месяцев назад +1

    oh my days! by far the best hair tutorial thank you! please keep the good work up

  • @Ifhydn
    @Ifhydn 9 месяцев назад

    Thank you this methed of using circle and add lines around it this will give thickness to hair instead of add one in-top other will save time ,and loving that i can move the strings after

  • @ElviraMikhralieva
    @ElviraMikhralieva 11 месяцев назад +2

    Wow, this is really good and easy to understand! My next thing to learn!

  • @gercovanna3291
    @gercovanna3291 11 месяцев назад +2

    My goat ❤ love you for this jason

  • @denisefbx
    @denisefbx 11 месяцев назад +1

    Woaaah thank you for sharing your knowledge!

  • @syrahde6231
    @syrahde6231 10 месяцев назад +2

    yooo this is so good! I'm new to Blendeer this helped a lot lol

  • @annycastro2437
    @annycastro2437 11 месяцев назад +1

    this is really good!! thank you!!!

  • @pixel325
    @pixel325 11 месяцев назад +1

    What a neat trick to make hair! Thanks for sharing!

  • @I-VisiBomb-I
    @I-VisiBomb-I 6 месяцев назад +4

    I knew this technique from a few years back, but thats not the point. the point is that with your commentary, i got the motivation to actually start working on my character hair instead of procrastinating.

  • @SABanimation
    @SABanimation 11 месяцев назад +2

    Thank you for this tutorial!!!

  • @NazarNoschenko
    @NazarNoschenko 11 месяцев назад +2

    So helpfull, thank you Jason!!

  • @chitose_lai
    @chitose_lai 3 месяца назад

    nice tutorial! hope can see more about character modeling texturing video!

  • @kuyajaypi
    @kuyajaypi 11 месяцев назад +6

    AMAZING TUTORIAL! This is exactly what I needed! Thanks for sharing these, looking forward to watching more of your videos. SUBBED!

  • @Patxi__
    @Patxi__ 8 месяцев назад +1

    Thanks for sharing! Great way of doing it.

  • @mynzelah6883
    @mynzelah6883 3 месяца назад

    Excellent tutorial, thank you so much for sharing!

  • @muyilong9458
    @muyilong9458 2 месяца назад

    love it ! thanks for sharing

  • @donianggara5349
    @donianggara5349 11 месяцев назад

    Wow, its very useful tips & trick to make a type of hair in blender. thankyou so much

  • @Sanchez9183
    @Sanchez9183 4 месяца назад

    This is perfect for me, thank you so much!

  • @pocongVsMe
    @pocongVsMe 11 месяцев назад +1

    awesome tutorial!

  • @ElRotura
    @ElRotura 11 месяцев назад +1

    How an amazing master of hair cards :) Thanks a lot for share your knowledge boss :)
    Have a nice day! Pretty sure you will grow up on youtube in the future ;)

  • @satquar6568
    @satquar6568 17 дней назад

    Thank you, I love you

  • @-zeeb-585
    @-zeeb-585 2 месяца назад

    I’m ngl😭 at first I was like “wtf bruh? Thats so terribly optimized and unnecessary.” But then at the end….. YOU COOKED BROTHER, YOU COOKED THE WHOLE THANKSGIVING MEAL

  • @birubiru8194
    @birubiru8194 Месяц назад

    Thanks You this is so good VDO

  • @mercyMEJ
    @mercyMEJ 5 месяцев назад

    This is some really cool stuff!

  • @ST0RMZZY196
    @ST0RMZZY196 10 месяцев назад

    wow its very easy to make, thank you for the tutorial :D, I've been searching for a while and all of them using complex geometry nodes that I dont really understand lol

  • @davidbennettarts2205
    @davidbennettarts2205 11 месяцев назад +1

    Great video, very helpful

  • @CoKeHQ1
    @CoKeHQ1 8 месяцев назад

    Amazing thank you so much! have been trying to make a game ready stylized character, I think I can adapt this to work with my goals, would be great to see a tutorial how to take this and prepare it for unreal engine, with rigging to character and then animating that hair somehow for unreal or in unreal / use vertex paint and shaders to apply some wind movement into the hair, using both or either techniques to reach desired look. so many moving parts and finding the information I need has been a struggle but I think this pushed me into the right direction.

  • @TheStrangerMan13
    @TheStrangerMan13 2 месяца назад

    Thank you so much for this.

  • @Tarnusillo
    @Tarnusillo 6 месяцев назад +1

    Love it

  • @rootsworks
    @rootsworks 11 месяцев назад

    Hey this rules, thank you for making this tutorial

  • @badjano
    @badjano 11 месяцев назад

    you could probably add a geometry node to make some randomness to the strains

  • @ทวีทรัพย์หาญประเสริฐ

    best hair tutorial ty

  • @arronjayes2972
    @arronjayes2972 11 месяцев назад +1

    your tutorials are amazing! could you do one on rigging character models for gaming mainly through blender?

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад +1

      Thanks but my rigging still needs work, so it's not something I am confident with. I would suggest watching Daniel Kreuter's videos

    • @arronjayes2972
      @arronjayes2972 11 месяцев назад

      @@ninjasonchanart thanks for the response! honestly any tutorials you feel comfortable doing would always be welcome too. There's fairly limited resources on 4.0 blender tutorials especially for specificly character art out there right now. keep up the good work!

  • @nostalgicmoments6231
    @nostalgicmoments6231 11 месяцев назад

    Hey this is amazing. Can you do a tutorial on animating these strands to use for character movements?

  • @azimuthkun69
    @azimuthkun69 10 месяцев назад

    Thanks man! This is what I was looking for!

  • @NohuHeXe
    @NohuHeXe 11 месяцев назад

    really good video, thx for that!

  • @neyllithesheep9137
    @neyllithesheep9137 7 месяцев назад

    Pretty work !!! Do you take commission ?
    I love your style ! ❤

  • @darkelectronicmusic
    @darkelectronicmusic 7 месяцев назад

    Good video ⬆

  • @ryokkuofficial
    @ryokkuofficial 11 месяцев назад +1

    Great tutorial, looks absolutely beautiful!
    But is it possible to animate them?

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад +1

      I plan on doing a tutorial for that. don't know when I will start

  • @FUTAGOCREATURES
    @FUTAGOCREATURES 5 месяцев назад

    I'm wondering if I can somehow attach them to the armature and animate them?

  • @ShotGun1861
    @ShotGun1861 11 месяцев назад

    great job my son

  • @singingwordwright148
    @singingwordwright148 7 месяцев назад +1

    I'm sorry to be dense, but for some reason I can't quite figure out at around 6:05 how you're getting your texture to show up consistently on the hair strand. I did something and it showed up temporarily, but then by the time I had gotten to the end of changing the Y and Z rotation on the mapping in the shading menu, it wasn't showing anymore. If I go into Viewport Shading view, the colors I set up in the color ramp will show, but not the texture. I can't figure out where I missed you enabling the texture to appear on the card.

  • @Federal_TK
    @Federal_TK 8 месяцев назад

    My hero!

  • @flaminpieflame6661
    @flaminpieflame6661 4 месяца назад

    thank you so much for this man but now i need to fix the oritation somehow lol

  • @edalv1945
    @edalv1945 8 месяцев назад

    Thanks!!

  • @cchang8348
    @cchang8348 9 месяцев назад

    Thx very much dude!!!

  • @dptgames2254
    @dptgames2254 3 месяца назад

    Great video, is there a fast way to make it so you can export it to unity? Because when I remove the material modifiers I have to then UV unwrap all the hair which takes ages to do manually.

  • @factoberplay
    @factoberplay 7 месяцев назад

  • @ferdraun
    @ferdraun 4 месяца назад

    what the fuck this is easy and fun

  • @1DemiRaven
    @1DemiRaven 11 месяцев назад +1

    It would be really cool to transfer this into a game engine. the hair would probably need a rig though.

    • @sudanemamimikiki1527
      @sudanemamimikiki1527 11 месяцев назад

      Nah.
      Just join it with the head master bone and that works fine.
      Then its just physics engine if you want some fluidity.

  • @ALEX_TK8
    @ALEX_TK8 10 месяцев назад

    Good health to you! this is divine, you are an incredible creator, I will watch all your videos. like and subscribe, I look forward to new interesting materials. have a good day!

  • @anexeo
    @anexeo 11 месяцев назад +1

    Could you please do a tutorial on how to export the models to blender from zbrush and back again, without losing the subdiv or multires in either of the software?

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад

      I'd love to know that myself too

    • @anexeo
      @anexeo 11 месяцев назад

      @@ninjasonchanart wait then how do you do the animations?

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад

      @@anexeo with Blend shapes. seems like my next tutorial if I don't procrastinate

    • @anexeo
      @anexeo 11 месяцев назад

      @@ninjasonchanart Please!!!🙏🙏🙏

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад

      What people normally do for this situation is bake the high poly to low poly, standard video game pipeline

  • @pinchopaxtonsgreatestminds9591
    @pinchopaxtonsgreatestminds9591 10 месяцев назад

    I am wondering if this is useful for Unreal Engine models.

  • @khaotixy
    @khaotixy 9 месяцев назад

    Ay! thanks for the tutorial :)
    Do you know how to bring this to a game engine like unity by any chance?

  • @realNewTimesRoman
    @realNewTimesRoman 10 месяцев назад +1

    Is this usable for games hair cards, or is there a technique like this that will produce game ready hair?

    • @ninjasonchanart
      @ninjasonchanart  10 месяцев назад +1

      It's game ready, but you need to tweak it so the polycount is not too high. It really depends on the game you are wanting to make

  • @shipriz
    @shipriz 11 месяцев назад

    my like was a thousandth 1000

  • @subversivedoll
    @subversivedoll 7 месяцев назад

    When I rotate to pose in edit mode on duplicated hair (7:58) mine doesn't bend. The origin was set to geometry before that. Would anyone please explain?

    • @ninjasonchanart
      @ninjasonchanart  7 месяцев назад +1

      Make sure your proportional editing is set to a bigger size maybe? Scroll your mouse to see if there is a bigger circle

    • @subversivedoll
      @subversivedoll 7 месяцев назад +1

      @@ninjasonchanart that was it, thanks! i'm using smooth falloff on proportional and had it too low in size

  • @isaacfields7923
    @isaacfields7923 10 месяцев назад

    Great tutorial, though I'm having an inconsistent problem. At the end of strips that are above other strips there are distractingly dark shadows when rendering in cycles. I think might have to do with me layering to many strips on top of each other but I could use a second opinion.

    • @ninjasonchanart
      @ninjasonchanart  10 месяцев назад

      it does sounds like you have too many objects laying over each other, I would also suggest checking the texture again and make sure the png is clean

    • @isaacfields7923
      @isaacfields7923 10 месяцев назад

      @@ninjasonchanart Yeah, deleting the extraneous layers did the trick. Thanks.

  • @mkarts-g5l
    @mkarts-g5l 4 месяца назад

    So how do you use this for short hairs like a hair cut?

    • @ninjasonchanart
      @ninjasonchanart  4 месяца назад

      @michaelkaras7292 same method, but more hair and more effort ,whichnis why short hair is rarely seen in games

    • @mkarts-g5l
      @mkarts-g5l 4 месяца назад

      @@ninjasonchanart thanks for the reply I appreciate it..I am forward to your next character 😊

  • @Zeref_Art
    @Zeref_Art 7 месяцев назад

    i dont know what i have done wrong but after selecting Nurb path to object it became a plane

  • @jesusforever444
    @jesusforever444 11 месяцев назад

    Thank you Brother!!, can I just add wiggle effects? like normally? Or do I have to add it to the main hair mesh?

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад

      Not sure what you mean, but this tutorial is all that I know

    • @jesusforever444
      @jesusforever444 11 месяцев назад +1

      @@ninjasonchanart Oh, I mean to add bone physics to the hair! Thank you for replying 😊

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад +1

      @jesusforever444 I might do a tutorial on animating hair, but long story short, in your scenario you will have to apply the rig to each hair clump and have weight paint on it. I find rigging hair with bones to be hard. My next tutorial might cover animating hair using blend shapes

    • @jesusforever444
      @jesusforever444 11 месяцев назад

      Thank you Brother!! *dank je wel!@@ninjasonchanart

  • @poochyboi
    @poochyboi 11 месяцев назад

    can you animate the hair?

  • @crummymudd8625
    @crummymudd8625 11 месяцев назад

    Do you have to make them double-faced? With usual hair cards (not technique you show here) when I export to Unity, one side is opaque, the other side is see-through

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад +1

      Never used unity so I am not qualified to answer your question, but make sure your normals are correct when exporting.

  • @studiomarc2011
    @studiomarc2011 21 день назад

    TOp, show

  • @adamhudson9853
    @adamhudson9853 10 месяцев назад

    😔 Promo`SM

  • @GarviHere
    @GarviHere 11 месяцев назад +31

    I think calling these hair cards is kinda misleading this is essentially just curves method with a hair texture. Hair cards are used for their efficiency and curves are very resource intensive.

    • @ninjasonchanart
      @ninjasonchanart  11 месяцев назад +10

      The end result is still the same. It all depends on the way you manage your hair

    • @AliMusllam
      @AliMusllam 11 месяцев назад +14

      @@ninjasonchanartNot performance wise :)

    • @sudanemamimikiki1527
      @sudanemamimikiki1527 11 месяцев назад +1

      ​@@AliMusllam it's the same performance wise tho.
      Unless you go full hog like this guy did with 5 subdivisions

    • @Gabi-nn6xu
      @Gabi-nn6xu 11 месяцев назад

      @@sudanemamimikiki1527 how come?

    • @Gabi-nn6xu
      @Gabi-nn6xu 11 месяцев назад +1

      i believe you can convert hair curves into hair cards

  • @disgusting_
    @disgusting_ 8 месяцев назад

    Can you make tutorial for eyelids it's my biggest challenge as a beginner