Soft Body Simulations in Blender | Fun Jelly and Gummy Simulations and Materials

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  • Опубликовано: 22 дек 2024

Комментарии • 12

  • @ak24789
    @ak24789 2 года назад +1

    just what i was looking for, Perfect!

  • @YanSerov-vn5ob
    @YanSerov-vn5ob Год назад +1

    Great!!! 💯

  • @roshanprince8707
    @roshanprince8707 2 года назад +1

    Also i want emitting object reflection on metal surface plz 😍

    • @djtutorialscgi
      @djtutorialscgi  2 года назад

      Not sure what you mean with this request :)

    • @roshanprince8707
      @roshanprince8707 2 года назад

      @@djtutorialscgi Glossy material is not reflecting emitting strips light in eeve

    • @djtutorialscgi
      @djtutorialscgi  2 года назад

      @@roshanprince8707 you might need to use irradiance/reflection mapping/baking. Have you turned on the checkbox for screen space reflections already???

  • @kerrykaatz7343
    @kerrykaatz7343 Год назад +2

    May I suggest that you all take a look at Ian McGlasham's video on topologizing text. He has a foolproof technique for turning text, add other items, into all quad meshes that deform wonderfully. Also, DJ Tutorials, I am not trying to step on your video's toes with this suggestion. I thought you would find this technique useful as well. All my best.
    Fixing text topology in blender - #22 Subdivision Surface Modelling (23min)
    ruclips.net/video/QCZxSQaGbBg/видео.html

  • @roshanprince8707
    @roshanprince8707 2 года назад

    I don't want the reflection of Trees and sky from HDRI how can I do that i want metal surface to reflect only my objects not HDRI

    • @djtutorialscgi
      @djtutorialscgi  2 года назад

      I cover reflection replacements in my Epic Text tutorial series on Materials

    • @roshanprince8707
      @roshanprince8707 2 года назад

      @@djtutorialscgi Ok