May I suggest that you all take a look at Ian McGlasham's video on topologizing text. He has a foolproof technique for turning text, add other items, into all quad meshes that deform wonderfully. Also, DJ Tutorials, I am not trying to step on your video's toes with this suggestion. I thought you would find this technique useful as well. All my best. Fixing text topology in blender - #22 Subdivision Surface Modelling (23min) ruclips.net/video/QCZxSQaGbBg/видео.html
just what i was looking for, Perfect!
Great!!! 💯
Thanks!
Also i want emitting object reflection on metal surface plz 😍
Not sure what you mean with this request :)
@@djtutorialscgi Glossy material is not reflecting emitting strips light in eeve
@@roshanprince8707 you might need to use irradiance/reflection mapping/baking. Have you turned on the checkbox for screen space reflections already???
May I suggest that you all take a look at Ian McGlasham's video on topologizing text. He has a foolproof technique for turning text, add other items, into all quad meshes that deform wonderfully. Also, DJ Tutorials, I am not trying to step on your video's toes with this suggestion. I thought you would find this technique useful as well. All my best.
Fixing text topology in blender - #22 Subdivision Surface Modelling (23min)
ruclips.net/video/QCZxSQaGbBg/видео.html
No worries- thanks for the advice
I don't want the reflection of Trees and sky from HDRI how can I do that i want metal surface to reflect only my objects not HDRI
I cover reflection replacements in my Epic Text tutorial series on Materials
@@djtutorialscgi Ok