Kingdom Hearts 3 is STILL a Disappointment (Critical Mode Review)

Поделиться
HTML-код
  • Опубликовано: 6 авг 2024
  • Kingdom Hearts 3 is still a disappointment, even with critical mode.
    Footage at 5:53 from: / limitform72
    Music by: / pooppoopfart
  • ИгрыИгры

Комментарии • 2,4 тыс.

  • @HyveMindsGames
    @HyveMindsGames  4 года назад +37

    New video! DmC: Devil May Cry is Underrated -- ruclips.net/video/IUSkTNBPG9o/видео.html

    • @vintheguy
      @vintheguy 4 года назад +9

      𝕟𝕠

    • @aultra-magawhostandsagains7974
      @aultra-magawhostandsagains7974 4 года назад +2

      Hyve Minds If my only take away from KH3 was the way they handled Toy Story. It was a missed opportunity what they could have done with it! We could have seen Sid,Stinky Pete and Lotso in three parts, but they don’t do it! They don’t even do the story right! The whole point of these games is to explore through the Disney movies with the characters! In Toy Story they just make a story up,make it similar to Toy Story 2 and then it ends! The gameplay wasn’t even that great in that world ,because the second half of it they force you into toy tank that you’ll be in the rest of the level! A great story between Buzz and Woody and the other two movies and they just ignore it what a shame! I might be missing something,I was just so disappointed in the world I had no desire to go back to it.☹️

    • @sevenchaos7156
      @sevenchaos7156 4 года назад

      1. Really enjoy that Sonic Colors and Unleashed soundtrack is in the background
      2. The Ultima Keyblade could have change your gameplay at least 35% of the gameplay
      3. Does not matter how you play, everybody plays differently. People have ways to play the game either with less skill or super worthy skill but why complain about something that exist in the game for you to utilize. I enjoyed KH3 for what it is even with flaws. This is your review, showing why you didn't like it. I don't care if there were some points that were good or bad, just wanted to enjoy how you talked about KH3. Especially crit mode since I haven't played it yet, you got to the point and I will still play it because to me, it sounds like fun

    • @vandagylon2885
      @vandagylon2885 4 года назад +1

      Æügh. No.

    • @1BadAssArchAngelvs14
      @1BadAssArchAngelvs14 3 года назад

      do kingdom hearts 3 remind it's a different game completely. the data battles are actually really good.

  • @AlmightyAlbatross
    @AlmightyAlbatross 5 лет назад +519

    "What if a Pokemon game just gave you a free Mewtwo halfway through the game."
    Omega Ruby/Alpha Sapphire: **sweats profusely**

    • @rasm9772
      @rasm9772 5 лет назад +49

      and XY with Mega Lucario

    • @spadezap9728
      @spadezap9728 5 лет назад +35

      Let's Go had that Mew DLC too, shamelessly asking for more money on a game that's not even worth half it's price. In this world, why is Cuphead 20 bucks and Let's Go 60???????

    • @xacmashe3852
      @xacmashe3852 5 лет назад +28

      @@spadezap9728 Because FUCK GAMEFREAK.

    • @chinclucker
      @chinclucker 4 года назад

      I don't get it

    • @Joker-fq6yx
      @Joker-fq6yx 4 года назад +7

      @@chinclucker Once you get halfway through Omega Ruby and Alpha Sapphire you're allowed to wander around and catch almost every legendary pokemon to ever exist.

  • @wisemage0
    @wisemage0 4 года назад +161

    I just can't get over the fact that Sora smacking Aqua with a giant tea cup is considered canon in some people's playthroughs.

    • @jamesmayo9533
      @jamesmayo9533 3 года назад +11

      My girlfriend straight up lol'd when she watched me juggle xemnas with a pirate ship

  • @ShinPepsiman
    @ShinPepsiman 5 лет назад +606

    "Oh the game is too easy for you?! Try playing on critical on level one with the paper mache keyblade and no items equipped with party members disabled with a blindfold on with your tv turned off while standing outside during winter"!!!!!!

    • @finalsora4704
      @finalsora4704 5 лет назад +43

      Still says it’s to easy 😂

    • @redkingblaze9808
      @redkingblaze9808 5 лет назад +4

      That's o py for dumbassss that actually have nothing to do so they just do it just to please themselves, if there was a trophy for it then yeah

    • @theflashgordon193
      @theflashgordon193 5 лет назад +5

      true
      Hyve Minds
      is sush disapointement not kh3 for not playing this way !

    • @edwardevans5759
      @edwardevans5759 4 года назад +29

      You didn't impose the vaunted "No bathroom breaks!" rule. You sir (or madam) have made your own challenge illegitimate! Now get out and think about what you've done!

    • @Jo.MeL95
      @Jo.MeL95 4 года назад +1

      😂😂😂😂😂😂

  • @brandonontama2415
    @brandonontama2415 5 лет назад +913

    I usually facepalmed when people said "Wait for critical mode", if the mechanics and enemies aren't well designed then it won't matter if the difficultly is increased.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +37

      I mean, they DID change some of the mechanics slightly in Critical Mode. For example, keyblade transformations don’t pop up as much as it would in the other 3 difficulties.

    • @chrisdaughen5257
      @chrisdaughen5257 5 лет назад +30

      @@BobbyTheGamerOfJUSTICE Same with Attractions. But I feel like its a bit cheap to let players just turn them off.

    • @Kalashee
      @Kalashee 5 лет назад +63

      Chris Daughen It’s cheap to give players choices and options to play they game the way they feel better suits them?

    • @3tymology
      @3tymology 5 лет назад +8

      Theres literally an ability that converts attractions to magic attacks i dont get why people complain about it

    • @motionisdead9796
      @motionisdead9796 5 лет назад +38

      The way to go is the improvement of enemy design, but devs are scared to ramp it up, because KH3 feels like it was aimed to be the most family friendly entry in the series.
      It's still not that hard to make not only hp-scale, but full-stat-scale the enemies + boost the frequency of their attacks with some little alterations to pattern of revenge values and whatnot.

  • @ivanshiny_
    @ivanshiny_ 5 лет назад +161

    Of course it is easy, it's what happens when you don't play KH3 with the DK bombos, skrub...

  • @QuiteDan
    @QuiteDan 4 года назад +24

    Xigbar is like Ocelot. It feels like they just randomly picked a villian and said "Congrats, you're now the shadowy orchestrator behind every conspiracy in this series. You will be used to explain away any plot holes we forgot to fill in past games. And now we put you in some prequels to legitimize you."

    • @vintheguy
      @vintheguy 4 года назад +8

      At least ocelot was kinda cool

    • @orlandofurioso7329
      @orlandofurioso7329 Год назад +3

      @@vintheguy Ocelot was VERY cool, he actually played dumb when in reality he was tying up loose ends

    • @rouge939
      @rouge939 7 месяцев назад

      Ocelot has been like that since the start though. Every single game since MGS1 where he debuted reveals that he was double crossing someone

  • @Lh0000
    @Lh0000 5 лет назад +667

    If you give a player some way to instantly resolve any conflict in a game, you should ALWAYS assume they will use it, it is not the players responsibility to balance the game, that’s the gamedevs job, i shouldn’t have to limit myself by saying “no I’m not going to use limits, cuz those are broken.” If the game is well designed, THEN THERE SHOULDN'T BE ANY NEED TO PUT HOUSE RULES ON MYSELF!

    • @HyveMindsGames
      @HyveMindsGames  5 лет назад +86

      Couldn't have said it better myself

    • @MrSuperAJ
      @MrSuperAJ 5 лет назад +60

      You would think that should be a thing a game developer should have learned as the basics.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +25

      I mean, the previous games were no different. Did you ever use the Stitch summon in KH2? Did you abuse Strike Raid and use its invincability frames in KH1? Did you use the D-Links or abused the shot locks in BBS? And don’t get me started in BALOONS in DDD....
      Its been a thing in pretty much all the games.

    • @UnifiedEntity
      @UnifiedEntity 5 лет назад +38

      @@BobbyTheGamerOfJUSTICE Problem with KH3 compared to the rest is....ya pretty much had everything you could think of to exploit VERY VERY early in the game. Sora is op as hell in KH3. Not getting into BBS or DDD cause could careless about those.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад

      @ragin I guess that’s true.

  • @xehanorti8128
    @xehanorti8128 5 лет назад +55

    I just can't stand the people who say they are "true" KH fans, I was in a livestream of a channel called "Kingdom Ace" and they're talking about KH future, then I thought it was a good a idea to leave my opinion and discuss about the game, as soon as I started to say the issues I have with the game, like the combat system, rushed story telling near the end and other things (that's all my opinions, don't start arguing at the comments guys) the only response that they give me was "Oh you don't understand what KH means", "You're not a real fan, the game is just fine, you're just dumb to not get the story", and some more nonsense like that.
    I already playing KH games for a long time, and I always searching for information about the game, like mechanics, lore, hidden things, etc, just to a "true" fan say that I'm not capable of understand the story because I'm a "hater", so, what I have to say (like I haven't said enough) is, don't be a d***, if you liked the game, good, keep playing it, but if the majority of people are complaining about some game mechanics, there's gotta be something wrong, there's no need to be such a fanboy.

    • @roiitzkovich4545
      @roiitzkovich4545 5 лет назад +3

      It can't be the majority if KH3 has an 8 out of 10 on metacritic on user score.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +2

      While I agree, it isn't the “majority” that dislike KH3. A lot of people didn’t like it yes but TONS did like it.

    • @xehanorti8128
      @xehanorti8128 5 лет назад +14

      @@roiitzkovich4545 I wasn't talking about the game itself, I was talking about some mechanics of the games, like the Attraction Flows or other stuff that the majority disliked, like the fact that the story don't progress to a climax, instead it just jump right into it. And I saw a lot of people proclaim about this, and I don't count just people who are fans of KH, but people in general (but yes, it is a game with mixed opinions, who tend to be a lot more good than bad ones), from a technical point of view (my technical point of view 🤣), the game isn't so good like others of the series in some ways, and it's better in others, but for ME, it's worse because I was really expecting something more "well done" after all this time of waiting.
      Whatever guys, like I said, this is my point of view, if you guys like it, I'm happy for you guys, but I expected way more...

    • @roiitzkovich4545
      @roiitzkovich4545 5 лет назад +5

      @@xehanorti8128 There are reasons as to why the game jumped right into the climax, those being that there was no place for a middle point (I hear suggestion like saving Aqua after Monstropolis but people don't see the consequences) and that there are no 2nd visits to each world so the game ain't as repetitive as KH2, BBS and DDD.
      Attractions and flowty combat are the only mechanics that get critisized by people (other mechanics are personal preferences). Attraction, as was said in this video, can be canceled. Flowty combat isn't such an issue because in KH3 you are completely capable in mid-air so unlike BBS and DDD you aren't punished for it (go check a video called "defeating Dark Inferno in mid-air" to see that flowty combat isn't an issue in KH3).

  • @jack1231309
    @jack1231309 5 лет назад +205

    "You want the game to be fun? Limit your options so much that you only use lv 1 kingdom key, only spam X and ignore every other mechanic in the game that the developers intentionally put there to be used." -Kingdom Hearts fans 2019. This way, I don't even have to play the game at all if I'm going to only use 3% of its features. This argument is less useful than Donald's healing. It's not my fault that I'm using what the developers implemented to be used, be it broken or not, it's their fault for making it broken in the first place.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +2

      It’s not as fun if you just use 1 mechanic tho. Why not mix it up by using the others?? 😂

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад +9

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE 🖕🏼😂🖕🏼

    • @ReaperShackal
      @ReaperShackal 5 лет назад +18

      Don't forget to use a blindfold and a usb steering wheel.

    • @Rocker21344
      @Rocker21344 5 лет назад

      That type of shits fun to me. So bet

    • @josim9244
      @josim9244 4 года назад +4

      Is less than usefulness than Donald's healing XD

  • @ClownLordi
    @ClownLordi 5 лет назад +157

    Staggering for Osaka team games has always been an issue. Which is worse in a way. And that rant about playing the game the right way made me happy.

    • @SHADOMEGA7569
      @SHADOMEGA7569 3 года назад +5

      I mean it explains why i get cheaply hit.
      I did find it weird the game would just say yeah you smacking the hell out of this enemy isnt going anywhere time to get one shot mid fucking combo by said enemy

    • @lowhp_comic
      @lowhp_comic 3 года назад +4

      DDD was absolutely horrible to play for this reason, all the enemies just didn't want to stagger

  • @jayzonedc6474
    @jayzonedc6474 5 лет назад +317

    "Nobody likes dmc"
    Okay, now you've gone too far

    • @Jeebitz
      @Jeebitz 5 лет назад +17

      There are dozens of us!

    • @HyveMindsGames
      @HyveMindsGames  5 лет назад +82

      I actually really like DmC but most fans of the series seem to REALLY hate it.

    • @vixyule2407
      @vixyule2407 5 лет назад +24

      Compared to devil may cry it is not good. Dmc is the second black sheep of the series

    • @solsun7350
      @solsun7350 5 лет назад +12

      @@HyveMindsGames the story kinda sucks but the gameplay is good

    • @somecrazydude2267
      @somecrazydude2267 5 лет назад +4

      Wait are you guys talking about the main devil may cry series or the reboot?

  • @buddydew101
    @buddydew101 5 лет назад +81

    They weren’t joking when they said this is for first time KH players too.

    • @Dead_Hitori
      @Dead_Hitori 5 лет назад +36

      they need to stop with the first timer bullshit, was stupid for ff15 when each ff game is its own, and then with kh3 if they wanted to be first timers then they should go play the other damn games

    • @LazyPirate8
      @LazyPirate8 4 года назад

      @@Dead_Hitori i
      ain't done with ffxv

    • @witcherjohn3440
      @witcherjohn3440 4 года назад +1

      You know what sucks about that too, resold these games for the “new players” yeah ok square

    • @jeffreyali1456
      @jeffreyali1456 4 года назад

      Critical mode says otherwise

    • @maxmccutchen1753
      @maxmccutchen1753 4 года назад

      But i played the first kh game, Didn't beat it cause i was confused on the tarzan world, also i was like 5 or 6. But, i enjoyed 1, gotta give the 2nd game a chance again, and enjoyed 3rd.

  • @sadgeman7
    @sadgeman7 5 лет назад +411

    I really love the bosses in 2 but 3 they didn't feel great imo. Also anyone miss reaction commands?

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +22

      I do. But eh, I gotta disagree on the bosses in 3 being notvthat great. I mean, I’ll agree KH2’s bosses were a little better. But I still overall loved the KH3 bosses.

    • @TheKrypticCode
      @TheKrypticCode 5 лет назад +58

      Yeah to some extent. It lets Sora have unique interactions with enemies that, in my opinion, made them more memorable compared to KH3.

    • @BlueLightningSky
      @BlueLightningSky 5 лет назад +27

      Absolutely not. They're glorified QTEs that the KH community pretends has depth. And it also shows a misunderstanding of why the bosses in 2 were better. 2's bosses had mechanics. Yes they were annoying and people bitched about it but that's why they're harder. I'm not talking about the reaction command minigames those are not mechanics. Zexion trapped your team mates. Vexen summons anti Sora. Marluxia places a curse. LW locks commands. Yes some of these were frustrating but that's what made it hard and fun. A lot of KH3 fights are defend and attack and KH is not as fast as other games to get away with this. Most bosses are too fair for their own good.

    • @MrMoises621
      @MrMoises621 5 лет назад +2

      @@BlueLightningSky I find it quite surprising that you are on the side that QTE's have no kind of depth...can you explain why?

    • @star_toast
      @star_toast 5 лет назад +13

      Moises Cabasquini Because you can just spam the triangle button once you know it’s coming which you would know after seeing it once. It’s basically just free damage most of the time.

  • @solsun7350
    @solsun7350 5 лет назад +182

    WaIT FoR tHe ReMiNd DLC
    Edit: you're only playing wrong when you lose

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +21

      To be fair, the DLC seems to be totally separate content anyway

    • @nnickplays9713
      @nnickplays9713 5 лет назад +11

      For me I'm just waiting for the final finished product, which seems to be ReMind's release, before I even start the game.

    • @kevin13cabello
      @kevin13cabello 5 лет назад +1

      @@nnickplays9713 Yeah I'm waiting too. It was hard not to rush out and buy the game as soon as it released but when I watched a playthrough of it and became disappointed, it became way easier to just wait until the dlc comes out to maybe get the game.

    • @grizzakaful
      @grizzakaful 5 лет назад +3

      The dlc doesn't change anything, it just adds to the story, which should've already been added in the first place. In all honesty, this just left a bitter taste in your mouth because it just screws over everything you has hoped for.

    • @Prestige_00
      @Prestige_00 5 лет назад +1

      @@grizzakaful watch the trailer again. You can play as Roxas in the keyblade graveyard boss so clearly they're changing some things from the main game.

  • @aithjawcraig9876
    @aithjawcraig9876 4 года назад +60

    The funny thing is, this game could have been so much better even with half the budget and half the work.

    • @Foxfire-xq5ij
      @Foxfire-xq5ij Год назад +4

      And half the Waiting time of 14 years from kingdom hearts 2 to kingdoms hearts 3.

  • @lucyprescott1968
    @lucyprescott1968 4 года назад +18

    Haters: You’re still a disappointment.
    Hyve Minds: Welp, I warned you.

  • @lowhp_comic
    @lowhp_comic 3 года назад +6

    Pretty insidious that this game was Nomura just planning for the future series instead of making this one feel as climactic and great as possible... That's like game design planning 101...

  • @xpowerlegendx
    @xpowerlegendx 5 лет назад +118

    Fair enough. For me KH3 is not disappointing, but more underwhelming.

    • @Crash7031
      @Crash7031 4 года назад +9

      Honestly I think the game is perfect and I am just a normal player so I do lose sometimes I do not think it's a disappointment it has the best graphics of any game I seen so far altho I am not much fan of Pirates of Carribian world but other then that I like everything else

    • @dswin6306
      @dswin6306 4 года назад +3

      FlipXFlop .Gaming I felt the base game was ok, but the added difficulty showed just how much attention had gone into the enemies and the combat, having to take your time to defeat and learn each enemies weaknesses was something I ended up really enjoying. As for the story, Remind will be a big dlc!

    • @SentientPotatoXIII
      @SentientPotatoXIII 4 года назад +4

      Agreed. I love the game but kh2 was better.

    • @gnarly_charley
      @gnarly_charley 4 года назад +4

      Those words are somewhat similar.

  • @sonnychan5526
    @sonnychan5526 5 лет назад +43

    Crit is like a amplifier, it makes the end game boss fights more fun
    While making existing issue even worse. Camera am I right fellas?
    That frozen sled contributed to like 90% of my total deaths.
    What KH3 lacks is uniqueness. The only uniqueness for KH3 is the number of times you should be timing your blocks and retaliate and that's it
    I however find it like fun to fight monster inc final bosses and xehanort bosses with precise counter, which is not only counter shield. (Just my opinion)
    in KH2 almost every enemies gets a unique interaction and you will have a fresh experience for every fight so you never felt bored

    • @danielhikari5128
      @danielhikari5128 5 лет назад +1

      I never really had a problem with the camera and the enemies seemed pretty unique to me I'd wish they add more stuff though to make the gameplay more unique.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +1

      It's quite literally the same for KH3 the only difference is your unique interaction isn't limited to the enemies you fight, instead you carry it with you in the form of your Keyblades (Transformations), the teammates you use (Team attacks), the magic you use (Grand magic), and the world's you visit (Attractions).
      It's ironically less limiting but people think that KH2's is where it isn't as limiting.

    • @sonnychan5526
      @sonnychan5526 5 лет назад +3

      The camera issue persists when the enemies are off camera, I remember I just need to lock on to turn the camera, unlike KH3 where I need to pan the camera just to lock on
      About the limiting thing, sure in KH2 sometimes you need to use reaction to proceed or get you butt handed to them whereas KH3 you don't have to
      But most of the reaction commands are very unique and that's what makes a memorable/impressive fight and this shows how much effort and love they put into those.
      I'm alright with KH3 and generally satisfied with it, I just don't find most of the fights memorable.
      Oh wait I remember I love fighting skoll because it's the most unique boss fight and that resembles reaction command the most

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад

      @@sonnychan5526
      You generally don't though, of all of the reaction commands, I can only think of 3 that weren't just "mash triangle for profit" with no timing or thought and those are Xemnas' first phase reaction command, the berserker reaction command, and the samurai nobody reaction command. If most of them were like this I could understand why people preach it as being superior to KH3's but as it stands that's just outright wrong.

    • @danielhikari5128
      @danielhikari5128 5 лет назад

      @@sonnychan5526 There both the same when it comes to the camera in kh3 you can also just lock on to something and it will move the camera for you.

  • @Deathnote2539
    @Deathnote2539 5 лет назад +134

    Bro kH has always been hell in minigames don't you remeber ice cream beat from BBS? It was hell pure hell.

    • @3tymology
      @3tymology 5 лет назад +14

      LOLOLOLOL lets just not talk about that 😅

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +15

      IKR? 😂
      Tho I’ll be honest. The mini games in KH3 here were WAY better than previous games.

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад +1

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE 🖕🏼🤨🖕🏼

    • @danielhikari5128
      @danielhikari5128 5 лет назад +4

      @@thatjrpganimefanplayerjusi8003 Lol your embarrassing yourself didn't think you'd do the same thing twice.

    • @wakewind4129
      @wakewind4129 5 лет назад +4

      Deathnote2539 And I’ve always hated them. They were just substitute gimmicks for actual content.

  • @wakewind4129
    @wakewind4129 5 лет назад +63

    I don’t know what those other people were saying, but unison “attack command change” attacks are still random. You don’t get them every time you do a finisher near Donald or Goofy.
    Also the “Minigames”. You can say gimmicks dude. That’s what they are.

  • @chemicaldesire9167
    @chemicaldesire9167 5 лет назад +34

    When you said people complain about you videos...I went straight to the comments with a bag of popcorn.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +3

      I mean, they aren’t really complaining. Just giving their own thoughts as to why they disagree.
      Not saying the “YOU AREN'T A TRUE FAN” comments are applied tho. 😂
      Those guys you should just ignore.

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад +10

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE 🖕🏼🤨🖕🏼

    • @aqua3234
      @aqua3234 4 года назад

      *Laughs at Yandere Simulator's reviews*

  • @AwkwardSchism
    @AwkwardSchism 5 лет назад +24

    But Hyve, you don't even know what fun is lol. Don't you remember, you should only think what we tell you exactly to think. Please remember this in the future. /s

  • @Dark_Tale
    @Dark_Tale 5 лет назад +57

    KHII Critical: Best way to play KH with tons of different ways to play and gives a reasonable challenge. (Played all the way through 4 different times on Critical.)
    KHIII Critical: Takes a gameplay full of issues and makes them worst. Makes this game almost unfun at times and this is coming from a Dark Souls player who loves a good challenge. But only if the game makes me feel like it is my fault. If I die due to something that I couldn't possibly react to in nanoseconds I have or because the game feel sluggish at times, I tend to not have as much fun.

    • @aqua3234
      @aqua3234 4 года назад +2

      *Laughs at Payday 2's difficulties*

    • @jonnysac77
      @jonnysac77 4 года назад +3

      In KH3 you have two options in most mob fights, either play really defensively and camp it out or give in and use a link

    • @medievalshadows2836
      @medievalshadows2836 4 года назад

      @@jonnysac77 frr dohhh!!! lmaoo

    • @lowhp_comic
      @lowhp_comic 3 года назад

      @@jonnysac77 fr, fighting heartless is so fucking horrible because the combat was spacious and revolved around attraction flows. Removing the flows from combat doesn't change the horde or enemies attacking you in millions of directions

  • @Zubatticus
    @Zubatticus 5 лет назад +120

    Yeah, I had no motivation to go back and play this game. In addition, to the shoddy mechanics, there just aren't many fun fights that would warrant the extra difficulty. Mob fighting is tedious and most of the bosses suck too.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +9

      I didn’t mind the mob fighting, but I can understand why others wouldn’t. Although I gotta disagree on the bosses sucking. I personally thought the bosses in this were quite fun! Not as fun as KH2 I’ll admit. But still fun.

    • @Ebell899
      @Ebell899 5 лет назад +9

      Agreed. Why would I want to try the harder modes of a game which I just barely enjoyed at the base level.

    • @Da_padilla
      @Da_padilla 5 лет назад +1

      I purchased the game on release and I barely beat the game a week ago I felt soo bored playing this game I was annoyed.

    • @UnifiedEntity
      @UnifiedEntity 5 лет назад +1

      The only motivation for this game to go back to...was just the music....thats really it.

    • @Ebell899
      @Ebell899 5 лет назад +1

      @@UnifiedEntity even the music was subpar. Outside of a few standout tracks majority of music that wasn't disney based was remixes of the old games song. Especially boss battle music. Decent enough just dissapointed they weren't completely original tracks.

  • @mil1lion
    @mil1lion 5 лет назад +58

    It'll remain terrible until they give it a proper ending. Story development went the same route as season 8 of GoT. Build all these characters and story then drop them as simple plot devices for a hurried and unfinished/unpolished ending

    • @frogglen6350
      @frogglen6350 5 лет назад +24

      This is why I just pretend Kingdom Hearts 2 is where the series ends. It's a perfect conclusion if you ignore Sora getting that stupid letter.
      The organization is defeated. The worlds are safe. Sora is back with his friends. Donald and Goofy are back with their King.
      Sure, Xion stays dead and you gotta ignore Aqua's Terra's, and Ventus's existence. But Birth By Sleep is pretty average for a KH game and Xion being dead makes the plot stronger than havong her randomly come back. Like, wtf Nomura?

    • @flufflenuggit6499
      @flufflenuggit6499 5 лет назад

      @@frogglen6350 I agree. Kingdom Hearts 3 hopefully will pave the way for a better KH game in the future.

    • @alexappsapp1332
      @alexappsapp1332 5 лет назад

      Simple plot devices? like who? honestly what the hell did you expect?

    • @mil1lion
      @mil1lion 5 лет назад +13

      @@alexappsapp1332 keep it civil or there won't be a convo. But for starters, kairi and Axel. Axel who goes through this huge character awakening and keyblade training and then gets 5 seconds of screen time in the finale and penultimate cut scenes. Kairi same thing. Have a huge focus on her being a keyblade wielder and then boom, damsel in distress still, dies to further soras broken finale. There was literally no point in their story lines.

    • @alexappsapp1332
      @alexappsapp1332 5 лет назад +2

      @@mil1lion
      Ok, so Kairi was clearly a plot device (Like she has been for the last 13 years) no one can argue that, Axel admittedly did nothing, but that's still the opposite of a plot device... he wasn't a forced character that was put in there to move the story along, he legit did nothing lol.
      But that's 2 out of like, 10 characters in the finale. The rest all had great conclusions at the end, such as Roxas, Terra, Ventus etc. And they all had their redemption moments.

  • @T725db
    @T725db 5 лет назад +92

    Once again: When a game that needs its mechanics tweaked to become more solid gameplay wise makes a harder difficulty and does not do any patching; this makes the said game flaws more blatant and intolerable.
    I cannot agree with you enough on your many points in this game from Sora’s blocking working when it wants to( plus not cancelling combos when block is pressed), to fights become less engaging because fights take longer and with things being able to one shot you makes this even more of a chore.
    Funny how I’m actually stuck on the downhill sled in Frozen at the time of this comment.
    I love the KH series and even 3 but just because I love doesn’t mean I’m going to ignore the obvious flaws it has which many were stated in this video.
    Good watch!

    • @Ebell899
      @Ebell899 5 лет назад +20

      I think I speak for many of us in saying the love for KH is fading. Especially when the next story arcs focus comes from the mobile games. Sigh.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +7

      @eric But the story from the mobile game is so good!! Honestly, it’s my favorite in the series (no joking here).

    • @T725db
      @T725db 5 лет назад +1

      Eric Bell
      Yea that’s going to be interesting. I really wonder how are they going to pull it off.

    • @yagirlmayalazarus6713
      @yagirlmayalazarus6713 5 лет назад +5

      Eric Bell How can you speak for many people as one RUclips comment? The love for KH isn't fading lol.

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад

      YaGirlMayaLazarus 🖕🏼🤨🖕🏼

  • @PrismOpal64
    @PrismOpal64 4 года назад +50

    The DLC came out and I still can't be bothered to pay for it. KH3 has left me so disappointed I don't want anything more to do with it.

    • @gamer4ever838
      @gamer4ever838 3 года назад +2

      and why is it bad?

    • @Anhiksi
      @Anhiksi 3 года назад +13

      ​@@gamer4ever838 cringe and episodic bootleg disney worlds instead of a proper cast with a proper overarching story. This is on top of how hard it is to live up to expectations to begin with. They didn't even try in kh3.

    • @lolsmo395
      @lolsmo395 3 года назад +8

      ​@@Anhiksi its not even that hard to please kh fans with awful writing, and the game still manages to disappoint

    • @devanplays3509
      @devanplays3509 3 года назад +2

      @@Anhiksi The game ain't even that bad. How are the disney worlds bootleg?

    • @redlion9699
      @redlion9699 3 года назад

      The Re:Mind DLC is amazing tho. It’s like KH3 did a 180 with that DLC. You should definitely try it out.

  • @deathsia250
    @deathsia250 5 лет назад +16

    So basically in Crit mode you're given two choices: Do I want my gameplay experience to be controller breaking levels of frustrating or falling asleep holding my controller levels of boring... Wow, given those two choices I'll take the 3rd hidden option: Don't play Crit mode at all.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +1

      Sure, if you refuse to actually adapt and learn how the game's enemies and mechanics work, by all means boil it down to that.
      "I hate that the game allows me to cheese it, but also I'm glad that the game allows me to cheese it"
      Really bizarre double standards going on here, as every game in the series is stricken with this busted design abuse philosophy. All the games "issues" are so easily handwaved away by anyone who actually took time to learn the game.

    • @LoafyBuns
      @LoafyBuns 5 лет назад +12

      @@TheDbzthedgehog It's more like "I hate that the game allows me to cheese it, but I also hate that there's no other consistent or fun way to play the game." The mechanics in the game are too random to actually learn how they work and respond to it when a good 60% of the time you'll get rocked by something out of your control, hence the boring style of hanging back and playing safe.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад

      @@LoafyBuns Toasty Kitten
      >Too random
      As I said, all of the issues are handwaved away by people who actually took the time to learn the game.
      Inconsistent staggering, inconsistent arrows, bad camera, "bad" blocking, random team attacks; none of it is an issue if you learn how the game functions and adjust accordingly, like with any other game, surprise, surprise. Not to mention that 4/5 of these are just plainly incorrect.

    • @cake6851
      @cake6851 5 лет назад +12

      @@TheDbzthedgehog What you're essentially saying is "Who cares if this game is poorly designed? Just git gud and ignore the issues at hand"
      And that my friend is dumb.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад

      @@cake6851
      That is quite literally the opposite of what I'm saying
      If you took the time to learn the game, you would realize that these aren't even issues prevalent enough to impede your progress. The dude is complaining about inconsistent arrows of all things, imagine what else he overlooked if this complaint is invalid.

  • @mistergrool3941
    @mistergrool3941 5 лет назад +16

    >That Pokemon comparison
    Unfortunately, half of the fanbase makes the exact argument you're making fun of when it comes to the Experience Share.

    • @cpudude30k
      @cpudude30k 5 лет назад +5

      Don't forget about legendary Pokemon tied to the story so you *have* to catch them, so they are super easy to catch and break the game balance.

  • @afromarco005
    @afromarco005 5 лет назад +47

    This will be my last KH Osaka ruined the fun both story and gameplay are subpar now only the visuals improved

    • @guilhermeeduardo933
      @guilhermeeduardo933 5 лет назад +23

      yeah, I guess after KH3 my hype about this series is 0, if there is one made by team tokyo I guess I will play, maybe ff7 remake, but they ruined the fun out of me too.

    • @shinsopercival3963
      @shinsopercival3963 5 лет назад

      ✌peace

    • @stampoulisrafail7836
      @stampoulisrafail7836 4 года назад

      Yes no one cares.

  • @stashallemagne4488
    @stashallemagne4488 5 лет назад +71

    can we just get a kingdom hearts without osaka team sliming all over it?

    • @fable23
      @fable23 5 лет назад +26

      Sorry, all the good combat designers are working on FF7 Remake.

    • @stashallemagne4488
      @stashallemagne4488 5 лет назад +3

      @@fable23 I bet that game play be mediocre as well like FF 15 but it is also not fully action rpg we have to wait and see

    • @xilusRipper
      @xilusRipper 5 лет назад

      Facts.

    • @christianguerrero70
      @christianguerrero70 5 лет назад

      Idk the combat for 7 looked alot like 15s HORRIBLE combat. In that I never get that feedback from my attacks.

    • @Phyllion-
      @Phyllion- 5 лет назад +2

      @@christianguerrero70 I don't see how it looked like 15 at all. It's not even the same battle designer on it; 7R has KH1 and 2's lead battle designer while 15 had the one from Crisis Core and Type-0 (which none of are action rpg so it makes sense for the combat to be meh if you are suddenly asked to make that kind of game when you got 0 experience on that genre)

  • @kangofkek8079
    @kangofkek8079 5 лет назад +90

    Love him or hate him, he's spittin truth right now

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +5

      Don’t you mean truth for the entire series?? 😂

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад +4

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE hahaha 😂🖕🏼🤨🖕🏼

    • @robinvermeersch6349
      @robinvermeersch6349 4 года назад +1

      @PerrySport Or there are people, like myself, who actually do enjoy this game? I thought the conclusion was well done and satisfying, I loved the Disney worlds, and I had no issue with the combat whatsoever. I don't blindly praise it, my tastes are just different, and that should be okay. The only criticism of KH3 that I agree with, is that the Disney worlds, even more so than in KH2, felt pointless to the overall plot. But I really enjoyed my time with the game, so I'll let it slide. If I'm an idiot for actually loving this game, then I'd rather be the idiot who thought the wait was worth it, and it was 60 euros well spent ;)

    • @xthewhitewolf
      @xthewhitewolf 4 года назад

      That is just your opinion.

    • @xthewhitewolf
      @xthewhitewolf 4 года назад

      @@robinvermeersch6349 Same but KH2 is still my favorite.

  • @burningspies1084
    @burningspies1084 5 лет назад +132

    I have 3 things to say about this.
    1. You are the first person on RUclips I have seen rant about "playing the right way" . You have earned my respect.
    2. (bias of older sonic games speaking) There is nothing wrong with Sonic Chronicles. So take that back jerk. >.> Seriously they really do need to finish the story for that game . They can't just end it on a cliffhanger.
    3. You may not wish to talk about Atlantica, but jokes on you because I've hated everything pooh related since KH1. (Collecting torn pages and dealing with those minigames started to wear on me.)

    • @cliffturbo2146
      @cliffturbo2146 5 лет назад

      The gameplay of Chronicles is what shines for me😁. And I do hate Atlantics and 100 arch equally. At least the minigames are optional.

    • @daredae436
      @daredae436 5 лет назад +11

      Sonic Chronicles is never coming back. the game took a lot of inspiration from the echidna tribe in the Archie comics and the writer who pretty much made that extended universe didn't like the idea that Sega was using his idea and profiting off of it without any compensation the whole thing was so big it's the reason why the Archie comics had a reboot

    • @cliffturbo2146
      @cliffturbo2146 5 лет назад +4

      @@daredae436 I never read those sonic comics, I only read the IDW. But that stink. I would really to see more Sonic RPGs, since we don't get many.

    • @mastervidxad5883
      @mastervidxad5883 5 лет назад +9

      I agree man. Sonic Chronicles is at best a meh game with so much potential for a sequel to fix the many issues. Sadly, Sega/Sonic Team don't care about the series. Also, #FucKenPenders

    • @brandonontama2415
      @brandonontama2415 5 лет назад

      @@mastervidxad5883 What did Ken Panders do?

  • @ArtumTsumia
    @ArtumTsumia 4 года назад +15

    Pretty much this. After playing through the game originally on the hardest difficulty available, I didn't have much faith that Critical Mode would put enough effort into balance to make it an upgrade. Quite simply, the various mechanics don't play into each other enough to make the combat all that fun. In the first game, you had to engage in combat to recharge your mana. Cure was kind of OP, but the MP system kept you more engaged. The second game 'nerfed' cure by making it cost all you mana, but mana now had a recharge timer that didn't exactly encourage you to jump back into combat. Still, there were enough utility spells that you absolutely didn't want to be casting cure, you wanted things like reflect. _KH3_ carried over the core idea of magic from _KH2_ but cranked up AOE spell damage and gutted the idea of utility spells. The result was just spamming your best AOE spell to take out most enemies and then just finishing off the last one with your keyblade. Reducing MP for Critical Mode doesn't really address this problem, in fact it kind of makes things worse by reducing the amount of damage Sora does, reducing the number of effective combat options. Link and Shotlock spam pretty much become the only guaranteed systems, since most of the other big abilities are inconsistent and the large numbers of enemies tends to get you killed quick if you aren't thinning them out almost immediately.

  • @LimitForm72
    @LimitForm72 5 лет назад +32

    LOL thanks for including my little clip. The more people that see this, hopefully the more that start to understand this type of stuff more clearly.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +5

      Personally, i think the main thing is the Block that KH3 has. Everything else isn’t that big of an issue in my eyes.

    • @wakewind4129
      @wakewind4129 5 лет назад +4

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE Really? Moon gravity, slow animations, and all random commands isn’t a big deal?

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад

      @wake wind Gravity never really bothered me, tho I can understand why it’s an issue for others. I never really found the animations to be slow, apart from Guard/block of course. And the commands aren’t necessarily random.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +1

      @@wakewind4129
      >Moon Gravity
      The difference is you're completely capable in the air as opposed to the flounder that KH2's Aerial based actions offer; No block, one air Dodge, no airstep, none cancellable attack animations, so on and so forth. Makes me wonder how recently people have even played KH2
      >Slow animations
      The attacks lifted from KH2 are literally frame by frame the exact speed, and the new ones aren't far behind. Not to mention unlike two, just because your attack animation is slow it doesn't make you helpless as you can cancel your attack animation into a block immediately, whereas you need to wait until the animation is over in it's entirety to do anything else like block in KH2.
      >All random commands
      They aren't all random though
      Team attacks, yes, atm it's entirely unclear how those proc, however Attractions are obtained from attacking certain enemies, Grand Magic is proced by building meter, and the same is true for the Keyblade Transformations. All the others are cinematic, and with this and the team attacks they're on par with KH2's brainless "hit triangle to win" commands that pop up after fighting certain enemies are on the field. 90% of them required no thought or effort and we're just a flashy attack you'd do to gain an advantage, how is that any different from this? What's even better is you can have more than one triangle command set instead of doing on accidentally because they're all mapped to one button clumsily in KH2 ala the auto limits, auto summons, etc, etc.
      It's clear that the Osaka team isn't the best but they're actually taking steps to improve the formula with this title in particular. Can't say the same for BBS and DDD though that's for sure LOL

    • @maddcruiser8874
      @maddcruiser8874 4 года назад

      @@wakewind4129 never bothered me

  • @jadonwalker5991
    @jadonwalker5991 5 лет назад +67

    I think what made me lose love for KH3 were the boss fights. They weren't very challenging or very interesting. And some of the bosses seemed so random and had very little to do with the story. Like Hans turning into Garurumon for some reason.
    Also was anyone else dissappinted you didnt get to smack randel with the key blade? It think it would have been a cool boss fight to have an invisible randel out in the freight yard surrounded by oil drums and Boo stuck in a safety net above you. You could spill the oil on the ground to track randels foot steps, cover him with oil and use fire! But if the fire grows too hot, you risk the net burning and Boo falling into Randels clutches. So you have to put out the fire with water, which also washes away the oil, thus making it harder to track randels movements. And the whole time randel is trying to climb up to the net and abduct Boo. Maybe he uses fire attacks so the net will catch fire.
    Instead we got some crappy heartless.

    • @soul6733
      @soul6733 5 лет назад +10

      You know, Matpat actually made an interesting theory about Arendelle boss fight. I strongly suggest you to watch that video: basically Disney was very strict with the game development and what Nomura could do with the Disney worlds. And Arendelle was originally created different from what the level is now.
      Also Monster Inc boss is an unversed.

    • @matiasluukkanen7718
      @matiasluukkanen7718 4 года назад +12

      Soul6 Stop this. Nomura has full responsibility of the poor creative choices in this game. How many years he had time to write this script?

    • @jeffreyali1456
      @jeffreyali1456 4 года назад +2

      The remind dlc should help stop your bitching

    • @jaysony8587
      @jaysony8587 4 года назад +4

      @Matias Luukkanen Real shit tho. Disney had their clutches in deep and restricted ALOT of the creative freedom for the most part.

    • @LordMalice6d9
      @LordMalice6d9 4 года назад +2

      @@jaysony8587 Disney always ruining most of their IP's and acquired IP's these days.

  • @unavailablenull2346
    @unavailablenull2346 5 лет назад +496

    Just don’t use links dum dum

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +16

      I mean, that argument isn’t wrong. 😂
      Just spamming Links all day is an “option” yes. But will that make the game fun? No. If anything, it’s just a lazy way to cheese the game, which isn’t no different from what previous games had. BALOONS in DDD and Shotlocks in BBS for example.
      Making the counter argument that “oh it’s in the game so I should be able to use it!” is freakin ridiculous. Cuz again, how the hell is spamming the same move over and over going to make anything better? It’s just gonna make the game boring. So really, it’s not that you shouldn’t “use” them. It’s more like you shouldn’t “abuse” them.
      Ignoring the other mechanics in the game isn’t gonna help either. Why not use Shotlocks, Quickstep, Magic, And specific abilities attacked to keyblade transformations instead? Or hell, mix it up alongside links! That’s what I do. 🤔

    • @Astraldymensions
      @Astraldymensions 5 лет назад +11

      @UCasyiwRCO4vHKuFmsi6R_Hg
      I mean that's a big reason those games have balance issues as well. The best action games I have played are the ones that have little to no cheeseing at all.

    • @HyveMindsGames
      @HyveMindsGames  5 лет назад +91

      @@BobbyTheGamerOfJUSTICE Bro, dude, pal, guy, you've made approximately 5 million comments on my videos, how are you STILL missing the point this hard? I spent half of this video explaining why combat without links is inconsistent and frustrating, thus making link spam not only the most powerful option, but also the least annoying (10:26). Besides, an overpowered and spammable option in a game is ALWAYS an inherent problem. Ignoring the bad balance doesn't make it go away, you're just deflecting criticism without addressing it. If I found an optional area in KH3 where the music didn't load and the jump button didn't work, would it be valid to say "oh well it's optional so just ignore it?" No, of course not. Closing your eyes and covering your ears whenever there's an obvious flaw in the game doesn't magically fix the flaw.
      Yeah, other games in the series have balance issues too, but that doesn't excuse it in KH3. Again you're not refuting my points, you're deflecting by saying "oh well what about balloon?" Who cares about Balloon? This video isn't about DDD.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +9

      @hyve It’s basically been a thing in ALL of the games. So why the hell is it a big problem now?? That’s what I’m trying to bring up here.
      Also I’m not saying to ignore the flaw. Your right, it’s a flaw that should be fixed. But to criticize the game (to this extent) when it’s a flaw that pretty much all of the games have had is just a little silly to me.

    • @Astraldymensions
      @Astraldymensions 5 лет назад +36

      @@BobbyTheGamerOfJUSTICE
      Lots of reason. When they appeared on handheld consoles you could excuse it way more easily. It was made on a smaller budget, the community wasn't as big, and a lot of peeps wrote off the handhelds. Think back to 2012. How many people were making YT vidoes reviewing and talking in depth about Dream Drop Distance's narrative and gameplay issues outside of a few review sites? Barely anyone. Now contrast that with the 5 Million copy day one release of KH3 with EVERYONE paying attention. Things are going to get called out. KH3 is at the big boy table which is a place it hasn't been since KH2 and the landscape has changed vastly in that time.

  • @somelonelyshmuck4274
    @somelonelyshmuck4274 5 лет назад +71

    o.o you missed a grand opportunity to call it a "Critical review of Critical Mode" xD

  • @eanderson9599
    @eanderson9599 2 года назад +7

    Still mad that a game this beautiful is so mediocre and uninteresting

  • @lordyozora234
    @lordyozora234 5 лет назад +20

    Just like you used the links during your run on Critical Mode,I used the Ultima Weapon for my own run.And just like the links,Ultima Weapon also allows you to make the game easier but I don't really care.I mainly used it to finish this game as fast as possible,cause I found it pretty bad even on Critical Mode(I did some bosses with weaker Keyblades,but it was boring as hell).Also,I don't understand why I shouldn't use the Ultima Weapon from the start if the game allows me to use it(I don't care about making the game harder and by extension more boring and annoying than it already is).

  • @nextaros
    @nextaros 5 лет назад +178

    This game was, is, and will forever be the greatest disappointment of my entire life.

    • @PittsburghRecordingStudio
      @PittsburghRecordingStudio 5 лет назад +3

      next-aros yes!!!!!

    • @dijonpsalm6938
      @dijonpsalm6938 5 лет назад +14

      I agree whole heartly bro. Biggest anticipation game wise of my life.

    • @zeri7835
      @zeri7835 5 лет назад +8

      You sure you yourself aren't the greatest disappointment of your life? Cause I know I am.

    • @dijonpsalm6938
      @dijonpsalm6938 5 лет назад

      @@zeri7835 that too

    • @shinsopercival3963
      @shinsopercival3963 5 лет назад +1

      best find a replacement for this franchise then

  • @ayeedonald629
    @ayeedonald629 4 года назад +8

    I wish they didn’t rely on Otaku team. Like don’t get me wrong the game looks good, it just feels rush. Most of the forms have similarities to them. Old Kingdom hearts magic (reflect, magnet) are now displayed in forms. Nothing wrong with that but I miss actually using them in Kingdom Hearts 2

    • @vintheguy
      @vintheguy 4 года назад +2

      They are actually a mechanical downgrade from 2

  • @OP10thNakama
    @OP10thNakama 5 лет назад +18

    2fm is still the king of the franchise when it came to the combat.
    Also if you brought ultima to newgame+ crit wow. now that is OP. Between that and links, every boss becomes a joke

  • @shaesullivan
    @shaesullivan 5 лет назад +35

    How to best sum up this game:
    Osaka Team Strike Again!

  • @codyh1817
    @codyh1817 4 года назад +56

    I am a huge kingdom hearts fan. I rented the second game beat it and was still excited when my sister bought it and the guide book for me for my birthday aftwards. I had so much anticipation for KH3 that i even had a few tears leak when the trailers came out. I bought a ps4 just so i could get this game and play it. Finally comes out and i sit to play it and was a let down. The different worlds felt like filler the entire time. It felt as if they could be missing and we would still have the same outcome. Toy story's world was so unfinished to me and surprise surprise it wasn't even the real toy story world. Just a fake place made by the organization. The world's in previous games felt necessary (aside from the 2 or 3 worlds not connected to main story). All the worlds felt like more of a "look what disney movie we put in the game for you this time" type of situation.

    • @themeekwarrior
      @themeekwarrior 3 года назад +9

      I'm so glad I'm not the only one who felt this. I do think Disney had a lot of control over what worlds would be featured in the game, but I didn't feel the excitement and wonder that I loved this game series for initially.

  • @DistantKingdom
    @DistantKingdom 5 лет назад +16

    I went out of my way to get the ultima (which was a huge slog) just for Critical mode. Finally got it and played critical for about 10 minutes, then never got back to it. Sad to see the go-to exploit is Links or flows considering I never used a single one during my regular play-through due to preferring keyblade combat. Its sad to see KH3 being so poorly designed that it basically forces you to rely on Links or Flows for damage output, truly unfortunate.
    Great vid!

  • @RubyMVmistress
    @RubyMVmistress 5 лет назад +73

    The game sux, which pains me to say. I waited so long for this game and I luv the kingdom hearts series. The story was lacking so much.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +5

      Sorry you feel that way. Personally, the story was the best part for me.

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад +25

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE you know I have looked on this entire video comment section lists and most of them are all you and your fucking ego all I see is your ass damage controlling this fucking piece of shit mainstream un logical game like a Disney sheep 🐑 so know Iam going spam you with the middle finger on every were you have posted because I cannot stand when fucks do that so here we go

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +9

      @that Jrp I’m sorry but why? I mean, I’m not trying to be disrespectful here. Just giving my own thoughts.

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад +11

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE you know what never mind I don’t even care anymore just ignore me everything I put I take it back sorry for all my negative replies iam just done with the kh franchise iam moving on you are entitled to your opinion and likes every one is I almost lost site of that I am just going to move on with something else now

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +9

      @that jrpg That’s fine! There’s nothing wrong if you didn’t like the game. If you want to move on then hey, that’s our choice. Just please don’t be disrespectful towards those who did enjoy the game. Please.

  • @Nekucloud
    @Nekucloud 5 лет назад +73

    I honestly find it massively frustrating that people expect you to play video games a certain way instead of enjoying the game yourself. Isn't the whole point of playing games is to have fun? What's the point of playing games if you have to play it the way everyone else dictates? That's just CRAP!!! Btw I don't necessarily care about playing this game on crit, but I did enjoy this video and expressing your opinions against the commentators. I also think this game is a massive disappointment and I don't believe the DLC is going to make a difference. Once again, great video. 🤨😡🙂😊👍

    • @robitussinbrohan718
      @robitussinbrohan718 5 лет назад +21

      This! I had people tell me that when I said I hated ff15 because of its broken mechanics. The developers should be responsible for creating a fun experience, not the player.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад

      That’s your opinion and that’s fine! Even if I do personally disagree. 😁

    • @domenicadee_street
      @domenicadee_street 5 лет назад

      Toi O'Kelly Loved watching streams of this game though! And would love everyone to watch my video (KH3 makes an appearance!) ruclips.net/video/TKAwgRC6Hhw/видео.html

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +3

      Yes, you are indeed entitled to play you want, but if you're ignoring mechanics that are deeper and more nuanced than the tactic that you're using and complaining the game is dull, your argument is flawed tbh. (AKA using Links over smartly conserving your MP bar to build for Form Changes and Grand Magic which is definitely 100% the better way to go no bias js wink wink nudge nudge)

    • @schmutzonya5659
      @schmutzonya5659 5 лет назад +3

      "I honestly find it massively frustrating that people expect you to play video games a certain way instead of enjoying the game yourself."
      Hoooolllldddd upppp. This is a massive contradiction. People aren't enjoying the game. Which is why you're commenting on a 30 minute video complaining about it. So it's silly to me when people who clearly aren't enjoying the way they're playing are so resistant and hell bent on not adapting their play style whatsoever....

  • @nordinreecendo512
    @nordinreecendo512 5 лет назад +29

    Notice how nobody ever says you're playing 2FM wrong if you use Reflect.

    • @aizazizzat6060
      @aizazizzat6060 5 лет назад

      i took on roxas without reflect (I just suck at using it) took me a heck of a lot tries because Roxasis very easy to parry before he starts using light magic (and i was under levele so i didn't have that skill that allowed me to survive if was hit with big stuff and had more than 1 hp but man was it exhilarating when i got the hang of it.

    • @Namingway248
      @Namingway248 5 лет назад +11

      @@kyestar88 every kh game is incredibly easy on normal and still decently easy on everything but critical. i once heard someone say 2fm is easy to beat but hard to master and that difference is exactly what makes critical mode so interesting in that game, because its about actually learning what your options are in a way the game didn't otherwise ask of you

    • @Namingway248
      @Namingway248 5 лет назад +8

      @@kyestar88 you go spam reflect on space paranoids bosses and you see how that goes for you. go spam reflect on the boss at then of the second pirates of the caribbean visit. go spam reflect on any organization member and see how that goes for you unless you have an intricate understanding of the revenge value system.
      reflect is a tool thats incredibly important but you can't always just spam it. you time your reflects to create openings that you're only really capitalizing on if you've thought out how long to make your combo string and what finisher you're using. if a boss has a lot of other enemies, fire is much more efficient than reflect spam, and once you get master form magnet into thunder even moreso but at the cost of more mp. if you're fighting the aforementioned caribbean boss, ice is going to make things a lot easier.
      almost every single option in kh2fm is viable as part of a strategy to solve at least one problem. if you go watch a speedrun for example, a lot of the game isn't about just reflect, and in the end-game when reflect is incredibly important they aren't just "spamming" it. its use is calculated and planned and if you don't use it correctly the entire flow of the fight can change.
      yes you can use reflect a lot, but literally no one complains because it isn't whats getting you the win, its just giving you more options.

    • @crthejediknightninja
      @crthejediknightninja 5 лет назад +5

      Reflect is a tool, it's not a win button. Reflect rewards skill, it is a way for you to see an enemy attack incoming, and able to efficiently block it, and continue your combo, in order to do that you need to pay attention, notice patterns, actually learn the game. There is no planning to any commands in KH3, because you will have them back up in a minute anyways, so why not just spam everything, you don't need to notice patterns, you don't need to notice subtle animation changes, because commands are abundant. For god's sake THE SHOTLOCK FOR THE ULTIMA WEAPON IS A FUCKING SCREEN NUKE WHY THE FUCK IS A SCREEN NUKE IN A HACK AND SLASH RPG!

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +1

      Reflect is far from one of the most broken things people abuse in KH2 lol, but it does do a lot of damage.
      People are forgetting things like Final Form Firaga, which is mindblowingly busted and super easy. There's so much busted stuff in KH2, it's amazing people act like it's flawless. Saying "all tools are viable" is strongly disincentivised as soon as these strats come into play.

  • @andrewvillers8302
    @andrewvillers8302 5 лет назад +11

    Shitty balance is the trademark of an Osaka team game. The shot locks, mine squares, and cure combo from BBS, the balloon attacks from DDD, and now links from 3. And yet fanboys (and girls) still attack fans who figure this out and have a problem with it. This is largely why I haven’t liked Kingdom Hearts since 2. Sure the story was crappy, at least by comparison to the original and CoM, but the game was balanced and fun. All of the options were viable, and were fun to use.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад

      >2 balanced
      My guy, you haven't seen how easily people abuse that game have you?

    • @andrewvillers8302
      @andrewvillers8302 5 лет назад +4

      TheDBZhedgehog as far as what exactly? Could you elaborate? I’ve seen button mashers sure, but I’ve also seen those same button mashers get their asses handed to them in the data fights and against lingering will

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад

      @@andrewvillers8302
      There tends to be a plethora of ways to break any actually strenuous fight, the organization re-fights and lingering will included.
      Think strats like Final Form Firaga, or the Peter Pan/Duck Flare stun lock. Tbh you could very well abuse Limits in the same fashion as Links in this game, especially since you're fully invincible, and a lot of them allow you to use items in-between the i-frames, giving you zero drawback.
      If that isn't improperly balanced, I genuinely don't see how Link Spam is.

    • @andrewvillers8302
      @andrewvillers8302 5 лет назад +2

      TheDBZhedgehog, in reference to Crit mode I have to disagree. I’ve fought lingering will and the data fights multiple times, and never have I been able to “break open” any fight. Links nigh destroy any balance much like balloon, especially since their cooldown is so small. Whereas in 2, the cooldown is so long you have to time your dodges and learn attack patterns. You had multiple options to defeat bosses and they were all fun. Links aren’t the more fun option in 3; they are the only reasonable option, due to a break in balance. Osaka has never been good at balance. Look at the command deck in BBS, balloon in DDS, and you’ll see how the games balance is completely gone. Drives and team attacks were powerful yes, but they weren’t the only reasonable option. All of 2s options were fun and balanced. Combos were reasonable, as you could stack finishers to make them nearly as powerful as drives, Magic was good and you could combo those as well, drives...enough said, and I gotta admit, the only thing I never really used were Summons

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +2

      @@andrewvillers8302
      Well if you think that that's the case check these out really quick.
      ruclips.net/video/kMtMdmNL1zc/видео.html
      ruclips.net/video/WlZNEZbrjJg/видео.html
      ruclips.net/video/HmnSEbK8Mcs/видео.html
      Being "fun" is subjective, so using that as a basis for why KH2 did it better isnt exactly a sound argument. As is me saying I personally had fun with KH3, but the fact of the matter is, there are no Kingdom Hearts games that are "fair", there's always some proportionally imbalanced tactic that people use to cheese the game and that hasnt changed with 3, don't think it ever will. Singling out Osaka Team for this is extremely irrational as 1, 2, CoM, Days and ReCoded all suffer from this and they were not made by these developers.
      Edit: Oh yeah, also about Drives, I feel the trade-off required to use it _alone_ is enough to deter a player from using them. As you're actively punished for having fun and using them a lot with Anti-Form. Plus the charge gauge is excruciatingly slow, even under MP charge shenanigans.
      If I may ask, how is it reasonable for KH2 to pull this and get away with a free pass, and yet the streamlining of KH3's form changes are met with disdain?

  • @jakegetscake4672
    @jakegetscake4672 4 года назад +6

    Knew this game wouldn’t live up the the last two they took forever to release it and you could tell they were worried about the finished product

  • @ShadowArabesque
    @ShadowArabesque 4 года назад +34

    gotta love how people try their hardest to defend the game from any type of criticism, including the constructive kind

  • @alialatrach9788
    @alialatrach9788 5 лет назад +8

    You know why KH3 was disappointed at some points?! Here's why, at least for me:
    1_No story in the middle of the game. You go through all disney worlds together one by one then BOOM you are at the end of the game. This make KH3 as a short game unlike previous ones
    2_The final battle against Xehanort is just with Donald and Goofy while "Everyone" is here to help us, KH2 had Riku with us against Xemnas but in KH3 no they only give us Donald and Goofy. We didn't expect Riku in KH2 but when we expected someone in KH3 they give us no one. And for me unlike Xemnas there is no single moment in fighing Xehanort i can say it's worth to replay it
    3_If Roxas was KH3's "Top Secret" like they said in 2018 then why he was shown so little time? Not playable and no much scenes just one fight with us as a party member. Yeah what a Top Secret he was.
    4_This game feel like the Remind DLC have things that was suppose to be at day one launch adn yet it's like they cut it to let us pay again to play it all.
    5_They showed Terra's armor in one scene and yet we didn't know his fate nor what happened with him and Terranort, they really expect us to be okay with letting a plot hole stay empty until the DLC come? Even Demyx we don't know his fate. It was like they released the game early to shut our mouths for all this wait and then go working on the real good stuff. Like "Just a Pancake" make with Critical Mode's video.
    6_In the entire KH3 worlds there is "No Single Place" where we can find Riku, Aqua and the others and react with them. In KH2 we had Riku, Kairi, Mickey in "The World That Never Was" and can run by them but not here "Nobody" (That's right Nobody haha) can be found.
    7_Do you remember that scene when Ansem the wise is rescued by Hayner, Pence and Olette then Vexen arrive to them after completing "The Carabeen" or "San Fransokyo"? Well on my gameplay i hurry and go back to Twilight Town to see what changed but nothing changed. Everyone react like nothing have ever happened and Hayner and the others where at their spots like they never run into Ansem, Ansem or Vexen. This is an unforgivable plot hole.
    8_ The game is easy than the easiet, i usualy play games on easy and even the previous KH games on this difficulty had their hard times, they even didn't make KH1 with an easy difficulty so now they remember to make it easy for kids? KH3 was so easy on all first 3 difficulty. Critical mode was good but still i want to play with full HP & MP.
    9_Speaking of easy org13 memebers was more easy than how they should be, even Ansem didn't use his Guardian this time. Ansem and Xemnas was still hard to beat in DDD but here with Young Xehanort it's the opposite, is't because Riku and Mickey helping us? Then fix this! the 3 of them and every other member is SOOOOOOOOOOOOOOO EASYYYYYYYYYYYYYYY!
    10_After years of waiting, the one scene everyone was looking for it to finally see Roxas and Ventus react to each other was only a 2 seconds of "Huh" and "Hmm". Good job Nomura and good job Square Enix for letting the fans wait years to see this. Sora didn't even react to see Ventus while Ventus did it and thankfully Lea/Axel still memorized to say how Roxas and Ventus resemble each other. Sora you idiot.
    The previous KH with the "Final Mix" , KH1 - KH2 - BBS, they all are awesome without the FM versions but KH3 without the "Remind" DLC is still NOTHING.
    These things really have ruin my love to KH3. I still love it but not yet sure if it deserve to top KH2. Well all what we can do is waiting for KH3 Remind DLC.

    • @RandomAnagram.
      @RandomAnagram. 5 лет назад

      Don't forget Kairi's "character development" too. They just threw her under not one but two busses and let her drag for miles on a gravel road. I mean she and Lea were training all that time but just throw away at the end so easily. :/
      Games now are so full of bullsh!t being pushed out half broken, incomplete story, crappy mechanics, constant patches to fix bugs, etc... I miss the ps2 era where most(some games were broken then too ngl.) video games came out with all content on them.
      It's a shame they did this to fans. If they kept their mouths zipped about the game coming out and just spent the time working on the game not hyping the truck out of it...

    • @alialatrach9788
      @alialatrach9788 5 лет назад +1

      @@RandomAnagram. Not all games are broken. Uncharted 4, God of War, Detroit and others where good. I still understand your point. If only they made KH3 better.

    • @RandomAnagram.
      @RandomAnagram. 5 лет назад +1

      @@alialatrach9788
      True enough I do still buy and enjoy video games today, I still liked KH3 with it's glaring flaws though probably not going to play it as much as previous games. Triple A games need to get their shet together though. Lol.

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад

      Ali Alatrach you forget the most BIGGEST SIN OF ALL XEHANORT GOES TO FUCKING HEAVEN AFTER ALL THE DEVILISH SHIT HE HAS DONE killing all his villain development down the drain this literally killed the 18 years story for me

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад

      @@thatjrpganimefanplayerjusi8003
      My guy, no one had forgiven him for anything he had done, and no one implies he goes to live a happy afterlife, the only thing they imply is that he's dead.
      The game and the series don't want you to think he got off Scott free, you remember Sora telling him off before he faded? Think you might need to take a step back and properly assess things before losing it on the internet lol
      I await your middle finger comment since that seems to be your only valid form of rebuttal.

  • @keeganlafferty1395
    @keeganlafferty1395 4 года назад +4

    the worst part of critical mode is that it unfairly halves your HP and MP when there are ways to increase the difficulty without nerfing the player's stats, they could have just given the enemies extremely high crit rates and damage and it wouldn't matter how much HP you had, also halving our damage is just downright idiotic of them, in the critical mode of previous games both the player AND enemies took more damage so it is unfair that this is the only game where we do LESS damage on critical, not to mention I never really used links because they didn't seem to be worth the FULL MP bar with their wonky attacks and I-Frames

  • @megachazilla234
    @megachazilla234 5 лет назад +33

    Even KH speed runners have bitched about the mechanics. AKA the best of the best.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +3

      They also praise it for it's many improvements across the board. They acknowledge it's taken strides, just that it isn't KH2 tier, dunno how that constitutes as being bad in any degree lmao

    • @megachazilla234
      @megachazilla234 5 лет назад +1

      @@TheDbzthedgehog yeah. Let it be known this man is correct. But I do believe they still agree with what this jolly critic is saying. Ill rewatch some stuff. No might have had the illusion of understanding.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад +3

      @@megachazilla234
      Oh definitely, he has some points I definitely agree with as well. However, I think they're hugely blown out of proportion or just outright wrong on some of his points, like the inconsistent arrows for example.

    • @Alex_Barbosa
      @Alex_Barbosa 5 лет назад +4

      @@TheDbzthedgehog theyr really inconsistent in my experience. The thing that makes the game so boring to me is the combat. Nothing feels like it's in your control.

    • @TheDbzthedgehog
      @TheDbzthedgehog 5 лет назад

      @@Alex_Barbosa
      Believe it or not, a majority of your options are in your control.
      Team Attacks are pretty much the only thing.
      Arrows build depending on how many enemies you hit; using Aero and then activating the buzz saw flowmotion in a large group of enemies, it's like an instant form change/grand magic.

  • @DrCoomer_1
    @DrCoomer_1 5 лет назад +14

    Disney worlds still drag, the main plot still sucks compared to KHII, the end game (AquaVDarkBoi onwards) is the only reason to play

    • @DrCoomer_1
      @DrCoomer_1 5 лет назад +1

      @aLfY niKai Play KH1 FM, KH COM FM, KH2 FM, KH BBS FM, KH DDD FM, KH 0.2, then KH3. In that order.

    • @erichernandez1958
      @erichernandez1958 5 лет назад

      aLfY niKai He just means play in release order

    • @BabyGirlTiny
      @BabyGirlTiny 4 года назад

      Nekad Entity I mean in kh2 the plot sucked as well. I can’t say this plot sucked compared to that when the flaws of the plot in both games are relatively the same

  • @maskofthedragon
    @maskofthedragon 5 лет назад +9

    12:54
    That happens almost word for word in ORAS except it's a Mega Lati

  • @markmcdaniel825
    @markmcdaniel825 5 лет назад +33

    This is honestly such a good video. It’s clear you put a lot of thought into the shortcomings of the game design of KH3. Games like KH should be about presenting problems and allowing players to skillfully and wittily find solutions, not mindlessly using the most viable strat because it wasn’t balanced well.

  • @johnskelington
    @johnskelington 5 лет назад +19

    Meanwhile I'm here replaying KH2 on critical and struggling hard on the Goddess of Fate cup. Then I accidentally summon Chicken Little and he just carries me through the whole thing flawlessly.

  • @dullededge1395
    @dullededge1395 5 лет назад +10

    arrows appear after about 3.5 combos (on crit) still I think a bar should be there instead

  • @hurricanian6146
    @hurricanian6146 5 лет назад +81

    Osaka team bad

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +8

      More like flawed. I honestly like them!

    • @christianguerrero70
      @christianguerrero70 5 лет назад +16

      @@BobbyTheGamerOfJUSTICE Naahhh.. team Osaka is TRASH!! Out of the big 3 titles they made the most boring combat.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +6

      @christain boring? Nah big disagree. I’m not gonna say BBS, DDD, and KH3 were perfect but I personally loved all 3. Mainly DDD and KH3 tho lol.

    • @WuZzupItsMatt
      @WuZzupItsMatt 5 лет назад +2

      facts

    • @christianguerrero70
      @christianguerrero70 5 лет назад +2

      @@BobbyTheGamerOfJUSTICE Okay they arent straight trash but all flash no substance describes it all 3 of those games perfectly.

  • @fitupwitsamsword
    @fitupwitsamsword 5 лет назад +7

    I still haven’t played KH3 on critical mode...I was just so disappointed with the game in general on the first play through. This game series lost its passion and storytelling after KH2. They had so much potential and chances to tug at our heartstrings in 3, but it was total garbage

    • @4DaMovieGuru
      @4DaMovieGuru 5 лет назад +2

      FItUpWitSamSword Yes. I really felt like I got ripped off. The only great thing about the game is that it looks great and that’s it. The story was obviously rushed. The game mechanics are far from ideal. In retrospect, you could say the game was a cash grab.

    • @shinsopercival3963
      @shinsopercival3963 5 лет назад

      sorry yall feel that way I think yall should finde something els (not attacking just saying)

  • @TheNightSkyPrince
    @TheNightSkyPrince 5 лет назад +30

    Excellent video! I completely agree with most of what you said here. It's not the job of the player to balance a game. It's the Developer's.

    • @roiitzkovich4545
      @roiitzkovich4545 5 лет назад +3

      Than please read that:
      1. Team attacks might be randomal but the thing is that even Bayonetta had these demon punches coming randomly for extra damage and Xenoblade games have auto-attacks once in a while. Random attacks are fine as long as they have no forced use in gameplay or they have no reason to exist. Team attacks with Donald and Goofy don't completely turn the tide of the fight, and so were MOST limits in 2 (and I'll talk about these exceptions later). Sure, there are these sand pillars and Lump of Horror, which Goofy Bombardier eases, but if you could access it at any moment (even with some sort of cost) it would turn them from a threat to a joke. The developers could've completely take the option to 1-shot these guys with Goofy Bombardier and you wouldn't have complained as much.
      2. I agree that summons are spammable and OP. What he forgot to mention in his review makes it clear he isn't a speedrunner, because in KH2 you spam OP limits (and here I'm coming back to these). Donald's limits, Trinity limit and Jack Skellington's limit are KH2's speedrunning tools. Like how you can nearly 1-shot Grim Guardiness with Ralph, you can do the same with Trinily limit to the Hydra and a lot of mob fights in KH2 (and if you casted magnet on enemies while using Trinily than Mobs will die even faster). All ORG13 members in KH2 (story related) die thanks to Donald's limits because someone who made that game was stupid enough to give Sora a complete freedom with movement when using them, unlike other limits, which force to certain attacks until the limit ends. That basically means "use a lot of ethers to get a shit-ton of I-frames and combo the boss for eternity, while Donald messes enemies's Revange Value so you can repeat the process until the boss dies". Watch a speedrunner fight Demyx, Xaldin and Xigbar and you'll see nothing but Donald's limit spam (you can do it with Siax as well but he has a stupider trick to kill with Peter Pan). Against Roxas, Luxord and Xemnas you have the Limit Form>Ars Arcanum>Zentetsuken trick, which can be considered limit spam as well.
      3. In critical mode, filling the arrows takes more hits, hence why not every finisher will add an arrow. Each arrow has an appearence quota (meaning you need to hit enemies a certain amount for the arrow to appear) and a finisher doesn't have to be the attack which fulfills that quota. If I want to hit the enemy wirh just regular combo attacks without finishers I'll still make these arrows appear.
      4. Minigames aren't your type. Fine! I can't tell you to like the snowboarding part if you don't. But I want to hear about your feelings about the Light Cycle in Space Paranoids (AKA a blander and less skill needed version of the snowboarding). Also, when he said that the dancing minigame in Corona is boring but just ignored Atlantica in KH2 instead of critisizing it as well proves he is biased towards KH2.
      5. So sometimes guard doesn't work... SO????? Don't get me wrong, I want it to be fixed so this glitch will never happen, but it isn't a complete 50-50 case where every guard can be risky. Across my 6 playthroughs of KH3 I've had only 1 guard not working. Again, I'm not defending such thing, but I'm not saying that it's a game ruiner either. Same goes for the camera, which people say it runs away from you sometimes. People forgot that in KH3 you can lock-on to enemies from a longer distance than past games and the camera issues only occur when the distance between you and the enemy is very long (and even that mostly applies to the big enemies like the titans and Grim Guardiness). You could say that against Davy Jones and Armored Xehanort the camera issue may happen as well, but than again, it only happens in lager distances, and these enemies specifically love to teleport. In KH2, when an enemy teleports the lock-on is canceled, while in KH3 is stays activated, so nothing stops you from canceling the lock-on yourself when an enemy teleports.
      6. I could make an entirely seperate comment on why large mob fights are some of KH3's best design choises, but to spare you the sin. This guy clearly just copies what Bl00dybizkit said about KH3 and I'll just say that despite being a speedrunner, Bl00dybizkit does not completely understand what he is talking about and the fact he adapts his issues with the game to his list is depressing.
      Also, yes, if Game Freak will give me a Mewtwo at the start of pokemon SWSH I'll just won't use it as I can pretend it doesn't exist and play the game regularly. You may say that I'm cheating on the game by doing that, but if I can make the game more fun for myself I'll still enjoy it regardless. I shouldn't be forbidden from searching for an enjoyment just because the developers did 1 or 2 mistakes, like how I'm not spamming summons in FF6 to not make it a complete mind-numbing experience. It's cheating, but I don't care as long as I enjoy what I'm playing. Isn't that what game should be? FUN?

    • @roiitzkovich4545
      @roiitzkovich4545 5 лет назад +1

      @AinnMS No, fun means ENJOYABLE! Unbalanced and unfunctional are 2 different things. Unfunctional means bug/glitches (broken mechanics in the game you can't ignore like controls), while unbalanced means a design choise that fails but is also ignorable to the point you forget they even exist.

    • @roiitzkovich4545
      @roiitzkovich4545 5 лет назад +1

      @AinnMS Your example is for unfunctional.
      If in pokemon SWSH I'll have a Mewtwo at the start than I'll catch another pokemon, which fits the level of a starter, and than release the Mewtwo. I do the same in the gen 6/7 games by de-activating the broken EXP share because these games are super easy with it turned on. Hell, even in KH3 you can cancel the attractions, yet no one complains that "if I have to cancel a game mechanic to make it better than it's a bad game design". Don't get me wrong, I DO want SE to nurf links, but it's not as if the entire game is ruined because they're OP.

    • @roiitzkovich4545
      @roiitzkovich4545 5 лет назад +1

      @AinnMS Still, if I can find an enjoyment in a game, even if it means ingoring a mechanic or two, than I'll do it. I know MGS5 is a super repetitive game, but if you can look past that than Snake is the best in the series, but MGS5 has "reflex mode", which is almost "the game plays itself" mode, and you can turn it off, and yet no one complains about it.
      Another example is Mario Odyssey with it's "pay 50 coins to find a moon" mechanic, which can make the game into "ground pound-the game". It ruins the idea of what is a collect-a-thon, and yet no one complains about it and just ignore it to make it an authentic Mario platformet ala Mario 64.
      Developers do mistakes here and there, but if these mistakes can be over-looked than they aren't gsme ruiners. If links/attractions were FORCED to use in KH3 than it would've been a problem, but they aren't (except for the 10K heartless fight but that was just for show). If I can cancel/ignore them and play the game normally than it's almost as if these mistakes don't exist. If he gets snipped from behind (and doesn't try to find a strategy to win) than he can buy the kupo coin to have a better chance, much like in Sekiro, where many enemies do make any sound when attacking and can kill you from behind.

    • @roiitzkovich4545
      @roiitzkovich4545 5 лет назад +1

      @AinnMS Broken doesn't equal bad.

  • @wakewind4129
    @wakewind4129 5 лет назад +45

    16:05 That transition to Kh2 almost made me cry, man. It was like seeing an old friend you hadn’t seen in a long time.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +5

      To think being that disappointed with KH3 that seeing the so called “better game” is a relief. 😂

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад +13

      Wake Wind yup I agree with you big Time 👍 I hated KH3 gameplay and it’s story especially it’s end so un fucking logical XEHANORT GOES TO HEAVEN after every devilish shit hes done yup numora was sniffing paint Enough said that killed the entire 18 year build up story for me ive been there since 2002 kh1 iam not a noob

    • @RaverRacer
      @RaverRacer 5 лет назад +14

      @@BobbyTheGamerOfJUSTICE funny how no one seems to agree with you here. Fuck off man, and get a life other than defending KH3

    • @soul6733
      @soul6733 5 лет назад

      @@thatjrpganimefanplayerjusi8003 THERE'S NO HEAVEN IN KINGDOM HEARTS. Once you die for good, regardless of your morale, you'll go to Kingdom Hearts. Xehanort didn't got redemption either, justbadmitted defeat. Your point fall apart.

    • @danielhikari5128
      @danielhikari5128 5 лет назад +3

      @@RaverRacer I agree with him. Also telling people to "Fuck off" all cause they have a different opinion makes you look stupid.

  • @arisu9423
    @arisu9423 5 лет назад +10

    I disagree that it’s boring ( my opinion ) but I do hope the remind dlc and updates help the game out cuz it sure ain’t perfect. To be honest I don’t use links and that’s not because I’m limiting myself, it’s because most of the time I forget they exist. The game was so easy the first time around that I forgot about them.

  • @spitsmagoo2446
    @spitsmagoo2446 5 лет назад +21

    “LooKS LiKe A grEAT spOT for InGREdiaNts” if I hear that one more time... 😤

  • @synysterdawn8913
    @synysterdawn8913 3 года назад +6

    The lack of Final Fantasy characters is a more of an issue as a matter of principle. The series was conceived as a crossover between Final Fantasy and Disney, and so omitting that origin point for seemingly no reason is pretty stupid. If I remember right, the developer’s excuse was something to do with the plot, as if they hadn’t been pulling nonsense out of their ass to tell the story of Kingdom Hearts as early as Chain of Memories. Surely they could’ve come up with some reason for the Final Fantasy crew to be present, but just chose not to. What exactly was gained from the omission of 99% of the Final Fantasy content? There’s fewer Disney Worlds, all of the characters are just recycled, plot’s as nonsensical as ever... I guess the Gummi Ship stuff was expanded a ton, because everybody was totally begging for more of that.

  • @MasterGaming234
    @MasterGaming234 4 года назад +5

    Can we get the team that work on KH2 back?

  • @willstob
    @willstob 5 лет назад +3

    Sad part about the messed-up stagger values is that it was even WORSE in the beta until literally every player they got to play-test told them that it made combat feel awful, like using basic attacks in any of the games where you are intended to exclusively spam special attacks.

  • @frogglen6350
    @frogglen6350 5 лет назад +5

    I'm just laughing at the idea of just being given the Legendary Mewtwo at the start of the game.

  • @seanonym
    @seanonym 5 лет назад +11

    mmm yes ratchet and clank soundtrack on a kh video

  • @Rinnu500
    @Rinnu500 4 года назад +14

    I was stubborn when I went through crit. I used the same magic build as on Proud, and I was so upset they gutted magic but ignored every other overpowered mechanic in the game. I did beat crit and I did abuse links for certain fights, but I had so many issues with mob fight snipes and the game's flaws just being more pronounced because of the spike in damage. It wasn't fun, it only made me more upset about the issues I already had with the game and at this point... I don't think the DLC is going to magically fix this.

  • @duveysgamingacademia6587
    @duveysgamingacademia6587 4 года назад +5

    Bruh you dropped the Sonic and Racthet & Clank OST in the background 👌🏾, on top of talkin about a good issue this video was a joy to watch 💯

  • @Gothaman1
    @Gothaman1 5 лет назад +6

    Ultima keyblade makes things like combat a bit less tedious, and makes it so that youre just as dangerous as your foes

  • @keyblademasterct2
    @keyblademasterct2 5 лет назад +8

    Honestly, I agree with a lot of the problems you've mentioned with the game, but I never really had any problems with the mini-games, even on Critical; I didn't even die once on the Frozen Slider mini-game. Also, didn't you at least watch Back Cover?

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад

      My main issues are really just the block and Staggering. Everything else isn’t really an issue to me.

    • @thatjrpganimefanplayerjusi8003
      @thatjrpganimefanplayerjusi8003 5 лет назад

      DetectiveBobbyFulbrightTheSpiritofShiningJUSTICE 🖕🏼😑🖕🏼

  • @grotus5549
    @grotus5549 4 года назад +6

    I was kind of let down by the difficulty of base Kingdom Hearts 3, so I waited for Critical Mode to be released since Critical Mode was my favorite option in KH2FM. For some reason or another, I had no idea going into Critical Mode that your base damage output was halved in addition to taking double damage. That put a serious damper on my experience with the game, and I haven't seriously gone back to it since Critical Mode dropped. Besides, I already platinumed the game the week it came out, so the only thing I'd really want to play through again would be the last hour or two of the game after the finishing last Disney world.
    I hope Re:Mind fixes some of the issues I had with the game because Kingdom Hearts is awesome, and I just want to enjoy playing this game. But just in case, I won't keep my hopes up too much.

  • @crthejediknightninja
    @crthejediknightninja 5 лет назад +12

    If you got the Ultima weapon you'd be MORE dissapointed, because it's finisher AND shotlock are both screen nukes, that basically kill 7/10ths of the things in the game in one use, 9.5/10ths if you use your shotlock twice.

  • @masteroflag
    @masteroflag 5 лет назад +2

    Your Pokémon example was already done in XY.
    Is it my fault I use a mega lucario who powers up all his attacks given to me 1/3 of the way into the game and no other trainer till the championship uses them, or is it the games fault for not using the mega Pokémon machanic on NPCs as a regular thing and giving me two mega Pokémon for free

  • @jonnysac77
    @jonnysac77 2 года назад +7

    this game still sucks ass even if you don't spam links, they just get it over with sooner

    • @kerozine819
      @kerozine819 2 года назад +4

      This game lacks synergy and the combos not as tight as 2 . I really hope osaka team learn their mistakes.

    • @boyishdude1234
      @boyishdude1234 Год назад

      @@kerozine819 Links and Attractions are really the only options in the game with little to no synergy with other options.

  • @prestong5076
    @prestong5076 3 года назад +8

    This game was shit. I can't believe the battle mechanics were so bad after playing kh2fm I was so ready to have a game that had an awesome battle system .but looks like dmc5 is still all there is to play

  • @fablader1387
    @fablader1387 4 года назад +2

    I hope you put out a review for Remind DLC and the Limit Cut battles. That’ll be fun to watch.

  • @mattchew7157
    @mattchew7157 5 лет назад +12

    Tbh I never beat kh3.. I got it when it first came out, I was so excited and ready from mastering kh2fm crit. It was too damn easy and I got bored 4 worlds in on proud mode. A couple days ago I popped it in my ps4 pro and was excited to play crit... Only to feel cheated. It was hard but it felt off. I completely agree with everything this video is saying. The game just feels broken, tbh I may never be at the game because I just don't feel any enthusiasm to play such a boring game. Combat just doesn't feel satisfying at the state its in, what is kh without good fighting? Nothing.
    I loved kh2fm crit... Hard but fair... At least until you get reflect to spam lol. Kh3 made me appreciate the good camera of kh2. Its a shame because I loved the first and second game, but I can't even hype myself to even beat the 3rd...

    • @pingaspearce9403
      @pingaspearce9403 5 лет назад +2

      Wasn't reallt put off by the crit difficulty made it better what was boring for me was running around pointlessly in disney worlds only for the plot to smack fam together in the final moments felt like I've been playing literal filler

    • @smileykid18
      @smileykid18 5 лет назад

      I think people are a bit too critical on KH3. Not saying that the game is the best in the series and yes there are some flaws but I still enjoyed it.

  • @Aka326
    @Aka326 4 года назад +13

    The worst game of the series

    • @Notactiveatalllll
      @Notactiveatalllll 4 года назад

      No Chain of memories was the worst and recoded

    • @aqua3234
      @aqua3234 4 года назад

      If you compare it to other games, then *Laughs at Overkill's the Walking Dead.*

  • @shujinko45fox
    @shujinko45fox 5 лет назад +4

    I immediately saw problems with this mode as soon as the first mob fight in Mount Olympus happened.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +1

      I immediately started freezing in fear as soon as the first mob fight in Olympus happened. 😂
      In a good way I mean.

  • @SuperfieldCrUn
    @SuperfieldCrUn 5 лет назад +6

    Dude, there's nothing wrong with not caring about the mobile game story... you just have to understand that, like it or not, it's important going forward. See, I wish I could just not care about it (and I believe that most of the people following its story also wish they could), but Nomura isn't letting me, because god forbid that this series not be smeared out over half a dozen platforms. Thank god for the RUclipsrs that upload translations and do summaries of the mobile game; you do good work, but they're the heroes of the fandom in my eyes.

    • @BobbyTheGamerOfJUSTICE
      @BobbyTheGamerOfJUSTICE 5 лет назад +1

      To be fair, the Mobile game itself isn’t all that important (at least for now). The only thing you NEED to know is Xchi Back Cover from the 2.8 collection. Everything else from the mobile game itself will likely do more with future games. Let alone a remake is inevitable, much like how Chain of Memories got one

  • @chaozgaming8565
    @chaozgaming8565 2 года назад +3

    "This snowboarding minigame is the worst, cause you die in about 2-3 hits"
    WAIT, YOU SURVIVED A HIT!? HOW!? I played Crit Mode KH3 and EVERYTHING ONE SHOTS!
    *Flips table*

  • @hheecckk526
    @hheecckk526 5 лет назад +4

    Use links? Fuck you play it right
    Use magic? Fuck you play it right
    Use attractions? How fucking dare you we arent friends anymore
    Also i want to point out with good battle design if an enemy is off screen they cant attack you. In kh3 of even a fucking pixel of an enemy is on screen they are full aggro

  • @robitussinbrohan718
    @robitussinbrohan718 5 лет назад +7

    Although I love kh3 and its combat, the automated situation commands were something I had an issue with from the start. There were some moments in which I wanted goofy bombadier to show up but it wouldn't show up at that moment. I want to be in control. I hope the ff7 remake will let you have full control of everything and by the looks of things, you are in control of the party members actions to a certain degree but we'll have to wait and see. I hope the team actually changes it for the next installments but honestly it's anyones guess if they are going to fix it. I hope the ReMind bosses are super fun and give me the 2fm experience that I've missed for so long.

    • @jojonta2119
      @jojonta2119 5 лет назад +1

      Xenogears? Ah a man of culture I see

  • @dorkiesanman
    @dorkiesanman 5 лет назад +2

    I haven't seen anybody talk about it but I honestly can't remember most of the new enemies. Some here and there for sure but compared to the previous entries, there's not much that make most of the enemies stand out. They mostly seem like generic mob enemies that are designed based on the world.
    Is there anybody that feels somewhat the same way?

  • @drkruggles5961
    @drkruggles5961 3 года назад +2

    From the gameplay side, between this review and the last review, I believe this video covers most of my sentiments on what is wrong with the mechanics. I think the issues can be summed up as:
    1. Floaty, long animation attacks with long lag periods on most attacks. This gets very noticeable on certain boss fights where, if the boss decides to start an attack in the middle of a combo, even if you absolutely see it coming, you will not get out of animation lock before that boss attack hits you. This leads to a number of instances where you either stop attacking to wait for an attack to come to block/dodge, or you just decide to eat the hit. This gets really annoying on most of the Heartless style bosses, who have less clear stunned/vulnerable periods compared to the Organization fights and Data Replica post-game bosses.
    2. Poor, often incomprehensible staggering mechanics. This is something I don't mind as much with bosses that tend to have more defined windows, but this gets very frustrating when some enemies just seem to get to decide when and where they stagger with no consistency.
    3. Minimal cost (outside of the random activation) associated with the majority of the powerful mechanics. This is part of why I respected KH2 a lot. Most mechanics in the game felt like they had a cost associated with them. Drives and Summons in particular felt like a cost-assessment with them, as there wasn't a reliable way to refill them in combat, and the Dark Sora form was a legitimate concern in most Boss fights. Using a Drive or Summon against a boss meant committing to a more aggressive attack style that might leave you without a resource you may need later, which was what kept them more balanced. In KH3, the Form Changes really are just strict upgrades for the low cost of spamming attacks and spells. Hell, Rage Form in KH3 is almost entirely a benefit, as it can be used for the incredible number of I-frames it grants just to stall until MP Recharge finishes to full heal with Leaf Bracer equipped. Attractions, Links, and Team attacks are even worse in that they usually give near invulnerability for the duration with the only cost being that you don't get to pick which one are available with the latter two.
    4. Low mechanical variety between options. This one was one covered in the first video, but I really took notice of it when I decided to sit down on my latest playthrough and try some different styles. For Magic, Fire, Water, and Blizzard are practically the same spell, and Aero and Thunder server relatively similar purposes, with the only spell that isn't just an AoE damage option being Cure. All of them are more or less AoE spells, and while powerful, don't really do a whole lot unique. Similarly, other than animations and most of the finishers, I never felt like I was pushed towards using one Keyblade or the other for anything other than stats and abilities (maybe). The Form changes, while used frequently, weren't really enough of a draw for me after the first time or two I used them to influence my use of one over the other. Links and Attractions largely feel unique in how they are executed mechanically at least, but they also just kind of all serve the same purpose as anything else. While I'm not necessarily expecting spells like Balloon, Mine, Magnet, Gravity, Reflect, KH1 Aero, Elemental Surges, etc. to be all thrown in, KH has had a huge variety of applications for magic and abilities across the series. In this regard, KH3 has a weird lack of diversity, despite having some very visually appealing attacks. Most options can be boiled down to "Big AoE Damage with lots of I-frames for the cinematic finisher".
    The more recent DLC has added in the Pro Codes, which allow you to effectively disable almost everything about the game if you feel like it. I like that they exist, but even though turning on the majority of these to disable all the potentially broken elements do make the game harder, it doesn't fix a lot of the more fundamental problems I have with the system, namely points 1, 2, and the Magic section of 4. Not being able to Shotlock/Form Finisher/Link Spam my way through a boss does increase the difficulty, but not having those tools just make me notice how painfully slow Sora and unresponsive Sora can feel at times. I feel like the game leans too much into spectacle to cover up for an otherwise average combat system even by comparison to other games in the series.

  • @kbrs9620
    @kbrs9620 5 лет назад +3

    Level 1 is so unbearable. I persevered in proud mode but my patience finally hit the ceiling attempting to do it again in crit. I was, in all ways possible, defeated by the horse in Corona out of all the enemies in game.
    Dodge the wagon? Ez but somewhat deceptive at first.
    Use links? Maybe. Don’t have to but it might work?
    Dodge roll? Then what
    Block when it runs? It runs me into a corner then I die because it still traps me past the duration of the block command.
    Magic spam? It’ll shave off some pixels. Then I have to do it twice more.
    The most fun I had was fighting the humanoid characters; Darkqua and X13 (disregard the Saix fight) and building my Gundam gummi ship. I’ll be back for gummi space in the dlc, thank you Osaka team.

  • @TheKrypticCode
    @TheKrypticCode 5 лет назад +5

    Some good turn-based games I would recommend to you are SMT 3 Nocturne and Persona 5.
    Both of them feature a fast paced style of battle where you are trying to hit the enemy for their weakness or getting criticals to get extra turns. However the enemy can do the same thing to you if they hit your weakness or crit. They are also similar to Pokemon in the sense that you have to collect demons and fuse them to make new ones.
    Persona 5 is more modern and has a lot of visual flair in everything. It also has a social aspect that breaks up the dungeon crawling. I'd recommend that one first.

    • @netherlim
      @netherlim 5 лет назад +4

      Both games have also an amazing story.

    • @megamanx1291
      @megamanx1291 5 лет назад +2

      Bloo Rhapsody SMT in general is amazing

  • @Nidstang_
    @Nidstang_ 5 лет назад

    I really enjoyed the game on Hard. And was planning to rebeat the game on Critical once it had come out (I did Critical on all of the other KH games, thought I'd do the same for 3), in time for the DLC's release. But after having just gotten through Twilight Town, the difficulty feels like a slog. Shadows can kill you in like 2 hits... And when I had just played through Devil May Cry 5, and have other games to play this year like DOOM Eternal, Rage 2, Ion Fury, Bloodstained, the new Yooka-Laylee, etc - is it worth slogging through? Or should I just try and max my Hard difficulty save (still haven't gotten the Ultima Weapon) and play the DLC on that?

  • @BayouBoeeBabe
    @BayouBoeeBabe 4 года назад +4

    I'm curious for your view on Re:Mind once it comes out. That aside I agree with your assessment of Critical Mode

  • @KingNexusMOCs
    @KingNexusMOCs 4 года назад +6

    Yes, it still is.
    And STILL no real update on dlc.
    I feel like we're gonna get the same disappointment with the DLC as we got from the KH3 core game.

    • @pedroxruz6032
      @pedroxruz6032 4 года назад +2

      I'm from the future. You are correct sir.

    • @stampoulisrafail7836
      @stampoulisrafail7836 4 года назад

      @@pedroxruz6032 How is he correct ? The patch made Sora's movements better,block works all the time and you can't just spam to win against the data battles and Yozora.And it filled in some plot holes.

    • @boyishdude1234
      @boyishdude1234 Год назад

      @@stampoulisrafail7836 The Guard Fails that existed before the DLC patch still exist after it, though the idea that KH3's Guard ever randomly failed for no reason against every attack in the game is and always has been a blatant lie that was weaponized to slander Osaka Team. Mathematically speaking, between the base game and the DLC, the amount of Guard Fails that exist in the game is statistically insignificant when compared to the literal hundreds of distinct blockable attacks that exist in the game.

  • @Senketsujin
    @Senketsujin 5 лет назад +5

    Thank you for the honesty, I was skeptical on getting KH3 and I'm glad I didn't. The game looks like they will have a final mix version because they game looks like there's no end game.

  • @herbaljellyfish9842
    @herbaljellyfish9842 4 года назад +2

    I never even used links. On my level 1 crit run I relied heavily on reprisals, which are also OP. You could destroy about a healthbar on any boss by simply blocking and performing a counterattack.

  • @emmetth3726
    @emmetth3726 5 лет назад +26

    12:58 you mean like when ORAS literally hands you Latios/Latias?

    • @V-Jes
      @V-Jes 5 лет назад +8

      ORAS was balanced around having a Lati with them also having weaker moves so it's more like the game giving you mega Lucario in XY who has Hasty nature, max attack, special attack and speed IV's and an ability what makes steel and fighting type moves deal double damage meaning Aura sphere becomes a 160 power move and Close combat becomes a 240 power move.

    • @theodorexenophon7612
      @theodorexenophon7612 5 лет назад +1

      Emmett H yeah that was what I was thinking

    • @beatbox1646
      @beatbox1646 5 лет назад

      Literally when x, y came out and all the games after everyone was complaining that it was too easy.

    • @V-Jes
      @V-Jes 5 лет назад +2

      @@beatbox1646 Pokemon games have always been easy tho with the hardest parts usually just coming from bad design like having to face a fully evolved pokemon way too early in the game or just having the trainers pokemon be like 30 level higher than what the player would have from normal gameplay with the hardest game so far that isn't hard from those kinds of reasons being USUM.

    • @shinyirontreads5511
      @shinyirontreads5511 5 лет назад

      Latios/Latias are only given to show off the soaring feature.