615kg LIGHTEST PURE STOCK SSTO EVER for VERSION 1.12.5.
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- Опубликовано: 11 сен 2024
- Because of RE-STOCK changing the part mechanics of the game, I will no longer be using RE-STOCK. Very sad but, I will make it work.
KSP 2 will be coming out soon where you can paint your own crafts so, all of this will be history anyway soon.
If you enjoyed this video, please leave a like and share this video to help support the channel. Thank you for watching.
WANT TO HELP SUPPORT VAOS CHANNEL?
SEND A TIP AT - streamlabs.com...
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GAME : Kerbal Space Program VERSION 1.12.5
MUSIC : Kerbal Space Program Sound Track.
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FREQUENTLY ASKED QUESTIONS AND ANSWERS :
1. When do you upload videos? - I make videos as often as I can.
2. What do you do for a living? - I work a full time construction job plus any overtime I can get.
3. Where can I download the craft file? - No downloads as of yet. I don't have the time, but these videos are meant for you to be inspired to build your own crafts.
4. WHY isn't the video in ULTRA REALISTIC SUPER HIGH DEFINITION? Because unlike your rich ass that can afford a KILLER PC, I have to use what little money I have, to make sure that there's a roof over my head and food on the table before I can spend it on things like CPUs and GPUs.
Thank you.
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DLCs:
BREAKING GROUND & MAKING HISTORY EXPANSION
(NOT of the VANILLA game but still counts as STOCK and not a 3rd party MOD)
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MODS:
I USE CKAN for KSP VERSION 1.12.5
WATER FALL ( Makes rocket exhaust and sound better )
CHATTERER ( Kerbal radio ingame voices )
EASY VESSEL SWITCH (Press ALT and click on any craft)
CAMERA TOOLS (Cinematic stuff)
KERBAL ENGINEER (Technical readouts)
SIMPLE CONSTRUCTION (NOT IN CKAN - building and mining for metals) www.curseforge...
TRAJECTORIES ( Shows flight path prediction )
ASTRONOMERS VISUAL PACK (Planets, Stars,)
ENVIRONMENTAL VISUAL ENHANCEMENTS ( City lights, Stars etc...)
PLANET SHINE (Light reflecting off of planet\moon onto your ship)
SCATTERER (Realistic water, Realistic sky\space lighting)
VESSEL MOVER (Move craft over planet surface quickly)
RCS BUILD AID (Helps with RCS thruster placement)
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SYSTEM:
GPU: GeForce GTX 1650
- CPU: AMD Ryzen 9 3900X 12-Core Processor 3.80 GHz
- Memory: 32.00 GB RAM
- Resolution: 1920 x 1200 59Hz
- OS: Windows 10
THE CHANNEL:
This channel is about Kerbal Space Program and can consist of SSTO building tutorials and rocket building tutorials. Some times the videos contain bad language and adult humor but on a low level. In these videos no planet is safe as we can explore space together by landing on places like Duna and Jool and build large Duna colonies or orbital space stations. Also, Interplanetary SSTO builds seem to be a hot topic in the KSP community so I will be touching on those as well. I also build SSRT space craft. These are fun to build and easy to fly! Warships or space warships are one of my favorite things to make. Stock weapons can be very challenging and so when building them over time , you get to see the evolution of the designs. Same thing with the Warships. They get better and better with each new design.
Now , I know it's considered cheating but Kraken drives are a fun way to put things like warp drive ( like in Star Trek ) and or hyper drives ( like in Star Wars ) in your Kerbal space program game. These game mechanic loopholes are fun to figure out as you find out how they work and how to incorporate them into your star ship design.
Everything from Outposts on far away moons and Mining Stations around asteroids and comets, you name it I've ether built it or it's on my to do list! I still haven't really explored things like building SpaceX starship or any of the NASA spacecraft, and I think that's because it been done to many times. Recreations of spacecraft can be found almost everywhere on RUclips now and so making yet another one seem redundant. Only if the spacecraft recreation is of one that I loved as a kid will I even attempt to build it. Like the Apollo Moon Lander, or the whole Apollo rocket! Now that rocket was cool!
Many people have ask me if I'm ever going to wear my Mandalorian helmet ever again for my videos. And , yes. when the time is right, and I get a new wabcam, I will be dawning the helmet once more!
Thank you everyone! ... This is the way.
#SSTO #KSP #HowTo
remember that Bradley with his 570 kg SSTO 6 years ago played a much older version of KSP. The newer version of KSP has different game and part mechanics now. Sadly his micro SSTO would not work in KSP 1.12.5 I really hope we see him come back soon, it’s been too long. 😢
Yup
Done on 592 kg ruclips.net/video/oSzdhoNqlrs/видео.html
I have an idea... if I understand correctly, a stream raid is when a bunch of people from another stream or group drop into a livestream and spam chat. Please correct me if I'm wrong.
Whenever someone comments on one of my few videos, I get a notification. Let's raid Bradley Whistance's videos and comment "Come back, Shane" or "Shane, come back"
@@scottwilliams846 What does that have to do with anything?
@@bradleywhais7779 it's an old reference. Not sure exactly what it was referencing, but I heard it in an Adam West Batman episode and that's what Dad told me.
Air intakes in KSP actually have a tiny bit of hidden air storage inside them. Only a few kilograms, but for tiny crafts like this it really has an effect. By closing the air intake, the game deletes all that storage air, and makes the part mass go down slightly
Wow didn't know that!
It actually stores it regardless if you close it or not. the only ways to dump it that i know of is by draining it with a drain valve or firring an engine that uses air as a fuel with the air intakes closed, or by opening them in a vacuum. infact If you keep enough air intakes closed without using the air inside them you can actually use it to run jet engines on eve and duna.
*C l e v e r .*
That's how Jet engines can spool up on the ground without moving.
I think you're 100% right. This has to be the smallest possible SSTO, pure stock with no exploits! Awesome job on not only the ssto, but getting this second video out so fast, damn!
This is a really good way of showing how much smaller kerbin is compared to earth, no way in hell something remotely this small could get to orbit on earth
Bean ssto 2 marks another successful flight of the bean series
Amazing bro! You managed to still pull off a crazy design. Keep it up man👏
knew you could do something very similar. i also spent hours after your first video testing trying and looking at the drag lines.
It is still an astonishing achievement to figure this out and makle it work.
Congrats
The mighty Spark engine for the win!
Hey atleast you rectified your mistake MUCH faster than other people. Respect for owning upto your mistake.
the little puhh of fuel LOL i wouldn't have believed it
Way to go! Not only did you make a super efficient SSTO, but you did it again. This, after disappointment that would crush most mere mortals. @Re-Stock you have let me down for the last time, for the first time; now that we know, we won't be disappointed again and will enjoy you all the more. (The drag profile of those side-mount engines always seemed like too much.) The real achievement here IMO is perseverance to accomplish the same feat after so much resistance.
Awesome I’m glad you found the pure stock version
I still enjoy restock
If you wanted to you could look through configuration files to see what’s different. Maybe their drag profiles are able to be reconciled
Here's a thought. Since you are taking off at the equator, you are, to some extent, using the planet's rotation to give you an extra kick.
If we consider that 'use something on the ground for an extra kick' to be true, then the same should be said if you accelerate a craft to escape velocity via something else, such as a land speed record breaking vehicle, at the north pole.
Though the target craft could not be docked to the land vehicle, all it needs to be able to do is survive into orbit and have the ability to maneuver itself once in space
Going back was a really nice touch Vaos.
Loved the content, thank you so much, keep it up, you gashdarn Fantastic person you!!!!
YES! a talking start video!
This is on a whole other level. Super impressive!
Mad respect for correcting the error
Nice!
Thank you for being thorough.
A question, what would happen if you replaced the intake and Probodobodyne OKTO2 with just a Probodobodyne Stayputnik? I think it’s the same mass as the two but one fewer part if that impacts the KSP aerodynamics model.
The stayputnik doesnt have sas, so it would be way harder to control the vehicle, if not impossible
@@darekjeeter3229 it isnt impossible and depending on how strict the rules are you can use mechjeb
@@darekjeeter3229 good point for me, but VAOS is a better pilot.
i’ll have to test it but i’m thinking that the drag box on the stayputnik would be worse.
This video had 666 likes when I opened it.
I'm sorry for breaking this. But I'm not sorry for enjoying your videos. Also! I'm really glad to see your subscriber count is noticeably picking up. :3
aka Daewoo Matiz into orbit
The stock Twitch is indeed insanely draggy. I like it with KAL overclocking because it's good at Eve sea level, but other than that... well, I'd go for Ants on a vacuum ship... not ship... At that size it's more of a paddleboard. ;)
Monopropellant engines have incredibly good TWR but abominable sea-level performance and, as everyone knows, poor Isp. The tanks have a worse wet:dry mass ratio, too.
All that about the nose cone was interesting. I wonder if they positioned the aerodynamic center wrongly.
Incredible
Hey, Vaos, I was wondering if you could do a bit of KSP science for me. Would you mind starting up your clean copy of 1.12.5, putting a simple craft into a ~100km orbit (not cheating or anything), recording the Ap and Pe, and letting the game run at normal speed while you're at work or something (it takes a while to notice, and I'm not gonna ask you to babysit the game for that long), and re-recording the Ap and Pe, and see if there's any difference? I think I saw some orbital decay in one of your last livestreams, and its something I've noticed in my game as well, and it would be nice to have some verification that its not just me or my computer.
There is a bug that can cause your PE or AP to get stuck changing. Don’t recall what causes it but it continues changing forever making the game unplayable until you restart the game. However most of the time if the AP or PE changes that is a user error. A Kerbal exiting or entering the craft will cause it’s orbit to shift. Using RCS will definitely cause the orbit to shift.
@@mechbfp3219 None of that applies to my case.
did you get it back down? I think that if you are precise and patient technically it could be done only with 180 dv more but I am neither of those. I have been finding that 220 is doable for me despite my piloting skills leaving a lot to be desired. leaves enough to deorbit and do the suicide burn. lots of quicksaves lol
Had to make it manned for more difference, would fit in 700kg still, I guess
This thing is a choking hazard it’s so small
Very unfortunate to hear, you must have been petrified finding that out, hell even I didn't know that lol.
My question is if you were going to make that exact craft into 2 stages keeping the same fuel would you still be able to make it to orbit because of all the adeed weight. Could you do some experiments on that please.
it’s possible but it would no longer be the lightest craft. i would need to add a decoupler and extra engine and even possibly an extra fuel tank.
Do you need the extra engine? What if the first stage was just a detachable fuel tank?
Probably wouldn't be the lightest though, yeah.
Thinking about it, maybe stick the disposable stage in front, toss the nosecone with it when air becomes a bit thinner...? Not sure how long you need to coast through thick atmo for.
@@joshuacheung6518
Yeah I can see that working, when you reach someone like 60 km turn the vehicle around and drop the top half. I was thinking of a real world craft. The mercury rocket which took the first American in orbit. this craft used a half stage where it dropped its engines. I also seen a concept of a rocket stage where the first half of the rocket would contain a normal first stage next to similar sized fuel tanks and tripped when it ran out while it was finding the main first stage. I have only seen it done in a video in ksp realism overhaul so I don't think you can achieve that at how small the rocket is in stock ksp
make more videos about warships pls
would it be more efficent to move slower in teh atmosphere to avoid too much drag?
ot would the extra time fighting gravity out weight the drag beifits?
(edit: i know you made a video on it a while ago but that was with rapiers)
the longer your in atmo the more fuel you burn.
@@vaos3712 ok i understand than you
does not suit me, suits you, sir
boy oh boy u gotta do the BIGGEST ssto now huh?
[press read more]
and if you alrady did it, make it BIGGER!
i dont wanna press read more sorry
I dont like reading sorry
@@jonahselwood7017 Never gonna read you up
@@ValentineC137 Never gonna read you up
single stage means single stage not zero stage you clown lol @7:25