Can You Use Escape Pods to Get to Space in Kerbal Space Program?

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  • Опубликовано: 21 ноя 2024
  • This is a great use of kerbucks I swear please sign off on the project
    My Discord: / discord
    KSP playlist: • Kerbal Space Program

Комментарии • 481

  • @ReidCaptain
    @ReidCaptain  3 месяца назад +10

    Hey guys! I'm working on making a portable synth, if that sounds interesting to you, check out my Kickstarter!: www.kickstarter.com/projects/reidcaptain/mixisynth

  • @ReidCaptain
    @ReidCaptain  2 года назад +1229

    If things are not working on your rocket, what should you do?
    a) Fix the issue at hand
    b) Inspect the rocket for any intersecting parts
    c) m o r e b o o s t e r s

  • @RooMan93
    @RooMan93 2 года назад +1950

    If you don't plan on coming back, isn't every rocket an escape pod.

    • @crazybird199
      @crazybird199 2 года назад +71

      deep thoughts, bro

    • @jtxbboggs2067
      @jtxbboggs2067 2 года назад +46

      Damn that fucking deep

    • @TheSavageProdigy
      @TheSavageProdigy 2 года назад +12

      It’s not that deep lmfao

    • @tahko3956
      @tahko3956 2 года назад +63

      @@TheSavageProdigy it is if it goes to D E E P space

    • @SnakeChkn
      @SnakeChkn 2 года назад +1

      @@TheSavageProdigy You lack culture then, such a deep beloved cherished statement must be acknowledged

  • @Vekkizunt
    @Vekkizunt 2 года назад +577

    imagine this rocket malfunctioning, what are you going to do? use more launch escape systems?
    yes, the answer is yes.

  • @LunarSoul255
    @LunarSoul255 2 года назад +1027

    Judging by that ending... that wasn't a spaceship. That was a *bullet*. Man was trying to shoot the planet.

  • @mihailazar2487
    @mihailazar2487 2 года назад +243

    Why is nobody talking about the fact that the Launch Escape Tower part has 5 thrusters: 4 pointing up and one pointing to the side. the one on the very top (so it has a lot of torque)
    it is intended design for the escape tower to pull the pod up and away from the rocket but also off to one side so as to minimize the chances of the rocket colliding with the pod
    that's why you got the rotations
    that's why your last stage always veered to one side

    • @scharnhorst3233
      @scharnhorst3233 2 года назад +60

      Yeah, all that work to fundamentally misunderstand what was happening

    • @recurvestickerdragon
      @recurvestickerdragon 5 месяцев назад +11

      same, I was all but screaming at the screen "pair or triple them up and make sure the side nozzles thrust towards one another"

    • @beanorama
      @beanorama 4 месяца назад +12

      @@recurvestickerdragon I was doing that and also screaming "WHY THE HELL ARE YOU STARTING THE NEXT STAGE IMMEDIATELY? IT LOSES HEIGHT!"

    • @personpeoplepeoplepersons5722
      @personpeoplepeoplepersons5722 4 месяца назад +4

      Yeah this guy is kind of a numbskull 🫤

  • @Dispariabooks
    @Dispariabooks 2 года назад +181

    If all you are going for is height, you might have eeked out a bit more performance if you you waited to light your upper stages until your speed dropped below supersonic. You could have coasted a bit higher with the last few stages and kept your speed low enough that you weren't exacerbating the aerodynamic drag. Light a stage, coast up as high as it will get you, then light the next. It wouldn't be as glorious as a burning death bullet, but might have been a tiny bit more efficient since mach 2+ under 20k meters is a recipe for drag loss and burning glory ;)

  • @SCOP_
    @SCOP_ 2 года назад +176

    7:02 “holding up well” my guy that is a flying spiderweb

    • @thewriter3727
      @thewriter3727 2 года назад +9

      reid is basically the king of understatements

  • @ampoulgon8716
    @ampoulgon8716 2 года назад +147

    Ah, the tried and true "more boosters"

  • @fork9001
    @fork9001 2 года назад +238

    Lower the throttle on the LES (not possible irl but in kerbal you can) to reduce drag losses from going too fast in a thick atmosphere (you can leave the upper stages at full throttle because that reduces gravity losses. And try to make it as taper from top to bottom and as thin as possible to reduce drag

    • @battlesheep2552
      @battlesheep2552 2 года назад +15

      True dat, usually you don't want to exceed mach 1 below 10,000m because of how high the drag is, and 20,000m is basically vacuum wrt to engine efficiency

    • @kahlzun
      @kahlzun 2 года назад +10

      Dude was running face first into Max Q

    • @veritateseducational217
      @veritateseducational217 2 года назад +1

      It’s possible in IRL the same as Kerbal

    • @patattack6847
      @patattack6847 Год назад +1

      Thank you man 👍

  • @ticky8188
    @ticky8188 2 года назад +61

    A bit of advice, all of your designs turn because the LES is built to turn so it can wrench the command pod off the ship. If you look at it you can see a thruster on only one side.

  • @calamatos
    @calamatos 2 года назад +36

    I'm amazed at your ability to make the most insane crafts that work while also apparently not knowing any functions of this game

    • @froo5667
      @froo5667 Год назад +7

      So true. Reid fr went to every moon in the game but does not have eyes and cannot see the parts.

    • @dallor09
      @dallor09 Год назад +4

      he knows more then me I didn’t even know how to copy and paste or turn on autostrut

  • @Dgardei
    @Dgardei 2 года назад +25

    The escape rocket system is designed to go off to the side for a reason. You want to get the crew capsule out of the path of booster you are escaping from as quickly as possible.

  • @JohnnyPanini1876
    @JohnnyPanini1876 2 года назад +48

    If it weren't for lag I feel like the glorious BOOSTER SEMICIRCLE would be a solution

  • @macroglossumstellatarum5932
    @macroglossumstellatarum5932 2 года назад +54

    Oh, the launch escape system blocks falls too! I only knew about the magnetometer boom. Though that still breaks on landing, so bring an engineer.

    • @pk2689
      @pk2689 2 года назад +6

      I’m pretty sure flags blocks falls aswell, pretty weird stuff

    • @dimanyak373
      @dimanyak373 2 года назад

      I blocked fall damage from orbit by a swivel engine, idk how it happened.

    • @joge2
      @joge2 Год назад

      @@dimanyak373it's litho breacking

  • @sovietmusiclover8466
    @sovietmusiclover8466 2 года назад +226

    Fixing the staging on that thing must have been a nightmare

    • @ReidCaptain
      @ReidCaptain  2 года назад +68

      Yep, it was really bad. I found good ways to keep track of what was going on but if I ever needed to change something it was pain

    • @raiden5181
      @raiden5181 2 года назад +8

      @@ReidCaptain did you have to cry yourself to sleep while trying to make it

    • @litterallyjustwater
      @litterallyjustwater 2 года назад +3

      @@raiden5181 Probably

    • @notjebbutstillakerbal
      @notjebbutstillakerbal Год назад +2

      ​@@ReidCaptain the reason for the escape tower tilting is because it has 4 central boosters and 1 tilt booster built to pull the capsule away from the rocket

  • @SWDennis
    @SWDennis 2 года назад +18

    I know these troubles, but it's fun to make it to space anyway :D

  • @Phoenix2.5D
    @Phoenix2.5D 3 месяца назад +4

    Reid Captain: "So you can see, this part is making my rocket immediately disintegrate upon launch, so I wanted to see if adding more of that part would fix that"
    Lore accurate Kerbal Engineering

  • @Cleric4521
    @Cleric4521 5 месяцев назад +2

    This is one of the most genuinely Kerbal videos ever. You sound so serious and curious as you proceed to try and solve every problem with more boosters.

  • @FullOrange_
    @FullOrange_ 2 года назад +21

    This man takes M O R E B O O S T E R S to a whole new level

  • @TeddyJayO1
    @TeddyJayO1 2 года назад +5

    Summary of video:
    Unstable rocket. Add fins. Not high enough. More rockets. Unstable rocket. New design. Repeat until success.

  • @polskajoseoncountryball6950
    @polskajoseoncountryball6950 2 года назад +3

    Normal people:
    -normal rocket
    -inspect problems
    -have fun
    Reid Captain:
    -*M O A R R O C K E T S*
    -*M O A R R O C K E T S*
    -MOAR FUN

  • @dimanyak373
    @dimanyak373 2 года назад +4

    15:10 I had just had the same thing happen to me with the used stage, that survived falling from orbit onto the polar shelf, staying 100% intact... until it bounced off and was broken in half. But hey, the engine survived!

  • @Jester_117
    @Jester_117 2 года назад +3

    0:53 they are bringing back lawn darts yay

  • @clayel1
    @clayel1 2 года назад +151

    I think you kept running into an aerodynamics bug with your probe core stage, which is why you were losing speed so quickly
    Also, the batteries probably weren’t doing much other than weigh you down (except for the ones powering the probe)

    • @ReidCaptain
      @ReidCaptain  2 года назад +49

      They seemed to help a little, but yeah the aerodynamics issues were the bigger factor for sure

    • @0osk
      @0osk 2 года назад +10

      @@ReidCaptain The batteries definitely helped you keep your momentum through the atmosphere, but I'm not sure how many is too many though. You'd have to test that.
      I also don't think you were losing a lot of speed from any bugs, I think it was mostly just that air resistance is exponential with speed. As a rule of thumb, when you start to see the white air effects around your craft, you usually don't want to go much faster (ignoring spaceplanes because of lift and some spaceplane engines working better at higher speeds.) KSP's aerodynamics aren't very accurate though so sometimes your optimal speed can change unintuitively.

    • @plainText384
      @plainText384 2 года назад +2

      @@ReidCaptain try putting upside down nose cones on the bottom of some of the center stages. Unoccupied nodes cause drag, so putting nose cones will reduce your drag coefficient at the cost of increased mass. The reduced drag at the bottom might cause instability though, causing the craft to flip. But definitely something to try.

  • @pr0hobo
    @pr0hobo 2 года назад +29

    keep the ksp content coming i hope you do ksp 2 when it comes out

    • @ReidCaptain
      @ReidCaptain  2 года назад +15

      When it eventually comes out I will be doing a lot of videos on it!

  • @sacopanchez151
    @sacopanchez151 2 года назад +4

    You should try placing nose cones on the underside of the boosters, that flat surface creates a lot of drag. And for the bending you can use autostrut instead of placing struts manually

  • @Totally_Bonkers
    @Totally_Bonkers 2 года назад +32

    "Oh dear, it appears our space base is about to explode! get in the escape pod!"
    "But sir, we're on the ground, what's that gonna do for us?"
    the escape pod:

  • @zolotiyeruki
    @zolotiyeruki 2 года назад +4

    As someone who's spent way too much time trying to optimize for drag in KSP, I have one suggestion: put nose cones on the back end of those LES's. It'll reduce your drag tremendously.

    • @nikkiofthevalley
      @nikkiofthevalley Год назад

      .... That doesn't even make any sense. Isn't it only exposed nodes that are facing the airstream that matter?

    • @zolotiyeruki
      @zolotiyeruki Год назад +2

      @@nikkiofthevalley Drag works on both sides of an object, both in KSP and in the real world. A flat plate being pushed through the air compresses the air in front of it, and also creates an area of low pressure behind it. The high pressure in front and the low pressure in back both resist the forward motion.

    • @nikkiofthevalley
      @nikkiofthevalley Год назад +1

      @@zolotiyeruki Oh. Yeah, that makes sense.

  • @pop5678eye
    @pop5678eye 2 года назад +5

    Technically an escape pod is a crewed compartment. The rocket mount that is part of the same escape system is commonly referred to as the escape 'tower.'

  • @bobbyjeffsupremelordofcraz3532
    @bobbyjeffsupremelordofcraz3532 2 года назад +5

    If you press F12 in flight, you can access an 'aerodynamics' view to see where all your drag (and lift) is coming from.

  • @plainText384
    @plainText384 2 года назад +4

    All the unoccupied bottom nodes on the launch escape systems and the probe core are causing aerodynamic drag. I'd try putting upside down nosecones on the bottom, at least for the center stages.

  • @RepostCollection
    @RepostCollection 2 года назад +8

    I love how the first thing he did was place an item that wasn't an escape pod XD

  • @tpohet2217
    @tpohet2217 2 года назад +5

    one might say he was trying to escape the planet
    heok - goofy 20AD at the first supper

  • @I_Am_Transcendentem
    @I_Am_Transcendentem 6 месяцев назад +1

    "breaking news!!!!!!!!!!!!!"
    "Rocket resembling elaborate semiarachnid sky creature terrifies locals"

  • @captainstroon1555
    @captainstroon1555 2 года назад +5

    If that landing wasn't just a fluke, you could build some nice drop-pods with this part

  • @matthewdettamore5962
    @matthewdettamore5962 2 года назад +5

    You made a rocket powered lawn dart

  • @PuckLokin
    @PuckLokin 2 года назад +10

    It seems like you're loosing out on a lot of ∆v due to atmospheric efficiency early on. Essentially you're going to fast through the thick parts of the atmosphere. When you see the air effects start getting really heavy - or even turning orange - that's you going to fast. Coast higher and a more controlled speed. Firing off more stages later on will get you higher up with the same amount of rocket!

    • @Dibbo_
      @Dibbo_ 2 года назад

      Losing

  • @seantaggart7382
    @seantaggart7382 2 года назад +1

    I love how you fight the motor thats SUPPOSED TO CLEAR YOU FROM THE ROCKET
    aka Move you to the side

  • @eclipse_animations
    @eclipse_animations 2 года назад +4

    An escape capsule is designed to fly at an angle to get as far away from the exploding rocket as possible

  • @JindraAG
    @JindraAG 2 года назад +3

    I suspect Orbit probably would be possible, with this design, with fully optimized burn rates, attitude plan and staging.

  • @АлександрЗавгородний-й6л

    if you ever get bored of KSP, i recommend a game under the name of "From the depths".

    • @ReidCaptain
      @ReidCaptain  2 года назад +6

      I've tried it before, I never really got into it though

    • @АлександрЗавгородний-й6л
      @АлександрЗавгородний-й6л 2 года назад +1

      ​@@ReidCaptain​ oh, ok, but imo you should give it a go again, just my thought

    • @markiplieristhebestpizzato2743
      @markiplieristhebestpizzato2743 2 года назад +4

      ​@@ReidCaptain it has a really big learning spike but the things you can do in that game is insane.

    • @badlanding0529
      @badlanding0529 2 года назад +1

      @@markiplieristhebestpizzato2743 what is that username!?!😂😂

    • @whoknows8864
      @whoknows8864 2 года назад +1

      I second this. Couldn't get into the game the first time, but after I went back and actually learned the game, I ended up dumping over 1000 hours in it.

  • @mumblety
    @mumblety 2 года назад +16

    Reid, the kerbal god, graciously spared any Kerbals from flight in this project

  • @ILikeSoupKSP
    @ILikeSoupKSP 2 года назад +2

    If you want to keep alignment with the final stage, use a reaction wheel on it

  • @alpharanger4944
    @alpharanger4944 Год назад +1

    Escape Pods= pods that let you escape from Kerbin

  • @landeretxabarrigomez8382
    @landeretxabarrigomez8382 3 месяца назад +1

    3:38 second design
    5:14 thrid design
    10:08 fifth design

  • @squishybrick
    @squishybrick 2 года назад +3

    [Bonus Objective Completed] - Get to space using escape rockets, AND come back to kerbin intact.

  • @MCRuCr
    @MCRuCr 2 года назад +1

    launch escape systems are simply unbreakable

  • @BenMorse0
    @BenMorse0 Год назад +1

    If you keep your speed below 300 in the atmosphere that’s usually more efficient. Hitting 1000 is really killing your efficiency

  • @cerberusslavomiraarus1308
    @cerberusslavomiraarus1308 2 года назад +4

    Bro is reaching NASA level of engineering

  • @Karagianis
    @Karagianis 5 месяцев назад +1

    6:38 That's the problem with going super light, It's got hardly any momentum. So it slows down really fast once it runs out of thrust due to air resistance and gravity.

  • @MacElMasMancoDeTodos
    @MacElMasMancoDeTodos 2 года назад +2

    I'm sure the guy who came out with the idea of the Escape launch system agrees its made for that use

  • @SurrealKeenan
    @SurrealKeenan 2 года назад +1

    the safest space ship design ever!

  • @yoacek2773
    @yoacek2773 2 года назад +3

    5:36 It turned into German rocket for a second

  • @Proudmadarastan
    @Proudmadarastan 2 года назад +1

    Good optimism. Lets try to get to the mun next!

  • @simmons488
    @simmons488 5 месяцев назад

    That last part was hilarious!

  • @GimmeMyHandleBack
    @GimmeMyHandleBack Год назад

    Sir you have the most kerbal mindset possible
    MORE BOOSTERS!

  • @AspiringD3v
    @AspiringD3v 5 месяцев назад +1

    you're only 600 hours in and you're already doing insane things, yet here I am, still trying to do an Interplanetary flyby mission to Duna

  • @jackavalmasovnon
    @jackavalmasovnon 2 года назад +2

    The pointed tip make it stick to the ground instead of bouncing away that is why it survives

    • @BP--
      @BP-- 2 года назад +1

      New strat?

  • @crazybird199
    @crazybird199 2 года назад +4

    The production quality has only gone up on these videos!

  • @wir8
    @wir8 2 года назад +4

    This is 100% a toilet idea. You can't "what if" something like this anywhere else in this world except on top of the can.

  • @holymight6127
    @holymight6127 Год назад

    My dream is that one day, when he does one of these videos, he attempts one of these challenges one time and it works perfectly.

  • @andrzejdudson9900
    @andrzejdudson9900 2 года назад

    I love your videos keep up the good work man!!

  • @EdwardChan.999
    @EdwardChan.999 5 месяцев назад

    Adding more rockets is like adding more lanes, which neither solves the root issue... lol

  • @exotictrash2234
    @exotictrash2234 2 года назад

    I would love to see you play Space Engineers sometime!

  • @Valveiscool.
    @Valveiscool. Год назад +1

    5:04 when your rocket betrays and kills you

  • @AndGoatz04
    @AndGoatz04 2 года назад

    "What does it need?
    *MORE POWER!"*
    Tim "Tim 'The Tool Man' Taylor" Allan

  • @B0aws
    @B0aws 2 года назад

    Hmm, interesting idéa. I'm gonna try this myself

  • @ComradeWeredog
    @ComradeWeredog 2 года назад

    This is exactly what I wanted.

  • @zackysh_
    @zackysh_ 2 года назад

    i can't wait ksp2 to watch you adding "more boosters" xD

  • @KylarTyphlosion
    @KylarTyphlosion 2 года назад

    The way one of the designs had the rockets fold and point into the top stage wad big "trust no one" energy

  • @imagermanl3
    @imagermanl3 5 месяцев назад

    I would just like to say that at 6:44 problem with the main capital getting hit by the Rockets were caused by the thruster boosting them in words instead of out words

  • @Known_as_The_Ghost
    @Known_as_The_Ghost Год назад

    It feels like I'm watching NileRed and EazySpeezy at the same time.
    I like both of these RUclipsrs.

  • @gawain855
    @gawain855 2 года назад

    I was expecting the missile that came crashing down (cause that's obviously what it was) to just clip into the ground. Or explode. Then it just went *donk!* and was... anticlimactic.
    Thanks for the video!

  • @attack125
    @attack125 4 месяца назад

    it's not JUST ad more boosters. you also need to reduce maximum thrust. there is this thing called max Q (maximum dynamic pressure)
    you are basicly supposed to hold back full throttle untill you are through the thick bit of the atmosphere.

  • @blakewalsh9489
    @blakewalsh9489 2 года назад

    To orbit could be done by carefully and exploitively clipping the LESs into fairings to effectively eliminate drag.

  • @seroma3516
    @seroma3516 2 года назад

    "There's too much space junk" - ...and I took that personally

  • @foreheadjones5197
    @foreheadjones5197 Год назад +1

    If NileRed made KSP videos

  • @mrpaintwolf2010
    @mrpaintwolf2010 Год назад

    mans made the Odin Defense System, yeeting rods from space to the ground

  • @amiahuman
    @amiahuman 2 года назад +1

    Idea: make an engine in lethal space program

  • @godtits
    @godtits 2 года назад

    Congrats on seeing the first thumbnail it was magnificent 😅

  • @zutaca2825
    @zutaca2825 2 года назад +7

    it looks like launch escape systems might be the new indestructible landing legs

    • @ReidCaptain
      @ReidCaptain  2 года назад +5

      Apparently, I have no idea how it survived

  • @xxsydeaxolotlxx4116
    @xxsydeaxolotlxx4116 4 месяца назад

    5:03 bro that rocket self destructed itself :skull:

  • @Silverwing2112
    @Silverwing2112 2 года назад

    Oof, three minutes in and the Kraken attacks are just escalating further and further..

  • @svenvogelaar8472
    @svenvogelaar8472 2 года назад +1

    You should wait a bit in between stages. You lose a lot of speed due to the aerodynamic pressure of the atmosphere

    • @ReidCaptain
      @ReidCaptain  2 года назад +2

      I found waiting and/or setting the thrust limiter to less than 100% generally hurt performance a lot. Although the final two designs did keep the speed low for a long time, so I guess having a rocket built for that was the way to go after all

  • @jonasjarboe2627
    @jonasjarboe2627 2 года назад +2

    2:00 it really does

  • @SCOP_
    @SCOP_ 2 года назад +1

    Is this how billionaires play darts in their free time?

  • @Officer_duh
    @Officer_duh 5 месяцев назад +2

    I was given THREE 15 second unskippable ads.

  • @ravelord_n1to849
    @ravelord_n1to849 2 года назад

    This video is just "How to summon and then promptly piss off the kraken"

  • @j2c695
    @j2c695 2 года назад

    Robbaz here playing more lethal space program

  • @juststuff9587
    @juststuff9587 2 года назад

    Nice content dude

  • @SillyNacho
    @SillyNacho Год назад

    Reid captain be like "Rocket not working? Fins go brrrrrr"

  • @TheRainWorldCreature
    @TheRainWorldCreature 2 года назад +2

    use explosions to get a Kerbel to space

  • @xdude7300
    @xdude7300 Год назад

    The reason your crafts kept spinning is bc the LES has a motor that fires to the side for some reason, most likely to help it move away from debris, but it messed with your craft's thrust

  • @hunterrickert6026
    @hunterrickert6026 2 года назад

    Just gives me an idea for rocket powered lawn darts...

  • @SCOP_
    @SCOP_ 2 года назад +1

    Reid captain is like Walmart nasa

  • @martinmouchard304
    @martinmouchard304 2 года назад

    5:14 the latest wack-a-kerbal contraption

  • @famlrnamemssng
    @famlrnamemssng Год назад

    A bit nitpicky but a launch escape tower is not an escape pod. It doesn't hold crew inside of it. It just wrenches the crew pod away.

  • @scavorthespacecowboy2096
    @scavorthespacecowboy2096 2 года назад

    bro already making super structures since the last time I checked in the early videos what the hell LOL

  • @leahhinderlider5873
    @leahhinderlider5873 Год назад

    His next video: Can You Use Only Air to Get to Space?