Automobilista 2 - Driveline developments in V1.3

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  • Опубликовано: 26 окт 2024

Комментарии • 62

  • @GregzVR
    @GregzVR 2 года назад +54

    I've no real idea what I'm looking at(if I'm being honest!), but hyped for the updates!! :D

    • @andreic5822
      @andreic5822 2 года назад +6

      No more understeer on corner entry and then snap oversteer.

    • @viktorianas
      @viktorianas 2 года назад +2

      @@andreic5822 thanks for translating into simpleton language.

    • @viktorianas
      @viktorianas 2 года назад +1

      I don't even understand left or right video is the update...

    • @matiascanosa9469
      @matiascanosa9469 2 года назад

      @@viktorianas i think as usual, left old, right new

    • @bobbaganush17
      @bobbaganush17 2 года назад

      @@andreic5822 no more r strong words but i agree there is much much much less still got a lot of work to do if they r gonna get anywhere near what they had in AMS the original i know is on rfactor engine unlike this one being pc2 engine but they r crazy Brazilians so they will find away to at lease get it some what close. most people who have played agree it is amazing ffb and just feel all around in the original AMS.

  • @SimRacersArms
    @SimRacersArms 2 года назад +18

    Can't wait to get into this new update & feel the differences! Keep up the hard work Reiza we appreciate it 👍🏁🏁

  • @Gamebit257
    @Gamebit257 2 года назад +32

    0:39 THIS RIGHT HERE IS MAGIC! You guys basically fixed the awful Diff behaviour inherited from PCars 2

    • @TheCameltotem
      @TheCameltotem 2 года назад +12

      Man Im too smooth brain to know what im looking at, hes fighting the wheel more in the left video? But what am I looking for:P

    • @Darkeminence
      @Darkeminence 2 года назад +31

      @@TheCameltotem On the righthand side is the new diff model. Both cars have the rear wheelspeeds graph shown. Everytime the graph gets brighter/splits into 2 lines, the rear wheelspeeds are going differently.
      On the lefthand side, the differential already does something, but not enough and too late/abruptly. On the righthand side you see it even unlocking and differentiating wheelspeeds, when you lift throttle (like into T2 or Schumacher S for example).

    • @TheCameltotem
      @TheCameltotem 2 года назад +1

      @@Darkeminence Thank you so much!

  • @FedericoTesta1
    @FedericoTesta1 2 года назад +1

    trasnmission oscillation is what i like about raceroom and iracing. Thanks for implementing it

  • @Timothymukansi
    @Timothymukansi 2 года назад +1

    The nuance in the throttle response is appreciated. Can't wait to experience the force feedback

  • @Karto86
    @Karto86 2 года назад +6

    The video description is super interesting!

  • @emilmagallon5957
    @emilmagallon5957 2 года назад +2

    Yall have created a monster... this is shaping to be the real RAW deal.

  • @BlkInc1
    @BlkInc1 2 года назад

    The left screen looks more natural from what you expect intuitively as not many of us hear have been in the real race car.....keep up the good work!

  • @reynaldolunajr.6909
    @reynaldolunajr.6909 2 года назад +4

    I love the work you guys put in to get the most out of the Madness Engine. I wonder what Ian Bell thinks of this?

  • @sebastienjulien5190
    @sebastienjulien5190 2 года назад +1

    Good job. Please, Reiza, add few Rally cross cars (VW polo RX, Honda civic RX, Mini RX, Ford RX...not only Lancer RX) and few Rally cross tracks. Think too to circuit setup for Rally cross cars ; on PC2, it's really great. Thanks

  • @davifernandeslima01
    @davifernandeslima01 2 года назад +6

    Guys, you are fixing the most anoying bug from pc2, finaly!!! thats fucking brilhant!!!

    • @nestvz4093
      @nestvz4093 2 года назад +1

      aoorry, can you explain a noob what was the bug?

    • @davifernandeslima01
      @davifernandeslima01 2 года назад +1

      @@nestvz4093 "The first major development here is fine tuning clutch LSD disc friction coefficients to eliminate the infamous "sticky" behavior of the differential on some cars, which could lead to the car balance suddenly changing mid-corner; the differential operation is much smoother now, remaining closed when it should, and opening immediately and yet gradually based on your effective locking amount from preload, ramp angles and amount of clutches."

    • @andreic5822
      @andreic5822 2 года назад +1

      @@nestvz4093 No more understeer on corner entry and then snap oversteer.

    • @nestvz4093
      @nestvz4093 2 года назад +1

      i see, ty guys for answering//

    • @matiascanosa9469
      @matiascanosa9469 2 года назад

      @@davifernandeslima01 is that bug like losing grip suddenly in the middle of the corner, without any reason ?

  • @Steelcast27
    @Steelcast27 2 года назад +21

    F L E X

  • @MrEnagee
    @MrEnagee 2 года назад +1

    Great to see Reiza putting on new RUclips content but most people won't know whats going on here. Would be ideal to have some voice chat with a Reiza/Real race driver or even better, a comparison to the real life car.

  • @aubreycolemanracing
    @aubreycolemanracing 2 года назад

    Can't wait to get testing! Will have to start again with setups.🤔👍

  • @LOliveiraBss
    @LOliveiraBss 2 года назад

    I think the sim is awesome!
    I just feel that the modern tires loose grip too suddenly, in general. But I'm no expert, just an overall sensation of quicker laps driving modern cars sideways.
    Would like to listen to the CLK LM sounding like a loud NA Ferrari F40;
    Would like to see the actual straight pipes in the 911 RSR GTE, or the proper side exaust sound.
    Anyway... Congratulations!

  • @brodeur212
    @brodeur212 2 года назад +1

    Reiza is probably the best in terms of content. Vintage content is the best. Wish they used the rf2 engine… would have been the best game of all time

  • @Junker_1
    @Junker_1 2 года назад +11

    Which one is the corrected one? I hope it is the right.

  • @isuckatthisgame
    @isuckatthisgame 2 года назад

    hey reiza, can we get live throttle/brake trace (graph) integrated in the hud of the game?

  • @rakunn
    @rakunn 2 года назад

    Ahhh the right side looks so much better

  • @mrp510
    @mrp510 2 года назад

    I really hope ,in the 1.3 update,the cars don't show positive camber on the front wheels during replays......so annoying to see.

  • @matiascanosa9469
    @matiascanosa9469 2 года назад +1

    i thought that beavior vas normal in a race car, I mean oversteer or under... i mean i've never felt that as a bug or something

  • @nakazonegamestreaming896
    @nakazonegamestreaming896 2 года назад

    Rock & Roll baby!!!

  • @bttfsof
    @bttfsof 2 года назад

    just a heads up that there is a typo in your description, near the end, it says "- it means for exqmple that tire slip and engine " "exqmple"

  • @ApeStep
    @ApeStep 2 года назад +3

    💪❤️

  • @DaSimSimma
    @DaSimSimma 2 года назад

    I have no idea how to reach you guys so I'm going to write my comment here:
    Every time you guys update the game the triple screen support doesn't work for months and then randomly it works again. This time around I've enjoyed it for barely a few days and You released this update. We are all excited and you do amazing work and we want to enjoy this game, but what am I to do when I've invested thousands of dollars in a triple screen driving rig and your awesome game doesn't work. I know , poor me ... But I am just saddened you have such an amazing game that for some reason has all these weird weird bugs. Snatch a guy from another studio that has all the talent and knows how to work the stuff out. Come on baby get that competitive advantage and fix this game once and for all please !!!!

  • @XuPasseios26
    @XuPasseios26 2 года назад

    Seria um sonho ter Automobilista nos consoles.

  • @OhItsThat
    @OhItsThat 2 года назад

    Will this give the cars better default setups and ffb?

  • @thomys_06
    @thomys_06 2 года назад

    You gonna make this game for console?

  • @testdirver
    @testdirver 2 года назад

    dont know but now iam 4secs slow, wich now the gte and gt3 would have realistic times

  • @kizwrx645
    @kizwrx645 2 года назад +1

    My pants just shrunk

  • @FernandoBr58Av
    @FernandoBr58Av 2 года назад +3

    Bem melhor assim

  • @ryanslats6764
    @ryanslats6764 2 года назад

    Please port this game over to Playstation 4, I bought gran turismo 7 hoping it would be as good as automobilista 2 and I was disappointed.

  • @ClubHondaCanarias
    @ClubHondaCanarias 2 года назад

    Buy now

  • @2ndLastJedi
    @2ndLastJedi 2 года назад

    I prefer the left :p

    • @wedge_one
      @wedge_one 2 года назад

      I prefer peanut butter

    • @2ndLastJedi
      @2ndLastJedi 2 года назад

      @@wedge_one Vegemite here mate

    • @Darkeminence
      @Darkeminence 2 года назад +2

      @@2ndLastJedi You aussies will always prefer a good spool :P (SpoolwillbecontinuedtobeprovidedwithSuperV8 :-> )

  • @Cagefighter
    @Cagefighter 2 года назад +4

    I hope you fixed the traction control because I can run TC 0 on a green track and just put my foot down and never spin, SIMCADE!

    • @QUICKLAPS
      @QUICKLAPS 2 года назад +1

      I thought I am the only one finding it extremely easy to put the power down with out traction control

    • @Darkeminence
      @Darkeminence 2 года назад +2

      @@QUICKLAPS Yes they're working on it :) (Of course wheelspin for some cars isn't high enough right now)

    • @Cagefighter
      @Cagefighter 2 года назад

      @@Darkeminence contact patch is too high and TC is not even working, how do you know there working on this?

    • @BumbleBee0815
      @BumbleBee0815 2 года назад

      @@Cagefighter Darkeminence is member of the internal beta test crew. So i assume he does have some insight..... ;-)