Howdy mumbo people! Hope you stick around on my channel and look at some of my other stuff to o/ If you want to join my discord community here it is: discord.gg/8xBYWjt
I was expecting a redstone tutorial, but you editing is... spot on. I could probably watch these for entertainment alone, regardless of whether I'm building a redstone thing. Kudos to you.
Lol, same here, I couldn’t analyze anything than the signal strength of the comparator 😂 when it gets to the repeater lock and those 2 comparators beside each other thats when my mind twirls
Wow, this is some crazy big brain redstone. I tired designing a combination lock today, but I used analog memory cells that shifted its signal strength in a chain, but it ended up being pretty big, so I searched for combination lock and this genius contraption blew my mind, I would have never thought about doing it like this. Great job
Bruh there really are people out there managing to use redstone length as a tool in their kit. I would still be thinking about how to isolate each button's input. Edit: spent some time retro-engineering it and finally understood how all of this works! So not only did I learn how to make a cool system, but I also improved my redstone skills by seeing new ideas and solutions, all thanks to you!
@@calvinpetri7391 I would suggest doing the same thing this guy did and retro-engineering it. It would probably take a video twice as long as this one to explain it. If you are new though, I recommend familiarizing yourself with less complex principles first because this requires quite a bit of understanding of less complex concepts. If you know about locking repeaters, comparator subtract mode, comparator signal strengths, etc you might understand this. Otherwise go learn all that first. I hope this helped!
@@calvinpetri7391 so I don't really know what you mean by newbie, but you need to know about redstone strength, comparators and locked repeaters. If you don't know that you really should start by learning about this. First of all, the input (the white circuit and the first chest) is designed to be a redstone strength of the button pressed, plus one. The point is that you can compare this input with the number you want, that you put in each chest, to have a strength of only one when the correct number is pressed. Then, you have the blue circuit. The circuit is very simple in itself. You'll see that the point is to cut the output when the right number is entered, in fact. If I'm correct, the output is supposed to come back one tick before the first test, the green circuit that we'll see after. The point is to only have one tick on the return line, the yellow circuit, I guess to avoid to overflow it with a signal that is too long, and have more than one locked repeater powered at the same time on the return line. Tbh I'm not really sure, I even tried replacing it with a persistent redstone powering and the system still works *when I use it gently*. So, I'm guessing, a security. If somebody can explain this part to me in details it would be nice. However the pink circuit is the most important one in the system. The line of two powders is powered by the input minus the number in the chest, and thanks to the white circuit above, if the right number is entered, only one redstone dust will be active. This will nullify the output of the other comparator coming out of the chest by powering its side, and unlock the comparator on substract mode on the return line. If the input is below what's wanted, nne of the two redstone dusts will be powered, and if it is above what's wanted, the repeater will be locked in its powered state despite the comparator powering it being nullified, and the comparator on the return line will stay locked. At the same time, the redstone torch will be extinguished, releasing the memory of the repeater on the return line, that corresponds to the test of the number before. If the right number is pressed, the comparator will unlock just before the memory is lost, and will power the next module. At the end, the T-flip-flop is just used to control the output as you want. So, if I understood correctly, this system has the advantage of being almost impossible to break (I tried) because of the different parts not being very interdependent, but the problem is that the timings are tailored for stone buttons. Any other input's duration won't work. Also don't choose 4 times the same number as your code, because it will send a pulse each time and in the end, if you don't reset it with a wrong number, it will just open when you press the number you chose only once. For the same reason don't choose two alternating numbers like 2424 or 4949. But in the end it's a beautiful clockwork nonetheless.
Honestly, I can totally see why Mumbo encouraged to come and watch. It's a genuinely great video and I absolutely loved it. It's a very good take on a generic tutorial style video. The introduction is really fun to watch and explains well why your design is better than some others. The tutorial guides through why each circuit is needed without going into too much unnecessary detail (which can really screw up the tutorials pacing). And overall the design looks really cool at first glance. It would definitely take me some time to wrap my head around, but the circuit board feeling is unreal. (not to mention it works on both JE/Bedrock) Amazing video, great contraption. I'm truly impressed and I really hope your channel only grows from here on.
I have no plans to build this, but your editing is fantastic and my life is better for it. If I ever do want to build a combo lock, I know where to come back to!
I have been a bedrock user for quite sometime and I’ve always loved redstone. However, big redstone channels like Mumbo Jumbo never did bedrock tutorials. This is when I first found the Bow Tie Man, but I felt like some of the contraptions weren’t too interesting. After I found you’re channel, I started watching and realized you big, cool contraptions. I really like when you do bedrock videos and I hope you keep doing them!
2 notes for anyone building this: if you are in 1.14+ and want to place solid blocks above the chests, use barrels instead! If you can’t open the chests and give the comparators a block update, they will read the chest as being empty! Barrels solve this issue. Second if you are setting up an alternate way of inputting the combination, the less power the combination lock receives the lower the number. You can also increase the input range by removing the nonstackable items from the first chest, each 2 removed being a extra input. Just note that this also means that higher value inputs will need more items in their individual chests/barrels. Otherwise great tutorial!
OMFG CAN YOU NOT USE WOODEN BUTTONS ? i just spent an hour checking every single repeater and comparator, rewatching the video 5 times and now I learn I cant use wooden buttons ? OMFG
Amazing video! Very complete tutorial on an amazing build. I would love to see an explicative video as I'm quite confused as to how it works and it seems to be a very original way of doing things!
Due to the chess being exposed on both the top and bottom you can even make a automatically shifting password. It's not easy, but it's possible. Which is dope for things like prison doors that shift passwords every hour.
Great tutorial! It was easy to follow along even though I'm clueless about redstone, and I've successfully built a 9 digit lock with an iron door and a reset lever inside and a pressure plate to open the door from the inside. Edit: Changed the reset lever to a reset button.
Finally found someone who actually understand how combination locks work worked on one myself a couple of years ago and managed to make one with droppers and locking repeaters and stuff to get the sequence right then i started searching to see what other people solutions were and i found no one that knows how to make locks with sequences other than you I even commented on the bowtieman video but i didnt manage to show my design anyway hats off for you for doing this glad to see people who are really good with logical redstone Edit: one of my problems were that the old good combination locks were really old and huge and my design was like 6 or 7 blocks wide first try and i didn't even try to compact it but i am sure if someone could get people back into the redstone hype train we will get back to the golden days of redstone
Good... heavens... that is a magical build. And yet.. so simple... er, to understand, not to think up, I'm sure this contraption took hours if not DAYS to think up, but it's a marvel of your engineering.
I needed exactly this kind of combination lock for a door and found this. Goddamn this is incredible. i have no idea what any of the redstone does but dang great job. this is incredible
A note for anyone building this: I think you must use stone type buttons, when I built it with wood buttons it did not work until I replaced them with stone
On a 1.20 Java server, I had a problem with bedrocked repeaters that wouldn't lock. There's probably a difference between the tickrates of the servers and the solo. I solved the problem by increasing the ticks of the repeaters with bedrock to 4 for those who that can help ^^. And thanks for the amazing redstone !
I tried my hand once a few years back at a ‘true’ combination lock on bedrock. It worked, but was too big and complicated to ever be practical. (It was a lever lock that used ‘bridges’ to carry signals and block the system if an incorrect input was used.) Really glad to have found this thanks to mumbo.
Took me a minute or 2 to figure out how exactly it works but I'm thinking it has to do with the fact that the output to blue line must be off in order for the signal to go through, so you turn off the output of the comparator if it's right. You dont if it's wrong. And if it's too high you lock the signal of the comparator before it completely turns off... right? X -> R Y -> C X on if too high If correct Y on Neither on if too low
Ok. I've came here from Mumbo Jumbo expecting your everyday, standard, redstone tutorial. However, I don't know why, but you give off Technoblade vibes... only redstone oriented instead of stabbing orphans. PS.: I appreciate the use of Rondo alla Turca in your intro. I have this song honestly burned into by brain from trying to master it in "piano tiles".
As a (fellow?) veteran, I won't worship you as a wizard god, but you're certainly doing work on YT that needs to be done. I appreciate it. Elegant solutions are preferable.
I tried the four digits button padlock, it works fine except that for some reason the bottom row buttons open it regardless of the combination. I'm on Java 1.18. I really don't know what I did wrong Also, what does the T flip-flop do?? It seems the button doesn't do anything (edit): nevermind I fixed that, I had messed up the t flip flop connection, but now it seems like none of it works. (edit 2): I messed up the chest where you had to put 8 stackable items. It works now! (edit 3): it broke again. (edit 4): fixed it, I somehow managed to get a piston door to push a block into the padlock circuit. I'm gonna keep updating this comment as both a vent and a showcase of my redstone incompetence (edit 5): it broke again. I'm gonna go insane. (edit 6): it appears that in my incompetence I've created a sentient lock. Sometimes when you put in the correct combination, it opens. Sometimes it doesn't. Sometimes you have to put in the combination again, because it needed time to ponder. Sometimes the lock is having a shit day and refuses to cooperate. We've all been there after all. I think I'm gonna name him Jimmy.
depending on how you may implement the input method, (i am using item frame) it may be possible to just spam the button on any setting and it will eventually somehow work. i found this is easily fixed by changing each module so that the repeater that goes into the repeater that is powered by the comparator going out of the chest (the repeater right next to the blue part, but not facing into the blue part) is set to 2 ticks instead of 1. this makes it so that if the signal is on and pulses off for a short bit, the repeater wont get locked in the off state.
I literally just used this combination lock two days ago on the server. Then saw Mumbo Using it in his latest video. (He tagged you in the description)
I wish tutorials were less "here's every block you have to place" for redstone illiterate players and more "here is the higher-level explanation of what's going on" for people who have at least a basic understanding of redstone e.g. "subtract a signal of 5" instead of "place a comparator in subtract mode, then a chest, filled with 8 shovels" PS instead of figuring out how many shovels you need for each signal, just use a lectern with a 15 page book, and the number of the page will correspond directly to the signal strength
Howdy mumbo people! Hope you stick around on my channel and look at some of my other stuff to o/
If you want to join my discord community here it is: discord.gg/8xBYWjt
You used the wrong "too" fyi
Heyyyyy
yoyoyo whats up brutha
I guest mumbo hasn't seen the mumbo rant lol
Your redstone is really good. I'm glad I came here !
Mumbo Jumbo plugged you ! GG !!
Very Pog, GG
Very pog gg
VERY POG GG
GG POGGERS
@@aydenedgar1719 GG, Pog Very
Crafty saying a lotta inteligent redstoney stuff
Me who doesn't know anything about redstone but came here only after mumbo's vid.
I dont know anything about redstone either but I LOVE videos about it lol, When Mumbo said "Combination Lock" I wanted to check this out
i myself understood every word he said...lol ima redstoner too
What video
I was expecting a redstone tutorial, but you editing is... spot on. I could probably watch these for entertainment alone, regardless of whether I'm building a redstone thing. Kudos to you.
I seriously have no idea how people can come up with things like this, i literally have no idea whats going on. You sir, are wizard
Me neither, so im breking it down into Chucks to see whats happening and why
hes a fucking wizard better than you, harry.
Lol, same here, I couldn’t analyze anything than the signal strength of the comparator 😂 when it gets to the repeater lock and those 2 comparators beside each other thats when my mind twirls
Me too
the Redstone is not only dope but this guy is also hilarious I love this
you've earned another sub
I’m came here because of Mumbo but I’m staying because of the quality content
Me too!
Me to
Where is the video that mumbo mentions CraftyMasterman
@@pomegranatekat2061 check out his hermitcraft videos from ~2 months ago
Same
"this chonker of a lock" is now my new favorite line
Wizard at redstone + funny Internet personality = my subscription to this channel
I get why mumbo didn’t understand this either...
Seriously dude this is amazing! Congrats on the shoutout! You definitely deserved it!
Clever design, pistonless, pretty compact... Good job, man!
Bro, wait until number 2...
Mumbo Jumbo RAID
Wow, this is some crazy big brain redstone. I tired designing a combination lock today, but I used analog memory cells that shifted its signal strength in a chain, but it ended up being pretty big, so I searched for combination lock and this genius contraption blew my mind, I would have never thought about doing it like this. Great job
Bruh there really are people out there managing to use redstone length as a tool in their kit. I would still be thinking about how to isolate each button's input.
Edit: spent some time retro-engineering it and finally understood how all of this works! So not only did I learn how to make a cool system, but I also improved my redstone skills by seeing new ideas and solutions, all thanks to you!
How does it work? I'm a newbie and my brain is melting.
@@calvinpetri7391 I would suggest doing the same thing this guy did and retro-engineering it. It would probably take a video twice as long as this one to explain it. If you are new though, I recommend familiarizing yourself with less complex principles first because this requires quite a bit of understanding of less complex concepts. If you know about locking repeaters, comparator subtract mode, comparator signal strengths, etc you might understand this. Otherwise go learn all that first. I hope this helped!
@@calvinpetri7391 so I don't really know what you mean by newbie, but you need to know about redstone strength, comparators and locked repeaters. If you don't know that you really should start by learning about this.
First of all, the input (the white circuit and the first chest) is designed to be a redstone strength of the button pressed, plus one. The point is that you can compare this input with the number you want, that you put in each chest, to have a strength of only one when the correct number is pressed.
Then, you have the blue circuit. The circuit is very simple in itself. You'll see that the point is to cut the output when the right number is entered, in fact. If I'm correct, the output is supposed to come back one tick before the first test, the green circuit that we'll see after. The point is to only have one tick on the return line, the yellow circuit, I guess to avoid to overflow it with a signal that is too long, and have more than one locked repeater powered at the same time on the return line. Tbh I'm not really sure, I even tried replacing it with a persistent redstone powering and the system still works *when I use it gently*. So, I'm guessing, a security. If somebody can explain this part to me in details it would be nice.
However the pink circuit is the most important one in the system. The line of two powders is powered by the input minus the number in the chest, and thanks to the white circuit above, if the right number is entered, only one redstone dust will be active. This will nullify the output of the other comparator coming out of the chest by powering its side, and unlock the comparator on substract mode on the return line. If the input is below what's wanted, nne of the two redstone dusts will be powered, and if it is above what's wanted, the repeater will be locked in its powered state despite the comparator powering it being nullified, and the comparator on the return line will stay locked.
At the same time, the redstone torch will be extinguished, releasing the memory of the repeater on the return line, that corresponds to the test of the number before. If the right number is pressed, the comparator will unlock just before the memory is lost, and will power the next module.
At the end, the T-flip-flop is just used to control the output as you want.
So, if I understood correctly, this system has the advantage of being almost impossible to break (I tried) because of the different parts not being very interdependent, but the problem is that the timings are tailored for stone buttons. Any other input's duration won't work. Also don't choose 4 times the same number as your code, because it will send a pulse each time and in the end, if you don't reset it with a wrong number, it will just open when you press the number you chose only once. For the same reason don't choose two alternating numbers like 2424 or 4949. But in the end it's a beautiful clockwork nonetheless.
@@leothi2 So there is no way to trigger signal strength other than from stone buttons?
@@builderbanana3620 you can, but you have to have it activated for the duration of a stone button, 4 ticks if i remember correctly
This is one of the most entertaining and informative tutorials I've ever seen.
Honestly, I can totally see why Mumbo encouraged to come and watch. It's a genuinely great video and I absolutely loved it.
It's a very good take on a generic tutorial style video. The introduction is really fun to watch and explains well why your design is better than some others. The tutorial guides through why each circuit is needed without going into too much unnecessary detail (which can really screw up the tutorials pacing). And overall the design looks really cool at first glance. It would definitely take me some time to wrap my head around, but the circuit board feeling is unreal. (not to mention it works on both JE/Bedrock)
Amazing video, great contraption. I'm truly impressed and I really hope your channel only grows from here on.
Amazing design. Works like a charm. Thanks for this great tutorial and for including some button panel designs as well.
I'm chuffed to bits with this tutorial
This video is amazing. It is entertaining as well as informative. I hope your channel grow to be a LOT bigger!
Great combo luck!!! And yes I’m here from the Mumbo plug lolol
I have no plans to build this, but your editing is fantastic and my life is better for it.
If I ever do want to build a combo lock, I know where to come back to!
Can someone please share the world download
@@18hridyandeshpande94 Do to his discord and get access to world download
I have been a bedrock user for quite sometime and I’ve always loved redstone. However, big redstone channels like Mumbo Jumbo never did bedrock tutorials.
This is when I first found the Bow Tie Man, but I felt like some of the contraptions weren’t too interesting. After I found you’re channel, I started watching and realized you big, cool contraptions. I really like when you do bedrock videos and I hope you keep doing them!
Yes......even I totally agree with you
2 notes for anyone building this: if you are in 1.14+ and want to place solid blocks above the chests, use barrels instead! If you can’t open the chests and give the comparators a block update, they will read the chest as being empty! Barrels solve this issue. Second if you are setting up an alternate way of inputting the combination, the less power the combination lock receives the lower the number. You can also increase the input range by removing the nonstackable items from the first chest, each 2 removed being a extra input. Just note that this also means that higher value inputs will need more items in their individual chests/barrels. Otherwise great tutorial!
If interested I made my input device a NES controller and the input sequence the Konami Code, so that’s why I had to figure out the alternate input.
this is incredible!!!
i know a little about redstone, but this is next level stuff, very creative
i would give this video an A+ rating, by far!!
spent 20 minutes trying to troubleshoot why mine wasnt working before i realized i was using wooden buttons...
OMFG CAN YOU NOT USE WOODEN BUTTONS ?
i just spent an hour checking every single repeater and comparator, rewatching the video 5 times and now I learn I cant use wooden buttons ? OMFG
Is there a fix / version that can use wooden buttons ?
@@WaveHolder wooden and stone buttons have different pulse durations (woodem buttons stay on longer, i believe?) so yeah the type matters :]
@@WaveHolder not sure if there's a fix... id have to research it
Bro you saved my life here!!!!!
Thx.
How can i put 50likes to one comment?
Takes great content for someone like Mumbo to notice your stuff. good job :D
Genuinely bigbrain. I'm going to spend some time figuring out how it all works, and then seeing if I can vertically compact it any.
thx for making this compatible with bedrock edition, i’ve been getting into redstone lately and most builds i find are only for java :)
Great lock! Would love to see a video explaining how this works.
Thanks so much for your guide! This really helped me build my first combination lock and I would never have been able to build it without you!
Amazing video! Very complete tutorial on an amazing build. I would love to see an explicative video as I'm quite confused as to how it works and it seems to be a very original way of doing things!
If you’re having trouble, try setting the 1 tick repeater that’s next to the 4 tick repeater to four ticks too. This worked for me :)
The moustache man spoke truly, you ARE a wizard.
Due to the chess being exposed on both the top and bottom you can even make a automatically shifting password. It's not easy, but it's possible. Which is dope for things like prison doors that shift passwords every hour.
Yeah, with hoppers above and below the chests, locking and unlocking them, you can customize the passwords from elsewhere as well!
Great tutorial! It was easy to follow along even though I'm clueless about redstone, and I've successfully built a 9 digit lock with an iron door and a reset lever inside and a pressure plate to open the door from the inside.
Edit: Changed the reset lever to a reset button.
Here's a short video demonstration of my lock. ruclips.net/video/NKj1_YRZG40/видео.html
Says video is unavailable can you try again?
@@daniilmakogon Yeah I deleted that video, and I'm not going to record a new one, sorry. I quit playing Minecraft recently.
@@josephyhu aw man, alright
Finally found someone who actually understand how combination locks work worked on one myself a couple of years ago and managed to make one with droppers and locking repeaters and stuff to get the sequence right then i started searching to see what other people solutions were and i found no one that knows how to make locks with sequences other than you I even commented on the bowtieman video but i didnt manage to show my design anyway hats off for you for doing this glad to see people who are really good with logical redstone
Edit: one of my problems were that the old good combination locks were really old and huge and my design was like 6 or 7 blocks wide first try and i didn't even try to compact it but i am sure if someone could get people back into the redstone hype train we will get back to the golden days of redstone
I am not going to pretend I didn't come from mumbo and I am new to this channel. But my god you have such a nice voice. Keep it up!
Good... heavens... that is a magical build. And yet.. so simple... er, to understand, not to think up, I'm sure this contraption took hours if not DAYS to think up, but it's a marvel of your engineering.
Who else is here from Mumbo’s video!
Probably 70 %
I am
Eeee
me
not meeeeeeeeeeeeeeeeeeeeeee
This is extremely cool and you made it pretty easy to copy. Thank you, I will probably use this a lot!
Sent here by Mr. Mumbo Jumbo himself!
Amaan Yar Khan y for same
What
the thing is i found this video before mubo but never realized how amazing it is
U shoulda make it a rs norlatch dropper so that the item doesnt have the chance of yeeting itself into the void lul
Finally, a comment which is from before the Mumbo episode! LOL
You can use a chest minecart on top of the hopper
I needed exactly this kind of combination lock for a door and found this. Goddamn this is incredible. i have no idea what any of the redstone does but dang great job. this is incredible
A note for anyone building this: I think you must use stone type buttons, when I built it with wood buttons it did not work until I replaced them with stone
Thanks
had the same problem. youre a life saver!
THANK YOU! I was losing my mind trying to figure out what I did wrong
“You are a wizard CraftyMasterman.”
Mumbo Jumbo
Only works with stone buttons in 1.20.2, took me 2h to realize
OMFG Thank you so much bro you saved my day
Thank you buddy that took me too long.
OH MY FUCKING GOD
im going to school for engineering and have barely any idea whats happening. keep doing you man, because you clearly know what you're doing
On a 1.20 Java server, I had a problem with bedrocked repeaters that wouldn't lock.
There's probably a difference between the tickrates of the servers and the solo.
I solved the problem by increasing the ticks of the repeaters with bedrock to 4 for those who that can help ^^.
And thanks for the amazing redstone !
replying to this so i can find this later ty
Cool!
Nice code btw.
I made it with sculk sensors so you have to walk the correct way.
Here from Mumbo-Jumbo to say hiiiii!!!!!!
I tried my hand once a few years back at a ‘true’ combination lock on bedrock. It worked, but was too big and complicated to ever be practical. (It was a lever lock that used ‘bridges’ to carry signals and block the system if an incorrect input was used.) Really glad to have found this thanks to mumbo.
How does mumbo keep on mentioning you
Hey mate great tutorial. It was perfect bro. Only one thing to make it even better would be a materials list at the beginning.
Ayy you got mumbo to watch!
Beautiful redstone contraptions!! New sub!
Opening through a specific sequence would be a permutation lock though, they’re just still called combination locks
I really enjoy watching your videos. Great job adding humor.
Took me a minute or 2 to figure out how exactly it works but I'm thinking it has to do with the fact that the output to blue line must be off in order for the signal to go through, so you turn off the output of the comparator if it's right. You dont if it's wrong. And if it's too high you lock the signal of the comparator before it completely turns off... right?
X -> R
Y -> C
X on if too high
If correct Y on
Neither on if too low
the production quality of this vid is just astounding. nice work man
Ok. I've came here from Mumbo Jumbo expecting your everyday, standard, redstone tutorial.
However, I don't know why, but you give off Technoblade vibes... only redstone oriented instead of stabbing orphans.
PS.: I appreciate the use of Rondo alla Turca in your intro. I have this song honestly burned into by brain from trying to master it in "piano tiles".
ive only been here for like 2 minutes but i already now that this man is amazing
FINALLY YOU ARE GETTING ATTENTION FROM FAMOS PEOPLE!!!! MUMBO ROCKS
"FAMOUS"
This is the first time I have seen mumbo actually remember to put the link in the description
You about to get famous Mumbo Jumbo tagged you in his latest vid
As a (fellow?) veteran, I won't worship you as a wizard god, but you're certainly doing work on YT that needs to be done. I appreciate it. Elegant solutions are preferable.
Man u got a shoutout by MumboJumbo. Gg
No longer are you a Rainbow in the Dark. This is some next level Redstone (according to my caveman brain)
I tried the four digits button padlock, it works fine except that for some reason the bottom row buttons open it regardless of the combination. I'm on Java 1.18. I really don't know what I did wrong
Also, what does the T flip-flop do?? It seems the button doesn't do anything
(edit): nevermind I fixed that, I had messed up the t flip flop connection, but now it seems like none of it works.
(edit 2): I messed up the chest where you had to put 8 stackable items. It works now!
(edit 3): it broke again.
(edit 4): fixed it, I somehow managed to get a piston door to push a block into the padlock circuit. I'm gonna keep updating this comment as both a vent and a showcase of my redstone incompetence
(edit 5): it broke again. I'm gonna go insane.
(edit 6): it appears that in my incompetence I've created a sentient lock. Sometimes when you put in the correct combination, it opens. Sometimes it doesn't. Sometimes you have to put in the combination again, because it needed time to ponder. Sometimes the lock is having a shit day and refuses to cooperate. We've all been there after all. I think I'm gonna name him Jimmy.
Thank you for this incredible story of Jimmys origin
BRUH I LOVE THIS THIS VIDEO IS GOOD EVERYTHING IS GOOD IT WORKS FOR BEDROCK THAT IS GOOOOOD
I came for mumbo, I will stay for funny technoblade man but smart.
This is incredibly smart I am shooked. Really big GG on you!
The coolest part: the like to dislike ratio is 1000 : 1
Actually it's about 1000:3
@@Villagerslime darn
@@principalflultist2871 4k: 26
Now its 138:1
8432 : 1
depending on how you may implement the input method, (i am using item frame) it may be possible to just spam the button on any setting and it will eventually somehow work. i found this is easily fixed by changing each module so that the repeater that goes into the repeater that is powered by the comparator going out of the chest (the repeater right next to the blue part, but not facing into the blue part) is set to 2 ticks instead of 1. this makes it so that if the signal is on and pulses off for a short bit, the repeater wont get locked in the off state.
Why would you use digits of pi for a combination lock when tau is so much better?
cuz pi
He would have double the work :v
But redstoner shut down on tau day, so it’s more important
cuz pipi
Pi cool
I literally just used this combination lock two days ago on the server. Then saw Mumbo Using it in his latest video. (He tagged you in the description)
Nobody:
Not even a single soul:
The comment Section: “WhO is ElSe Is HerE fRoM MuMb0 JUmBo’S ViDe0
its a good thing that he's getting attention don't kill the mood
@@Thymed dude I’m not ruining mood dude everyone can be unique not soak the same comment
@@kavisharora1480 someone didnt get the meme
@@zeusaurel6714 facts
sorry, It's just that whenever a RUclipsr promotes a video that isn't theirs, this comment is always here.
why did this make my character invisible?!?! i pressed 1 twice and half my hot bar went purple for a sec
I wish tutorials were less "here's every block you have to place" for redstone illiterate players and more "here is the higher-level explanation of what's going on" for people who have at least a basic understanding of redstone
e.g. "subtract a signal of 5" instead of "place a comparator in subtract mode, then a chest, filled with 8 shovels"
PS instead of figuring out how many shovels you need for each signal, just use a lectern with a 15 page book, and the number of the page will correspond directly to the signal strength
True. Came here from Mumbos video to understand the lock, not to build it. Still a good video though!
Mumbo mentioned you in the video and put the link in the description, NICE ONE my guy!
Mumbo sent me.
Nah you are crazy this has been a ride trying to find this kind of combination lock
ur in mumbo jumbo's new video!
For the third time pog
I am here after seeing the Mumbo Jumbo video, and seriously Gg. Really good work. +1 subscriber.
Who else is here from mumbos video ------>
me
Came from Mumbo, stayed for the incredible contraption and content! Now I want to figure out how that contraption works...
I'm pretty sure that almost every view was because of Mumbo
No
dude he had more than 3k subs before mumbo
No.
the redstone build on the white wool was a genius idea. Just converting the numbers into signal strenght
Who else came here because of mumbo jumbo :)
I love the random "E" at 2:10. 😆
First
Kinda late...
@@gavinveinot3046 tho he is first
In depth redstone + actual comedy= awesomeness
I have never in my life felt more galaxy brain than this moment
I built this on bedrock exactly as you showed! it won’t work for me & I don’t understand the red stone work well enough to troubleshoot! 😫😫😫
mumbo sent me, and this is brilliant! definitely subbed!
all other locks are huge!! shows a huge lock even longer then others :D
Wat? It's very much smaller
Thank you my man i was looking for a combo lock that worked on later versions and bedrock so this is perfect!
Doesn’t work
The mc book of redstone actually has one
I came here after mumbo's vid to see what your channel was like, and this is great!
Came from Mumbo. Awesome contraption, awesome video. Great job!