About the bolt thing: I believe that bolts IRL weigh too much and what I can see here, things are very much having realistic weight. The concept is you are in the Zone, where ruins provide an infinite amount of bolts, screws, stones, pieces of bricks and stuff, so you would never run out of things to throw.
@@TheTroubleshooter another comment informed me of mutants having “armor” making ap rounds better on them than flesh damage rounds. This is hilariously stupid.
Regarding A-Life 2, apparently it's very lack luster, it seems to simply spawn people in pre-set camps and around the player(And they don't even do it in a way that leave room to the imagination, dudes just pop out into existance, sometime right in front of you) I've read some dev posts that say that there are bugs to the A-Life in the Lesser Zone only, but that seems to just be damage control. I hope that future patches can adress this, there is only so much the "bugs are anomalies" meme can cover for the devs. Personally I don't mind stalkers spawning around me to pretend they are walking around, just try to keep it hidden from my eyes.
I see. It’s a bit unfortunate I won’t be seeing duty fighting a lurker through my binoculars anymore, but I won’t let it bother me too much. Hopefully they increase the range of A life in future patches. Atm though, it’s not too big of a deal so far
About the bolt thing: I believe that bolts IRL weigh too much and what I can see here, things are very much having realistic weight. The concept is you are in the Zone, where ruins provide an infinite amount of bolts, screws, stones, pieces of bricks and stuff, so you would never run out of things to throw.
9x18 ap from your starter makarov can oneshot dogs more reliably than buckshot will never not be funny to me
@@TheTroubleshooter another comment informed me of mutants having “armor” making ap rounds better on them than flesh damage rounds. This is hilariously stupid.
Regarding A-Life 2, apparently it's very lack luster, it seems to simply spawn people in pre-set camps and around the player(And they don't even do it in a way that leave room to the imagination, dudes just pop out into existance, sometime right in front of you)
I've read some dev posts that say that there are bugs to the A-Life in the Lesser Zone only, but that seems to just be damage control.
I hope that future patches can adress this, there is only so much the "bugs are anomalies" meme can cover for the devs.
Personally I don't mind stalkers spawning around me to pretend they are walking around, just try to keep it hidden from my eyes.
I see. It’s a bit unfortunate I won’t be seeing duty fighting a lurker through my binoculars anymore, but I won’t let it bother me too much. Hopefully they increase the range of A life in future patches. Atm though, it’s not too big of a deal so far