Intro to Cloth Sims & Softbody Dynamics In Blender 2.93! (2021)

Поделиться
HTML-код
  • Опубликовано: 30 янв 2025

Комментарии • 31

  • @Gounesh
    @Gounesh 3 года назад +27

    Can’t have enough of that “delete default cube>shift a> create cube”

    • @cg_cookie
      @cg_cookie  3 года назад +8

      Never enough!!! It's the circle of life.

    • @azynkron
      @azynkron 3 года назад +1

      @@cg_cookie Life cycle of the cube.. yes.

  • @jeffosborne440
    @jeffosborne440 3 года назад +2

    Great as usual Chris, thank you.

  • @seancstudio
    @seancstudio 3 года назад +2

    Really neat tutorial! Well paced and not too technical! Thanks!

  • @michaelmuller6029
    @michaelmuller6029 3 года назад

    I love this guy. Favorite blender youtuber

  • @Dubbleslice
    @Dubbleslice Год назад

    Holy shit, I've been trying to figure out my problem for the last hour. What you said at 7:50 solved it! I didn't even realize to look at the order!

  • @blacktalon3893
    @blacktalon3893 3 года назад +3

    I figured it out by myself actually.
    While messing around with two cloths in their default settings, being separate objects, with a solidify modifier and collision enabled, they will hook on to each other and fly away.
    The reason is that (Single Sided) is checked by default and it obviously doesn't work with an object that is double sided (Like a cube, or in my case a solidified object).
    He talks about the (Single Sided) option at 11:16 of this video.

  • @Neeyellowart
    @Neeyellowart 3 года назад +1

    Thank you for the helpful tips 😊

  • @FlorianEagox
    @FlorianEagox 3 года назад

    very fun to follow along with

  • @brandonjacksoon
    @brandonjacksoon 3 года назад +2

    Thank you! Very useful ;) 👍

  • @blacktalon3893
    @blacktalon3893 3 года назад +4

    Heyyy! I've noticed that same glitch, when the two different types of cloth sims collide and they just decide to say "Let's fly!" and they take off to the moon.
    Why is that? Nobody seems to talk about it...
    And thanks btw Chris, this is very helpful :)

  • @alfafenix4559
    @alfafenix4559 3 года назад +1

    Thanks 👍😊👍👍😊👍

  • @QuantayPeoples
    @QuantayPeoples 2 года назад

    dope!

  • @nibblrrr7124
    @nibblrrr7124 3 года назад

    6:03 Is _Pressure_ really affected by the object's origin point? I thought it was just about (face?) normals, but I could be wrong. The docs don't say.
    In any case, as you say it does seem primarily intended for enclosed shapes:
    _"Non-manifold meshes will work with cloth pressure however, pressure will escape out of the mesh holes and cause drifting or propulsion forces. One way to get around this is by using the Vertex Group to exclude the non-manifold portions of the mesh."_

  • @WelhamGaming
    @WelhamGaming 3 года назад

    Top notch

  • @yanakravets9047
    @yanakravets9047 3 года назад

    That was very useful, thank u!

  • @pandemonicerebus
    @pandemonicerebus Год назад

    Hey I wanted to create a scene where a rope net is holding couple of barrels in it and is being dropped from a certain height. I want it to look like the cloth like rope net drops to a certain height above the ground and then the barrels drop inside them.

  • @MrJay1955
    @MrJay1955 3 года назад

    Thank you!

  • @YASIR.K
    @YASIR.K 3 года назад +1

    Thank You

    • @cg_cookie
      @cg_cookie  3 года назад +1

      Glad you enjoyed it!

  • @pajalixd4016
    @pajalixd4016 3 года назад +1

    Thanks a lot !

  • @jekubos
    @jekubos 3 года назад

    You don't need to subdivide or extrude side walls. Just check the face orientation :)

  • @sune6708
    @sune6708 3 года назад +1

    Im interested in making clothing in blender, anybody know if they have several cloth tutorials at CG Cookie?

    • @cg_cookie
      @cg_cookie  3 года назад

      This is a great lesson from our sculpting course: cgcookie.com/lesson/clothing

  • @honkpill686
    @honkpill686 3 года назад +1

    LIKE! LIKE! LIKE! :) 👍♥️

  • @melonimation
    @melonimation Год назад +1

    I am in love with cloth sim. does that make me a pervert?

  • @debonixgaming5977
    @debonixgaming5977 2 года назад +1

    8:00

  • @waltage
    @waltage 2 года назад

    classical cubewanking