Real Sounds vs. War Thunder Sounds

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  • Опубликовано: 19 июл 2023
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  • ИгрыИгры

Комментарии • 463

  • @ShorThunder
    @ShorThunder  3 месяца назад +24

    *SQUAD sounds VS. War Thunder sounds*
    🔽🔽🔽
    ruclips.net/video/wrowJd1GPLg/видео.html

  • @hansiminator69
    @hansiminator69 Год назад +3273

    The GAU-19 is pretty close to the real one!

    • @MrSamuraiGhost
      @MrSamuraiGhost Год назад +58

      For me I think it JUST right there

    • @thz6853
      @thz6853 Год назад +62

      Others seem to have bass boosted to make it sound cooler

    • @Shadicals
      @Shadicals 6 месяцев назад

      If you think that you must be either deaf or dumb.

    • @jaakko222
      @jaakko222 6 месяцев назад +26

      @@thz6853 i mean they kinda have to be. The sounds from the real life video clips are not really that realistic since normal microphones can't pick up the bass sounds that comes from a 120mm for example. I mean you can feel your whole body vibrate if it's shot at like 20m away

    • @321GhostRider123
      @321GhostRider123 6 месяцев назад +2

      The only sound they came close too the original

  • @KodaCatsune
    @KodaCatsune 6 месяцев назад +1078

    Something to keep in mind is that the microphones/software gaijin uses to capture sound for their game is generally much higher quality than the (usually) amateur equipment/smartphones used to capture the audio samples people usually measure the in-game sounds against.

    • @axel_x8954
      @axel_x8954 6 месяцев назад +168

      not only that, but the sounds in warthunder are from a cockpit/ close to vehicle perspective, not far away like in the irl videos, that influences alot the sound that you listen

    • @BudgiePanic
      @BudgiePanic 6 месяцев назад +72

      The acoustics are also affected by the terrain, observer position, and atmosphere conditions

    • @KodaCatsune
      @KodaCatsune 6 месяцев назад +24

      @@BudgiePanic I agree, though the effect is fairly imperceptible at the distances that occur in-game and in (some of) the compared videos. Terrain and weather conditions only become a major factor at (ballparking) 50+ meters, and the position of the camera in war thunder is never more than a handful of meters away from your own vehicle, if not on top of or inside it. And to my knowledge, war thunder doesn’t have a system to play sounds of enemy cannon fire at the distances acoustic changes would be perceptible at, though that would be incredibly cool should they add it.

    • @co.1157
      @co.1157 6 месяцев назад +8

      Copium

    • @M60A3
      @M60A3 6 месяцев назад +9

      But we might prefer the poor quality microphone souny

  • @itzmrman3574
    @itzmrman3574 Год назад +617

    Gau-19 was probably the most realistic sound I’ve heard in this game

    • @shrekrecker
      @shrekrecker 7 месяцев назад +11

      i was just reading vagabond and i saw this lol

  • @joebloggs7514
    @joebloggs7514 Год назад +830

    In all honesty if sound discrepancy was the sole thing to worry about in war thunder then I would be pleased.

    • @kuraisepron4733
      @kuraisepron4733 6 месяцев назад +14

      Now if only we could get the corrupt devs to stop false buffing two specific nations, and nerfing other nations even when there is publicly available documentation to prove that what they're doing is both wrong, and absurd

    • @tsumikiayato1560
      @tsumikiayato1560 6 месяцев назад +7

      @@kuraisepron4733>inb4 they make the new double barreled mobile artillery a fire rate of 40 rounds/second and each round penetrates 10 million milimeters of steel.

    • @kuraisepron4733
      @kuraisepron4733 6 месяцев назад

      Sounds about right.@@tsumikiayato1560

    • @brademerson8035
      @brademerson8035 3 месяца назад

      @@kuraisepron4733 No no, China and Russia are far superior lmao.

    • @goldenhate6649
      @goldenhate6649 3 месяца назад

      The biggest problem the game has is having idealized versions of tanks. Things like production t-34’s would crack at the seems during the war and spall from even minor hits

  • @skyrimn00b98
    @skyrimn00b98 Год назад +616

    Turn on "speed of sound" for the real A-10 experience

    • @n1co2017
      @n1co2017 Год назад +43

      yeah idk why it's not on by default

    • @realboekie
      @realboekie Год назад +27

      Its a buggy feature, some sounds use the speed of sound, some dont.

    • @ShorThunder
      @ShorThunder  Год назад +142

      It is on, just because of the capture on the A-10 in spect cam it does not work

    • @crosshairs19
      @crosshairs19 Год назад +4

      It doesn’t change anything tho

    • @vizender
      @vizender Год назад +7

      Sound in spectator seems to be attached to the vehicle you are spectating, so speed of sound does not work

  • @LilithTheAbyssalGoddess
    @LilithTheAbyssalGoddess Год назад +189

    okay the reason the guns sound lower is Gaijin purposely adding the lower frequencies. most sound recording equipment has a hard time picking up lower frequency noises that the human ear can, this is why our voices sound so uncanny in recordings.

    • @JazzyJustin
      @JazzyJustin Год назад +38

      The recording thing isn’t really the microphone, it’s that some extra low pitch vibrations go through your skull into your ears, but never get out into the air. I do imagine that the microphones have some difficulty picking up the highs and lows at such intense volumes, though. Microphone peaking and such.

    • @joshfps8546
      @joshfps8546 3 месяца назад +2

      nice way to say that none of the sounds except the GAU-19 is anywhere near the original...

    • @thomasp506
      @thomasp506 3 месяца назад +3

      @@joshfps8546They probably sound MORE like the real weapon, and less like the videos recorded on phones that we compare the game against.

    • @joshfps8546
      @joshfps8546 3 месяца назад +1

      @@thomasp506 no they dont 😂

    • @thomasp506
      @thomasp506 3 месяца назад +3

      @@joshfps8546 Have you actually heard the real thing, or just watched videos? It's more bassy in reality, a cheap mic can't pick that up.

  • @coyne4586
    @coyne4586 Год назад +56

    I kinda do wish you could hear the reverb from the A10 brrr

  • @ShorThunder
    @ShorThunder  Год назад +478

    This was the US version, which country to do next?

  • @sfctw1
    @sfctw1 Год назад +108

    not to hate on AC/DC but maybe if you have a video comparing SOUNDS your video shouldn't have a background track playing....

    • @mark0183
      @mark0183 3 месяца назад +8

      Exactly isn't that the point of the video?🤣

  • @motosexuel
    @motosexuel 5 месяцев назад +23

    add a music to sound comparing video. Genious

  • @MandaCoster
    @MandaCoster Год назад +71

    Gau-19 same as real i guess

    • @joshfps8546
      @joshfps8546 3 месяца назад

      at least one soundfile of the whole game

  • @Cheburah_
    @Cheburah_ 6 месяцев назад +14

    Аа какой же кайф звук 12.7 gau и там и там

  • @brasscrown3300
    @brasscrown3300 8 месяцев назад +13

    War Thunder is really missing the little pop when you fire a missile or rocket. I notice that in-game and it makes it feel like you're shooting a big airgun

  • @Vatolan
    @Vatolan 6 месяцев назад +454

    Не хватает эха вроде

    • @the_source_dweller
      @the_source_dweller 6 месяцев назад +17

      И где то твердости

    • @tj_mint
      @tj_mint 6 месяцев назад +28

      @@the_source_dweller ясно у них не стоит

    • @user-qc5nz3qk8z
      @user-qc5nz3qk8z 6 месяцев назад +18

      И баса

    • @user-yg1wt3qe4w
      @user-yg1wt3qe4w 6 месяцев назад +8

      И скорости звука

    • @user-ub1yb4do9t
      @user-ub1yb4do9t 6 месяцев назад

      Так то в вар тандер есть скорость звука, нужно включить в настройках и будет видно, как например взрывается бомба, а звук доходит позже​@@user-yg1wt3qe4w

  • @DDD893
    @DDD893 5 месяцев назад +4

    Put background music on the sounds comparison video is a truly genius idea

  • @o11borntoawoo34
    @o11borntoawoo34 6 месяцев назад +9

    Some of WT's sound design sounds like they got the best they could. Like rockets in game sound often like the recording was taken from inside the cockpit.

    • @BassRacerx
      @BassRacerx 6 месяцев назад +1

      you have to take account for ear fatigue if it was hyper realistic the sound effects would get old quick and you would either stop playing the game or play less often. it seems like they mostly took a hi pass and low pass filter to an acurate reproduction and filtered out some other frequencies to make it more plesant.

    • @o11borntoawoo34
      @o11borntoawoo34 6 месяцев назад

      @@BassRacerx Maybe, maybe not. I enjoy DCS sounds and from the cockpit it has some of the blandest audio. In ground I see the need to make the gun sounds less realistic to keep interest, but in air, as long as the engine sound is nice, I could care less about guns. Long as its not the Brit 303's. Its grown on me, but I remember being very vocal about my displeasure when I first heard it. Also with war thunders grind state, I don't think anyone is giving up on vehicles because they don't sound good. Accept the A10 and the F16. There are plenty of videos showing their cannons and to me, it sounds like they made their own shitty version.

  • @monkey_shiz
    @monkey_shiz 6 месяцев назад +5

    GAU-19 звук вообще один в один звучит !

  • @The_Mighty_Chicken_Man
    @The_Mighty_Chicken_Man Год назад +57

    A lot of them seem to sound close to the real thing which is really nice to have in war thunder. I'd say the worst one is the A-10s GAU-8

    • @dbio305
      @dbio305 6 месяцев назад +9

      Check back in now, it no longer sounds like a vacuum cleaner. I have been playing my a-10 nonstop just gunfighting with it

    • @The_Mighty_Chicken_Man
      @The_Mighty_Chicken_Man 6 месяцев назад +1

      @@dbio305 alright, I'll remember to try it out next time I play wt

    • @srthebox4946
      @srthebox4946 3 месяца назад

      Id say the a10 sounds fine, the audio in spectator mode doesnt have any of that speed of sound stuff so you’re just hearing it as if you’re close to it, which the gau 8 in wt does sound like a gau 8 up close in real life

    • @The_Mighty_Chicken_Man
      @The_Mighty_Chicken_Man 3 месяца назад

      @@srthebox4946 yeah cause they changed the sound of it but remember early on when it didn't sound like the real thing?

    • @srthebox4946
      @srthebox4946 3 месяца назад +1

      @@The_Mighty_Chicken_Man yea but atleast its better now, no point dwelling in the past too much

  • @botondkertesz8974
    @botondkertesz8974 9 месяцев назад +20

    keep in mind that the IRL videos weren't taken with the best cameras and microphones, so IRL they might sound even more close to what we have in war thunder

    • @channelmoved3114
      @channelmoved3114 6 месяцев назад +2

      Tell me you don't know what you're talking about without telling me.

    • @MrTeddy12397
      @MrTeddy12397 6 месяцев назад +2

      @@channelmoved3114 Tell me you don't know what you're talking about without telling me.

    • @yaksparrow2493
      @yaksparrow2493 6 месяцев назад +1

      ​@@channelmoved3114op has a point tho it all comes down to mic quality.

  • @timurmametov5342
    @timurmametov5342 6 месяцев назад +7

    Actual sounds may be completely different. It all depends on what microphone they were recorded with and with what settings. Most likely, live they are completely different.

    • @NarutoMagicCyclops
      @NarutoMagicCyclops 6 месяцев назад +1

      a lot of the comparison vids with real life examples are pry taken from relatively cheap cameras or phones, the mics on those are made to record human voices more effectively than other sounds and they tend to have a noise gate to protect the microphones from damage(it's why you typically hear the sounds loudest at the beginning and then normalizes).

  • @Atlanticmantic
    @Atlanticmantic Месяц назад +1

    sounds fine, also remember for a game they tend to livin it up a bit to give back more feeling to it. Any recorded sound doesn't sound like it does in person. It, how should I explain... the sound loses weight or body to it so they try and add it back.

  • @KittyCat10945
    @KittyCat10945 6 месяцев назад +3

    FYI, they FINALLY gave the in-game GAU-8 it's depth of distance with a delay of the two brrts.

  • @iusdorganisation3576
    @iusdorganisation3576 Год назад +16

    The audio quality from some of these real life clips are mediocre and do not record all the frequencies at equal volume. There is also the problem of audio peaking resulting in a loss of audio data due to bad microphones. We should not expect Gaijin to make sounds close to those from recordings such as these.

    • @kacpermalina308
      @kacpermalina308 Месяц назад

      The sound in game are similar to RL enough.

  • @ThatRavenGuyYT
    @ThatRavenGuyYT 6 месяцев назад +4

    You do have to realize they sound much different irl though, average microphones can only do so much

  • @yuxihuang6852
    @yuxihuang6852 Год назад +9

    gon correct you a bit here, 70mm hydra is derived from the mighty mouse but not the mighty mouse. I got confused too

  • @luketanker6074
    @luketanker6074 10 месяцев назад +24

    People also forget, sounds recorded by devices aren't 100% accurate to what you actually hear. Likely the ones in warthunder are just made to sound like it actually sounds like in real life, maybe a few changes to sound cooler as well

    • @MoskusMoskiferus1611
      @MoskusMoskiferus1611 7 месяцев назад

      Everyone hears it differently too

    • @reasonableq419
      @reasonableq419 6 месяцев назад +1

      Well maybe they should do that with engines next instead of god forbid there’s 3 people in a 200 meter area so no one’s engine makes noise anymore

    • @cldus7442
      @cldus7442 3 месяца назад

      yes and no. The way the majority of cannon fire audio is made is through arranging a series of source sounds they have. They have a library of "punch", "body" "tail" and "mech" components they arrange and tweak to synthesize sounds. That being said though, there is a good number of real sounds they have in the files from a handful of vehicles. They have a public github repository for sound modders that includes all the weapon sounds in the game.

  • @MLXaviation
    @MLXaviation 29 дней назад

    M163 in real life:
    **BRRRRRRRRRRRRRRT TKTKTKTKTKTKTKT**
    M163 in War Thunder:
    prrrrt--

  • @joedingo7022
    @joedingo7022 6 месяцев назад +9

    Do you have speed of sound enabled in your settings? That can really help sound realism, it just nukes your competitive advantage.

  • @n1co2017
    @n1co2017 Год назад +3

    the mighty mouse rockets are just missing the pop when they are first launched

  • @christians.597
    @christians.597 Год назад +5

    Epic Thunder mod makes it much better

    • @evo3s75
      @evo3s75 Год назад +1

      yea, after playing since 2016 I only a few days ago got a sound mod (Epic Thunder from a friend) and it's so awesome
      My reason for finally getting it you ask? They fucked over the sound of the 35mm KDA's so fucking much... (the gun's on the Gepard/Type 87 SPAAG/Marksman)

  • @glennianuale3582
    @glennianuale3582 5 месяцев назад

    I logged in the other day after not playing for a while and the new sound made my skin crawl. Crazy crazy good.

  • @doesitmatter1667
    @doesitmatter1667 6 месяцев назад

    I find it so cool that the IRL video of the TOW, you can see the wires

  • @furycat28
    @furycat28 2 месяца назад +1

    I think the Gau 19 or a similar gun was used in Avatar 2 The Way of Water in the 2 scenes where the RDA returns in these massive landing pods, and when Quaritch was being brought to Bridgehead City

  • @EdgarvianVelez-sq9cr
    @EdgarvianVelez-sq9cr Месяц назад

    The sounds in war thunder are like hearing the sounds in person instead through a video

  • @Hamfish2809
    @Hamfish2809 6 месяцев назад +1

    You've been... Thunderstruck!

  • @Yesobesto110
    @Yesobesto110 6 месяцев назад +1

    Honestly none of them were stupid off, you do have to take into account echo from real life to a video game, it’s actually very good I’d argue

  • @Merlinn1234
    @Merlinn1234 6 месяцев назад +1

    I mean, the sounds do look similar, the only difference is the echo.

  • @Pingu6713
    @Pingu6713 Год назад +1

    The next time place the camera on the ground to hear both A-10 sounds, one is form the bullets crashing, the other one is from the cannon

  • @Pvt_Wade
    @Pvt_Wade Месяц назад

    i love how he added music on a video about sound effects

  • @LC828st
    @LC828st Год назад +1

    I love how he recreating the scene

  • @jpteknoman
    @jpteknoman 6 месяцев назад

    there are many things about sound that can't be replicated in a recording or a game compared to hearing it live. Have you ever heard the engine of an F-16 on full afterburner up close? Its not just loud in your ears, it vibrates your entire body and the auditory effects of that vibration can't be replicated in a game or any recording of it. Its like being at a live metal festival where the sound waves are short of the level where you get hearing loss and listening it at home at a volume that doesn't get the neighbors knocking on your door.

  • @Stedman75
    @Stedman75 2 месяца назад

    The difference is like the difference between a bands live recording and then listening to their a studio recording.

  • @miranha_boliviano
    @miranha_boliviano 3 месяца назад

    I like how the war thunder realistic sound mods are identical to real life

  • @aamak9
    @aamak9 Год назад +1

    Me with sounds turned off:
    Hmmm yes

  • @Totallyarealguy165
    @Totallyarealguy165 3 месяца назад

    Okay what the hell, I just turned off my Spotify that had thunderstruck on (Same music as the video) and I was like, wait why can I still hear it? And I noticed it was the video bro, anyway, fairly interesting video.

  • @Cunfuu
    @Cunfuu 3 месяца назад

    hearing through a microphone and couple of speakers is different than hearing it on irl recording it and adjust the sound to whatever you hear and put it on game

  • @AzulDevin6880
    @AzulDevin6880 6 месяцев назад

    to put it in perspective, obviously crewmates would be wearing hearing protection while a camera isn’t. It’s be cool if there was an immersive feature where you could choose to hear raw sounds though

  • @itskak
    @itskak Месяц назад

    Wow, real life sounds so real and realistic.

  • @TheNaughtysheriff
    @TheNaughtysheriff 6 месяцев назад

    Even a firework sounds so much different in a video I don’t think you’d be able to capture the glory of a 120 mm cannon being fired look at how some of the farthest people flinch when it shoots

  • @omegalpha28
    @omegalpha28 2 месяца назад

    Sounds pretty accurate for the most part.

  • @WonkOfWonkyness
    @WonkOfWonkyness 7 месяцев назад +1

    if only war thunder did that screeching dleayed brrrrrrt after the main popping of the gau-8 it would be so much better.

  • @user-ym3dg1cd2b
    @user-ym3dg1cd2b Год назад +1

    Cool idea to add AC/DC THUNDERstruck melody⚡

  • @BelldofersMatlack
    @BelldofersMatlack 3 месяца назад

    of course it also depends on what microphone was used to record the real audio

  • @tireless_steel401
    @tireless_steel401 6 месяцев назад

    just a tip bro in gb in the sound settings you can turn on speed of sound to give sound delay for further stuff

  • @norbivarga145
    @norbivarga145 3 месяца назад

    "30 mm HEATGR-launcher" bro you invented a new weapon

  • @luxviator7346
    @luxviator7346 6 месяцев назад

    huh.. That's actually something funny about games. They rarely simulate the speed of sound.

  • @Blueman7800
    @Blueman7800 3 месяца назад +1

    Battlefield 3 sounds are GOATED. BF3 sounds just like the originals in this video. It's been awhile since I played but BF3 knocked its sound design out of the park.

  • @Phatixs
    @Phatixs 3 месяца назад

    I recommend using the sound spreading option. (or something like that)

  • @k2_tech745
    @k2_tech745 6 месяцев назад

    I've been at the poinsett range at Shaw AFB several times during the early '90s. The GAU-8 sounds far more like a diesel engine at high RPM than a gun. But it is a beautiful sound, nonetheless.

  • @Tsarbloonba
    @Tsarbloonba 7 месяцев назад

    The sound effects from the a10 irl: *intense lag*

  • @rustythecrown9317
    @rustythecrown9317 2 месяца назад

    Fans:'' these sound almost like the real thing''.
    Dudes who simply recorded the guns sounds: O.o

  • @southnyourmind
    @southnyourmind 6 месяцев назад

    Just a suggestion, next sound comparison video, please leave the music out. Thanks.

  • @diasseitkaliyev8614
    @diasseitkaliyev8614 Год назад +5

    Only Gau 19 good

  • @Dream710-wl4xr
    @Dream710-wl4xr 3 месяца назад

    That Abrams left at least 20 people deaf

  • @juggernautultimate
    @juggernautultimate 3 месяца назад

    Fantastic effort for making the vid

  • @kg_mouser
    @kg_mouser 3 месяца назад

    first armored vehicle is K200 (KIFV) based K263
    use in South Korea

  • @MLP_Friendship4EVER
    @MLP_Friendship4EVER 6 месяцев назад

    This is little difficult to know the actual sound cuz of the surrounding and how the camera record the audio but this looks great

  • @KommandantGSR
    @KommandantGSR 7 месяцев назад

    with the new Sound update hearing VADS SCREAM instead of going BRRRRTTT is dope

  • @death0nion224
    @death0nion224 3 месяца назад

    they need to add the sound of when a round hits something off in the distance

  • @vollp
    @vollp Месяц назад

    this video beautifully proves that you have to play war thunder with a sound mod

  • @TheGlitch93
    @TheGlitch93 6 месяцев назад

    The Designers of the Gau-19 must have played halo. I cant explain the resemblance to the warthog gun any other way

  • @RAWDEAL064
    @RAWDEAL064 6 месяцев назад

    Gau-19 was literally just a recording of the Gau-19😂. I love it

  • @discombubulate2256
    @discombubulate2256 6 месяцев назад

    can we all agree that when the first mech hits the field it should carry a duel mount gau-19.

  • @britanordmo8288
    @britanordmo8288 3 месяца назад

    You love the M3 bradley 😂

  • @Astrawboy_NameAlreadyInUse
    @Astrawboy_NameAlreadyInUse 17 дней назад +1

    I think it's too mic dependent. Also the recording environments work a large part in this audio.

  • @Thatweirduncle
    @Thatweirduncle 6 месяцев назад

    love how half of them are pretty close, 49% percent are ok, and then theres the GAU-8

  • @thomasgerrets9090
    @thomasgerrets9090 6 месяцев назад

    Stil the ol sounds brrrrrrrt now so good

  • @michaelbaggerman8513
    @michaelbaggerman8513 15 дней назад

    Now these real life recordings might not be off the best quality...

  • @darealsherlock8026
    @darealsherlock8026 Год назад +1

    ACDC without lyrics gives me pain for some reason...

  • @kaneTV8.
    @kaneTV8. 11 месяцев назад +3

    첫번째에 나온 차량은 K200

  • @YuukiMargarite
    @YuukiMargarite 6 месяцев назад

    This is due to the fact that developers always record audio in closed studios, which does not simulate environmental shots as well

  • @Morning273
    @Morning273 11 месяцев назад +1

    0:01 K263...

  • @Aspenglow_
    @Aspenglow_ 3 месяца назад

    The sounds of warthunder change every single season

  • @방개
    @방개 11 месяцев назад +3

    In fact, the first one is not M163. It is a K263, K200 mounted M61. M163 means M113 mounted M61.

    • @Split_Beard
      @Split_Beard 6 месяцев назад

      It looked like a floatable bradley

  • @user-zf5od4jn4m
    @user-zf5od4jn4m 6 месяцев назад

    The first one is k263 which is variant model of k200 korean ifv

  • @obamabinbideb2398
    @obamabinbideb2398 6 месяцев назад

    love the :3 at the end

  • @4201productions
    @4201productions 3 месяца назад

    there are all impressively close

  • @b.l.a.c.k.s.t.a.r
    @b.l.a.c.k.s.t.a.r 6 месяцев назад

    It also sounds different in real life being inside and outside the vehicles compared to hearing it through a mid quality mic

  • @aziouss2863
    @aziouss2863 6 месяцев назад

    We all know that if the sounds were even 0.2% out of phase and tune then some document would be leaked.

  • @whatfreedom7
    @whatfreedom7 6 месяцев назад +2

    They screwed up the a-10.

  • @angelharies3913
    @angelharies3913 6 месяцев назад

    The m162 be stupid loud

  • @BrOckSams0n
    @BrOckSams0n 6 месяцев назад

    while maybe a neat experiment, it's difficult to compare a game sound to "real sounds" using a method like this. This is not how these things sound. This is how they sound after being recorded and played back on youtube. Seems like the game devs are doing a good job.

  • @gsamalot
    @gsamalot 6 месяцев назад

    oddly enough they got the sound of the 12.7 Gau-19 right sounds almost identical

  • @TheGamingGeeksSwe
    @TheGamingGeeksSwe 6 месяцев назад

    a lot of the sounds are getting updates lately. like the Gau-8 has been reworked

  • @irishkiwi477
    @irishkiwi477 Год назад

    Could you do a sound comparison between squad and WT?

  • @blahajgaeming
    @blahajgaeming 29 дней назад

    Real life CIA classified documents vs war thunder CIA classified documents:

  • @warlordshaxx856
    @warlordshaxx856 Год назад +1

    pls more saisfying noises

  • @ronvanderpeet
    @ronvanderpeet Месяц назад

    i have been a 25mm gunner on a YPR pri back in the day,,, that gun sounds the same in the game as in real life,, the camera footage mic cant capture that kind of BASS!!:D

  • @Sterbun
    @Sterbun 6 месяцев назад

    at first i was a bit confused i thought why are they showing the same thing twice! gotta appreciate warthunder graphics