What Went WRONG for Season of Discovery?
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- Опубликовано: 11 сен 2024
- Season of Discovery at one point was the shining jewel for World of Warcraft Classic, generating as much hype as any new expansion has for World of Warcraft. However, over time Season of Discovery's once huge popularity has rapidly decreased for various reason, and we are still yet to get into Phase 4. With Cataclysm Classic being recently released, alongside Phase 4 for Season of Discovery due to be released, there's a lot of changes coming in World of Warcraft Classic. But just what happened to Season of Discovery over the past 6 months, and why is it no longer as popular as it once was? Let's find out.
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Are you still hyped for Season of Discovery? 🤔
no
God no
Yes i am, I am gonna play it until the end, because there is no GDKP , makes game much better than all other expansions
You are the problem. Enjoy your empty servers clown @@lashaxoperia5917
Yes!!!
season of never trusting retail devs again
Why it went wrong:
- Aggrends poor attitude on Premades, telling players "just join premades in Graveyard camping, make friends"
- Overwhelming amounts of skills, most of which are from retail
- Poor execution and planning
- STV PvP Event was garbage
- Lack of creativity to the spirit of what "Classic+" is supposed to be. I.e. They didn't touch talents like Lightwell, instead opted to just give priests spells we've had for 20 years.
Agreed. Their overall ideas for SoD were mostly fine, but the execution was botched. Just taking skills from various Wow expansions and throwing them in was super lazy, and nothing was balanced well either. You can take a look at the logs and see that casters are just hopeless, last I looked every single melee spec (and even 1 tank spec) was doing better than the strongest caster spec. Big yikes. It's pretty clear they just threw shit at the wall and hoped it would work rather than doing any kind of testing whatsoever
i miss tbc...
Got a video on TBC coming today! 😊
Josh Greenfield, the lead developer, is definitely inept. Money printing in Incursions, and Cata's launch looks worse than an early access zombie game. Bots run rampant for entire phases with no interference.
what made me quit was the parsing culture of the game and the creation of the paid addon that shows your parse score, i mean im not going to be sucked into playing like a sweaty nerd who spends 10 hours a day on this this stupid game just so my parse score is pink
This 110%
Imagine being that big of a f*cking loser. It's a game not a career
exactly. anyone that does this in a 20 year old game is wild. i play classic to chill bro lmfaooo. the amount of neckbeards in this parsing shit is wild. idk if someone is reading this and gets mad what i said then youre probbaly a neckbeard. you arent going to win 500k dollars parsing in classic WoW lmfaoooooooooooo absolutely pathetic. touch grass.
They didnt build anything, full stop. The rune system is an awesome creature comfort, but doesnt fit classic. They never built a raid. They never built a dungeon. Almost all of the abilities are just pulled from retail without any care or thought placed into how they will impact the game. They never built a zone. They never made new leveling areas or quest lines. They never introduced new classes or races. They didnt do... Anything. The power curve was insane, and obviously not what the classic community wanted. The pauses at each phase killed the game. Everyone had a different idea of what Classic+ would be, but no one wanted anything from SoD.
They dont have to, and you dont want them to. Only problem with SoD is it's seasonal cadence. I know all my rewards will be erased in 2-3 months. It had to be 1-25 then 25-60 content straight away.
Quit before end of season 1 bc writing on wall said they can’t patch faster than bots do. Seeing 1000 run into platform nine and tree quarters ruined it for me.
idk i like sod alot i think it has more positives than flaws my only concern is lack of content
what went wrong for my case: insane bad class balancing in PVP
im a mage main and we might aswell be in a wheelchair(in PVP specific) : going oom before able to kill somebody fully AFK in 1 of the PVP dmg reduction patches : as a damage dealer spec+near bis gear
meanwhile they had shamans broken in PVP for so long now it have broke faction balancing completely and people kinda just reroll shaman from ally now
+5 shamans in BGs so often just still 1-2shotting people with that PVP dmg reduction patch meanwhile Paladins kinda do nothing on ally side compare to that
paladins and Shamans is the most unhealthy class to be "broken/top tier/the best at PVP or PVE" for this version of the game
becuase of they are faction exclusive
As a rogue main since 2005 I was pretty excited to tank with my rogue then I found out shamans can just walk through a dungeon and hold aggro without pressing a button while I have to sweat my ass off just to hold 3 of the 5 mobs from the pack we pulled
SoD is where Blizzard is trying to glue Retail and Classic mindset into one game and ofc it didn't work...
It’s not just dumb, it’s not classic+, it’s classic ass
They mess everything up dude. Phase 1 of SoD was the shit. Ever since then it fell off.
How hard was it to have a vanilla world with tbc talents, tuned raids, dungeons. new raid, dungeon content?
too hard apparently for people being paid 6 figure salaries
classic+ isn't popular enough for a mass audience. most players are casual and want easy mode
That’s literally what the Project Epoch private server is doing. Look into it if you haven’t already, as it will be releasing soon.
@milesmorales5271 You beat me to it haha. I was going to drop a mention about project epoch as well. No one knows what is coming right around the corner.
@@GoodOmenGaming It was supposed to drop this month but got delayed due to an abundance of bugs found during 3rd public beta testing. But it’s fine. I don’t mind waiting longer for a more polished product, rather than an on-time buggy lag fest.
I have such a weird relationship with warcraft for this reason. I stopped playing retail 2nd week into BFA and the reason simply was that Legion delivered everything I wanted out of warcraft itself. Now its the same with Cata classic and even SoD I got to play the original classic trilogy at my own pace and now hitting the 50 cap on my SoD character I really don't wanna go through that grind of getting gear and burning out mid raid or farm. Also the community itself and I always say it are probably the reason wow kinda sucks classic or retail blizzard right now are just lost in what direction they are going because that and obvious crappy reasons
remove fucking addons from classic, give us focus target
L take. I use 3 times more addons in classic compared to retail because the UI is so bad.
Community is also to blame. Gatekeeping content to the extreme. The amount of time I wasted waiting for the raid lead to fill a couple dps slots because they wanted logs and other bullsh*t
Turtle WoW just outshining them left and right, so glad I haven't looked back when leaving Blizzards versions behind
to be honest I think the Classic team realized they have planned too much stuff this year to actually deliver.
SoD had great potential but at this point it‘s better to call it now. Maybe next year they release this Classic plus #fewerchanges as Aggrend mentioned on Twitter
Be interesting to see how endgame for SoD pans out alongside maintaining Cata
Era, season, and Cata versions of classic is too many divisions. Cata doesn’t feel like old wow anymore, as cool as it may have been.
You know the more I think about this (which is way too much) the more I feel like what they should have done is less phases.
Phase 1 level 30. Phase 2 level 45 phase 3 60. That way the gear level difference between the top end of what you got at each phase would be big enough to make everything need to be upgraded. Instead of gnomer being a fairly decent upgrade of bfd and st being a basically side step or gnomer.
It also potentially gave a bit longer time leveling. The Devs could have spent more time concentrating on less phases.
They should have made new raids instead of updated instances and I honestly think they could have made the first and second raids the similar level of difficulty but made them 40 man straight off the bat. Instead of having 10mans and then updating to 20 later on basically hemorrhaging all the 10 man guilds /raid teams you've now created.
If bfd was as easy and fun as it was for 10 man but tuned to 40 people still would have pugged the shit out of it and loved it.
Phase 1 rune collection was in comparison to the rest so good. An example is deadly brew for rogue. What a truly beautifully designed full blown RP adventure it was getting that. It was magnificent. Then phase 2 comes out and they do some stuff in scarlet monestary which could have been good but it required quite literally 0 skill.
Sod and it's rune collections should have been so much more in keeping with class quests that are specific and actually related massively with what you were learning. If they did less phases they could have concentrated more on making rune collection actually interestunh instead of absolutely boring like phase 3.
Get friendly with incursion rep. No. No thank you I'll pass.
Next time if you do phases do less and bigger gaps. Make "rune" collection actually relatable. Do make absolute brain cell killing boring crap like incursions.
And for the love of all things good. Blizzard/Microsoft whoever it is who manages these games. Keep a core development team in the new game modes CORE DEVELOPMENT. Don't fuck them off on other shit mid way through what was going so well.
Fuck me the stupidity of it all.
I mean more phases at level 60 is okay , but we should have been level 60 1 month ago before everyone left. My guild is still quite active which is an anomaly on my server , all guilds took a break and I don't know how many people will come back
One month and a half of P3 would have been okay.
But dev couldn't work on it due to management and ressource issues , they had to work on Cata.
So now P4 that should have been put out there one month ago will still make us wait one more month ...
Give DEVs some ressources. More people. SOD could have been a gold mine
I don't think you realize how bad it is in Blizzard HQ right now... They are stretched thin on people because no one wants to work there because they are a terrible company to work for hence why we are 3 months in on the same phase with nothing to do... The ppl that are left are forced to work on multiple things at once (Cata) and so it effects everything including delivery times. MAJORLY... This is a small puzzle piece to a much bigger problem at Blizz... It all starts at the top and shit trickles down hill. Activision is the reason why Blizz has constantly failed to deliver on time and with consistent quality... Once you understand where the real problem lies, then you can start to try and fix it... but Activision is has too much power over everything that I don't ever see a fix on it in the near future.
@@DaFreezeey Yep , one of the big problems in today game dev is greed. I mean I'm far from being a communist but capitalism and the doctrine of cutting costs everywhere to maximise profit is responsible. That's how you have an understaffed team splitted into two projects that brings a lot of money (SOD had more than 1 million player at some point , times 13 euros each month , that's quite a lot.
I would be very curious to see where the money that wow is making and how it is splitted between development , server maintenance , customer service and more importantly capital.
Pretty sure all the money is being sucked quite hard and only crumbles are invested into productive assets.
I’m still playing looking for those unfound secrets blizzard has hinted about it. Never before seen drops from incursion mobs.
The early Classic levelling process is still incredible, however the later levels are more of a grind and being stuck at them isn't particularly appealing.
The true problem is the lack of content, no originality and nothing that brings you to the server except for raid loging wich sucks becouse classes are very unbalanced
@@JosephAdams93 I see your point but gold is not the issue, raid loging culture is really annoying and destroys the casualties of the game that's true. Classic had no content aside gold making pvp and pve, and the idea of SoD is to bring new stuff to the old world, that was the promise they made,a classic+ ,at the end of the day is just Classic with retail abilities and mid redesigned dung and dont get me started on the shit show that is the pvp events
so, my BIGGEST gripe about SoD was losing the 10 player raiding format and my guilds raid times. We were early morning and we had MAYBE 6-8 raiders, with that said trying to find a raider with some level of brain activity THAT early in the morning was harder than expected, we would end up with Chinese bots who do 100 dps, or some random spanish dudes who kept whispering me about loot he didnt win, It was fine we could carry 3-4 other people with no issues. Then I find out we need 20 people to even get in the door in phase 3... fuck that, if I had 20 people id be raiding mythic on retail. BTW side note, you might see oh, a few players who do 100 dps... NO! It got so bad to the point that I would have to say while recruiting that if you did sub 200 dps you get zero loot, thats how common these bots were early in the morning
SOD is still the best world pvp out of any WOW version. I'll be playing it until the ship sinks.
😂😂
Has to be a shaman main to have that take
One problem with sod was a good chunk of the pre raid bis gear came from the previous raid tier and there aren't many dungeons to give new gear at that level bracket to fill the holes. Even with the reworks, you ain't running SM Cath phase 2 unless you were a caster, Paladin, warrior, or maybe hunter, even then it is for like 1 or 2 drops. Another is one of the places to get bis gear is the Blood moon event for like 1 piece per spec each phase and people are tired of the 5 man chaos fest. It does not help that pvp is very inbalanced faction wise (horde get the best class in sod plus the best pvp racial of 25% stun dodge) and with the ultility runes, makes the alliance's main race basically pointless (only good for rep grinds, pvp battles with rougues/druids, and healers). Rune acquision has been weird for some classes. Druids having to do world tours each phase for a healing rune comes to mind (not the dark rider one). 10 > 20 hurt guilds that were more casual. Though 10 man was not the best raid size if you want every buff/debuff for the raid (ideal comp being 2druids, 2 pally/shaman, and 1 of everything else) with each class taking their raid utility runes.
Cata came out the raids are fun pvp is fun most of what people said about Cata about it being trash was false. Cata is better than we thought. SoD was nice than it got boring quick. It wasn't classic + it was retail vanilla without the micro transactions
Yep, think Cata probably did surprise a lot of people!
Wish a real Classic+
May be an unpopular take but I think Cata is absolutely trash. I’ve been playing since 2008 and cata was the only time I took a break before coming back for Mists. Not even shadowlands made me quit. Just my opinion of course. I would gladly replay BFA WOD and SL before I would play cata again.
Cata is dogshit lol, might as well go play a korean mmo if u like that
Balance was horrible, and it really didn't hold the classic feel to it.
to me its cuz leveling didnt get improved... it actually downgraded in that regard. And all the game came down to is just fucking cancerous raids which u cant even get into cuz of the fucking elitism in the community
Turtle wow awaits you friend
@@Kagarin05 im camping till next patch , then i will go
Hunter phase 4 nerf was the nerf too many for me that made me quit the game 2 days ago. Economy is dead because of incursions, pvp is dead because of shamans (they will buff shaman in phase 4 and kill pvp just like they did in phase 3) and my main class i enjoyed the most is dead (melee hunter) in phase 4 after I invested so much time and effort into it. The hype is gone since PTR and hunter nerfs once again. Meanwhile they keep buffing shamans in phase 4.
Yep, I think trying to balance an "experimental" gamemode through nerfing classes isn't always the best idea for overall fun.
How the hell do you put all the effort into melee hunter it is literally Raptor strike > filler abillity (Flanking strike > carve> wingclip) > Raptor strike. The only way to mess up is bad weapons or bad positioning that increase downtime.
@@lordjaraxxus5418 full bis melee gear, professions, reputations (timbermaw, hydraxian, argent down), PvP gear and reputations, bis enchants, farming golds for consumes, getting all runes.
Im not talking about rotations, the rotation is simple like every other classes you spam 3 buttons no one cares
@@lordjaraxxus5418 I would love to see your parses too 😉
@@martinhusson4200 1. the melee hunter runes phase 3 was not that hard, escort an aggressive pet to it's mom and kill a bird... not that one, the other one.
Guessing engineering/alch or alch/enchat professions (as those are the only ones that have anything worth grinding rep for atm)? Unless you banked the mats for enchants, they would be replaced next phase with better weapons and easier farming of essences. Same for consumables as they would be easier to get at 60. Literally all of that stuff can be done easier at 60, though the waterlords rep is good for MC a mid raid summon to the rep vendor. The pvp gear will also be replaced, but the max rank currently would start off with 1/3 of the gear at 60 for the rare set. Gold farming would be easier as a ranged hunter, but that is currently janky on the ptr due to trap launcher being buggy.
Since you care about parses: DiggyDiggy crusader strike. Did not go as hard this phase because all the best enchants and consumes(minus mongoose) come from lvl 58-60 mobs mainly mixed with playing ranged hunter as that rotation feels more engaging than melee... which also eats into my gold with ammo costs being annoying (2g per stack of arrows).
Idk, all the new raids were cool so far. The reason it's dead currently because the loot upgrades weren't that great and people are basically "done". I will return to SoD in P4
Whatever Blizzard will do with WoW they will always be scrutinized. If wow came out today not even 20% of the people would play it.
spriest looked like it might have been going in a interesting and different direction in p2, but since the runes are boring copy-paste from other expansions for both heal and shadow, convoluted and unrewarding rotation to do less damage than most tanks, idc anymore, cata is fun
Season of discovery is so friggen dead... they need to admit failure, shut down the dying servers, and apologize for the lack of content. Its over
This won’t age well believe me when p4 comes people will come like sheep
@@kassema9527 For a little while. As they do. But historically, if your player retention is shit before a content dump, its going to be shit shortly after a content dump.
@@Justaguyyoutubin true, however classic endgame has good content especially at start with pre bis farming etc, so I believe it will hold longer than other phases
Aggrand doesn’t seem like the type of guy to admit he was wrong/failed.
Man thinks he knows it all. Always condescending on Twitter.
@@kassema9527 It will most certainly hold longer than other phases, but as we've seen on countless private servers. When the first guilds start to surpass BWL and progress into Naxx, people will fall off. The dungeon circuit at 60 and MC draw the biggest crowds. This means SoD will hold players for a month or two before we start to see its permanent decline.
20 man MC will kill te game!!ive been calling it since 2018 before classic to make a heroic and mythic mode for classic raids with increased chance of loot and increased difficulty for 15-35%
They killed it on purpose because it was too successful. They wanted players to come play cata and mop remix. But yeah push back or p4 launch shows this to be true.
And gdkp has no place in wow. It’s only for people who like to buy gold.
Phase4 will bring you and everyone back. Who knows if these people will stay, honestly probably not. Most of the people who were so quick to quit did so because they didn’t get exactly what they wanted from their one dimensional view point. The big mistake blizzard made was involving the community in this process. They should have just put a full flushed out product no level phases. The community is so bad in wow that they need to be told what is fun. Most have no clue what they are looking for. They just want their dopamine fix.
SoD is fun in and off itself but i truly hope this is not their way of doing classic+. Some of these design descisions go completely against what classic is and it feels more of a "retail minus" than a proper "classic plus".
So funny all the people that thought blizz was going to make something fun and interesting. P4 may pop off, but I can already see people raging about 20m raids, and terrible balancing.
SoD just did everything what people liked about vanilla and removed it for everything what people hate in retail.
All class balance, spells ect. Are a thing that can be worked or do something but it's not a huge detrimental point as much as just pure repetition of what you can do.
Incursion, just a bunch or repeatable quests, that s meta gold and exp grind, raid loging in to gaid that gives you most bis in 3 runs, and making litteraly 90% of other gear totally worthless.
Never seen a game that so much push players to do meta thing and force players to play game on certan way, than SoD.
Phase 1 created by game developers thats why it was soo good, next phases created by community demands and ideas thats why it is soo messed up game now
Bots and disrespectful actions like killing servers
You took the best version of the game and broke it up into the 4 worst expansions in the history of WoW. The project as a whole was ill-conceived. It was only viable as a WoW2/Classic+ test bench, but seemingly wasn't given enough resources to accomplish that.
SoD has been amazing. Phase 4 is going to be awesome.
It would have been better for wow to try and make 1 game good. instead of 3-4-5 bad games. I bet they are bleeding subs. I dont think there is any hype for the new expansion or any other seasons or updates
I stopped at ph3
Once cata is finished we get MoP and than it’s over. WoW won’t last long if we don’t get classic+ or era servers. Nobody wants retail anymore it’s been 20+ years. Time to move on from it and give us what we want lol.
They needed all the updates to go faster. The wait between 1 season to two2 was to long and I forgot about wow
ever heard of a self-fulfilling prophecy?
say something enough... eventually it comes true.
in SoM, people said... OMG THERE'S ONLY 50 PEOPLE ONLINE GUYS TRY /WHO!!!!!
and just like that... in 2 weeks, my server died because of these idiots
I'm still hype. I'm not playing on any of the PTW versions of WoW. So it's either SoD or back to Era
You guys dont know what you are talking about, i returnwd on fresh server with fresh guid and there is tons of players
In 1 month everyone is gonna be playing sod. And no one is gonna be playing cata. Peopel that say otherways are fkn clueless about wow environment
Its still booming in china and taiwan as gdkp is keeping it alive. In the west since gdkp is banned people not playing as there is no point since gold is worthless so a core part of the game being good is gone
You know blizzard has been kicked out of china a year ago? With all of their games because a deal was not made with the biggest chinese publisher who practicaly works for goverment. so no SOD is not popular in china, because there is NO WoW there anymore until later this summer because of a new deal with the publisher in china.
@@mugetz696 Srange, I seen a lot of chinese and korean names on the ptr.
@@lordjaraxxus5418 thats because they connect to our servers via VPN. They do not have their own like EU and US. Chinas servers are deleted.
Removal of gdkp killed the game people get tired of corrupt guild loot bs
Hardly dissagree.
Gdkp would not have saved sod at all.
There were other reasons why people left and we had similar issues in som even with gdkp allowed.
our guild dont have any corrupt guild loot bs etheir. We just do +2 sr and roll whatever loot.
We still do raid each week but thats pretty much it since there is nothing else to do
Devs out of touch,incursion exploit for streamers,sod died after s1