The AT-PT is Embarrassing Garbage and I have no time for it
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- Опубликовано: 29 авг 2024
- The AT-PT should be ashamed to be mentioned in the same sentence as the chad AT-AP. We'll talk about why this walker is bad, and more on today's Star Wars Lore video.
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It's like a FRIDGE with LEGS, look at it's side profile it's GIGANTIC. It can't turn well, a problem shared by most walkers, it's weapons are forward facing, it has horrible visibility (You see that big "viewport" on front? That's not a viewport, that's the anti-glare panel for the viewport which is that small little slit above it.), and just LOOK at it.
*its
But, which is worse, not just asthetically speaking, but practically speaking? The AT-PT, or The TIE Mauler/Crawler Tanks?
The ubermechs star wars counterpart...well not really. As bad as rep teh walking trashcans get, they least tend to do better. Especially in urban areas with arrogant clanners mocking them. Mmm wonder how various walkers from star wars do against mechs from battletech/mechwarrior.
If it's a fridge with legs, then it's a perfectly viable military design.
The reason being, it can withstand nuclear strikes. At least if you believe the nonsense that is Indiana Jones and the Crystal Skulls.
@@danielmcphee2546 The Urbanmech at least excels at what it does, and that is fighting in cramped, urban environments where other, larger mechs are far more unwieldly. Oh, and it has a Torso Twist and the pilot can see more than just what's immediately in front of him. The Trashcan is a very respectable design when you look at what it does, how cheap and easy to maintain it is, and what you can mount on the thing.
This is some crazy beef, I can’t wait for AT-PT’s response video
We may even get a diss track
One year latter and AT-PT still hasn't made it to the comments. So Slow!
"There's no way this thing is going an illegal speed in a school zone"
Eck, your rants against bad designs are comedy gold
timestamp please?
@@dainguyen2733 2:22
😂😂😂
In the Star Wars universe they don't have helicopter parents, they have AT-PTAs
i rolled down to the comments well the videos was playing and read this as he was saying it just pure gold
I've always thought of the AT-PT as a poor man's AT-ST, which made me wonder why the Rebels thought it was a good idea to steal three in "Escape from Fest."
Rebels use whatever they can get their hands on. It might be garbage, but it's better than nothing.
Like zero said that might be the point, they didnt always grab the best thing just the thing that would cost the least amount of lives to obtain
Poor man? Desperate man more likely. That's possibly the worst walker/mech design I've ever seen. No torso twist, fixed weapons, no side visibility, bad sensors. It's a lumbering death trap.
In the Mission as far as I remember they were escaping from the base and used the AT-PTs as a emergeny transport viehicle (GTA - Style) . So yeah it was kinda of a desperate attempt to get away from The base before the Research facility was expected to be destroyed . Better alternative than trying to outrun an AT-AT by foot if you ask me.
Honestly it seems like the best value the Rebels got out of them was all the Imps that Rogue Squadron killed keeping those things alive.
“I have no time for it”
Proceeds to make a whole video dedicated to it
I was shocked to see that the video went on for 5 minutes haha
"AND ANOTHER THING!"
5 whole minutes wow dude
@@Icetea-2000 Five minutes of video probably takes five hours of work!
@@General12th Yeah but that term would always be ironic, because already by saying you have no time for it you invested a few seconds. Obviously you need to clarify stuff and that takes time, and he took as few time as he realistically can in a youtube video. And it’s not like he’ll ever talk about it again, he just makes a clear statement once.
Lmfao when I saw the title I thought "He's just pissed off about that Rogue Squadron mission on Fest."
He mad.
To be fair, I am pretty sure anyone who's had to suffer through that dumpster fire of a mission, would end up with a burning hatred of all things AT-PT
Probably reingnited his hatred by trying to show Rogue Squadron to Eckhart's Stepstool
@@dukethighwalker6839 "Fest? More like 'Festering pile of dianoga diarrhea'! I'd rather eat bantha poodoo than play this shitty mission again!"
He big mad, but to be fair I'm also big mad about that damn level. Near 20 years later and im still big mad
Before the clone wars era info existed, it made sense for this to be the proto-walker. Now, it just seems over-engineered and redundant
This actually fits super well with how actual weapons design has worked in history. A cursory glance through weapons design 1850-1950 will prove this out. Don’t get me wrong, we went from cap and ball to a nuke in that time, but you’d be amazed how many experimental duds existed.
Just look at the current British rifles line the A1 was a complete disaster but it’s still being used despite the far superior A2 and the A3 modifications
Just like German tech
@@jmurray1110 reject A1, return to SLR
actually, it would predate the clone wars if you take legends into account. The damn things were on the Katana Fleet, which was lost before the Clone Wars kicked off.
Still shit mechs, but a shiny new fleet having shiny prototype walkers? That's plausible.
The at-pt’s have been destroyed, I repeat the at-pt’s have been destroyed
Surprised?
I'm triggered
Seriously, F#:% THAT LEVEL! I remember being a kid tossing my friend's controller aside wondering why the rebels didn't steal something stronger like the ATAT, there were 3 of them there! You couldn't take just one!?!
1998 was a great year for N64 games, Ocarina of Time, Banjo Kazooie, Rogue Squadron...
@@yourstruly4817 TUROK
As someone who liked tearing apart enemy troops with these in Star Wars Galactic Battlegrounds, this one cuts deep.
Same
ATPT EN ROUTE
>Plays the Industrial Metal theme of Force Commander
>Shows up in AT-PT
>Kills Everyone
I used them because I thought the french AT-PT driver was funny.
Oh man, I haven’t played that game in years, I really gotta give it a revisit
When I was a kid I always shot the AT-PT's in that rogue squadron game because I thought they were part of the empire.
Same
I just couldn't beat this mission for some reason.
You’d be doing both sides a favor
AT-PTs were in Galactic Battlegrounds game as Empire's anti-infantry vehicle, and they moved pretty fast.
I was just going to say, they were actually really useful and relevant in Galactic Battlegrounds
The earlier Force Commander was a similar deal, and made sense logistically. Deployed from the same light drop ship that otherwise only carried infantry. They made great escorts to the "real" walkers, absolutely shredding infantry and added to anti-vehicle firepower through numbers too. It's a GOOD walker, Ecks is off his nut here! :P
This is the comment I was looking for.
I never really used them even when my nova is low. They are a bit faster though than the ATST
I see you all are men of culture. Galactic battlegrounds was great.
I think I already made the Rogue Squadron "AT-PTSD" joke on a prior video, but they really do just suck.
Which sucks more, this walker, or The TIE Tanks (Mauler/Crawler)?
@@gehrigstory6674 Tie tanks are at least good at killing infantry. This thing is too slow on the traverse to bring the firepower to bear on more than a small number at a time.
@@sundoga4961 And the TIE-Tanks at least use existing parts; the AT-PT looks like requires specific parts across the board.
@@gehrigstory6674 AT-PT. TIE Maulers at least are good anti-infantry and can annually move.
This is weird, pulling these conclusions not only from a *video game* but one where they aren't even actual combat units, just plot devices in an "escort mission" that obviously makes them suck.
As noted by others, if you're gonna use games as a source, the RTS games where they actually fought showed that these things rocked hard.
I remember seeing this walker for the first time in The Imperial Handbook and thinking "yes, this is definitely something out of the 90s EU"
Heheh. :D And lovin' it! :D
You know what else was 90s EU? The TIE Crawler tank from Dark Empire (along with The TIE Mauler, I think). Which is worse, the tanks, or The AT-PT?
That's where I remember seeing it. I loved the old essential guide to vehicles and vessels the way they had the grid format and made it look like schematics the new one has cooler art though.
The 80s and 90s EU have some really fubar design choices and some terrible scaling.
Love the TIE crawler, clearly a case of corruption and a Starfighter developer trying to nibble at the armoured vehicle budgets. The Empire doesn't pick its designs based on effectiveness, they get them due to bribery and nepotism.
When talking about the ATAR, he sounded like a salesman. "Yeah, that one is good, but that's not what you need. Check this baby out. The brand new All Terrain Advanced Radar. It's got the best radar package, and with that armor, you'll be blasting away rebel scum with no trouble at all. Did I mention it comes in a wide variety of colors, like ash gray and soot gray?"
Raider, but yeah. It is a straight upgrade.
"Hi, Discount Dan here. Are you tired of lacking a quality light mech in your galaxy that's far, far away? Do you like the AT-PT's look but need something with a bit more oomph, a torso twist, but still keepin' that Imperial aesthetic? Do you want one soldier to be able to turn a city block to ash in style? Look no further than Discount Dan's Totally Legitimate AT-AR Emporium."
The AT-PT is like the Urban Mech: it may be ugly, it may be nonsense, but by-golly, we can't help but love it.
The Urbie is a great mech, sir! And we love it because of that!
Urbie was at least cheap, this thing isn't.
I love using the Urban Mech in Mech Warrior Online. It's a 360 degree walking turret that can do some pretty good damage with the right loadouts.
The Urban mech is a cheap, reliable machine that excells in its intended role.
This abomination of a walker does nothing well except being an expensive rocket catcher.
Except the trashcan in the right setup and right position can bring down even an Atlas. The AT-PT is already outclassed by Alliance tanks. Which the thing was never designed to take on anyways.
The passion behind “There’s no way this thing is going an illegal speed in a school zone” is probably what made my week this week. 😂 Keep up the good work, Eck!
The AT-ST was underrated and misused by the Empire.
The proper move on Endor would have been to stop advancing, use thermal vision to spot ambushes and fire into them while using the height advantage to provide screening fire and cover for infantry to advance or flank.
The AT-AT was said to have a top speed of 60 km/h when it's film speed is closer to 10 km/h. Makes complete sense for the AT-PT to have a comparable speed.
Someone needs to animate an AT-AT walking that quickly just so we can see how goofy it looks
@@zays_mentos ruclips.net/video/hKhJ5sc2a_U/видео.html
Wish granted 😆
@@zays_mentos I think E.C. Henry did a while back
@@zays_mentos
ruclips.net/video/hKhJ5sc2a_U/видео.html
Sixty kph is only like 35 mph, its not fast. I could buy an AT-AT making 35 kph as a top speed. Its tall and massive, which makes its movements deceptive. As for the speed shown at Hoth, most vehicles don't travel at their top speed very often, especially in combat.
I guess it’s time to make a fan film completely centered around the this beautiful machine.
I'd imagine the AT-PT achieves its stated 60kph top speed through a "running" action not unlike the AT-RT. We've seen in sources like Star Wars: Demolition that even the AT-ST is capable of running. Additionally, the AT-PT's lower height relative to the AT-ST is an advantage. You don't want a vehicle like that sticking up far enough to be a tempting target for the enemy, and one of its stated advantages is that the vehicle is able to access many of the same areas that infantry can, which is not true of the AT-ST.
And this is conjecture, but I would say that the reason that mission in Rogue Squadron is so frustrating is that you have Rebel commandos stealing these things who don't actually know what they're doing - they just hopped into a vehicle that they don't know how to drive and are just doing their best. They very probably literally just don't know how to kick them into high gear.
Additionally, those blaster cannons and concussion grenade launcher are no joke versus infantry. Though likely not as powerful as the guns on an AT-ST, they're still powered by a vehicle-sized power plant and pack enough of a punch that they're said to give a single soldier the firepower of an entire squad.
The leg joints, though admittedly a point of vulnerability, appear to be quite robust, at least when compared with something like the AT-RT. And there is no question that the AT-PT provides better protection for its driver than the AT-RT.
Overall, it's a vehicle meant for infantry support. Imperial walkers - as is fairly typical for Imperial equipment in general - are specialized for their roles. And in its capacity as a light infantry-support vehicle the AT-PT does well what it's designed to do.
TL;DR: You leave my little baby walker alone.
Finally someone with some tanking knowledge. In addition the AT-PT's likely role as an infantry support vehicle would need a lower profile rather than a larger one. I think Eck doesnt take into account what dangers its missions might entail. for example in urban pacification, you are more likely to be attacked from taller heights due to buildings. Thus things like armor distribution can be very important too. Fighting in rocky, flat, or lightly hilly terrain would favor less top armor compared to front and sides or rear.
I'll still take a Locust or a Flea, thank you. Neither has much armor, but both have reasonable amounts of it against infantry, can engage infantry and light armor, and are pretty damn cheap. Flea is even jump capable.
Also the AT-TE goes 60 km/h so I don't see why the AT-PT couldn't.
Counter argument: It's cute!
Counter counter argument: this video.
I can understand your hate for the AT-PT, it's really a cheap disposable Outer Rim patrol and security walker unfit for battle. But I like it because it's cute and it reminds me of the Warhammer 40k Sentinel. But I cannot specify how much I agree with you. And this is why I dislike the AT-DP aswell, with the exception of the AT-AR design, it's basically the AT-PT but with longer legs, and the AT-ST is just better than both. AT-ST all the way!
Counter argument: It was maybe just a first draft of what became the AT-AR/defense pod?
“He’s trying his best”
@@SephirothRyu Fair enough, but it did come too late into full scale production with stuff like the AT-AR and the AT-ST already out in service. So it was not good thanks to other better options.
@@thekhoifish0146 Yeah, but it still just can't match up to the other walkers it's compared too. It's good, but the others are just better.
@@inductivegrunt94 yeah, and it’s even more vulnerable to the “trip the legs” tactic due to how front leaning it is with its legs back
I remember those games. There was one mission where you were trying to contain the troops from a crashed Star destroyer.
Think about it, that ship thundered in from orbit, and the troops very quickly picked themselves up, organized, got their kit and vehicles ready and were fighting their way out toward their objective, becoming MORE of a threat over time, not less.
As a feat of soldiery that really impressed me. It's one of those EU moments where we see how the Imperial military can be quite a bit more professional and dangerous than they come off as in the movies and shows.
In the Star Wars tabletop RPG I was playing with a group of remnant Imperials that used a few of these to capture a Super Star Destroyer at a shipyard, running up and down the corridors with these and some infantry in tow, but frankly that was mostly for the lols
POV: you’re watching a man ramble about his hatred for the mission on Fest.
I wasn't expecting this today, but this is a very surprise. Great video by the way.
A surprise to be sure, but a welcome one.
@@gehrigstory6674 beat me to it
@@ThePotatoMan-to1vf *Palpatine Cackles*
40k fans: “yeah but imagine if this was actually a main line vehicle... oh wait.”
At least the Sentinel has a torso twist and wider field of vision...
And more varied weaponry. Have you seen the sentinel in Dawn or War, the mobility of these things! These armoured weapon platforms are like AT-STs but good!
Beseech*, I think they would object to besieging the machine spirit.
This video is the perfect sample video to send to a friend, to explain to them what Eck is all about.
Whining?
I don’t know if you’ll see this eck but after a long day on a forklift and hitting the gym after, just coming home to hear a funny Star Wars rant makes my day haha. Appreciate the content!
the role this seems to be designed for, as a mechsuit force multiplier for infantry...
would be better taken by a phase 2 or phase 3 dark trooper chassis, no?
Maybe, but while those would have been smaller, I understand they were incredibly sophisticated/expensive. The simplicity of these things could well have made these a good logistical choice for the Empire and its mass production philosophy and the kind of conflicts they were typically managing.
Yes, definitely. That being said, the darktrooper project was a ludicrous money sink and came well into the GCW era, while the AT-PT predated the clone wars in legends. If this thing justifed that enclosed cabin with a shield generator, pocket reactor, and microrepulsor to lighten the mech to achieve those supposed speeds I could see them actually being valuable, if a bit chunky. Maybe a modernized variant of the pre-clone wars brick on overly complicated legs the original was?
@@DarthSpock1 those legs have a lot of joins, and a lot of joins means a lot of maintenance. IDK how much I believe they didn't have a considerable upkeep cost.
I always thought the AT-DP was meant to be a replacement for the failed AT-PT experiment.
The AT-AR could be too.
So weird how similar the fake r and d for the empire is to the real r and d of our empire is 🇺🇸
@@GhostScout42 what?
The AT-PT seems to be an older version of the AT-ST and I refuse to believe that thing is anywhere nearly as good as a AT-ST and the AT-ST is questionable. If the AT-ST is a IFV on legs, the AT-PT looks like a Humvee on legs.
Edit: I’m sorry for the misconception with the Humvee, it itself is not a problem, it’s the fact that the Humvee is lightly armored and adding legs which is clearly going very slow makes it very vulnerable to many things, not that Humvee itself is something bad.
Aren't Humvees already on wheels? Plus, don't disrespect the Humvee
@@spastictreefrog I meant legs and what I mean is that using a clearly lightly armored vehicle and placing it on taller legs with weapons meant to fight just infantry is bad, the Humvee can at least prove it can go faster than this slightly moving red target.
Yeah, that’s pretty harsh to compare the Humvee to this bloody abomination. At least the Humvee has the capability of actually going +60KPH and depending on what is mounted on it, usually always has a weapon that can fire in any direction.
@@Commander23c yah, I thought that too
Maybe it was what ended up becoming the AT-AR that ecks does like. The PT just being a first draft.
"The AT-PT's have been destroyed." Those words haunt me
Making this video was very brave of you, you have my respect.
I kind of love the AT-PT, Cheap like a Tie fighter, a good change from speed/armor. It can really work in a niche zone of cheaply, fast moving, small arms resistant role, like the very common ifv.
It's worth noting that the AT-PT was in the legends canon, one of the *first ever* two legged walker vehicles ever employed by any faction in the setting's military, and was based in large part off of an existing utility freight and specialized maintenance or transport vehicle used in shipyards, freight facilities, ect primarily for moving standardized cargo pods between storage or delivery points, and was hastily improvised to fill a specific deficit in the republic and various republic loyal planetary militias: their lack of relatively agile vehicles that could provide crucial supporting fire while maintaining unit cohesion with ground infantry. The thing's basically a starr wars version of a forklift that had it's arms or lift ing plate removed, armor welded to it's frame and the hydraulic and electrical systems used to now operate a norrmally man portable but bulky repeating blasting system, a rudimentary sensor and communications package, ect so it could be used as the star wars equivalent of a machine gun carrier vehicle. The primary people to really use it known in setting was the crew of the katana fleet, which used it against it's own people following a hive virus going through the fleet and driving most of it homicidally mad, and several clone troopers before it was replaced with later, better more capable walker units, including the AT-PTE, a purpose built version that uniquely for smaller walkers, ect.
Part of the reason why the AT-PT has such complex legs is because much like the civilian walker vehicles it was based off of it's designed to be able to raise and lower it's height for additional visibility, more cover, ect to better let it's pilot manipuate objects in it's environment, ect. That this wasn't as much of an advantage as a set height to begin with was literally learned by the republic and later empire from this vehicle. So yeah. Flawed vehicle certainly, but, that tends to happen with hastily thrown in proofs of concept.
ironically the forklift tradition would continue with an AT-ST variant.
And yes, this is a fugly prototype walker that may as well be the AT-ST's grandfather.
what I'm reading from that top post in this chain is that in legends, the AT-PT was Star Wars' Mackie, only done with typical Imperial... competence... and several dozen tons lighter... not that the Mackie was all THAT great in the grand scheme of 'Mechs from the Inner Sphere.
@@diabreon3094 No. Closest actual mech from battletech to it in terms of weight, size, equivalent armanents, mission role ect is probably an ultralight industrial mech like the Exo with a machine gun and some cheap commercial grade armor mounted on it being used by a particularly down on their luck mercenary company or planetary militia's infantry or mechanized infantry that for whatever reason can't get a wheeled APC or even flatbed truck to mount a far cheaper, easier to arrmor and keep machine gun array on instead. the AT-ST in comparrison is pretty much an arbiter, and the AT-AT The Mackie was designed specifically to compete against then ubiquitous and quite successful tanks and support aircraft, and had many of them of the Terran hegoenomy/early Star League era beat out on sheer armor performance though not necessarily always speed. It really only sucks in comparrison to later better built or more specialized mechs.
Star Wars doesn't really have perfect equivalents between the roles and capabilities mechs show in many settings. When arguable mech type vehicles show up at all, they're usually either specifically designed with infantry support in mind (The AT-PTE, the AT-PTE, which is simply a version of the AT-PT that was upgraded to be less derpy, and more functional, including having a double light repeating blaster turret mounted underneath the chin, and a raised cabin section mounted *above* the legs and gyro, more similar to both the AT-ST and most humanoid style mechs in Battletech) AT-ST or at least as much as terror weapons (the AT-AT, MTAT, ect) or pretty much only in the late first Republic era, as an equivalent or escort to already existent hovertanks generally for the fact that they can operrate in conditions repulsorlift craft can't. A small handful of worlds in the Star Wars setting also have weird electromagnetic conditions which actively interfere with repulsorlift vehicles being able to operate, though most non repulsorlift based vehicles still function just fine. Many repulsor lift vehicles, which since they directly repel gravity to function also work best in conditions very similar to "galactic standard" gravity ranges for inhabited worlds, meaning you can sometimes run into unexpected problems if a world or moon has to light or to heavy of gravity, mostly along the lines of the vehicle engine now being to powerful, or not powerrful enough.
Whereas walkers can work on almost all terrain or in almost all gravitational conditions barring those so extreme as to prevent both vehicle and crew from having any chance in hell of surviving thep lanetary conditions to begin with.
So walkers in setting basically tend to be pretty specialized vehicles. Not the generalist combatant units like in Battletech.
It might have a possible use in defensive situations as something of a machine gun nest that can reposition if needed. Or as a substitute for an AT-ST in indoor situations, such as a hangar or warehouse. I don't think it would ever be much use on offense.
Neither of those uses fit the Tarkin doctrine, so... I don't really see the point of the thing, except as a mini-boss in the early stages of a lazy video game.
technically, this thing predates the tarkin doctrine IIRC. At least in legends they were aboard the Katana Fleet that was lost well before the clone wars, so they were probably the progenitor of all the republic and later the empire's mechs.
Frankly, you’d get better mileage from the AT-RT in both of those scenarios. They’re way lighter, more nimble, can jump, and they have shockingly powerful weapons for such a small platform.
I really admire your dedication to really blurring the line between interesting Star Wars content and Shitposting
DON’T TALK DOWN TO MY BOY
AT-PT was used in one of the EU books, where Solo and crew used them to fight off storm troopers from getting one of the katana fleet ships, I think. Or was it Outbound mission ships? I don't recall.
The second book of the Thrawn Trilogy, Dark Force Rising, chapter 28. Aboard the flagship Katana, they used a wrecked walker as a gun emplacement against the Stormtroopers. It wasn't referred to by any specific name, but the in book description matches the design of the AT-PT. Box design, narrow viewport, side door, and twin cannons. Pre Clone Wars.
I feel like they definitely need to give this thing a weapon upgrade, but that’s the only problem I have with it. The great thing this has over other walkers is a low profile, and compared to infantry this will traverse terrain easier. I see where this could be implemented effectively
weld a few rocket tubes onto the top or replace the grenade launcher with one and you get a cheap light AFV for your fringeworld patrols.
Well the AT-PT is an older design (they were aboard the Katana Fleet after all) so of course a newer AT-ST will be better. So why the Empire keep them around? Well, they're likely a cheap option for 2nd or 3rd rate units conducting missions like anti-partisan duties (think like the Germans in WWII using obsolete French H35 tanks in the Balkans to patrol through towns or guard convoys).
Exactly!
this makes perfect sense. Hell, they probably just never shut the factories for these things down and kept churning them out from bureaucratic inertia, so they shipped them off to fringeworlds that didn't warrant an AT-ST.
I don’t see why they’d bother with this thing. The AT-RT is objectively better at scouting and maneuvering through difficult terrain, and the AT-ST is much stronger in terms of firepower.
@@Aredel If you mean during the GCW, I imagine it's simply a matter of what's on hand.
The fact that AT-PTs were designed before the clone wars means little in such case when there were moffs whose largest capital ship in their sector fleet was a pre-katana dreadnaught.
@@Aredel ...Logically, of course you are correct. BUT, warfare often isn't logical at all.
This thing is built like an early 80's light Mech from battletech. I'm pretty sure that the placement of the legs means that it is inherently unbalanced and will just fall when not moving.
It probably would on the right, or wrong, terrain... Also, this thing would make an Urbie look like an Assault Mech.
It would tip over from a strong enough gust of wind, let alone an explosion
The 80s BT also gave us pretty good recon mechs, though. Locust, most notably. While I adore its rework, it's still a pretty good design in the og artwork.
Escape from Fest is easily the hardest mission in RS. Gold medalling it is an absolute gauntlet: Make one mistake and you should just restart the mission.
I think that was the last mission I gold medaled.
I remember reading in a novel where the AT-PT had been used as a security measure onboard a cruiser, and failed because someone had thrown a concussion grenade
I've always kind of thought of these as good vehicles to move around quickly and then play a defensive role, If you are for instance defending a city: I could see how these could be useful to be deployed in tight quarters areas to provide essentially a mobile bunker against infantry.
I think they could've been deployed at places that were more cramped (like a dense swamp or in the lower levels of Coruscant). Admittedly for I have a bit of nostalgia for the AT-PT thanks to games like Rogue Squadron and I love pretty much every walker type vehicle in Star Wars (except for the AT-MT lol ).
If I'm not mistaken, they haven't shown the AT-PT in the current Canon, but I'm okay with that since I feel like I have to agree with the points that you made. :D
The AT-RT is just objectively better at that kind of role. Much smaller platform thats way more nimble and maneuverable, especially over unstable terrain.
"I have no time for it" proceeds to spend 5 minutes on it
Bet you would really love the Mountain Terrain Armored Transport. I had much the same reaction to it.
You mean the Giant Imperial Spider? It at least looks like it could move around the environment easily, probably has maneuverability comparable to a Scarab.
Wow, I wouldn't imagine it's possible to be so passionately angry about ONE SPECIFIC type of walker. It's mainly because of Rogues Squadron, isn't it?
I really like the fact that this video thumbnail looks like your bullying the AP-TP and I love it.
Also the first time I saw this was in the GameCube Rouge Squadron Game where you have to save those scientists from that besieged planet. That was probably one of the coolest missions in the game imo, because use could use Tow Cables to drop bombs on the bridges and AT-ATs. Really cool stuff.
Hey Eck, I've got a "What If...?" video idea for you:
I know that Captain Phasma got her own very generic and very boring "official" backstory, but can we reimagine Cindel from the Ewoks movies growing up to become Phasma. One part can be Phasma's actual backstory. Second part on Cindel's Expanded Universe history. Then the last part can be about how Cindel turned into Phasma.
To everyone else: Captain Phasma would actually be a BILLION TIMES more interesting if she was actually Cindel from those movies. Tell me I'm wrong.
I’ve never seen the Ewoks movies and I don’t know Phasma’s official backstory, but I like this idea
Matthew Janzen ...I think they're on Disney Plus.
They are made-for-TV movies designed for kindergarteners, so set your expectations accordingly.
That mission in Rogue Squadron stumped me completely as a kid. I only just beat it for the first time a couple years ago.
#AskEck Which is worse, The AT-PT, or The TIE Tanks (Mauler, and/or Crawler)?
YES! ^_^ BOTH.
Sounds like an ATPT granted him a seat on the council, but not the rank of master. Sorry Eck, cope harder...
Awesome video about the AT-PT! I hope we get to see them in "Andor" :D
"Can't survive a rocket to the knee joints".
I'm getting Metal Gear flashbacks now for some reason.
Fun fact. The AT-PT was in an early SW game called Star Wars: Battlegrounds
Ah yes, good old Star Wars Age of Empires. Worst thing is, the AT-PT is the upgraded version of the light mech of the Empire.
Eckhart: There is no way this is moving faster than 20kph.
Hunchback from battletech: "Have I got news for you"
I feel like it'd probably be telling a Backhawk (Nova to the Clanners in the audience) that it saw it's cousin that fell out of the ugly tree and hit every branch on the way down.
I use this in empire at war so much for back world defend. It's better than nothing.
That mission is hard but i love it lol, its hilarious, AT-PTs rock :) I have loved them since i imagined them in various books like the thrawn trilogy on the Katana fleet, maybe i am wrong but its how i picture them best lol
AT-ST stays. It is perfect.
Hell, there no way this monstrosity can out maneuver an AT-DP, and that walker fall over from a light breeze.
This vehicle really shouldn't have made it off the blueprint stage. If you give a bunch of soldiers a few rocket launchers, they can take down dozens of these rigid "walkers."
Eh, expecting a scout vehicle to stand up to anti-tank weapons is just a little unfair. Its like saying a humvee is useless because a javelin team can take it out.
@@caseyhart9916 The problem is, a well placed grenade could probably take out a leg joint on this godawful design.
@@kabob0077 A well placed grenade of the right type can take out a humvee, too. Its a scout vehicle, its not going to be especially durable.
@@caseyhart9916 you're right. But what I'm referring to is the cost benefit of having a large walker compared to a couple men with a few speeders. The cost is infinitely cheaper and quieter.
@@caseyhart9916 Another problem with using it as a scout is the primitive sensor suite and the fact that the driver can only see out a vision slit at the top of the AT-PT.
I share your rage. Escape from Fest was the worst mission in Rogue Squadron. Half the time, by the time you get there, one of them would already have been blown up! There goes your gold medal.
I feel if the atpt had a weapon design similar to the Russian KV-2, that would be insane, or that other tri legged thing from the clone wars that would be cool.
The artillery walker
@@gmailquinn Yah that thing that got absolutely wrecked every time we saw it!
I got such good nostalgic vibes from seeing those schematics from the vehicle guide.
Can you do a video about the at sp
The thumbnail and title are just so aggressive and I love it.
You could honestly fix that entire mission’s nonsense by just saying that the agents infiltrated and stole some important imperial documents and blueprints, and were just using those AT-PTs to escape in, as is they seem like the worst of both worlds in terms of walkers. Remember the AT-XT I believe it was from the Clone Wars GameCube game? That thing was basically an AT-ST on steroids! Energy launchers, deflector shields, still fully capable of aiming independent of it’s movement. If the AT-PT had maybe incorporated ONE OR TWO interesting features it could be argued as worth stealing, but yeah, as is it’s baffling it even exists in the canon.
The AT-XT was actually supposed to be in Battlefront at one point...
Hey! Moff Seerdon was sore at their theft - I say let him keep his trash walkers.
They did steal plans and grabbed the cloest vehicle to escape in. Eck just got it wrong in this video and the last one. AT-XT was also much newer than the AT-PT which well predated the clone wars, serving on the the Katana fleet.
I just remember these blew up really well in Rogue Squadron. They also were next to no threat to even the T-47. I think there was a Legends novel where Luke managed to steal one (can't remember which).
Empire: "We brought AT-PTs"
Everyone else: *Laughs in anything that isn't an AT-PT*
Chad AT-RT vs the Virgin AT-PT.
“…go on, get in your crappy little AT - PTs and shoo!” -Commander Cody as depicted by pizzamovies
The only time I’ve ever seen these monstrosities was in the Dark Times mod for Battlefront 2. These things have always just seemed kinda dumb to me.
Imperial Officer: 'Why are you leaving the rebel alliance to join us?'
Rebel Pilot: Because they made me risk my life fighting 10 AT-ATs, 30 Turbolasers cannons and 144 TIE fighters, 72 TIE Interceptors and 36 TIE Bombers for 3 BLOODY AT-PTs.
Imperial Officer: Why haven't we beaten up the rebels already?
sorry for the strong language
Stormtrooper: -reading from a datapad,swing numbers so big it’s giving him flashbacks to to ballistic calculations in the marksman course he failed-
Stormtrooper: ‘If I’m reading this right, I’m gonna say they are.’
@@quox3987 good one
I don’t like using it in empire at war because of how ugly it is
Unpopular opinion: the empire needs hotter walkers
@@matthewjanzen4837 Give them the pixar mum treatment. Who needs laser guns when you can sit on rebels faces… using a giant mechanical walker
"There's no way this vehicle is going an illegal speed within a school zone" 😂😂😂😂 I had to pause the video omg
*GET REAL*
The mission from the N64 game you talkin' is about a group of rebels infiltrating a science facility then escaped using AT-PT's and Rogue Squadron would assist. Stealing the walkers wasn't the main objective.
My favourite walker was the AT-TE (All Terrain Tactical Enforcer) it looks great does what it supposed to do and it can function as a mobile command post plus with its magnetic feet it can pretty much climb anything
When my friends and I were playing Star Wars Edge of the Empire, I ended up stealing an AT-PT from a small Imperial outpost on Bakura. I used the Grenade Launcher on two groups of Stormtroopers and help them become one with the force before causing mayhem as I helped my friends escape capture. We ended up selling the AT-PT 3 games later for a secondhand Cloakshape, that needed work, but we used that vehicle to great effect against Tusken Raiders on Tatooine. Now that I think about it, we really didn't have luck with vehicles in that game.
I never once disliked the design of the AT PT, I think it looks appropriately impieral.
I feel it would work best as a anti riot gear or vehicle, so it would get deployed to high density zones with a bunch of infantry support. Like a narrow street and that thing would do relatively well
This is the Star Wars equivalent of when diesel truck guys get together and talk about why their diesel truck is the best.
"Those AT-PTs would have been used by Moff Seerdon!" declares General Rieekan as though that trio would take more than a single Rogue with a burger in their off hand.
I can still hear the line, "The AT-PTs have been destroyed, I repeat the AT-PTs have been destroyed" from Rouge Squadron. That was such an annoying mission.
It's a Sergeant York. It was designed for use in the Clone Wars when a light blaster cannon on a high-mobility chassis was a useful idea, for taking out Super Battle Droids, mini-Spiders and the like. But it wasn't well designed and by the time it was deployed...the situation had changed.
i always get them mixed up with the AT-DP, the AT-DT, and the AT-ST, they all look so damn similar, what exactly is the real difference between them?
You’re alone in the forest at night. You hear branches breaking and feel the earth shuddering. You turn to see a cube with legs illuminated by the moonlight. It’s an AT-PT coming at you fast as a car and you can’t outrun it. Not at 60kmh
I love the sudden out of no where aggression towards this obscure star wars vehicle
The AT-PT feels like the design team was l;ike "Ok, so you know the AT-ST, right? and you know how the legs are kinda weird? so lets make that smaller, elongate the head, and make the legs even weirder with like, 4 different joints. *snorts line of coke* *takes bong hit*"
AT-PT: “I was once a walker like you, till I took rocket to the knee”
4:31 didn't realize you could see the ewok in the window. The Boi is having the time of his life
I thought for sure that mission in Rouge squadron had the rebels stealing information from that base and the AT-PTs were just the only things they could grab for getaway vehicles.
I can't remember myself, but that sounds more plausible.
"Those AT-PTs would have been used by Moff Seerdon!"
Me: So let me get this straight. You think the AT-PT is trash?
Eckhart: Yes, and I’m tired of pretending it’s not.
I missed your rants on bad vehicles, banger as always
“The AT-PTs have been destroyed! I repeat, the AT-PTs have been destroyed!”
Shooting these in Rogue Squadron always felt like some kind of bullying. Like kicking someone while they're down, but also drunk and hardly conscious, the unfairness was just so great that I feel like I need to go to church and repent
There are two big things that could really save the at-pt if they were not mentioned in the source books. Cost of production and ease of production.
If these vehicles were easy enough to produce with any basic machine shop available to a basic imperial garrison then that would allow this a greater amount of value in an intergalactic setting. It is all terrain, making it so that any garrison force or scouting force has not only acces to this but the ability to produce it independently would be insane.
Cost. If this thing could be made using easily available resources and nothing too high tech that would also allow this a little bit of forgiveness. Who cares if they cant turn well or have only one field of fire when you can build 3-5 of them faster, easier, and for the same price as an at-st.
Always figured that these were a prototype that initially got pressed into a stopgap role by a lot of planetary and sector forces during the lead-up to the clone wars, then got reassigned to backwater posts once the GAR formed, and just left there by the Empire. As for why the Alliance jacked three of them, I can't remember if the mission said why, but the only good explanations I can think of is that they either had something useful in their onboard memory, or were going to be used in some sort of spec-ops mission that involved impersonating Imperial forces in the ass-end of nowhere.
"we've got these AT-RT's but people keep shooting the guys in the saddles..I know! put an armored box around it!"