A while ago I looked into Roux for the first time, and I was pretty amazed. I tried some solves with Roux myself (all of them were as if I’m a beginner again) and it was an experience. I felt like I was more free, making the side blocks without doing fancy tricks and just building them intuitively. Of course, I’m not good with the M and U parts for after you solve the side blocks. So, I thought that I’d just do the blocks first, then solve the front and back bottom edge pieces to make the bottom cross, and bam, you have yourself the usual OLL and PLL stuff, but after solving the first 2 layers in a way you do in Roux. All in all, it was pretty fun. I’m still a beginner, so I do still have ways to go.
The first one actually seems good. slightly easier cross, missing edge allows for new f2l tricks (and I think also makes it rotationless). And L5E seems a bit faster than LSE in roux
Just do pure Roux or CFOP. Roux is undoubtedly better in terms of efficiency and ergonomics with minimal subsets Let's take FSCEP as an example. Most Roux solvers doesn't always leaves the U centre on top so that's an M2 to correct the centre piece. Pure EO is around 5 moves, and at least takes 3 moves since you cannot take advantage of misoriented centres to do EO + ULUR edges in 1 move like you would in Roux. After that you insert the oriented DFDB so the only way to solve them is to put them on the M slice and do M U2 M'/M' U2 M to solve them one at the same time. Or if you got lucky and had a 4c case you still need 2 to 5 moves to solve both edges. And then you still have to recognise PLL and then there's another 15ish moves In comparison, you do EO + ULUR with the EOLR subset(and yes the set is intuitive once you know how to set up edges). Around 7.81 moves on avg from statistics. Moreover, you can solve UFUB instead and there's more freedom than FSCEP. And there's M2 to insert these two edges and 4c which is equivalent to doing the cross piece insertion.
@@RowanFortier alright thanks. I've also seen the ZZ-4c or ZZ-LSE. So I'd like to know it too, I wanna decide which one to choose from LEOR and ZZ-4c. I want to use either of them for OH
How is LSE hard to lookahead? You can literally determine the EOLR case from one angle since there's only one DB edge that is hidden and you can know what it is from the other edges. Tbh from your solves at the start I can tell you can't lookahead especially well.
theoremFilms LSE isn’t that hard for me to look ahead. I find myself turning much slower for LSE than the beginning of the solve. You have some very good points. I did some additional testing, and FSCEP averages 57 moves per solve, 2 higher than CFOP. However, it is the BEST of the hybrid methods. The pure methods are much better, but this is the best hybrid one. Also Have a great day :)
TBH FSCEP seems like a good hybrid because there are not too many algs (srsly, I'm not going to learn all 57 olls) plus the efficiency of roux blocks (compared to F2L which are less efficient) seem to have potential
@ignDartNote: Just because I said it seemed really good doesn't mean I'm switching my method entirely. I stuck with CFOP anyway (I learnt intuitive F2L and am trying to learn more PLLs)
I've been working on FSOP. Having done cfop so long, trying to learn Roux presents the problem of when I try applying cmll that I want to insert the two cross pieces after the blocks just use full oll/pll rather than thinking about the rest. I don't see why this wouldn't be a great method by itself with practice, especially if one has a bad cross situation.
@@gamedevprod6276 yeah! I switched to it for a while, but after learning about 20 ZBLL, I realized that I was never going to be able to memorize them all 😔
DISCLAIMER: These aren’t meant to be actual methods for cubing. They are just for messing around. Don’t use these as your main method.
is it worth learning
Edwin Oh you can learn them for fun, but shouldn’t use them as your main method because they are bad
@@RowanFortier is there anything to replace for f2l
i want to learn fsop because it looks like cfop without f2l
Im thinkng what will jappen if i learn lfcl and use it in a comp or maybe fsop
A while ago I looked into Roux for the first time, and I was pretty amazed. I tried some solves with Roux myself (all of them were as if I’m a beginner again) and it was an experience. I felt like I was more free, making the side blocks without doing fancy tricks and just building them intuitively. Of course, I’m not good with the M and U parts for after you solve the side blocks.
So, I thought that I’d just do the blocks first, then solve the front and back bottom edge pieces to make the bottom cross, and bam, you have yourself the usual OLL and PLL stuff, but after solving the first 2 layers in a way you do in Roux.
All in all, it was pretty fun. I’m still a beginner, so I do still have ways to go.
This is a great video and a great channel I love how you explain your thought process. Keep up the good work
The first one actually seems good. slightly easier cross, missing edge allows for new f2l tricks (and I think also makes it rotationless). And L5E seems a bit faster than LSE in roux
@Slot E freefop uses oll and pll though
I agree with you
Very intresting and cool video!
first one is very good with practice, and if you don’t rotate, and if you use M’ and M moves during f2l
Can you please try a zz roux or zz cfop hybrid method? Or just any kind of hybrid method
Just do pure Roux or CFOP. Roux is undoubtedly better in terms of efficiency and ergonomics with minimal subsets
Let's take FSCEP as an example. Most Roux solvers doesn't always leaves the U centre on top so that's an M2 to correct the centre piece.
Pure EO is around 5 moves, and at least takes 3 moves since you cannot take advantage of misoriented centres to do EO + ULUR edges in 1 move like you would in Roux.
After that you insert the oriented DFDB so the only way to solve them is to put them on the M slice and do M U2 M'/M' U2 M to solve them one at the same time. Or if you got lucky and had a 4c case you still need 2 to 5 moves to solve both edges.
And then you still have to recognise PLL and then there's another 15ish moves
In comparison, you do EO + ULUR with the EOLR subset(and yes the set is intuitive once you know how to set up edges). Around 7.81 moves on avg from statistics. Moreover, you can solve UFUB instead and there's more freedom than FSCEP. And there's M2 to insert these two edges and 4c which is equivalent to doing the cross piece insertion.
Yes
LFCL is Improving my lse wow
Show more of FSCEP please...!!! where can I find FSCEP algo sheet
It’s just OCLL and then PLL
@@RowanFortier alright thanks. I've also seen the ZZ-4c or ZZ-LSE.
So I'd like to know it too, I wanna decide which one to choose from LEOR and ZZ-4c. I want to use either of them for OH
How is LSE hard to lookahead? You can literally determine the EOLR case from one angle since there's only one DB edge that is hidden and you can know what it is from the other edges. Tbh from your solves at the start I can tell you can't lookahead especially well.
theoremFilms LSE isn’t that hard for me to look ahead. I find myself turning much slower for LSE than the beginning of the solve. You have some very good points. I did some additional testing, and FSCEP averages 57 moves per solve, 2 higher than CFOP. However, it is the BEST of the hybrid methods. The pure methods are much better, but this is the best hybrid one. Also Have a great day :)
CFCEP can end with direct L5EP with only 16 cases so its better.
What do you think about cfce as a method (cross, f2l, solve corners, solve edges)
Don’t worry just saw your other video
best method
TBH FSCEP seems like a good hybrid because there are not too many algs (srsly, I'm not going to learn all 57 olls) plus the efficiency of roux blocks (compared to F2L which are less efficient) seem to have potential
same 🤣
oll isn’t hard
and don’t learn a new method just because you don’t want to learn algs
(however roux is still a really good method)
@ignDartNote:
Just because I said it seemed really good doesn't mean I'm switching my method entirely.
I stuck with CFOP anyway (I learnt intuitive F2L and am trying to learn more PLLs)
Is that a Gan 11 M Pro?
fsop is actually really good wow
CFCE!!!
I've been working on FSOP. Having done cfop so long, trying to learn Roux presents the problem of when I try applying cmll that I want to insert the two cross pieces after the blocks just use full oll/pll rather than thinking about the rest.
I don't see why this wouldn't be a great method by itself with practice, especially if one has a bad cross situation.
Cmll will be hard to learn first. It's just like when you first learner pll or oll you find it hard
And what's the point of doing roux if you are just gonna do oll pll
@@justaregularhumanbeing to be able to block build, an alternative to making a cross and f2l.
1:42 EPLL****
i use cfcep but i do eo into l5ep
Cfcep is definitely the best
dude, u missed the best one, do f2b then EO then DFDB then zbll if you can or just ollcp+epll
plan f2b in inspection, EO is very easy and efficient,DFDB is efficient and zbll is 1 alg lol
@@gamedevprod6276 that’s a good one! But It’s kind of it’s own method already though, called LLOB or ZBroux
no rotation too!
@@RowanFortier i gotta check it out then
@@gamedevprod6276 yeah! I switched to it for a while, but after learning about 20 ZBLL, I realized that I was never going to be able to memorize them all 😔
What' ur average in 3x3
sub-15
but hey ummmmmm can I make this kind of video in my channel. I was just thinking ROUX+ CFOP before I watch this method
I'm sorry but these all seem worse versions of either Roux or CFOP.
Luke McRitchie that might be true
Actually I'm not very good at block building for roux especially rotation-less so the cros -1 is pretty good for me.
oR YOU CouLD UsE PETrus
what were the times in comparison to your roux and cfop times?
Aw man I thought I invented fsop and I thought it was a good method back to the drawing bord I guess
this is klaus's method