As a roux solver I think that other roux solvers, should at least learn CFOP (not that I have learnt much yet) and CFOP solvers should learn basic roux. It teaches you so many unique ways that you can pair/insert things that may not always be efficient, but sometimes will be. Some of my best few roux solves have been with CFOP pairing, and my best CFOP solves have used roux-styled pair insertions. Even if you only learn 'how' to solve with the other method and stop at that, it will be beneficial. (It's 4am, so please ignore terrible grammar/spelling etc, too tired to proofread)
True that. I started learning Roux few weeks ago (I average around 16 with CFOP), and now it uas become amazingly easy to insert any pair into the back without rotation
Thank you for pointing out the medical issue advantage to Roux. I'm 49, and have some issues with arthritis and diabetic neuropathy that prevent me from being "fast" with finger tricks and wrist movements with speedsolving. I started with beginner and began learning CFOP, but recently switched to Roux, and am now learning that method, and find that I prefer it in many ways over CFOP.
I thought I was gonna switch to ZZ and then I saw as you were explaining that you can insert into back slots using L U2 L’ or R’ U2 R, thank you for the accidental lesson.
You should at least try ZZ, it’s modern form is very good and is very comparable to the other methods since the new ZZ has better look ahead and ergonomics
Small note: There is a common misconception that Roux uses lots of M moves, but during SB, we only really use it at most 4 times & LSE on a average takes at most 15 STM. Just wanna point that out.
that is still way more than cfop. cfop only requires M moves if u get an EPLL(pll where corners are solved, and edges are not solved). the probability of solved corners is 12/72. probability of epll is 11/72(subtracted 1/72 from 12/72 since there is 1/72 chance of pll skips). even those plls can be solved with R and U moves.(though, M move h and z perms are more efficient)
Some good points I've read: - *ZZ EOCross is better than EOLine for regrips and blind spots.* I still think it compares poorly to CFOP and Roux in the other points already discussed in the video. Even though it seems like "do some moves then do a better version of CFOP", look ahead is still hindered. Inspecting cross+1pair in CFOP is similar to inspecting EO+cross in ZZ, meaning you still solve 6 vs 4 pieces and remove a blind area by doing CFOP. - *Roux M turns are not that bad on big cubes.* I accept that I may have been wrong. Please forgive me for switching to a new argument: I don't believe that is a great moveset on big cubes as Rw is similar to L. Frequently switching between R and L (Rw) is slower on big cubes. Also this thing about regrips: - *Starting with r2' for the Roux regrip example reduces it to 0 regrips.* No it does not. You start and end out of home grip, meaning that there are 0 regrips mid-alg, but usually 2 and possibly 1 regrip instead if you're lucky. *So if you used that exact alg in a solve, chances are you'll add 2 regrips to your solve. Therefore it has 2 regrips.* This is the same reason why OLL algs are not regripless unless you start and end in home grip.
Hi J Perm I started cubing this summer and I' m currently stuck on sub 30 seconds. I'm using 2-look CFOP.Should i learn the full Cfop. Please reply. Have a good day/night. :)
@@urban9917 You are at the point where full PLL would definitely benefit you but I wouldn't bother with OLL yet. If you like learning algorithms and you want to learn full OLL because you can, then by all means go for it. It will help you eventually. But at your level full PLL is infinitely more worth knowing Aside from that, try working on F2L efficiency, and recognizing your cases quickly. If you've reached sub-30 just since summer, you're making great progress already. Keep up the great work and welcome to the cubing community!
@@NoahS4226 Ty. I've got my first cube like 5 years age and now I'm sad that i didn't lesrn how to solve it... but yeah I can inprove mostly on F2l I think so yeah I'm going to work on that as well as the PLL cases
@@urban9917 Joining the upper comment - Full PLL is great and relatively easy to do and def. can cut your times a little. F2L efficiency WILL get your times drastically lower, and it's the one thing that is consistent in all 'how to sub x' vids. Also the "longest" part of the solve objectively. If you like learning algs you can also slowly pick up more easy OLLs. If you know full PLL your hands will already know some of the algs already, so getting those easier ones out of the way shouldn't be a problem.
2000 years later Cuber:What method do you use cuber:Nothing just CFOP,roux,ZZ and petrus with thousands of algs Cuber:Oh so you are a beginner! Well I use 1 look method
i started off with cfop in HS but switched roux for fun, i knew immediately it was the method for me!! sadly i dont really speedcube anymore bc of my carpal tunnel (PB was ~0:22) but your vids give me what i miss from it 😊❤️
The quality of your content is insane. I'm French but I'm learning from you because your explanations are clear and concise. Thank you for sharing so much with the community.
As a Rouxer who's started to dabble in Megaminx: even though the Megaminx steps before the last layer look a lot like cross-F2L+, it's still blockbuilding, which Roux solvers are just as good at. Even petrus, for that matter (even though like you said, we don't talk about Petrus). This was a cool video though! Thanks!
I'm personally a Roux solver mainly because I don't like using algorithms. Additionally, M moves are really comfortable for me, and it just always felt better for me using my brain while solving. I've been able to get sub 15 a few solves with Roux after learning only two of the CMLL sets. Still working on that, but I also need to work on pausing. Overall, I agree it comes down to preference. One of the arguments I think you forgot to point out is the less the cube is actually solved the more freedom you have to manipulate the pieces efficiently and ergonomically. I've seen some really great Roux solvers who can do this. However, if you're not one with a logical or analytical mind then this isn't for you. That's my added point tho.
Just wanted to point out that ZZ look ahead is improved by edge orientation. For example the BU sticker can’t be white or yellow so if UB is green you know it’s a f2l piece. This effectively reduces the possibility for edge pieces by a factor of 128 (2^7) when compared to cfop
I tried petrus for a while and it improved my look ahead and ability to see an easy x-cross, but there was too much to look at and look ahead was almost impossible without going at a snails pace
I want to say things about ZZ. I switched from cfop to ZZ, yes you heard me, switched when I was like sub 19 and I switched. 1 inspection. ZZ is basically all about inspection now yes this can be tough to plan a whole cross as well as doing EO but it is well worth it. You have to practice a lot to be able to do this (I myself have not even gotten it down.) in fact it is very similar to one looking a 2x2 solve. There is a little bit more required for EOCross but it is very similar. 2 ZBLL. Now the reason I switched to ZZ is because I was planning on learning ZB when I was using cfop. So I asked around for tips. People said I should find a way to orient edges during the cfop solve (which would end up being like Petrus) instead of learning ZBLS. One person mentioned how I could switch to ZZ so that my edges would be oriented and I would not have to worry about the EO triggers or ZBLS. ZZ is also mainly used for ZBLL. Many ZZ solvers strive to learn full ZBLL. 3 the move set. The move set for ZZ is much better than cfop because it has no rotations. Now I know that you mentioned the ZZ cross eliminates R2 and L2 but I am reinforcing that. Again you one look a 2x2 solve. EOCross is very similar to that. Therefore the better you are at 2x2 there is a chance that you can have good ZZ capability. So the ergonomics are much better for ZZ than cfop. 4 OH. Now ZZ is pretty good for oh (roux is still the best though) because it requires no F moves after EO which can be very hard with one handed (And if your last layer uses F moves). Also Eoline can actually be better for OH because R2 and L2 are really easy moves to do. That is my opinion on this matter (your still an awesome Cuber J Perm) I just feel like ZZ is underestimated. It has a lot of capability for every type of solving. Another thing about ZZ on big cubes. The person who told me I should switch to ZZ invented a method called 4Z4. It’s kinda hard to explain so I would recommend going on the speedsolving wiki.
That was probably me. I would say that yau>4z4 but yau>any other 4x4 method (except for maybe LEOR on 4x4, but it's weird). But I agree, it has a lot of capability in all types of solving.
ZZ EO-Cross is slightly better than CFOP. Leo Borromeo did a 3.75 second solve technically using ZZ eo Cross and no one noticed, the only thing, he skipped EO, and EO is like 4-6 moves, so ZZ will get you insane times, but no one good at cubing in the cummunity has tried it because CFOP is way easier than ZZ
Thank you i think zz is underestimated cfop is my main method but i am faster with zz it is great because ego can be quick and zzcross f2l is like a flash
😄I've watched this video on my TV so many times that I know what he is going to say before he even says it. That's what makes this video both educational and interesting 😁
I would very much argue from the perspective of actually learning a method. CFOP is very easy to learn gradually coming from the beginner method. It becomes very alg intensive though, which can be a major drawback for many people. Roux is extremely intuition-based, the only alg sets it requires is CMLL (42 algs). The rest is purely intuitive. You can also break that down to 9 algs if you do it two-look. That's what I find a really important factor in Roux. I personally use CFOP and average just under 15s, but recently tried learning Roux and got down to a low 20 average after a month of occasional practice. Roux definitely has an incredible potential, especially building first two blocks becomes ridiculously efficient once you are familiar enough with it. So, while I agree with everything you stated in your comparison, I'd factor in heavily the learning process. Also, ZZ sucks
But I think this video, especially the last part of it, was geared toward what are the differences at high level, which is where the different methods really matter. Almost all actual methods can be used to get sub-30, but after that which method you use becomes more important. And if you are serous about speedcubing, like getting sub-15 or faster, learning more algs shouldn't be that big of an issue.
@@octogintillion i kinda agree but i would like to share my thoughts(no hate). They argue about which is the best method.. if you are that kind of a person, use this or use that. But in the end and especially when you solve in under 20s, its just a matter of preference. Im "good" with cfop and roux, and i can see the advantages and disadvantages. But i still prefer roux because i like the intuitive steps. My point is that you can argue all you want or hate a method all you want, but if someone prefers this over another than you have to accept or ignore it.
As someone who has no time to learn so many algorithms and is never going sub 10, I like the intuitiveness of Roux, I feel like I'm actually solving it rather than just sitting there like a machine Also there's something very satisfying about the freedom of the middle layer
Just want to get some thought on this: Cubeur-Manchot and I have been working on a method, created by Blah on the speedsolving forums, but was never finished. I thought I was the creator of the method, but I realized that it was created 10 years before I came up with the idea. It has the following steps: Cross F2L-1 COLS(CO+LS) - 1049 algs CPELL(COALL; 1LLL set with CO done) - 157 algs 1206 algs total. Not sure how good this method is, this is a variant from ZZ-C but using CFOP and using every single LS case. If this gets flagged for advertisement, sorry for posting this.
@@amirPenton Yes, it's true, but I've stopped developing the method 2 years ago as I realized that there's no point in forcing CO skips when LS OLL PLL is likely faster
the way roux avoids regrips at higher levels during second block is by either heavily influencing or completely solving DR during First block, so that you get the same ergonomic potential as CFOP.
I like ZZ purely because its so unique, and having many subsets which take advantage of already oriented edges and forcing oll/pll/ll skips to occure more frequently.
Here’s something I did, I first learned Cfop. Now I felt that I was not improving so I learnt roux. Now instead of making me good at roux it taught me a lot about cube understanding. Which has in term made me faster in cfop.
What a quality video. I was completely captivated. Seriously one of the best informational videos I've seen on youtube in like 12 years. So much information organized and explained in just the right amount of detail with no wasted time at just the right pace.
Some of us care about feet. I have gotten repetitive strain injury in both hands from cubing, and therefore can only practice feet. It's honestly really important to me, and it would crush me and others like me, if it is removed.
this widen my perspective on how good CFOP is. I started learning how to solve a cube a week ago, and i can solve a cube under 2 mins; i just need to learn more algorithm on OLL and PLL(which is quite fun)
I'm at about a 17 second average right now and I can hit the low 13s on a good solve. I've been wavering in my desire to practice for hours since I got my pb of 11.8 a few months ago. Honestly, I just want to try Roux just so I can have a little variation and maybe see the cube a little differently. I think that learning Roux may actually help me learn CFOP better.
This is probably the best cubing channel ever! This guy has helped me through so much. J perm is my main point for when I’m stuck on like an OLL or PLL pairing. (Yeah I’m here a lot lol.) Love your channel!
I used to solve it with the CFOP method but my brain couldn't understand it sometimes, so I switched to ROUX and for me it's way easier, i can improvise more and I have to remember a couple of algorithm's. I'm happy with roux because I find it more fun 😊
I love how you casually "speed"solve using each methods like you're a natural CFOPers/Rouxxers/ZZers. I know that's an enormous incredible feat because I have tried, using my non natural method (my base was LBL and CFOP). I did tried Petrus but ended up building block using F2L and half baked CFOP. damn. It's the paradigm that hinders you to think as Petrussian or Rouxian.
Crazy, I just saw the Jayden McNeill video about this the other day. (The one where he says ZZ is bad). However, I wonder how this comparison could be different for ZZ-CT? It uses more or less intuitive OLS without the last slot corner, and then uses an expanded PLL set to solve from there. The steps are called TSLE (Trant style last slot) and TTLL (Trant-Thompson last layer). TSLE is mostly intuitive and always 2gen, and TTLL just uses PLL-style recognition. This makes last layer a lot better without adding a crazy amount of algorithms (just 72!). Ultimately, ZZCT retains ZZ's low movecount and doesn't effect F2L very much, but TLSE/TTLL is a lot better than OLL/PLL for ergonomics, which could make it worthy of Big Three status. I'd love to hear anyone's thoughts or corrections, as I only really learned about ZZCT an hour or so ago.
It is a great video, but I feel he dismisses ZZ method too quickly, if you use the variant EFOP. Yes the first step is very advanced and can be hard to comprehend but once you understand it, it’s the logical next step before you give up on external human contact, learn the 400+ algorithms for full ZZ and become a cubing god.
Ok so im writing this long comment because up until a few days ago i shared you opinion, but after looking a bit into ZZ speedsolving, i've learnt that you made a very big "mistake" that seriously undermines ZZ's score in the later parts of the comparison. It all comes down to EOCross (EO + Cross). It is superior to EOLine in every conceivable way, except maybe for the fact that it is harder to plan (advanced ZZ solvers do this no problem). If you do EOCross you are basically doing a "reduced" version of CFOP. I say reduced because EO fixes all the edges making F2L lookahead miles easier and reduces the Last Layer to at least a ZBLL (if you dont wanna learn ZBLL there are other ways that are still a lot faster than OLL + PLL) where all edges are permuted. EOCross basically addresses every problem with ZZ vs CFOP: - Pieces Solved: EOCross solves 4 pieces, just like Cross on CFOP. - Blind spots: EOCross haves the same blind spots as CFOP, but since the edges are already oriented lookahead is even easier. - Regrips: Same principle as CFOP: if you bring a cross piece up, it has to go back down so regrips are virtually the same as CFOP. This, combined with the low movecount, amazing moveset and the fact that there are no cube rotations, makes ZZ the best method in my opinion. The only downside is that it is very inspection dependent and EOCross is kinda unintuitive for beginners or newbies at ZZ. Also, since they're very similar in most places you can switch between them very easily. In conclusion, ZZ is very underrated, and most people don't see how good it actually is. ZZ (with EOCross) is basically reduced CFOP with easier cases and no cube rotations and it saddens me how it isn't used more. I hope people will see that ZZ is *at least* as good as CFOP, if not even better.
2:22 Every speedcuber ever complaining about the fact that there are way too many ZBLL algorithms: *mad karen* Me, done with 97.2% of the set, with 14 algs left: *confused cat* EDIT: *I'M DONE NOW, IT'S OVER!!!* EDIT2: *I FINISHED ZBLS AS WELL!!!*
I came here to watch the ROUX method, but I found the beginner video first. I just saw this man do like 4-5 moves in under 0.5 seconds. This broke my mind. You have broken my mind.
Hey Jperm, please do another video on this since ZZ has changed and actually has fewer blind spots then CFOP so better look ahead and the ergonomics have been improved. Not only that but you don’t have to regrip at all during F2L so that’s also better. This is because we do EO cross now instead of EO line.
I actually really needed this thanks alot my pb isn't great with a time of 29 seconds and I'm still using beginners method. I wasn't sure which method to upgrade to next so thanks again
@@RedCnMnwell your average is 27 seconds but I meant my pb is 29 secs not my average my average is really 34 seconds and Yeah. It is cfop and after watching this video I went and learned how to do f2l but oll and pll are a bit confusing you got any pointers or know of any tutorials you think would help?
@@scuba-- i know but still.. comparing beginners method and roux... I should be faster than this. And my pb is just over 20s Focus on f2l so that you learn how do a pair and looking for the next at the same time. Also start learning all the pll cases so that, when you finish oll and see a pll case you know, you can do the alg and its solved. And dont worry about full oll yet. If you know 2 look oll thats enough with 1 alg to orient the yellow edges and 7 algs for each cases to orient the corners. Then you are good to go mate
Something that I think a lot of people don't realize is, eventhough the freedom or Roux makes it so more of the solutions require regrips, that same freedom also makes it so there are more ways to solve each case and it's very common to be able to change the way you do it in a way that avoids regrips and doesn't sacrifice efficiency. That's also how Lau was averaging 3 regrips a solve back in the day.
I know this video is 2 years old now, but for ROUX method you use 1 hand for the M layer and 1 hand for the U layer after the block building is done. that way your hands are in the same position, so there are no changes in home grips.
I really don't belong here lol. I don't even know how to solve a 3x3 but im so fascinated by it. Been watching videos of comps and people solving the big cubes (17x17x17 for ex.) and it's dope. I'm beginning to learn CFOP right now but all these other methods seem pretty damn legit. Cool vid man
Once you can solve a 5x5 a 17x17 is just as easy. Just hours worth of moves that turns into wasted time. The reason i say 5x5 is because it's not the same as a 4x4. 4x4 has this thing where the centers can be the wrong centers, and you don't find out until the last layer. What i mean by that, is although all 4 centers are the same color, two or more of them can be rotated the wrong way, yet still be in the "correct" position. 5x5 is somewhat similar but there are 3 edges instead of 2 so something else happens. And after 5x5 you run into the same problems in all of the bigger cubes. But none of them get any harder after that. I stopped at 5x5 because there is nothing new to learn after that, just time wasting.
I know pretty much the basics of all the methods, and don't hold myself to a single method. My preferred method is roux, because of the low move count. But i'm much faster using F2L. Sometimes during a roux solve i will switch to F2L if the situation is more appropriate. Alot of the times in Roux you can get your self an easy ELL case or a very simple PLL case. It all depends on your ability to think outside the box. Roux users will swear to never do PLL, but if i can set up a U-Perm during CMLL, i'm doing the U-Perm, and not LSE.
I returned to this video because of the same reason of "I did CFOP, but now I want to do Roux" and I wanted so see which is better at which points, and I completely forgot ZZ existed 😅
Well clearly roux is the most versitile and efficient because it uses only 2 ingredients and you can also use it to make gumbo and etouffee! ...Oh, wait...
I do F2L intuitively, and know about 8 algs for LL - but I just can't move as fast as you. My best time is around 2 minutes, and that's just when things all fall into place. Your dexterity is amazing.
Thank you J Perm! I was (And kinda still am) a CFOP solver, but the Cross and F2L steps are just not for me. In Roux, the only thing that I really need to focus on is F2B (if you ignore memorizing algorithms). Also, since Roux is more intuitive, and I don't like to memorize a bunch of algorithms. And since CFOP uses 78 algorithms and Roux only uses 42 algorithms, I like Roux better in this category as well. So, I am gradually going to switch from CFOP to Roux. I also need your opinion. What do you think? Should I switch from CFOP to Roux? Also, I read a funny comment in the comments: A few years ago: Petrus is bad and we should change the big 4 to the big 3 Now: ZZ is bad and we should change the big 3 to the big 2 Props to @Sledged Hammer for this comment
I say that CFOP is the best method for me at 3x3 round. My average was a minute on the beginners method, but now my times are down to about sub 40. I thank you for reviwing these three awesome methods.
I highly disagree, I’ll agree you can get the same times as cfop but cfop is just so much easier to learn because it’s so similar to the beginners method and you only need to know about 15 algs in all for 2 look Oll and pll which you can still get decent times with. With roux there’s a ton of different concepts you have to learn to be anywhere near good even though there’s less algs its a lot harder to get the hang of
Im a CFOP solver, but I think you were too harsh on ZZ. In my opinion every ZZ solve (excluding the EO) feels like an extremely lucky CFOP solve, because there is no cube rotations and the F2L pair lookahead is way easier since there is about half as many possible F2L cases. Also the LL is always lucky, enabling easy OLL or COLL. I think ZZ F2L and LL are superior to those of CHOP's, but what ruins ZZ for me is EO-line, and EO-line to F2L lookahead and transition.
But in cfop you can reduce regrips, getting higher tps but that's just out of the question for zz. L and R moves is pretty much a rotation because it is a double regrip. In my opinion, I think 6-7 tps is the quickest you can turn in zz.
8:55 At this point, that case can actually be done with no regrips from home grip in 7 moves with r2 U(with left index) r2' U R' U2' R. The only reason why I would use what you did is for OH, and it only saves one move.
Seems to be no debate, but I will always say a mixture of all 3, EFOP. Its the top method as it utilises the best parts of all 3. Focuses practice on a small number of pre learned algorithms and improves chances of skips and probability of PLL. It is a kind of mind blow to understand EOL, but I would say I have improved over the years even without constant physical practice, you would be surprised how theory makes a difference even if you are not as dedicated / addicted
bruh just use these 18 algs for the whole cube 1. R 2. R2 3. R' 4. U 5. U2 6. U' 7. F 8. F2 9. F' 10. L 11. L2 12. L' 13. D 14. D2 15. D' 16. B 17. B2 18. B'
Jperm i swaped to roux and i agree with most u said, but one stands as toltaly false. Roux doesnt have blind spots bcs u inspect first block and 1-2 pieces. Even i can when i average 13 sec. Good video tho i liked it :D
8:49 I am a roux solver and I found a way to solve this regripless (the block is complete without regrips, but you end out of home grip so it could be seen as 1 regrip at most if you want to look at it that way :P). U M2' U (R U R)
Roux is my favorite, and I use it a lot, but where is roux gang?! All the best solvers use cfop, but roux is just as capable, if you know how to use it right.
@@benbaron8951 yeah he originally used cfop and is pretty fast on it and for mega he uses the normal method (more like cfop) but can see how his roux helps he is also learning full mega pll and does a ton of solves
As a roux solver I think that other roux solvers, should at least learn CFOP (not that I have learnt much yet) and CFOP solvers should learn basic roux. It teaches you so many unique ways that you can pair/insert things that may not always be efficient, but sometimes will be. Some of my best few roux solves have been with CFOP pairing, and my best CFOP solves have used roux-styled pair insertions. Even if you only learn 'how' to solve with the other method and stop at that, it will be beneficial.
(It's 4am, so please ignore terrible grammar/spelling etc, too tired to proofread)
True that. I started learning Roux few weeks ago (I average around 16 with CFOP), and now it uas become amazingly easy to insert any pair into the back without rotation
Words are true my friend
I too main cfop
But occasionally do roux
Almost 10 cfop and can do sub 15 roux
Helps both methods
Especially at look ahead
Also agree-- I have to... I was doing Roux just as I was watching this video, and got a U-perm. Mixing the two methods worked out faster. :)
Yea but
Can u get a sub 50 with beginners
Jkjkjkjk 3x3 is not my main
Yeah fuck zz solvers
Finally a perfect channel,
Entertainment,
No clickbait,
Educational,
Perfect
You are legend
No intro too
NO INTRO
No such thing as perfect.
Yea no intro
I use CFOP mostly but I've learned all 3 of these methods and I like all 3 because each one gives me a little bit more understanding of the cube
NAHHH BRO MASSIVE RESPECT FROM ME THAT YOU ACTUALLY LEARNT ALL OF THEM
Bro really huge respect for learning all 3🗿
just memorize 43 quintillion algs
Just pray for a LL skip
Your brain will explode
43 quitillion/6 if you are color neutral
Big brain
No
Thank you for pointing out the medical issue advantage to Roux. I'm 49, and have some issues with arthritis and diabetic neuropathy that prevent me from being "fast" with finger tricks and wrist movements with speedsolving. I started with beginner and began learning CFOP, but recently switched to Roux, and am now learning that method, and find that I prefer it in many ways over CFOP.
That is really super cool 🤘
Bro can you gift me a magnetic cube
@@adicuberofficial180 no
@@adicuberofficial180lmfao
good on you keeping your brain active. Tons of adults write cubing off as childish, so I admire the drive. I'm only 17 and started learning roux today
I thought I was gonna switch to ZZ and then I saw as you were explaining that you can insert into back slots using L U2 L’ or R’ U2 R, thank you for the accidental lesson.
You should at least try ZZ, it’s modern form is very good and is very comparable to the other methods since the new ZZ has better look ahead and ergonomics
@@TheCubersArchive this guy has a lot of good videos for modern ZZ www.youtube.com/@papasmurfcubes2616/videos
@@ensmatter1660Where can i find a up to date zx guide
J perm- we don’t talk about that anymore
Rip Petrus
(Ps my friend uses petrus and now he is unsubscribed lmfao)
Lmao
@@lumina_ hi
Wow
Atul Kumar why do you want to fake solves
@@cosmon_ it is a part of my magic act where I want to convince the audience that I can solve the cube ..
So I never have solved a cube but this sounds like rocket science amazing channel
Wes Reed welcome to cubing
@James Thwaites no one starts under 3 mins. Everyone starts unsolved
got to be kidding me with this shit....
@@jangaman7823 once I learned i was almost under 2 minutes immediately someone can start under 3 minutes
When I first learned cfop, my first solve was 45 secs, then I moved to second, and it was 1 min 45 secs ( the durations are not exact )
Small note: There is a common misconception that Roux uses lots of M moves, but during SB, we only really use it at most 4 times & LSE on a average takes at most 15 STM. Just wanna point that out.
that is still way more than cfop. cfop only requires M moves if u get an EPLL(pll where corners are solved, and edges are not solved). the probability of solved corners is 12/72. probability of epll is 11/72(subtracted 1/72 from 12/72 since there is 1/72 chance of pll skips). even those plls can be solved with R and U moves.(though, M move h and z perms are more efficient)
Some good points I've read:
- *ZZ EOCross is better than EOLine for regrips and blind spots.* I still think it compares poorly to CFOP and Roux in the other points already discussed in the video. Even though it seems like "do some moves then do a better version of CFOP", look ahead is still hindered. Inspecting cross+1pair in CFOP is similar to inspecting EO+cross in ZZ, meaning you still solve 6 vs 4 pieces and remove a blind area by doing CFOP.
- *Roux M turns are not that bad on big cubes.* I accept that I may have been wrong. Please forgive me for switching to a new argument: I don't believe that is a great moveset on big cubes as Rw is similar to L. Frequently switching between R and L (Rw) is slower on big cubes.
Also this thing about regrips:
- *Starting with r2' for the Roux regrip example reduces it to 0 regrips.* No it does not. You start and end out of home grip, meaning that there are 0 regrips mid-alg, but usually 2 and possibly 1 regrip instead if you're lucky. *So if you used that exact alg in a solve, chances are you'll add 2 regrips to your solve. Therefore it has 2 regrips.* This is the same reason why OLL algs are not regripless unless you start and end in home grip.
Hi J Perm I started cubing this summer and I' m currently stuck on sub 30 seconds. I'm using 2-look CFOP.Should i learn the full Cfop. Please reply. Have a good day/night. :)
@@urban9917 You are at the point where full PLL would definitely benefit you but I wouldn't bother with OLL yet. If you like learning algorithms and you want to learn full OLL because you can, then by all means go for it. It will help you eventually. But at your level full PLL is infinitely more worth knowing
Aside from that, try working on F2L efficiency, and recognizing your cases quickly.
If you've reached sub-30 just since summer, you're making great progress already. Keep up the great work and welcome to the cubing community!
@@NoahS4226 Ty. I've got my first cube like 5 years age and now I'm sad that i didn't lesrn how to solve it... but yeah I can inprove mostly on F2l I think so yeah I'm going to work on that as well as the PLL cases
@@urban9917 Joining the upper comment -
Full PLL is great and relatively easy to do and def. can cut your times a little.
F2L efficiency WILL get your times drastically lower, and it's the one thing that is consistent in all 'how to sub x' vids. Also the "longest" part of the solve objectively.
If you like learning algs you can also slowly pick up more easy OLLs. If you know full PLL your hands will already know some of the algs already, so getting those easier ones out of the way shouldn't be a problem.
J Perm hi
*A few years ago*
“Petrus is bad and we should change the big 4 to the big 3.”
*Now*
“ZZ is bad and we should change the big 3 to the big 2.”
The Future: CFOP is honestly shit and we should move to the big 1
*1110 years later* Roux is shit we should learn 43 trillion algs.
@@litusiek7513 *Quintillion*
2000 years later
Cuber:What method do you use
cuber:Nothing just CFOP,roux,ZZ and petrus with thousands of algs
Cuber:Oh so you are a beginner! Well I use 1 look method
in 25 years: using any method other than cfop is a crime and you will receive a life sentence for that.
i started off with cfop in HS but switched roux for fun, i knew immediately it was the method for me!! sadly i dont really speedcube anymore bc of my carpal tunnel (PB was ~0:22) but your vids give me what i miss from it 😊❤️
Non cuber: I use the peel the stickers method
wow that should be very efficient , all you need to know is how to peel a sticker
Anandhakrishnan V and how to put it back perfectly
@@GrendelWarframe yup thats it
😂
I used the putting out the pieces and rearranging them
Enginaer ↗
Nah, I prefer 1LWC (1 Look Whole Cube).
So 3-style?
Lol
Yeah same. But I 3bld without inspection time. Or sometimes when I'm feeling good I will just move it with my mind yk.🤷♂️😂
Not 3 blind, just using about 43 quintillion algorithms
Zhane Bell nani?
The quality of your content is insane. I'm French but I'm learning from you because your explanations are clear and concise.
Thank you for sharing so much with the community.
J Perm is so powerful when he blinks someone gets a PLL skip
a j-perm*
Sienamarra I get it un known they meant instead of a PLL skip it’s a jperm
Cuber with a Gan lol
did i hear pll skip
I'm going to ask J-perm to blink whenever I go to a comp
Me: cries in beginners algorithm
Yah Me also 😂
I know your pain
Gamer Tv any of y’all learning cfop?
I am
Johnathan Hanners what’s your time
me: cries in "knows half of cfop and uses begginers method for the rest"
I feel that
Thats meeeee
Same 🗿
Fr I know f2l and that’s it
@@aidanstanley8506 personally, f2l is the hardest part of cfop, so if you can manage to do that well, then the rest of the solve is really easy.
As a Rouxer who's started to dabble in Megaminx: even though the Megaminx steps before the last layer look a lot like cross-F2L+, it's still blockbuilding, which Roux solvers are just as good at. Even petrus, for that matter (even though like you said, we don't talk about Petrus). This was a cool video though! Thanks!
petrus isnt as terrible as potrayed in the video i think. not that i use it, but it is still pretty fast.
I'm personally a Roux solver mainly because I don't like using algorithms. Additionally, M moves are really comfortable for me, and it just always felt better for me using my brain while solving. I've been able to get sub 15 a few solves with Roux after learning only two of the CMLL sets. Still working on that, but I also need to work on pausing. Overall, I agree it comes down to preference. One of the arguments I think you forgot to point out is the less the cube is actually solved the more freedom you have to manipulate the pieces efficiently and ergonomically. I've seen some really great Roux solvers who can do this. However, if you're not one with a logical or analytical mind then this isn't for you. That's my added point tho.
Just wanted to point out that ZZ look ahead is improved by edge orientation. For example the BU sticker can’t be white or yellow so if UB is green you know it’s a f2l piece. This effectively reduces the possibility for edge pieces by a factor of 128 (2^7) when compared to cfop
"The big three used to be the big four, with the petrus method as well, but, we don't talk about that anymore."
*sad petrus noises*
*angery*
Hector Bundles read this while he said it
I tried petrus for a while and it improved my look ahead and ability to see an easy x-cross, but there was too much to look at and look ahead was almost impossible without going at a snails pace
*Sadder beginner and ~belt?~ method
*Cries in CFCE
I want to say things about ZZ. I switched from cfop to ZZ, yes you heard me, switched when I was like sub 19 and I switched.
1 inspection. ZZ is basically all about inspection now yes this can be tough to plan a whole cross as well as doing EO but it is well worth it. You have to practice a lot to be able to do this (I myself have not even gotten it down.) in fact it is very similar to one looking a 2x2 solve. There is a little bit more required for EOCross but it is very similar.
2 ZBLL. Now the reason I switched to ZZ is because I was planning on learning ZB when I was using cfop. So I asked around for tips. People said I should find a way to orient edges during the cfop solve (which would end up being like Petrus) instead of learning ZBLS. One person mentioned how I could switch to ZZ so that my edges would be oriented and I would not have to worry about the EO triggers or ZBLS. ZZ is also mainly used for ZBLL. Many ZZ solvers strive to learn full ZBLL.
3 the move set. The move set for ZZ is much better than cfop because it has no rotations. Now I know that you mentioned the ZZ cross eliminates R2 and L2 but I am reinforcing that. Again you one look a 2x2 solve. EOCross is very similar to that. Therefore the better you are at 2x2 there is a chance that you can have good ZZ capability. So the ergonomics are much better for ZZ than cfop.
4 OH. Now ZZ is pretty good for oh (roux is still the best though) because it requires no F moves after EO which can be very hard with one handed (And if your last layer uses F moves). Also Eoline can actually be better for OH because R2 and L2 are really easy moves to do.
That is my opinion on this matter (your still an awesome Cuber J Perm) I just feel like ZZ is underestimated. It has a lot of capability for every type of solving. Another thing about ZZ on big cubes. The person who told me I should switch to ZZ invented a method called 4Z4. It’s kinda hard to explain so I would recommend going on the speedsolving wiki.
That was probably me. I would say that yau>4z4 but yau>any other 4x4 method (except for maybe LEOR on 4x4, but it's weird). But I agree, it has a lot of capability in all types of solving.
Yes also I’m cubinwitdapizza on speedsolving.
ZZ EO-Cross is slightly better than CFOP.
Leo Borromeo did a 3.75 second solve technically using ZZ eo Cross and no one noticed, the only thing, he skipped EO, and EO is like 4-6 moves, so ZZ will get you insane times, but no one good at cubing in the cummunity has tried it because CFOP is way easier than ZZ
Thank you i think zz is underestimated cfop is my main method but i am faster with zz it is great because ego can be quick and zzcross f2l is like a flash
😄I've watched this video on my TV so many times that I know what he is going to say before he even says it. That's what makes this video both educational and interesting 😁
I would very much argue from the perspective of actually learning a method. CFOP is very easy to learn gradually coming from the beginner method. It becomes very alg intensive though, which can be a major drawback for many people. Roux is extremely intuition-based, the only alg sets it requires is CMLL (42 algs). The rest is purely intuitive. You can also break that down to 9 algs if you do it two-look. That's what I find a really important factor in Roux. I personally use CFOP and average just under 15s, but recently tried learning Roux and got down to a low 20 average after a month of occasional practice. Roux definitely has an incredible potential, especially building first two blocks becomes ridiculously efficient once you are familiar enough with it. So, while I agree with everything you stated in your comparison, I'd factor in heavily the learning process.
Also, ZZ sucks
I agree, and that is why I use roux
But I think this video, especially the last part of it, was geared toward what are the differences at high level, which is where the different methods really matter. Almost all actual methods can be used to get sub-30, but after that which method you use becomes more important. And if you are serous about speedcubing, like getting sub-15 or faster, learning more algs shouldn't be that big of an issue.
pure zz sucks, variants like zz-a and zz-x are certainly better than vanilla cfop
@@nathanaelmorgan8604 same
@@octogintillion i kinda agree but i would like to share my thoughts(no hate). They argue about which is the best method.. if you are that kind of a person, use this or use that. But in the end and especially when you solve in under 20s, its just a matter of preference. Im "good" with cfop and roux, and i can see the advantages and disadvantages. But i still prefer roux because i like the intuitive steps.
My point is that you can argue all you want or hate a method all you want, but if someone prefers this over another than you have to accept or ignore it.
CFOP will help you make more friends at competitions that’s for sure
Roux users that meet will be friends
As someone who has no time to learn so many algorithms and is never going sub 10, I like the intuitiveness of Roux, I feel like I'm actually solving it rather than just sitting there like a machine
Also there's something very satisfying about the freedom of the middle layer
Can you gift me a megnetic cube 3X3
@@adicuberofficial180 buy one from z cubes
"A cube rotation is like two regrips"
"(...) then you do a cube rotation, so that's one regrip"
we know, it’s a joke
I would say it weighs as much as 1.5 regrips.
Jonathan Dirks I think it weighs in at 56 millimeters
now that’s comedy
@@semisemicoloncolon umm it wasnt a joke he was saying how it didnt make sense
Just want to get some thought on this:
Cubeur-Manchot and I have been working on a method, created by Blah on the speedsolving forums, but was never finished. I thought I was the creator of the method, but I realized that it was created 10 years before I came up with the idea. It has the following steps:
Cross
F2L-1
COLS(CO+LS) - 1049 algs
CPELL(COALL; 1LLL set with CO done) - 157 algs
1206 algs total.
Not sure how good this method is, this is a variant from ZZ-C but using CFOP and using every single LS case.
If this gets flagged for advertisement, sorry for posting this.
Is 1LLL with CO done really just 157 algs? That’s crazy if true
@@amirPenton Yes, it's true, but I've stopped developing the method 2 years ago as I realized that there's no point in forcing CO skips when LS OLL PLL is likely faster
@@cubeblazer Wow that's awesome, cube symmetry reduces cases way faster than I thought.
Can you gift me a megnetic cube 3X3
the way roux avoids regrips at higher levels during second block is by either heavily influencing or completely solving DR during First block, so that you get the same ergonomic potential as CFOP.
Nah i do like more DTSB
(Do The Scramble Backwards
Niss
Lol
Wait...that’s illegal
@@khanhnguyennam6007 NISS
BIG BRaiN
I like ZZ purely because its so unique, and having many subsets which take advantage of already oriented edges and forcing oll/pll/ll skips to occure more frequently.
Can you gift me a megnetic cube 3X3
@@adicuberofficial180 no
Here’s something I did, I first learned Cfop. Now I felt that I was not improving so I learnt roux. Now instead of making me good at roux it taught me a lot about cube understanding. Which has in term made me faster in cfop.
Same like me
What a quality video. I was completely captivated. Seriously one of the best informational videos I've seen on youtube in like 12 years. So much information organized and explained in just the right amount of detail with no wasted time at just the right pace.
It is so satisfying when he did PLL in overview of cfop
I'm planning to learn to solve cubes, though I'm going to figure it out myself before watching any tutorials, and this is really helpful. Thank you.
Some of us care about feet.
I have gotten repetitive strain injury in both hands from cubing, and therefore can only practice feet. It's honestly really important to me, and it would crush me and others like me, if it is removed.
Bad news...
RIP
Dude feet is gone, im sorry
Mads Philipsen uhhhh
Bruh
I was really struggling on where to start with speedcubing, thanks for clearing up the methods for me!
this widen my perspective on how good CFOP is. I started learning how to solve a cube a week ago, and i can solve a cube under 2 mins; i just need to learn more algorithm on OLL and PLL(which is quite fun)
Focus on your f2l
"Some people would say it is good for feet but..... it's feet"
Died
It's actually gone
F for feet
Just like zz, feet stink. Lol
I'm at about a 17 second average right now and I can hit the low 13s on a good solve. I've been wavering in my desire to practice for hours since I got my pb of 11.8 a few months ago. Honestly, I just want to try Roux just so I can have a little variation and maybe see the cube a little differently. I think that learning Roux may actually help me learn CFOP better.
No way bro I’m a 17 second average silver with PB of 11.8 too
@@BRNRDNCK dude! let's gooo. 11.8 PB club!
@@NathanArhur hey bro hows roux learning going, whats your new average?
Progress update?
no progress update? :c
This is probably the best cubing channel ever! This guy has helped me through so much. J perm is my main point for when I’m stuck on like an OLL or PLL pairing. (Yeah I’m here a lot lol.) Love your channel!
with EOCross, ZZF2L can be regripless, EOCross+1 can be done, and you can solve more pieces with very similar movecount (around 45 with ZBLL)
eocross with zbll is 50-55 moves
The best method is the jperm method where you solve a cube with only jperms
I enjoyed the insight with this video, I’m not a speed cuber by any means, my best time was just under a minute. Great content on this channel man!
I used to solve it with the CFOP method but my brain couldn't understand it sometimes, so I switched to ROUX and for me it's way easier, i can improvise more and I have to remember a couple of algorithm's. I'm happy with roux because I find it more fun 😊
Can you gift me a megnetic cube 3X3
This guy really knows inside out of the cube. Very impressive.
Through this whole video I was mesmerised by how smooth he turns the cube
I love how you casually "speed"solve using each methods like you're a natural CFOPers/Rouxxers/ZZers.
I know that's an enormous incredible feat because I have tried, using my non natural method (my base was LBL and CFOP). I did tried Petrus but ended up building block using F2L and half baked CFOP. damn. It's the paradigm that hinders you to think as Petrussian or Rouxian.
Can you gift me a megnetic cube 3X3
In ZZ with EOCross you often get free edges throughout the solve to keyhole them/pseudoslot. I like ZZ for OH too.
Finding out that I’m already using the best method in its more advanced form is hopeful but at the same time soul crushing.
Its also worth mentioning that almost all resources for cubing are catered to CFOP solvers, with far fewer for people using roux
Crazy, I just saw the Jayden McNeill video about this the other day. (The one where he says ZZ is bad). However, I wonder how this comparison could be different for ZZ-CT? It uses more or less intuitive OLS without the last slot corner, and then uses an expanded PLL set to solve from there. The steps are called TSLE (Trant style last slot) and TTLL (Trant-Thompson last layer). TSLE is mostly intuitive and always 2gen, and TTLL just uses PLL-style recognition. This makes last layer a lot better without adding a crazy amount of algorithms (just 72!).
Ultimately, ZZCT retains ZZ's low movecount and doesn't effect F2L very much, but TLSE/TTLL is a lot better than OLL/PLL for ergonomics, which could make it worthy of Big Three status.
I'd love to hear anyone's thoughts or corrections, as I only really learned about ZZCT an hour or so ago.
Unfortunately, while TLSE algs are pretty fast, not many of the TTLL algs are good
This is my favorite cubing RUclips video. I must have watched this video about ten times over a six month period already.
Hehe same
It is a great video, but I feel he dismisses ZZ method too quickly, if you use the variant EFOP. Yes the first step is very advanced and can be hard to comprehend but once you understand it, it’s the logical next step before you give up on external human contact, learn the 400+ algorithms for full ZZ and become a cubing god.
Ok so im writing this long comment because up until a few days ago i shared you opinion, but after looking a bit into ZZ speedsolving, i've learnt that you made a very big "mistake" that seriously undermines ZZ's score in the later parts of the comparison. It all comes down to EOCross (EO + Cross). It is superior to EOLine in every conceivable way, except maybe for the fact that it is harder to plan (advanced ZZ solvers do this no problem). If you do EOCross you are basically doing a "reduced" version of CFOP. I say reduced because EO fixes all the edges making F2L lookahead miles easier and reduces the Last Layer to at least a ZBLL (if you dont wanna learn ZBLL there are other ways that are still a lot faster than OLL + PLL) where all edges are permuted.
EOCross basically addresses every problem with ZZ vs CFOP:
- Pieces Solved: EOCross solves 4 pieces, just like Cross on CFOP.
- Blind spots: EOCross haves the same blind spots as CFOP, but since the edges are already oriented lookahead is even easier.
- Regrips: Same principle as CFOP: if you bring a cross piece up, it has to go back down so regrips are virtually the same as CFOP.
This, combined with the low movecount, amazing moveset and the fact that there are no cube rotations, makes ZZ the best method in my opinion. The only downside is that it is very inspection dependent and EOCross is kinda unintuitive for beginners or newbies at ZZ. Also, since they're very similar in most places you can switch between them very easily.
In conclusion, ZZ is very underrated, and most people don't see how good it actually is. ZZ (with EOCross) is basically reduced CFOP with easier cases and no cube rotations and it saddens me how it isn't used more. I hope people will see that ZZ is *at least* as good as CFOP, if not even better.
True
EFOL IS THE BEST, FACT?
2:22
Every speedcuber ever complaining about the fact that there are way too many ZBLL algorithms: *mad karen*
Me, done with 97.2% of the set, with 14 algs left: *confused cat*
EDIT: *I'M DONE NOW, IT'S OVER!!!*
EDIT2: *I FINISHED ZBLS AS WELL!!!*
🥰😍🤩
But why would you learn all of them
@@UrasSomer why not? It's a lot of fun, and gives you bragging rights.
How can you have 14 cases left and not want to learn them all right now just to say you've done it?
@@benbaron8951 also, I'm left with niklas cases only lol
I came here to watch the ROUX method, but I found the beginner video first.
I just saw this man do like 4-5 moves in under 0.5 seconds. This broke my mind.
You have broken my mind.
That’s not really impressive. That’s normal. Welcome to the speedcubing community, where everyone does 15 moves under .7 seconds.
Remember kids, using ZZ isn't a personality
Jayden McNeill Nathan is watching bruh
It's a diagnose
You made me switch back take that how you want
Yo
@@LiamHighducheck lmao
Hey Jperm, please do another video on this since ZZ has changed and actually has fewer blind spots then CFOP so better look ahead and the ergonomics have been improved. Not only that but you don’t have to regrip at all during F2L so that’s also better. This is because we do EO cross now instead of EO line.
As a waterman user, I am SO GLAD he put the word Waterman in the description
I actually really needed this thanks alot my pb isn't great with a time of 29 seconds and I'm still using beginners method. I wasn't sure which method to upgrade to next so thanks again
29s with pure beginners method? Lol how?
And do you know now which method you wanna use?(my guess is cfop) xD
Polkieee ._. it actually is, i’ve seen it on youtube and it’s lowkey insane
@@aurora-sq8xx my avg with roux is 27s lol. But if you would watch me, you would see that my tps is bad as well as my look ahead haha
@@RedCnMnwell your average is 27 seconds but I meant my pb is 29 secs not my average my average is really 34 seconds and Yeah. It is cfop and after watching this video I went and learned how to do f2l but oll and pll are a bit confusing you got any pointers or know of any tutorials you think would help?
@@scuba-- i know but still.. comparing beginners method and roux... I should be faster than this. And my pb is just over 20s
Focus on f2l so that you learn how do a pair and looking for the next at the same time. Also start learning all the pll cases so that, when you finish oll and see a pll case you know, you can do the alg and its solved. And dont worry about full oll yet. If you know 2 look oll thats enough with 1 alg to orient the yellow edges and 7 algs for each cases to orient the corners.
Then you are good to go mate
I always feel excited when i see your notification❤
As someone who has never solved a cube, CFOP looked like the best from the get go, and it just looked so easy
The first step of Roux isn't making a square then extending it to a block. It's making a block.
also at 8:50 you could do r2' first instead of r2 then you won't need to regrip for that at all
@@Rouxles or U M2 U R U R
Something that I think a lot of people don't realize is, eventhough the freedom or Roux makes it so more of the solutions require regrips, that same freedom also makes it so there are more ways to solve each case and it's very common to be able to change the way you do it in a way that avoids regrips and doesn't sacrifice efficiency.
That's also how Lau was averaging 3 regrips a solve back in the day.
Also Roux is very right hand reliant, so there's NEVER a double regrip.
@@iurigrang also after dr is solved there's basically the same home grip thing as there is with cfop
YES wanted this video for so long so happy!!!!!!!!!!!!
Very helpful was going to switch to ZZ halfway through but saw the downsides to it.
This video is wrong about zz mostly. If you want to switch to zz, if you enjoy solving with zz it's worth it.
Before lockdown I use to average 40 seconds on 3x3. Now I average 15 seconds :]
I couldn't understand a word you said. I'll return in a year and see if I can figure it out
I know this video is 2 years old now, but for ROUX method you use 1 hand for the M layer and 1 hand for the U layer after the block building is done. that way your hands are in the same position, so there are no changes in home grips.
Also i guess for CFOP and Roux there are more guides available on RUclips and the rest of the internet. So a beginner can learn these methods faster.
I really don't belong here lol. I don't even know how to solve a 3x3 but im so fascinated by it. Been watching videos of comps and people solving the big cubes (17x17x17 for ex.) and it's dope. I'm beginning to learn CFOP right now but all these other methods seem pretty damn legit. Cool vid man
Once you can solve a 5x5 a 17x17 is just as easy. Just hours worth of moves that turns into wasted time. The reason i say 5x5 is because it's not the same as a 4x4. 4x4 has this thing where the centers can be the wrong centers, and you don't find out until the last layer. What i mean by that, is although all 4 centers are the same color, two or more of them can be rotated the wrong way, yet still be in the "correct" position. 5x5 is somewhat similar but there are 3 edges instead of 2 so something else happens. And after 5x5 you run into the same problems in all of the bigger cubes. But none of them get any harder after that. I stopped at 5x5 because there is nothing new to learn after that, just time wasting.
I know pretty much the basics of all the methods, and don't hold myself to a single method. My preferred method is roux, because of the low move count. But i'm much faster using F2L. Sometimes during a roux solve i will switch to F2L if the situation is more appropriate. Alot of the times in Roux you can get your self an easy ELL case or a very simple PLL case. It all depends on your ability to think outside the box. Roux users will swear to never do PLL, but if i can set up a U-Perm during CMLL, i'm doing the U-Perm, and not LSE.
I returned to this video because of the same reason of "I did CFOP, but now I want to do Roux" and I wanted so see which is better at which points, and I completely forgot ZZ existed 😅
Me: solves a cube in 20min
Non-cuber: IS THAT THE WORLD RECORD!!!
🤣🤣
Lol what my friends say when I,solve it in 3 minutes
Well clearly roux is the most versitile and efficient because it uses only 2 ingredients and you can also use it to make gumbo and etouffee! ...Oh, wait...
Idk... It looks so hard to do like I have tried that method several times but i always forget I only use CFOP method...
I do F2L intuitively, and know about 8 algs for LL - but I just can't move as fast as you. My best time is around 2 minutes, and that's just when things all fall into place. Your dexterity is amazing.
Hey j perm do you critique other events e.g. 2x2, 4x4, 5x5
Cool Gamer I always had that question in my brain
No, bec he is slow at these events, btw 2x2 critiques is shit, bec its like one side and alghoritm.
LITUSIEK ! Thanks
RS Cuber cooooooool
I agree Cool gamer
Thank you J Perm! I was (And kinda still am) a CFOP solver, but the Cross and F2L steps are just not for me. In Roux, the only thing that I really need to focus on is F2B (if you ignore memorizing algorithms). Also, since Roux is more intuitive, and I don't like to memorize a bunch of algorithms. And since CFOP uses 78 algorithms and Roux only uses 42 algorithms, I like Roux better in this category as well. So, I am gradually going to switch from CFOP to Roux. I also need your opinion. What do you think? Should I switch from CFOP to Roux?
Also, I read a funny comment in the comments:
A few years ago: Petrus is bad and we should change the big 4 to the big 3
Now: ZZ is bad and we should change the big 3 to the big 2
Props to @Sledged Hammer for this comment
I say that CFOP is the best method for me at 3x3 round. My average was a minute on the beginners method, but now my times are down to about sub 40. I thank you for reviwing these three awesome methods.
I personally think roux is better, more begginer friendly and you can get the same time as CFOP
I highly disagree, I’ll agree you can get the same times as cfop but cfop is just so much easier to learn because it’s so similar to the beginners method and you only need to know about 15 algs in all for 2 look Oll and pll which you can still get decent times with. With roux there’s a ton of different concepts you have to learn to be anywhere near good even though there’s less algs its a lot harder to get the hang of
@@judeowens8093 I started with roux
Crop is superior
Im a CFOP solver, but I think you were too harsh on ZZ. In my opinion every ZZ solve (excluding the EO) feels like an extremely lucky CFOP solve, because there is no cube rotations and the F2L pair lookahead is way easier since there is about half as many possible F2L cases. Also the LL is always lucky, enabling easy OLL or COLL.
I think ZZ F2L and LL are superior to those of CHOP's, but what ruins ZZ for me is EO-line, and EO-line to F2L lookahead and transition.
But in cfop you can reduce regrips, getting higher tps but that's just out of the question for zz. L and R moves is pretty much a rotation because it is a double regrip. In my opinion, I think 6-7 tps is the quickest you can turn in zz.
"see fop root and ZZ" captions are wonderful
I just realized your are almost at 200k!!! 😃
5:44 never have I been so mad at something I completely agree with
I have the basic 7 step down. This video really helped me figure out where to go next.
He forgot the best method, the beginner method
8:55 At this point, that case can actually be done with no regrips from home grip in 7 moves with r2 U(with left index) r2' U R' U2' R. The only reason why I would use what you did is for OH, and it only saves one move.
Seems to be no debate, but I will always say a mixture of all 3, EFOP. Its the top method as it utilises the best parts of all 3. Focuses practice on a small number of pre learned algorithms and improves chances of skips and probability of PLL.
It is a kind of mind blow to understand EOL, but I would say I have improved over the years even without constant physical practice, you would be surprised how theory makes a difference even if you are not as dedicated / addicted
bruh just use these 18 algs for the whole cube
1. R
2. R2
3. R'
4. U
5. U2
6. U'
7. F
8. F2
9. F'
10. L
11. L2
12. L'
13. D
14. D2
15. D'
16. B
17. B2
18. B'
you're right tho
you forgot the lowercase and the rotations and the m moves
@@chkn. tell me you NEED them
@@UnknownRager96 thats just true
@@UnknownRager96 1 word: roux
He must have seen the threads on SpeedSolving,com about the ZZvolution and Rouxvolution....
Petrusvolution
I wouldn’t say the best video I have seen
ZZ is best for feet. Thank you!
Lmao imagine using feet
This post was made by TH, OH and beginner method gang
Jperm i swaped to roux and i agree with most u said, but one stands as toltaly false. Roux doesnt have blind spots bcs u inspect first block and 1-2 pieces. Even i can when i average 13 sec. Good video tho i liked it :D
What's really impressive is that you know all 3 of the speedsolving methods and can solve the cube using them fluently.
8:49 I am a roux solver and I found a way to solve this regripless (the block is complete without regrips, but you end out of home grip so it could be seen as 1 regrip at most if you want to look at it that way :P).
U M2' U (R U R)
I wonder if you can compare CFOP and Roux for OH (preferably with collaboration from Kian).
Please do the Petrus tutorial. Not that anyone should use it, but I would be interested, and it would be funny
Roux is my favorite, and I use it a lot, but where is roux gang?! All the best solvers use cfop, but roux is just as capable, if you know how to use it right.
Thanks for the like!
Roux is just as effective as cfop and I agree
lots of top solves use Roux like Iuri, Kian, Zhouheng and more.
I was hoping you'd do the 1lll at 5:59 :(
It's even lefty!
Sameer Aggarwal ikr
I saw it and intentionally wanted to leave people unsatisfied haha :P
I like how kids always starts with “HIIIIII!!!!!!” Even though barely has any deeper meaning
Me too
What's the alg though?
Jperm: you do one algorithm to solve the top.
Me who does two look
Sean Moran averages sub 9 with roux and 41 on mega
wait how the hell do you do roux on megaminx
I'm not saying you can't do Roux and mega, but just saying that it's more natural to apply CFOP knowledge to mega
@@JPerm he says blockbuilding with roux helps with mega, he's also decent at cfop (10-11 I think)
@@benbaron8951 yeah he originally used cfop and is pretty fast on it and for mega he uses the normal method (more like cfop) but can see how his roux helps he is also learning full mega pll and does a ton of solves